SEARCH:

+" (29877)

<<  167168169170171172173174175176177178179180181 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Night Incarnate
Night Incarnate 4Black (5)
Creature — Elemental (3/4)

Deathtouch

When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.

Evoke 3Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Commander 2018 (Rare)
Night Market Aeronaut
Night Market Aeronaut 3Black (4)
Creature — Aetherborn Warrior (2/2)

Flying

Revolt — Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Market Lookout
Night Market Lookout Black (1)
Creature — Human Rogue (1/1)

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Night of the Flying Merfolk (playtest)
Night of the Flying Merfolk (playtest) 2Blue (3)
Enchantment — — Saga

Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)

I — Create two 1/1 blue Merfolk creature tokens.

II — Put a flying counter on each tapped creature you control.

III — Draw a card for each creature you control that dealt combat damage to a player this turn.

Mystery Booster 2: Convention Edition (Rare)
Night of the Sweets' Revenge
Night of the Sweets' Revenge 3Green (4)
Enchantment

When Night of the Sweets' Revenge enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Foods you control have "Tap: Add Green."

5GreenGreen, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Wilds of Eldraine (Uncommon)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Night Scythe
Night Scythe 3 (3)
Artifact — Vehicle (3/1)

Flying

Invasion Beams — When Night Scythe enters, create a 2/2 black Necron Warrior artifact creature token.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Uncommon)
Night Shift of the Living Dead
Night Shift of the Living Dead 3Black (4)
Enchantment

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.

Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Unfinity (Uncommon)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Commander 2013 Edition (Common)
Other Versions
Fallen Empires (Common)
Masters Edition II (Uncommon)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Common)
Nightbird's Clutches
Nightbird's Clutches 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Innistrad (Common)
Nightclub Bouncer
Nightclub Bouncer 2BlueBlue (4)
Creature — — Human Rogue (2/3)

Flash

When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs 1 more to cast."

Streets of New Capenna Alchemy (Uncommon)
Nightcreep
Nightcreep BlackBlack (2)
Instant

Until end of turn, all creatures become black and all lands become Swamps.

Dissension (Uncommon)
Nightdrinker Moroii
Nightdrinker Moroii 3Black (4)
Creature — Vampire (4/2)

Flying

When Nightdrinker Moroii enters, you lose 3 life.

Disguise BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nightfall Predator
Nightfall Predator (0)
Creature — Werewolf (4/4)

Red, Tap: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

Innistrad (Rare)
Nightfire Giant
Nightfire Giant 4Black (5)
Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.

4Red: Nightfire Giant deals 2 damage to any target.

Magic 2015 Core Set (Uncommon)
Nightguard Patrol
Nightguard Patrol 2White (3)
Creature — Human Soldier (2/1)

First strike, vigilance

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Nighthawk Scavenger
Nighthawk Scavenger 1BlackBlack (3)
Creature — Vampire Rogue (1+*/3)

Flying, deathtouch, lifelink

Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Draw a card.

Rise of the Eldrazi (Common)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Zendikar Rising Commander (Rare)
Nightkin Ambusher
Nightkin Ambusher 2BlueBlack (4)
Creature — Mutant Warrior (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Nightkin Ambusher enters, target player gets four rad counters.

Nightkin Ambusher can't be blocked as long as defending player has a rad counter.

Magic The Gathering—Fallout (Uncommon)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Arena Base Set (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Welcome Deck 2016 (Rare)
Welcome Deck 2017 (Rare)
Nightmare Incursion
Nightmare Incursion 5Black (6)
Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.

Eventide (Rare)
Nightmare Lash
Nightmare Lash 4 (4)
Artifact — Equipment

Equipped creature gets +1/+1 for each Swamp you control.

Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Rare)
Nightmare Shepherd
Nightmare Shepherd 2BlackBlack (4)
Enchantment Creature — Demon (4/4)

Flying

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Nightmare Unmaking
Nightmare Unmaking 3BlackBlack (5)
Sorcery

Choose one —

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2019 (Rare)
Streets of New Capenna Commander (Rare)
Nightmare Void
Nightmare Void 3Black (4)
Sorcery

Target player reveals their hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Nightmare's Thirst
Nightmare's Thirst Black (1)
Instant

You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Core Set 2019 (Uncommon)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Nightpack Ambusher
Nightpack Ambusher 2GreenGreen (4)
Creature — Wolf (4/4)

Flash

Other Wolves and Werewolves you control get +1/+1.

At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2020 (Rare)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Duskmourn: House of Horror Commander (Common)
Other Versions
Fifth Dawn (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Eternal Masters (Common)
Innistrad: Crimson Vow Commander (Common)
Dominaria United Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightscape Familiar
Nightscape Familiar 1Black (2)
Creature — Zombie (1/1)

Blue spells and red spells you cast cost 1 less to cast.

1Black: Regenerate Nightscape Familiar.

Dominaria Remastered (Common)
Other Versions
Planeshift (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Archenemy: Nicol Bolas (Common)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Nightshade Assassin
Nightshade Assassin 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nightshade Assassin enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Commander 2019 (Uncommon)
Nightshade Dryad
Nightshade Dryad 1Green (2)
Creature — Dryad (1/2)

Deathtouch

Tap: Add Colorless.

Tap: Add one mana of any color.

Modern Horizons 3 (Common)
Nightshade Harvester
Nightshade Harvester 3Black (4)
Creature — Elf Shaman (2/2)

Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander Legends (Rare)
Nightshade Peddler
Nightshade Peddler 1Green (2)
Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Avacyn Restored (Common)
Nightshade Schemers
Nightshade Schemers 4Black (5)
Creature — Faerie Wizard (3/2)

Flying

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Morningtide (Uncommon)
Nightshade Seer
Nightshade Seer 3Black (4)
Creature — Human Wizard (1/1)

2Black, Tap: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Uncommon)
Nightshade Stinger
Nightshade Stinger Black (1)
Creature — Faerie Rogue (1/1)

Flying

Nightshade Stinger can't block.

Jumpstart (Common)
Other Versions
Lorwyn (Common)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nightsnare
Nightsnare 3Black (4)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

Magic Origins (Common)
Nightsoil Kami
Nightsoil Kami 4GreenGreen (6)
Creature — Spirit (6/4)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Nightsquad Commando
Nightsquad Commando 2Black (3)
Creature — Human Soldier (2/3)

When Nightsquad Commando enters, if you attacked this turn, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Nightstalker Engine
Nightstalker Engine 4Black (5)
Creature — Nightstalker (*/3)

Nightstalker Engine's power is equal to the number of creature cards in your graveyard.

Portal Second Age (Rare)
Nightveil Predator
Nightveil Predator BlueBlueBlackBlack (4)
Creature — Vampire (3/3)

Flying, deathtouch

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Nightveil Specter
Nightveil Specter Blue or BlackBlue or BlackBlue or Black (3)
Creature — Specter (2/3)

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play lands and cast spells from among cards exiled with Nightveil Specter.

Guild Kit: Dimir (Rare)
Other Versions
Gatecrash (Rare)
Nightveil Sprite
Nightveil Sprite 1Blue (2)
Creature — Faerie Rogue (1/2)

Flying

Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Zendikar Rising Commander (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Ravnica Remastered (Uncommon)
Nightwhorl Hermit
Nightwhorl Hermit 2Blue (3)
Creature — Rat Rogue (1/4)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked.

Bloomburrow (Common)
Nightwind Glider
Nightwind Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from black

Mercadian Masques (Common)
Nightwing Shade
Nightwing Shade 4Black (5)
Creature — Shade (2/2)

Flying

1Black: Nightwing Shade gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Nihil Spellbomb
Nihil Spellbomb 1 (1)
Artifact

Tap, Sacrifice Nihil Spellbomb: Exile target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay Black. If you do, draw a card.

The Brothers' War Commander (Common)
Other Versions
Scars of Mirrodin (Common)
Commander 2013 Edition (Common)
Commander 2017 (Common)
Masters 25 (Common)
Nihilistic Glee
Nihilistic Glee 2BlackBlack (4)
Enchantment

2Black, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent — 1, Pay 2 life: Draw a card. Activate only if you have no cards in hand.

Dissension (Rare)
Nihilith
Nihilith 4BlackBlack (6)
Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Future Sight (Rare)
Nihiloor
Nihiloor 2WhiteBlueBlack (5)
Legendary Creature — Horror (3/5)

When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.

Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Nikara, Lair Scavenger
Nikara, Lair Scavenger 2Black (3)
Legendary Creature — Human Cleric (2/2)

Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.)

Menace

Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.

Ikoria Commander (Mythic Rare)
Nikko-Onna
Nikko-Onna 2White (3)
Creature — Spirit (2/2)

When Nikko-Onna enters, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Niko Aris
Niko Aris Variable ColorlessWhiteBlueBlue (3)
Legendary Planeswalker — Niko (3)

When Niko Aris enters, create X Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.")

+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.

−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.

−1: Create a Shard token.

Kaldheim (Mythic Rare)
Niko Defies Destiny
Niko Defies Destiny 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You gain 2 life for each foretold card you own in exile.

II — Add WhiteBlue. Spend this mana only to foretell cards or cast spells that have foretell.

III — Return target card with foretell from your graveyard to your hand.

Kaldheim (Uncommon)
Niko, Light of Hope
Niko, Light of Hope 2WhiteBlue (4)
Legendary Creature — Human Wizard (3/4)

When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.")

2, Tap: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.

Duskmourn: House of Horror (Mythic Rare)
Nikya of the Old Ways
Nikya of the Old Ways 3RedGreen (5)
Legendary Creature — Centaur Druid (5/5)

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

Ravnica Allegiance (Rare)
Nils, Discipline Enforcer
Nils, Discipline Enforcer 2White (3)
Legendary Creature — Human Cleric (2/2)

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.

Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays Variable Colorless, where X is the number of counters on that creature.

Commander 2021 (Rare)
Nim Abomination
Nim Abomination 2Black (3)
Creature — Zombie (3/4)

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

Darksteel (Uncommon)
Nim Deathmantle
Nim Deathmantle 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip 4

Double Masters 2022 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

Mirrodin (Rare)
Nim Grotesque
Nim Grotesque 6Black (7)
Creature — Zombie (3/6)

Nim Grotesque gets +1/+0 for each artifact you control.

Fifth Dawn (Uncommon)
Nim Lasher
Nim Lasher 2Black (3)
Creature — Zombie (1/1)

Nim Lasher gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nim Replica
Nim Replica 3 (3)
Artifact Creature — Zombie (3/1)

2Black, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mirrodin (Common)
Nim Shambler
Nim Shambler 2BlackBlack (4)
Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Mirrodin (Uncommon)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nimana Sell-Sword
Nimana Sell-Sword 3Black (4)
Creature — Human Warrior Ally (2/2)

Whenever Nimana Sell-Sword or another Ally you control enters, you may put a +1/+1 counter on Nimana Sell-Sword.

Zendikar (Common)
Nimana Skitter-Sneak
Nimana Skitter-Sneak 3Black (4)
Creature — Human Rogue (3/4)

As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Zendikar Rising (Common)
Nimana Skydancer
Nimana Skydancer 2Black (3)
Creature — Human Rogue (2/1)

Flash

Flying

When Nimana Skydancer enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
Nimble Birdsticker
Nimble Birdsticker 2Red (3)
Creature — Goblin (2/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Nimble Brigand
Nimble Brigand 2Blue (3)
Creature — Human Rogue (1/3)

Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Whenever Nimble Brigand deals combat damage to a player, draw a card.

Outlaws of Thunder Junction (Uncommon)
Nimble Hobbit
Nimble Hobbit 1White (2)
Creature — Halfling Peasant (1/3)

Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay 2White. When you do, tap target creature an opponent controls.

The Lord of the Rings: Tales of Middle Earth (Common)
Nimble Innovator
Nimble Innovator 3Blue (4)
Creature — Vedalken Artificer (2/2)

When Nimble Innovator enters, draw a card.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Nimble Larcenist
Nimble Larcenist WhiteBlueBlack (3)
Creature — Bird Rogue (2/1)

Flying

When Nimble Larcenist enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.

Streets of New Capenna (Uncommon)
Nimble Mongoose
Nimble Mongoose Green (1)
Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Modern Horizons (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Nimble Obstructionist
Nimble Obstructionist 2Blue (3)
Creature — Bird Wizard (3/1)

Flash

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Nimble Pilferer
Nimble Pilferer 1Black (2)
Creature — Human Rogue (2/1)

Flash

Arena Base Set (Common)
Nimble Trapfinder
Nimble Trapfinder 1Blue (2)
Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.

At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Zendikar Rising (Rare)
Nimble-Blade Khenra
Nimble-Blade Khenra 1Red (2)
Creature — Jackal Warrior (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Nimbleclaw Adept
Nimbleclaw Adept 3Blue (4)
Creature — Dragon Wizard (2/3)

Bigby's Hand — Tap: Untap two other target permanents. Activate only as a sorcery and only once each turn.

Commander Legends: Battle for Baldur's Gate (Common)
Nimblewright Schematic
Nimblewright Schematic 2 (2)
Artifact

When Nimblewright Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.

Commander Legends: Battle for Baldur's Gate (Common)
Nimbus Champion
Nimbus Champion 5Blue (6)
Creature — Avatar Warrior (4/4)

Flying

Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

Battlebond (Uncommon)
Nimbus Maze
Nimbus Maze (0)
Land

Tap: Add Colorless.

Tap: Add White. Activate only if you control an Island.

Tap: Add Blue. Activate only if you control a Plains.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Nimbus Naiad
Nimbus Naiad 2Blue (3)
Enchantment Creature — Nymph (2/2)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Theros (Common)
Nimbus of the Isles
Nimbus of the Isles 4Blue (5)
Creature — Elemental (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Nimbus Swimmer
Nimbus Swimmer Variable ColorlessGreenBlue (2)
Creature — Leviathan (0/0)

Flying

Nimbus Swimmer enters with X +1/+1 counters on it.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Guild Kit: Simic (Uncommon)
Nimbus Wings
Nimbus Wings 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Zendikar (Common)
Nimraiser Paladin
Nimraiser Paladin 4Black (5)
Creature — Phyrexian Knight (4/4)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

When Nimraiser Paladin enters, return target creature card with mana value 3 or less from your graveyard to your hand.

Phyrexia: All Will Be One (Uncommon)
Nimrodel Watcher
Nimrodel Watcher 1Blue (2)
Creature — Elf Scout (2/1)

Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Nin, the Pain Artist
Nin, the Pain Artist BlueRed (2)
Legendary Creature — Vedalken Wizard (1/1)

Variable ColorlessBlueRed, Tap: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Commander 2017 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Nine Lives
Nine Lives 1WhiteWhite (3)
Enchantment

Hexproof

If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.

When there are nine or more incarnation counters on Nine Lives, exile it.

When Nine Lives leaves the battlefield, you lose the game.

Core Set 2021 (Rare)
<< 167168169170171172173174175176177178179180181 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue