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Mana Web
Mana Web 3 (3)
Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Weatherlight (Rare)
Manabarbs
Manabarbs 3Red (4)
Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Manascape Refractor
Manascape Refractor 3 (3)
Artifact

Manascape Refractor enters tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.

Ikoria Commander (Rare)
Manglehorn
Manglehorn 2Green (3)
Creature — Beast (2/2)

When Manglehorn enters, you may destroy target artifact.

Artifacts your opponents control enter tapped.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Time Spiral Remastered (Bonus)
Manor Gate
Manor Gate (0)
Land — Gate

Manor Gate enters tapped.

As Manor Gate enters, choose a color other than green.

Tap: Add Green or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Map the Frontier
Map the Frontier 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.

Outlaws of Thunder Junction (Uncommon)
Map the Wastes
Map the Wastes 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Marauding Dreadship
Marauding Dreadship 2Red (3)
Artifact — Vehicle (4/1)

Haste

When Marauding Dreadship enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
Marble Diamond
Marble Diamond 2 (2)
Artifact

Marble Diamond enters tapped.

Tap: Add White.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Commander Legends (Common)
Kaldheim Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Marble Titan
Marble Titan 3White (4)
Creature — Giant (3/3)

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Tempest (Rare)
Other Versions
Ninth Edition (Rare)
March of Burgeoning Life
March of Burgeoning Life Variable ColorlessGreen (1)
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters tapped.

Raid — When Mardu Skullhunter enters, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mariposa Military Base
Mariposa Military Base (0)
Land

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.

Tap: Add Colorless.

5, Tap: Draw a card. This ability costs 1 less to activate for each rad counter you have.

Magic The Gathering—Fallout (Rare)
Marjhan
Marjhan 5BlueBlue (7)
Creature — Serpent (8/8)

Marjhan doesn't untap during your untap step.

BlueBlue, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.

Marjhan can't attack unless defending player controls an Island.

BlueBlue: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.

When you control no Islands, sacrifice Marjhan.

Masters Edition II (Rare)
Other Versions
Homelands (Rare)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Journey into Nyx (Common)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Maro Avatar
Maro Avatar (0)
Vanguard (+2/-7)

Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand.

Vanguard (Special)
Marshal of Zhalfir
Marshal of Zhalfir WhiteBlue (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

WhiteBlue, Tap: Tap another target creature.

March of the Machine (Uncommon)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters, if you control no tapped lands, put two +1/+1 counters on it.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Mary Read and Anne Bonny
Mary Read and Anne Bonny 1BlueRed (3)
Legendary Creature — Human Assassin Pirate (3/3)

Haste

Tap: Draw a card, then discard a card.

Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Assassin's Creed (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Explorers of Ixalan (Rare)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Battle Royale Box Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Master of Arms
Master of Arms 2White (3)
Creature — Human Soldier (2/2)

First strike

1White: Tap target creature blocking Master of Arms.

Weatherlight (Uncommon)
Master of Diversion
Master of Diversion 2White (3)
Creature — Human Scout (2/2)

Whenever Master of Diversion attacks, tap target creature defending player controls.

Magic 2014 Core Set (Common)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Masters 25 (Mythic Rare)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Maverick Thopterist
Maverick Thopterist 3BlueRed (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

When Maverick Thopterist enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander 2018 (Uncommon)
Maze of Ith
Maze of Ith (0)
Land

Tap: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Dominaria Remastered (Rare)
Other Versions
The Dark (Uncommon)
Masters Edition IV (Rare)
From the Vault: Realms (Mythic Rare)
Eternal Masters (Rare)
Double Masters (Rare)
Maze of Shadows
Maze of Shadows (0)
Land

Tap: Add Colorless.

Tap: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Maze's End
Maze's End (0)
Land

Maze's End enters tapped.

Tap: Add Colorless.

3, Tap, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Ravnica Remastered (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Historic Anthology 3 (Mythic Rare)
Meandering River
Meandering River (0)
Land

Meandering River enters tapped.

Tap: Add White or Blue.

Kaldheim Commander (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Meat Locker // Drowned Diner (Meat Locker)
Meat Locker // Drowned Diner (Meat Locker) 2Blue (3)
Enchantment — Room

When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Mechtitan Core
Mechtitan Core 2 (2)
Artifact — Vehicle (2/4)

5, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.

Crew 2

Kamigawa: Neon Dynasty (Rare)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Meekstone
Meekstone 1 (1)
Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Meldweb Strider
Meldweb Strider 4Blue (5)
Artifact — Vehicle (5/5)

Vigilance

Meldweb Strider enters with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Phyrexia: All Will Be One (Common)
Melee
Melee 4Red (5)
Instant

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Memorial to Folly
Memorial to Folly (0)
Land

Memorial to Folly enters tapped.

Tap: Add Black.

2Black, Tap, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

Ikoria Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander 2019 (Uncommon)
Memorial to Genius
Memorial to Genius (0)
Land

Memorial to Genius enters tapped.

Tap: Add Blue.

4Blue, Tap, Sacrifice Memorial to Genius: Draw two cards.

Jumpstart 2022 (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Memorial to Glory
Memorial to Glory (0)
Land

Memorial to Glory enters tapped.

Tap: Add White.

3White, Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dominaria (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Memorial to Unity
Memorial to Unity (0)
Land

Memorial to Unity enters tapped.

Tap: Add Green.

2Green, Tap, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

Dominaria (Uncommon)
Memorial to War
Memorial to War (0)
Land

Memorial to War enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Memorial to War: Destroy target land.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Mercadian Bazaar
Mercadian Bazaar (0)
Land

Mercadian Bazaar enters tapped.

Tap: Put a storage counter on Mercadian Bazaar.

Tap, Remove any number of storage counters from Mercadian Bazaar: Add Red for each storage counter removed this way.

Mercadian Masques (Uncommon)
Merchant Raiders
Merchant Raiders 3Blue (4)
Creature — Human Pirate (2/4)

Whenever Merchant Raiders or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Merchant's Dockhand
Merchant's Dockhand 1 (1)
Artifact Creature — Construct (1/2)

3Blue, Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Mercurial Kite
Mercurial Kite 3Blue (4)
Creature — Bird (2/2)

Flying

Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Scourge (Common)
Merfolk Raiders
Merfolk Raiders 1Blue (2)
Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Merfolk Seastalkers
Merfolk Seastalkers 3Blue (4)
Creature — Merfolk Scout (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2Blue: Tap target creature without flying.

Zendikar (Uncommon)
Merfolk Skyscout
Merfolk Skyscout 2BlueBlue (4)
Creature — Merfolk Scout (2/3)

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Merfolk Trickster
Merfolk Trickster BlueBlue (2)
Creature — Merfolk Wizard (2/2)

Flash

When Merfolk Trickster enters, tap target creature an opponent controls. It loses all abilities until end of turn.

Dominaria (Uncommon)
Meria, Scholar of Antiquity
Meria, Scholar of Antiquity 1RedGreen (3)
Legendary Creature — Elf Artificer (3/3)

Tap an untapped nontoken artifact you control: Add Green.

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

Dominaria United (Rare)
Merieke Ri Berit
Merieke Ri Berit WhiteBlueBlack (3)
Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.

Tap: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Merrow Bonegnawer
Merrow Bonegnawer Black (1)
Creature — Merfolk Rogue (1/1)

Tap: Target player exiles a card from their graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Eventide (Common)
Merrow Commerce
Merrow Commerce 1Blue (2)
Kindred Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

Lorwyn (Uncommon)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Levitator
Merrow Levitator 3Blue (4)
Creature — Merfolk Wizard (2/3)

Tap: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

Eventide (Common)
Merrow Reejerey
Merrow Reejerey 2Blue (3)
Creature — Merfolk Soldier (2/2)

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Historic Anthology 2 (Uncommon)
Jumpstart 2022 (Uncommon)
Merrow Wavebreakers
Merrow Wavebreakers 4Blue (5)
Creature — Merfolk Soldier (3/3)

1Blue, Untap: Merrow Wavebreakers gains flying until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Merseine
Merseine 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Merseine enters with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Fallen Empires (Common)
Mesmeric Orb
Mesmeric Orb 2 (2)
Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Mirrodin (Rare)
Double Masters (Rare)
Mesmerizing Benthid
Mesmerizing Benthid 3BlueBlue (5)
Creature — Octopus (4/5)

When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."

Mesmerizing Benthid has hexproof as long as you control an Illusion.

Ravnica Allegiance (Mythic Rare)
Mesmerizing Dose
Mesmerizing Dose 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchanted creature doesn't untap during its controller's untap step.

Phyrexia: All Will Be One (Common)
Metal Fatigue
Metal Fatigue 2White (3)
Instant

Tap all artifacts.

Darksteel (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Metallic Rebuke
Metallic Rebuke 2Blue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Counter target spell unless its controller pays 3.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Meticulous Archive
Meticulous Archive (0)
Land — Plains Island

(Tap: Add White or Blue.)

Meticulous Archive enters tapped.

When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Midnight Guard
Midnight Guard 2White (3)
Creature — Human Soldier (2/3)

Whenever another creature enters, untap Midnight Guard.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Battlebond (Common)
Might Makes Right
Might Makes Right 5Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Migration Path
Migration Path 3Green (4)
Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Cycling 2 (2, Discard this card: Draw a card.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Migratory Greathorn
Migratory Greathorn 3Green (4)
Creature — Beast (3/4)

Mutate 2Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria: Lair of Behemoths (Common)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Militia Bugler
Militia Bugler 2White (3)
Creature — Human Soldier (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Double Masters 2022 (Common)
Other Versions
Core Set 2019 (Uncommon)
Militia Rallier
Militia Rallier 2White (3)
Creature — Human Soldier (3/3)

Militia Rallier can't attack alone.

Whenever Militia Rallier attacks, untap target creature.

Innistrad: Crimson Vow (Common)
Militia's Pride
Militia's Pride 1White (2)
Kindred Enchantment — Kithkin

Whenever a nontoken creature you control attacks, you may pay White. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.

Lorwyn (Rare)
Minamo, School at Water's Edge
Minamo, School at Water's Edge (0)
Legendary Land

Tap: Add Blue.

Blue, Tap: Untap target legendary permanent.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Minas Morgul, Dark Fortress
Minas Morgul, Dark Fortress (0)
Legendary Land

Minas Morgul, Dark Fortress enters tapped.

Tap: Add Black.

3Black, Tap: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Minas Tirith
Minas Tirith (0)
Legendary Land

Minas Tirith enters tapped unless you control a legendary creature.

Tap: Add White.

1White, Tap: Draw a card. Activate only if you attacked with two or more creatures this turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Minas Tirith Garrison
Minas Tirith Garrison 3Blue (4)
Creature — Human Soldier (*/5)

Minas Tirith Garrison's power is equal to the number of cards in your hand.

Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

The Lord of the Rings: Tales of Middle Earth (Rare)
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