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Scythe Specter
( 6)
Creature — Specter
(4/4)
Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.
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Secluded Steppe
( 0)
Land
Secluded Steppe enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Seer's Sundial
( 4)
Artifact
Landfall — Whenever a land you control enters, you may pay . If you do, draw a card.
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Sewer Nemesis
( 4)
Creature — Horror
(*/*)
As Sewer Nemesis enters, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card.
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Shared Trauma
( 1)
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.
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Sign in Blood
( 2)
Sorcery
Target player draws two cards and loses 2 life.
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Simic Growth Chamber
( 0)
Land
Simic Growth Chamber enters tapped. When Simic Growth Chamber enters, return a land you control to its owner's hand. : Add .
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Skullbriar, the Walking Grave
( 2)
Legendary Creature — Zombie Elemental
(1/1)
Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
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Smoldering Crater
( 0)
Land
Smoldering Crater enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Solemn Simulacrum
( 4)
Artifact Creature — Golem
(2/2)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
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Solidarity of Heroes
( 2)
Instant
Strive — This spell costs more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
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Spell Crumple
( 3)
Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
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Spine of Ish Sah
( 7)
Artifact
When Spine of Ish Sah enters, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
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Spitebellows
( 6)
Creature — Elemental
(6/1)
When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Spitting Image
( 6)
Sorcery
Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Staff of Nin
( 6)
Artifact
At the beginning of your upkeep, draw a card. : Staff of Nin deals 1 damage to any target.
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Starstorm
( 2)
Instant
Starstorm deals X damage to each creature. Cycling (, Discard this card: Draw a card.)
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Steel Hellkite
( 6)
Artifact Creature — Dragon
(5/5)
Flying : This creature gets +1/+0 until end of turn. : Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
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Stitch Together
( 2)
Sorcery
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
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Stoneshock Giant
( 5)
Creature — Giant
(5/4)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
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Sublime Exhalation
( 7)
Sorcery
Undaunted (This spell costs less to cast for each opponent.) Destroy all creatures.
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Sun Titan
( 6)
Creature — Giant
(6/6)
Vigilance Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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Sunrise Sovereign
( 6)
Creature — Giant Warrior
(5/5)
Other Giant creatures you control get +2/+2 and have trample.
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Swamp
( 0)
Basic Land — Swamp
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Swiftfoot Boots
( 2)
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Sylvan Reclamation
( 5)
Instant
Exile up to two target artifacts and/or enchantments. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Syphon Flesh
( 5)
Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
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Syphon Mind
( 4)
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
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Szadek, Lord of Secrets
( 7)
Legendary Creature — Vampire
(5/5)
Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
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Taurean Mauler
( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
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Terramorphic Expanse
( 0)
Land
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Tezzeret's Gambit
( 4)
Sorcery
( can be paid with either or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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The Mimeoplasm
( 5)
Legendary Creature — Ooze
(0/0)
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
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Thrummingbird
( 2)
Creature — Phyrexian Bird Horror
(1/1)
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Thundercloud Shaman
( 5)
Creature — Giant Shaman
(4/4)
When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
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Tranquil Thicket
( 0)
Land
Tranquil Thicket enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Treasure Cruise
( 8)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .) Draw three cards.
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Tribute to the Wild
( 2)
Instant
Each opponent sacrifices an artifact or enchantment of their choice.
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Triskelavus
( 7)
Artifact Creature — Construct
(1/1)
Flying Triskelavus enters with three +1/+1 counters on it. , Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
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Troll Ascetic
( 3)
Creature — Troll Shaman
(3/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) : Regenerate Troll Ascetic.
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Tuktuk the Explorer
( 3)
Legendary Creature — Goblin
(1/1)
Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
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Tuskguard Captain
( 3)
Creature — Human Warrior
(2/3)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.
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Tyrant's Familiar
( 7)
Creature — Dragon
(5/5)
Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
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Unnerve
( 4)
Sorcery
Each opponent discards two cards.
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Urza's Incubator
( 3)
Artifact
As Urza's Incubator enters, choose a creature type. Creature spells of the chosen type cost less to cast.
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Victory's Herald
( 6)
Creature — Angel
(4/4)
Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
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Vivid Crag
( 0)
Land
Vivid Crag enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Crag: Add one mana of any color.
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Vivid Meadow
( 0)
Land
Vivid Meadow enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Meadow: Add one mana of any color.
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Volcanic Offering
( 5)
Instant
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
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Vorosh, the Hunter
( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.
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Vow of Flight
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
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Vow of Malice
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Vow of Wildness
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
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Vulturous Zombie
( 5)
Creature — Plant Zombie
(3/3)
Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
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Warchief Giant
( 5)
Creature — Giant Warrior
(5/3)
Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Warmonger Hellkite
( 6)
Creature — Dragon
(5/5)
Flying All creatures attack each combat if able. : Attacking creatures get +1/+0 until end of turn.
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Warstorm Surge
( 6)
Enchantment
Whenever a creature you control enters, it deals damage equal to its power to any target.
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Wayfarer's Bauble
( 1)
Artifact
, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Whipflare
( 2)
Sorcery
Whipflare deals 2 damage to each nonartifact creature.
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Windfall
( 3)
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
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Wind-Scarred Crag
( 0)
Land
This land enters tapped. When this land enters, you gain 1 life. : Add or .
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Wonder
( 4)
Creature — Incarnation
(2/2)
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
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Word of Seizing
( 5)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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Wrexial, the Risen Deep
( 6)
Legendary Creature — Kraken
(5/8)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
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Wurmcoil Engine
( 6)
Artifact Creature — Phyrexian Wurm
(6/6)
Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
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Yavimaya Elder
( 3)
Creature — Human Druid
(2/1)
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. , Sacrifice Yavimaya Elder: Draw a card.
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