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Fiendlash
( 2)
Artifact — Equipment
Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip
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Fierce Empath
( 3)
Creature — Elf
(1/1)
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
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Fierce Guardianship
( 3)
Instant
If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.
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Fiery Confluence
( 4)
Sorcery
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
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Filigree Attendant
( 4)
Artifact Creature — Homunculus
(*/3)
Flying Filigree Attendant's power is equal to the number of artifacts you control.
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Final Parting
( 5)
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
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Finale of Devastation
( 2)
Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
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Firemind Vessel
( 4)
Artifact
Firemind Vessel enters tapped. : Add two mana of different colors.
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Fireshrieker
( 3)
Artifact — Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Firewake Sliver
( 3)
Creature — Sliver
(1/1)
All Sliver creatures have haste. All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
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Fists of Flame
( 2)
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
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Flawless Maneuver
( 3)
Instant
If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
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Flayer of Loyalties
( 10)
Creature — Eldrazi
(10/10)
When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Trample
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Flood Plain
( 0)
Land
Flood Plain enters tapped. , Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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Flux Channeler
( 3)
Creature — Human Wizard
(2/2)
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Fog Bank
( 2)
Creature — Wall
(0/2)
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
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Font of Fertility
( 1)
Enchantment
, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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For the Ancestors
( 3)
Instant
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Forebear's Blade
( 3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip
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Forest
( 0)
Basic Land — Forest
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Forge of Heroes
( 0)
Land
: Add . : Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
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Forsaken Monument
( 5)
Legendary Artifact
Colorless creatures you control get +2/+2. Whenever you tap a permanent for , add an additional . Whenever you cast a colorless spell, you gain 2 life.
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Fortified Village
( 0)
Land
As Fortified Village enters, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters tapped. : Add or .
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Foundry Inspector
( 3)
Artifact Creature — Construct
(3/2)
Artifact spells you cast cost less to cast.
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Frantic Search
( 3)
Instant
Draw two cards, then discard two cards. Untap up to three lands.
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Freyalise, Llanowar's Fury
( 5)
Legendary Planeswalker — Freyalise
(3)
+2: Create a 1/1 green Elf Druid creature token with ": Add ." −2: Destroy target artifact or enchantment. −6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
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Frontier Warmonger
( 4)
Creature — Human Warrior
(4/4)
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
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Frostboil Snarl
( 0)
Land
As Frostboil Snarl enters, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters tapped. : Add or .
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Fungal Plots
( 2)
Enchantment
, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
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Furious Rise
( 3)
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
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Furycalm Snarl
( 0)
Land
As Furycalm Snarl enters, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters tapped. : Add or .
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Galerider Sliver
( 1)
Creature — Sliver
(1/1)
Sliver creatures you control have flying.
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Gatewatch Beacon
( 3)
Artifact
Gatewatch Beacon enters with three loyalty counters on it. : Add . Whenever a planeswalker you control enters, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
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Gavony Silversmith
( 4)
Creature — Human Soldier
(2/3)
When Gavony Silversmith enters, put a +1/+1 counter on each of up to two target creatures.
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Gemhide Sliver
( 2)
Creature — Sliver
(1/1)
All Slivers have ": Add one mana of any color."
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Generous Gift
( 3)
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
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Geode Golem
( 5)
Artifact Creature — Golem
(5/3)
Trample Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
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Ghalta, Primal Hunger
( 12)
Legendary Creature — Elder Dinosaur
(12/12)
This spell costs less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Ghost of Ramirez DePietro
( 3)
Legendary Creature — Spirit Pirate
(2/3)
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)
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Ghostly Flicker
( 3)
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
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Ghoulish Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.
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Gideon Jura
( 5)
Legendary Planeswalker — Gideon
(6)
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gilded Lotus
( 5)
Artifact
: Add three mana of any one color.
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Gisela, Blade of Goldnight
( 7)
Legendary Creature — Angel
(5/5)
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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Godo, Bandit Warlord
( 6)
Legendary Creature — Human Barbarian
(3/3)
When Godo, Bandit Warlord enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
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Golgari Rot Farm
( 0)
Land
Golgari Rot Farm enters tapped. When Golgari Rot Farm enters, return a land you control to its owner's hand. : Add .
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Gonti, Lord of Luxury
( 4)
Legendary Creature — Aetherborn Rogue
(2/3)
Deathtouch When Gonti, Lord of Luxury enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
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Goreclaw, Terror of Qal Sisma
( 4)
Legendary Creature — Bear
(4/3)
Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
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Goremand
( 6)
Creature — Demon
(5/5)
As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Goremand enters, each opponent sacrifices a creature.
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Gorex, the Tombshell
( 8)
Legendary Creature — Zombie Turtle
(4/4)
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
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Grand Abolisher
( 2)
Creature — Human Cleric
(2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
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Grasp of Fate
( 3)
Enchantment
When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
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Grasslands
( 0)
Land
Grasslands enters tapped. , Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Grateful Apparition
( 2)
Creature — Spirit
(1/1)
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Grave Pact
( 4)
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
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Greater Tanuki
( 6)
Enchantment Creature — Dog
(6/5)
Trample Channel — , Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Grenzo, Havoc Raiser
( 2)
Legendary Creature — Goblin Rogue
(2/2)
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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Guff Rewrites History
( 3)
Instant
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
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Guildless Commons
( 0)
Land
Guildless Commons enters tapped. When Guildless Commons enters, return a land you control to its owner's hand. : Add .
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Guttersnipe
( 3)
Creature — Goblin Shaman
(2/2)
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
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Hammer of Nazahn
( 4)
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip
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Hamza, Guardian of Arashin
( 6)
Legendary Creature — Elephant Warrior
(5/5)
This spell costs less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.
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Hangarback Walker
( 0)
Artifact Creature — Construct
(0/0)
Hangarback Walker enters with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. , : Put a +1/+1 counter on Hangarback Walker.
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Harmonic Sliver
( 3)
Creature — Sliver
(1/1)
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
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Harsh Mercy
( 3)
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
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Hatchery Sliver
( 2)
Creature — Sliver
(2/2)
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.) Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
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Haunted Cloak
( 3)
Artifact — Equipment
Equipped creature has vigilance, trample, and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Havoc Jester
( 5)
Creature — Devil
(5/5)
Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.
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Heartless Act
( 2)
Instant
Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
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Heartless Hidetsugu
( 5)
Legendary Creature — Ogre Shaman
(4/3)
: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
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Heart-Piercer Bow
( 2)
Artifact — Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Heavenly Blademaster
( 6)
Creature — Angel
(3/6)
Flying, double strike When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
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Heliod, God of the Sun
( 4)
Legendary Enchantment Creature — God
(5/6)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. : Create a 2/1 white Cleric enchantment creature token.
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Heliod, Sun-Crowned
( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. : Another target creature gains lifelink until end of turn.
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Hellkite Charger
( 6)
Creature — Dragon
(5/5)
Flying, haste Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
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Herald of the Host
( 5)
Creature — Angel
(4/4)
Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Herald of the Pantheon
( 2)
Creature — Centaur Shaman
(2/2)
Enchantment spells you cast cost less to cast. Whenever you cast an enchantment spell, you gain 1 life.
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Herald's Horn
( 3)
Artifact
As Herald's Horn enters, choose a creature type. Creature spells you cast of the chosen type cost less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
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Heroic Intervention
( 2)
Instant
Permanents you control gain hexproof and indestructible until end of turn.
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Hero's Blade
( 2)
Artifact — Equipment
Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach Hero's Blade to it. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Hibernation Sliver
( 2)
Creature — Sliver
(2/2)
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
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Hoarding Dragon
( 5)
Creature — Dragon
(4/4)
Flying When this creature enters, you may search your library for an artifact card, exile it, then shuffle. When this creature dies, you may put the exiled card into its owner's hand.
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Hollowhead Sliver
( 3)
Creature — Sliver
(2/2)
Sliver creatures you control have ", Discard a card: Draw a card."
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Honor-Worn Shaku
( 3)
Artifact
: Add . Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
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Hunter's Insight
( 3)
Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
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Icon of Ancestry
( 3)
Artifact
As Icon of Ancestry enters, choose a creature type. Creatures you control of the chosen type get +1/+1. , : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Idol of Oblivion
( 2)
Artifact
: Draw a card. Activate only if you created a token this turn. , , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Ilysian Caryatid
( 2)
Creature — Plant
(1/1)
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
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Imp's Mischief
( 2)
Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
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Inferno Titan
( 6)
Creature — Giant
(6/6)
: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
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Inga Rune-Eyes
( 4)
Legendary Creature — Human Wizard
(3/3)
When Inga Rune-Eyes enters, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
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Inspiring Statuary
( 3)
Artifact
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)
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