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Raiders' Karve
Raiders' Karve 3 (3)
Artifact — Vehicle (4/4)

Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim (Common)
Other Versions
Kamigawa: Neon Dynasty Commander (Common)
Jumpstart 2022 (Common)
Raise the Draugr
Raise the Draugr 1Black (2)
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target creature cards that share a creature type from your graveyard to your hand.

Kaldheim (Common)
Rally the Ranks
Rally the Ranks 1White (2)
Enchantment

As Rally the Ranks enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Rampage of the Valkyries
Rampage of the Valkyries 3WhiteBlack (5)
Enchantment

When Rampage of the Valkyries enters, create a 4/4 white Angel creature token with flying and vigilance.

Whenever an Angel you control dies, each other player sacrifices a creature of their choice.

Kaldheim (Uncommon)
Raven Wings
Raven Wings 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kaldheim (Common)
Ravenform
Ravenform 2Blue (3)
Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Other Versions
The Lost Caverns of Ixalan Commander (Common)
Ravenous Lindwurm
Ravenous Lindwurm 4GreenGreen (6)
Creature — Wurm (6/6)

When Ravenous Lindwurm enters, you gain 4 life.

Kaldheim (Common)
Realmwalker
Realmwalker 2Green (3)
Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

As Realmwalker enters, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.

Kaldheim (Rare)
Other Versions
Commander Masters (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Reckless Crew
Reckless Crew 3Red (4)
Sorcery

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Kaldheim (Rare)
Reflections of Littjara
Reflections of Littjara 4Blue (5)
Enchantment

As Reflections of Littjara enters, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Kaldheim (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Reidane, God of the Worthy
Reidane, God of the Worthy 2White (3)
Legendary Creature — God (2/3)

Flying, vigilance

Snow lands your opponents control enter tapped.

Noncreature spells your opponents cast with mana value 4 or greater cost 2 more to cast.

Kaldheim (Rare)
Renegade Reaper
Renegade Reaper 2Black (3)
Creature — Angel Berserker (2/3)

Flying

When Renegade Reaper enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life.(To mill a card, put the top card of your library into your graveyard.)

Kaldheim (Uncommon)
Replicating Ring
Replicating Ring 3 (3)
Snow Artifact

Tap: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "Tap: Add one mana of any color."

Kaldheim (Uncommon)
Other Versions
March of the Machine Commander (Uncommon)
Resplendent Marshal
Resplendent Marshal 1WhiteWhite (3)
Creature — Angel Warrior (3/3)

Flying

When Resplendent Marshal enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

Kaldheim (Mythic Rare)
Return Upon the Tide
Return Upon the Tide 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.

Foretell 3Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Revitalize
Revitalize 1White (2)
Instant

You gain 3 life.

Draw a card.

Kaldheim (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Jumpstart 2025 (Common)
Righteous Valkyrie
Righteous Valkyrie 2White (3)
Creature — Angel Cleric (2/4)

Flying

Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.

As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Kaldheim (Rare)
Other Versions
Jumpstart 2022 (Rare)
Jumpstart 2025 (Rare)
Rimewood Falls
Rimewood Falls (0)
Snow Land — Forest Island

(Tap: Add Green or Blue.)

Rimewood Falls enters tapped.

Kaldheim (Land)
Rise of the Dread Marn
Rise of the Dread Marn 2Black (3)
Instant

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.

Foretell Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Rootless Yew
Rootless Yew 3GreenGreen (5)
Creature — Treefolk (5/4)

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Roots of Wisdom
Roots of Wisdom 1Green (2)
Sorcery

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

Kaldheim (Common)
Other Versions
Jumpstart 2022 (Common)
Run Amok
Run Amok 1Red (2)
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Run Ashore
Run Ashore 4BlueBlue (6)
Instant

Choose one or both —

• The owner of target nonland permanent puts it on their choice of the top or bottom of their library.

• Return target nonland permanent to its owner's hand.

Kaldheim (Common)
Other Versions
Jumpstart 2025 (Common)
Rune of Flight
Rune of Flight 1Blue (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Flight enters, draw a card.

As long as enchanted permanent is a creature, it has flying.

As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

Kaldheim (Uncommon)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Rune of Speed
Rune of Speed 1Red (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Speed enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Kaldheim (Uncommon)
Rune of Sustenance
Rune of Sustenance 1White (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Sustenance enters, draw a card.

As long as enchanted permanent is a creature, it has lifelink.

As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Kaldheim (Uncommon)
Runed Crown
Runed Crown 3 (3)
Artifact — Equipment

When Runed Crown enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle.

Equipped creature gets +1/+1.

Equip 2

Kaldheim (Uncommon)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Sarulf, Realm Eater
Sarulf, Realm Eater 1BlackGreen (3)
Legendary Creature — Wolf (3/3)

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.

At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

Kaldheim (Rare)
Sarulf's Packmate
Sarulf's Packmate 3Green (4)
Creature — Wolf (3/3)

When Sarulf's Packmate enters, draw a card.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Scorn Effigy
Scorn Effigy 3 (3)
Artifact Creature — Scarecrow (2/3)

Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Sculptor of Winter
Sculptor of Winter 1Green (2)
Snow Creature — Elf Rogue (2/2)

Tap: Untap target snow land.

Kaldheim (Common)
Search for Glory
Search for Glory 2White (3)
Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Searstep Pathway
Searstep Pathway (0)
Land

Tap: Add Red.

Kaldheim (Rare)
Seize the Spoils
Seize the Spoils 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Kaldheim (Common)
Other Versions
Game Night: Free-For-All (Common)
Magic: The Gathering Foundations (Common)
Jumpstart 2025 (Common)
Shackles of Treachery
Shackles of Treachery 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Shimmerdrift Vale
Shimmerdrift Vale (0)
Snow Land

Shimmerdrift Vale enters tapped.

As Shimmerdrift Vale enters, choose a color.

Tap: Add one mana of the chosen color.

Kaldheim (Common)
Other Versions
Jumpstart 2022 (Common)
Showdown of the Skalds
Showdown of the Skalds 2RedWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.

II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Kaldheim (Rare)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Skemfar Avenger
Skemfar Avenger 1Black (2)
Creature — Elf Berserker (3/1)

Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

Kaldheim (Rare)
Skemfar Elderhall
Skemfar Elderhall (0)
Land

Skemfar Elderhall enters tapped.

Tap: Add Green.

2BlackBlackGreen, Tap, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Kaldheim (Uncommon)
Skemfar Shadowsage
Skemfar Shadowsage 3Black (4)
Creature — Elf Cleric (2/5)

When Skemfar Shadowsage enters, choose one —

• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.

• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Other Versions
Jumpstart 2025 (Uncommon)
Skull Raid
Skull Raid 3Black (4)
Sorcery

Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Slitherbore Pathway
Slitherbore Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Smashing Success
Smashing Success 3Red (4)
Instant

Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Kaldheim (Common)
Snakeskin Veil
Snakeskin Veil Green (1)
Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Kaldheim (Common)
Other Versions
Strixhaven Mystical Archive (Uncommon)
Commander Masters (Common)
Outlaws of Thunder Junction (Common)
Magic: The Gathering Foundations (Uncommon)
Jumpstart 2025 (Common)
Snow-Covered Forest
Snow-Covered Forest (0)
Basic Snow Land — Forest

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Mystery Booster 2: Convention Edition (Common)
Snow-Covered Island
Snow-Covered Island (0)
Basic Snow Land — Island

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Jumpstart 2022 (Common)
Mystery Booster 2: Convention Edition (Common)
Snow-Covered Mountain
Snow-Covered Mountain (0)
Basic Snow Land — Mountain

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Mystery Booster 2: Convention Edition (Common)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Mystery Booster 2: Convention Edition (Common)
Snow-Covered Swamp
Snow-Covered Swamp (0)
Basic Snow Land — Swamp

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Mystery Booster 2: Convention Edition (Common)
Snowfield Sinkhole
Snowfield Sinkhole (0)
Snow Land — Plains Swamp

(Tap: Add White or Black.)

Snowfield Sinkhole enters tapped.

Kaldheim (Land)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Spectral Steel
Spectral Steel 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

1White, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

Kaldheim (Uncommon)
Other Versions
Jumpstart 2022 (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Spirit of the Aldergard
Spirit of the Aldergard 3Green (4)
Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.

Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Kaldheim (Uncommon)
Squash
Squash 4Red (5)
Instant

This spell costs 3 less to cast if you control a Giant.

Squash deals 6 damage to target creature or planeswalker.

Kaldheim (Common)
Stalwart Valkyrie
Stalwart Valkyrie 3White (4)
Creature — Angel Warrior (3/2)

You may pay 1White and exile a creature card from your graveyard rather than pay this spell's mana cost.

Flying

Kaldheim (Common)
Other Versions
Jumpstart 2022 (Common)
Jumpstart 2025 (Common)
Starnheim Aspirant
Starnheim Aspirant 2White (3)
Creature — Human Cleric (2/2)

Angel spells you cast cost 2 less to cast.

Kaldheim (Uncommon)
Other Versions
Jumpstart 2022 (Uncommon)
Starnheim Courser
Starnheim Courser 2White (3)
Creature — Pegasus (2/2)

Flying

Artifact and enchantment spells you cast cost 1 less to cast.

Kaldheim (Common)
Other Versions
Jumpstart 2025 (Common)
Starnheim Unleashed
Starnheim Unleashed 2WhiteWhite (4)
Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.

Foretell Variable ColorlessVariable ColorlessWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Story Seeker
Story Seeker 1White (2)
Creature — Dwarf Cleric (2/2)

Lifelink

Kaldheim (Common)
Strategic Planning
Strategic Planning 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Kaldheim (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Commander 2013 Edition (Uncommon)
Hour of Devastation (Common)
Commander Legends (Common)
Strixhaven Mystical Archive (Uncommon)
Amonkhet Remastered (Common)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Sulfurous Mire
Sulfurous Mire (0)
Snow Land — Swamp Mountain

(Tap: Add Black or Red.)

Sulfurous Mire enters tapped.

Kaldheim (Land)
Surtland Elementalist
Surtland Elementalist 5BlueBlue (7)
Creature — Giant Wizard (8/8)

As an additional cost to cast this spell, reveal a Giant card from your hand or pay 2.

Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Kaldheim (Rare)
Surtland Flinger
Surtland Flinger 3RedRed (5)
Creature — Giant Berserker (4/6)

Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.

Kaldheim (Rare)
Surtland Frostpyre
Surtland Frostpyre (0)
Land

Surtland Frostpyre enters tapped.

Tap: Add Red.

2BlueBlueRed, Tap, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.

Kaldheim (Uncommon)
Svella, Ice Shaper
Svella, Ice Shaper 1RedGreen (3)
Legendary Snow Creature — Troll Warrior (2/4)

3, Tap: Create a colorless snow artifact token named Icy Manalith with "Tap: Add one mana of any color."

6RedGreen, Tap: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Kaldheim (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Masters Edition (Land)
Duel Decks: Divine vs. Demonic (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Premium Deck Series: Graveborn (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Modern Event Deck 2014 (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Divine vs. Demonic (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Golgari (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Orzhov (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Jumpstart 2025 (Land)
Innistrad Remastered (Land)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Tergrid, God of Fright
Tergrid, God of Fright 3BlackBlack (5)
Legendary Creature — God (4/5)

Menace

Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

Kaldheim (Rare)
Tergrid's Lantern
Tergrid's Lantern 3Black (4)
Legendary Artifact

Tap: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

3Black: Untap Tergrid's Lantern.

Kaldheim (Rare)
Tergrid's Shadow
Tergrid's Shadow 3BlackBlack (5)
Instant

Each player sacrifices two creatures.

Foretell 2BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
The Bears of Littjara
The Bears of Littjara 1GreenBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

Kaldheim (Rare)
The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Omenkeel
The Omenkeel 1Blue (2)
Legendary Artifact — Vehicle (3/3)

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.

Crew 1

Kaldheim (Rare)
The Prismatic Bridge
The Prismatic Bridge WhiteBlueBlackRedGreen (5)
Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Kaldheim (Mythic Rare)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Ringhart Crest
The Ringhart Crest 1Green (2)
Legendary Artifact

As The Ringhart Crest enters, choose a creature type.

Tap: Add Green. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.

Kaldheim (Rare)
The Three Seasons
The Three Seasons GreenBlue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill three cards.

II — Return up to two target snow permanent cards from your graveyard to your hand.

III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Kaldheim (Uncommon)
The Trickster-God's Heist
The Trickster-God's Heist 2BlueBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

Kaldheim (Uncommon)
The World Tree
The World Tree (0)
Land

The World Tree enters tapped.

Tap: Add Green.

As long as you control six or more lands, lands you control have "Tap: Add one mana of any color."

WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen, Tap, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Kaldheim (Rare)
Thornmantle Striker
Thornmantle Striker 4Black (5)
Creature — Elf Rogue (4/3)

When Thornmantle Striker enters, choose one —

• Remove X counters from target permanent, where X is the number of Elves you control.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

Kaldheim (Uncommon)
Throne of Death
Throne of Death Black (1)
Legendary Artifact

At the beginning of your upkeep, mill a card.

2Black, Tap, Exile a creature card from your graveyard: Draw a card.

Kaldheim (Rare)
Tibalt, Cosmic Impostor
Tibalt, Cosmic Impostor 5BlackRed (7)
Legendary Planeswalker — Tibalt (5)

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."

+2: Exile the top card of each player's library.

−3: Exile target artifact or creature.

−8: Exile all graveyards. Add RedRedRed.

Kaldheim (Mythic Rare)
Tibalt's Trickery
Tibalt's Trickery 1Red (2)
Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Kaldheim (Rare)
Tidechannel Pathway
Tidechannel Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
Toralf, God of Fury
Toralf, God of Fury 2RedRed (4)
Legendary Creature — God (5/4)

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

Kaldheim (Mythic Rare)
Toralf's Hammer
Toralf's Hammer 1Red (2)
Legendary Artifact — Equipment

Equipped creature has "1Red, Tap, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."

Equipped creature gets +3/+0 as long as it's legendary.

Equip 1Red

Kaldheim (Mythic Rare)
Tormentor's Helm
Tormentor's Helm Red (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked, it deals 1 damage to defending player.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Kaldheim (Common)
Toski, Bearer of Secrets
Toski, Bearer of Secrets 3Green (4)
Legendary Creature — Squirrel (1/1)

This spell can't be countered.

Indestructible

Toski, Bearer of Secrets attacks each combat if able.

Whenever a creature you control deals combat damage to a player, draw a card.

Kaldheim (Rare)
Other Versions
Special Guests (Mythic Rare)
Murders at Karlov Manor Commander (Rare)
Bloomburrow Commander (Rare)
Tundra Fumarole
Tundra Fumarole 1RedRed (3)
Snow Sorcery

Tundra Fumarole deals 4 damage to target creature or planeswalker. Add Colorless for each Snow spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. (Snow is mana from a snow source.)

Kaldheim (Rare)
Tuskeri Firewalker
Tuskeri Firewalker 2Red (3)
Creature — Human Berserker (3/2)

Boast — 1: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Tyrite Sanctum
Tyrite Sanctum (0)
Land

Tap: Add Colorless.

2, Tap: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.

4, Tap, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Kaldheim (Rare)
Other Versions
Dominaria United Commander (Rare)
Commander Masters (Rare)
Tyvar Kell
Tyvar Kell 2GreenGreen (4)
Legendary Planeswalker — Tyvar (3)

Elves you control have "Tap: Add Black."

+1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.

0: Create a 1/1 green Elf Warrior creature token.

−6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."

Kaldheim (Mythic Rare)
Other Versions
Jumpstart 2025 (Mythic Rare)
Undersea Invader
Undersea Invader 4BlueBlue (6)
Creature — Giant Rogue (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Undersea Invader enters tapped.

Kaldheim (Common)
Other Versions
Jumpstart 2022 (Common)
Jumpstart 2025 (Common)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
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