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Oasis Ritualist
( 4)
Creature — Snake Druid
(2/4)
: Add one mana of any color. , Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
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Obelisk Spider
( 3)
Creature — Spider
(1/4)
Reach Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
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Oketra the True
( 4)
Legendary Creature — God
(3/6)
Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. : Create a 1/1 white Warrior creature token with vigilance.
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Oketra's Avenger
( 2)
Creature — Human Warrior
(3/1)
You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
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Oketra's Monument
( 3)
Legendary Artifact
White creature spells you cast cost less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
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Ominous Sphinx
( 5)
Creature — Sphinx
(4/4)
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
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Open Fire
( 3)
Instant
Open Fire deals 3 damage to any target.
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Ornery Kudu
( 3)
Creature — Antelope
(3/4)
When Ornery Kudu enters, put a -1/-1 counter on target creature you control.
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Overwhelming Splendor
( 8)
Enchantment — Aura Curse
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
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Pact of Negation
( 0)
Instant
Counter target spell. At the beginning of your next upkeep, pay . If you don't, you lose the game.
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Pathmaker Initiate
( 2)
Creature — Human Wizard
(2/1)
: Target creature with power 2 or less can't be blocked this turn.
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Perilous Vault
( 4)
Artifact
, , Exile Perilous Vault: Exile all nonland permanents.
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Pitiless Vizier
( 4)
Creature — Minotaur Cleric
(4/2)
Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Plains
( 0)
Basic Land — Plains
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Pride Sovereign
( 3)
Creature — Cat
(2/2)
Pride Sovereign gets +1/+1 for each other Cat you control. , , Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
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Protection of the Hekma
( 5)
Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
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Prowling Serpopard
( 3)
Creature — Cat Snake
(4/3)
This spell can't be countered. Creature spells you control can't be countered.
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Puncturing Blow
( 4)
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Pursue Glory
( 4)
Instant
Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.)
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Quarry Hauler
( 4)
Creature — Camel
(4/3)
When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
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Ramunap Excavator
( 3)
Creature — Snake Cleric
(2/3)
You may play lands from your graveyard.
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Razaketh, the Foulblooded
( 8)
Legendary Creature — Demon
(8/8)
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
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Regal Caracal
( 5)
Creature — Cat
(3/3)
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.) When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
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Renewed Faith
( 3)
Instant
You gain 6 life. Cycling (, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
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Rest in Peace
( 2)
Enchantment
When Rest in Peace enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
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Never // Return (Return)
( 4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Rhonas the Indomitable
( 3)
Legendary Creature — God
(5/5)
Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. : Another target creature gets +2/+0 and gains trample until end of turn.
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Rhonas's Monument
( 3)
Legendary Artifact
Green creature spells you cast cost less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
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Rhonas's Stalwart
( 2)
Creature — Human Warrior
(2/2)
You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
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Cut // Ribbons (Ribbons)
( 2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.
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Rags // Riches (Riches)
( 7)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures.
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Riddleform
( 2)
Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. : Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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River Hoopoe
( 2)
Creature — Bird
(1/3)
Flying : You gain 2 life and draw a card.
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Reduce // Rubble (Rubble)
( 3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
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Ruthless Sniper
( 1)
Creature — Human Archer
(1/2)
Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.
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Sacred Cat
( 1)
Creature — Cat
(1/1)
Lifelink Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
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Samut, the Tested
( 4)
Legendary Planeswalker — Samut
(4)
+1: Up to one target creature gains double strike until end of turn. −2: Samut, the Tested deals 2 damage divided as you choose among one or two targets. −7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
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Samut, Voice of Dissent
( 5)
Legendary Creature — Human Warrior
(3/4)
Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.
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Sand Strangler
( 4)
Creature — Beast
(3/3)
When Sand Strangler enters, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
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Sandwurm Convergence
( 8)
Enchantment
Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
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Scarab Feast
( 1)
Instant
Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.)
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Seeker of Insight
( 2)
Creature — Human Wizard
(1/3)
: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
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Shadow of the Grave
( 2)
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
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Shadowstorm Vizier
( 2)
Creature — Human Cleric
(1/3)
Flying Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
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Shatterstorm
( 4)
Sorcery
Destroy all artifacts. They can't be regenerated.
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Shed Weakness
( 1)
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
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Shimmerscale Drake
( 5)
Creature — Drake
(3/4)
Flying Cycling (, Discard this card: Draw a card.)
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Sidewinder Naga
( 3)
Creature — Snake Warrior
(3/2)
As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
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Sifter Wurm
( 7)
Creature — Wurm
(7/7)
Trample When Sifter Wurm enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
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Sixth Sense
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
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Slither Blade
( 1)
Creature — Snake Rogue
(1/2)
Slither Blade can't be blocked.
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Solemnity
( 3)
Enchantment
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
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Solitary Camel
( 3)
Creature — Camel
(3/2)
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
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Soul-Scar Mage
( 1)
Creature — Human Wizard
(1/2)
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
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Soulstinger
( 4)
Creature — Scorpion Demon
(4/5)
When Soulstinger enters, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
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Spellweaver Eternal
( 2)
Creature — Zombie Snake Wizard
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
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Splendid Agony
( 3)
Instant
Distribute two -1/-1 counters among one or two target creatures.
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Spring // Mind (Spring)
( 3)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Steward of Solidarity
( 2)
Creature — Human Warrior
(2/2)
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
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Stinging Shot
( 1)
Instant
Put three -1/-1 counters on target creature with flying. Cycling (, Discard this card: Draw a card.)
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Strategic Planning
( 2)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Striped Riverwinder
( 7)
Creature — Serpent
(5/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling (, Discard this card: Draw a card.)
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Sunscorched Desert
( 0)
Land — Desert
When Sunscorched Desert enters, it deals 1 damage to target player or planeswalker. : Add .
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Sunset Pyramid
( 2)
Artifact
Sunset Pyramid enters with three brick counters on it. , , Remove a brick counter from Sunset Pyramid: Draw a card. , : Scry 1.
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Supernatural Stamina
( 1)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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Supply Caravan
( 5)
Creature — Camel
(3/5)
When Supply Caravan enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
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Supreme Will
( 3)
Instant
Choose one — • Counter target spell unless its controller pays . • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Struggle // Survive (Survive)
( 2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.
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Swamp
( 0)
Basic Land — Swamp
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Sweltering Suns
( 3)
Sorcery
Sweltering Suns deals 3 damage to each creature. Cycling (, Discard this card: Draw a card.)
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Synchronized Strike
( 3)
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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Tah-Crop Elite
( 4)
Creature — Bird Warrior
(2/2)
Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
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The Locust God
( 6)
Legendary Creature — God
(4/4)
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
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The Scarab God
( 5)
Legendary Creature — God
(5/5)
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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The Scorpion God
( 5)
Legendary Creature — God
(6/5)
Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
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Thorned Moloch
( 3)
Creature — Lizard
(2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking.
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