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Terashi's Grasp
( 3)
Sorcery — Arcane
Destroy target artifact or enchantment. You gain life equal to its mana value.
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Terashi's Verdict
( 2)
Instant — Arcane
Destroy target attacking creature with power 3 or less.
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Terastodon
( 8)
Creature — Elephant
(9/9)
When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
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Terminal Agony
( 4)
Sorcery
Destroy target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Terminate
( 2)
Instant
Destroy target creature. It can't be regenerated.
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Termination Facilitator
( 2)
Creature — Human Assassin
(1/3)
: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.
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Terror
( 2)
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
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Tetzimoc, Primal Death
( 6)
Legendary Creature — Elder Dinosaur
(6/6)
Deathtouch , Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
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Teysa, Envoy of Ghosts
( 7)
Legendary Creature — Human Advisor
(4/4)
Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
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Tezzeret's Betrayal
( 5)
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
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The Abyss
( 4)
World Enchantment
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
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The Argent Etchings
( 0)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
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The Balrog, Durin's Bane
( 7)
Legendary Creature — Avatar Demon
(7/5)
This spell costs less to cast for each permanent sacrificed this turn. Haste The Balrog, Durin's Bane can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls.
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The Curse of Fenric
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric.
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The Elderspell
( 2)
Sorcery
Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
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The Fall of Kroog
( 6)
Sorcery
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
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The Filigree Sylex
( 2)
Legendary Artifact
: Put an oil counter on The Filigree Sylex. , Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. , Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
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The Horus Heresy
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
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The Moment
( 2)
Legendary Artifact
At the beginning of your upkeep, put a time counter on The Moment. , : Untap target creature you control. It phases out until The Moment leaves the battlefield. , : Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
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The Most Dangerous Gamer
( 4)
Legendary Creature — Human Gamer Guest
(2/2)
Deathtouch Whenever The Most Dangerous Gamer enters or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent.
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The Night of the Doctor
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
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The Nipton Lottery
( 4)
Sorcery
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
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The Parting of the Ways
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls.
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The Phasing of Zhalfir
( 4)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
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The Revelations of Ezio
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target tapped creature an opponent controls. II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it. III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
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The True Scriptures
( 0)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
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The Witch's Vanity
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with mana value 2 or less. II — Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") III — Create a Wicked Role token attached to target creature you control.
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Thermokarst
( 3)
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
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Thicket Basilisk
( 5)
Creature — Basilisk
(2/4)
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
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Thornweald Archer
( 2)
Creature — Elf Archer
(2/1)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Thraben Charm
( 2)
Instant
Choose one — • Thraben Charm deals damage equal to twice the number of creatures you control to target creature. • Destroy target enchantment. • Exile any number of target players' graveyards.
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Thrashing Brontodon
( 3)
Creature — Dinosaur
(3/4)
, Sacrifice this creature: Destroy target artifact or enchantment.
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Tidehollow Strix
( 2)
Artifact Creature — Bird
(2/1)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Tidy Conclusion
( 5)
Instant
Destroy target creature. You gain 1 life for each artifact you control.
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Time Wipe
( 5)
Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
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Tin Street Hooligan
( 2)
Creature — Goblin Rogue
(2/1)
When Tin Street Hooligan enters, if was spent to cast it, destroy target artifact.
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Titan of Industry
( 7)
Creature — Elemental
(7/7)
Reach, trample When Titan of Industry enters, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control.
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Tivadar of Thorn
( 3)
Legendary Creature — Human Knight
(2/2)
First strike, protection from red When Tivadar of Thorn enters, destroy target Goblin.
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Tolarian Emissary
( 3)
Creature — Human Wizard
(1/2)
Kicker (You may pay an additional as you cast this spell.) Flying When Tolarian Emissary enters, if it was kicked, destroy target enchantment.
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Tombstone Stairwell
( 4)
World Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step and when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.
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Tomebound Lich
( 3)
Creature — Zombie Wizard
(1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
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Topple the Statue
( 3)
Instant
Tap target permanent. If it's an artifact, destroy it. Draw a card.
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Torch Fiend
( 2)
Creature — Devil
(2/1)
, Sacrifice Torch Fiend: Destroy target artifact.
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Tornado
( 5)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) , Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
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Total War
( 4)
Enchantment
Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
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Touch and Go
( 4)
Sorcery
Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.
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Touch of Moonglove
( 1)
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Toxic Iguanar
( 1)
Creature — Lizard
(1/1)
Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Toxic Stench
( 2)
Instant
Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
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Toxin Sliver
( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
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Tranquil Frillback
( 3)
Creature — Dinosaur
(3/3)
When Tranquil Frillback enters, you may pay up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life.
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Transmogrifying Wand
( 3)
Artifact
Transmogrifying Wand enters with three charge counters on it. , , Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
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Treefolk Mystic
( 4)
Creature — Treefolk
(2/4)
Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
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Treefolk Umbra
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Treetop Snarespinner
( 4)
Creature — Spider
(1/4)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) : Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
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Treva's Charm
( 3)
Instant
Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.
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Trip Wire
( 3)
Sorcery
Destroy target creature with horsemanship.
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Triumphant Surge
( 4)
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
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Trollhide
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Trygon Predator
( 3)
Creature — Beast
(2/3)
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
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Tsabo Tavoc
( 7)
Legendary Creature — Phyrexian Horror
(7/4)
First strike, protection from legendary creatures , : Destroy target legendary creature. It can't be regenerated.
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Tsabo's Assassin
( 4)
Creature — Phyrexian Zombie Assassin
(1/1)
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
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Tsabo's Decree
( 6)
Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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Tuktuk Scrapper
( 4)
Creature — Goblin Artificer Ally
(2/2)
Whenever Tuktuk Scrapper or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
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Tunnel
( 1)
Instant
Destroy target Wall. It can't be regenerated.
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Turn to Slag
( 5)
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
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Turntimber Basilisk
( 3)
Creature — Basilisk
(2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land you control enters, you may have target creature block Turntimber Basilisk this turn if able.
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Twinstrike
( 5)
Instant
Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand.
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Twisted Abomination
( 6)
Creature — Zombie Mutant
(5/3)
: Regenerate Twisted Abomination. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
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Twisted Embrace
( 4)
Enchantment — Aura
Enchant artifact or creature you control When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.
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Typhoid Rats
( 1)
Creature — Rat
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Tyrant's Scorn
( 2)
Instant
Choose one — • Destroy target creature with mana value 3 or less. • Return target creature to its owner's hand.
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Tyvar's Stand
( 1)
Instant
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
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Ugin, the Ineffable
( 6)
Legendary Planeswalker — Ugin
(4)
Colorless spells you cast cost less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.
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Uktabi Faerie
( 2)
Creature — Faerie
(1/1)
Flying , Sacrifice Uktabi Faerie: Destroy target artifact.
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Uktabi Kong
( 8)
Creature — Ape
(8/8)
Trample When Uktabi Kong enters, destroy all artifacts. Tap two untapped Apes you control: Create a 1/1 green Ape creature token.
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Uktabi Orangutan
( 3)
Creature — Ape
(2/2)
When Uktabi Orangutan enters, destroy target artifact.
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Ukud Cobra
( 4)
Creature — Snake
(2/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Ulamog, the Infinite Gyre
( 11)
Legendary Creature — Eldrazi
(10/10)
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Ulrich's Kindred
( 3)
Creature — Wolf
(3/2)
Trample : Target attacking Wolf or Werewolf gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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