|
Puppet Master
( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.
|
|
|
Pyrotechnics
( 5)
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
|
|
|
Quagmire
( 3)
Enchantment
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
|
|
|
Quarum Trench Gnomes
( 4)
Creature — Gnome
(1/1)
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. <I>(This effect lasts indefinitely.)</I>
|
|
|
Rabid Wombat
( 4)
Creature — Wombat
(0/1)
Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it.
|
|
|
Radjan Spirit
( 4)
Creature — Spirit
(3/2)
: Target creature loses flying until end of turn.
|
|
|
Ragnar
( 3)
Legendary Creature — Human Cleric
(2/2)
|
|
|
Rapid Fire
( 4)
Instant
Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
|
|
|
Rasputin Dreamweaver
( 6)
Legendary Creature — Human Wizard
(4/1)
Rasputin Dreamweaver enters with seven dream counters on it. Remove a dream counter from Rasputin: Add . Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it.
|
|
|
Rebirth
( 6)
Sorcery
Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
|
|
|
Recall
( 1)
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
|
|
|
Reincarnation
( 3)
Instant
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
|
|
|
Relic Bind
( 3)
Enchantment — Aura
Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life.
|
|
|
Remove Enchantments
( 1)
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
|
|
|
Reset
( 2)
Instant
Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.
|
|
|
Revelation
( 1)
World Enchantment
Players play with their hands revealed.
|
|
|
Reverberation
( 4)
Instant
All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
|
|
|
Righteous Avengers
( 5)
Creature — Human Soldier
(3/1)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
|
|
|
Ring of Immortals
( 5)
Artifact
, : Counter target instant or Aura spell that targets a permanent you control.
|
|
|
Rubinia Soulsinger
( 5)
Legendary Creature — Faerie
(2/3)
You may choose not to untap Rubinia Soulsinger during your untap step. : Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
|
|
|
Rust
( 1)
Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
|
|
|
Seafarer's Quay
( 0)
Land
Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
|
Seeker
( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
|
|
|
Segovian Leviathan
( 5)
Creature — Leviathan
(3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|
|
|
Sentinel
( 4)
Artifact Creature — Shapeshifter
(1/1)
: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>
|
|
|
Serpent Generator
( 6)
Artifact
, : Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
|
|
|
Shelkin Brownie
( 2)
Creature — Ouphe
(1/1)
: Target creature loses all "bands with other" abilities until end of turn.
|
|
|
Shield Wall
( 2)
Instant
Creatures you control get +0/+2 until end of turn.
|
|
|
Silhouette
( 2)
Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
|
|
|
Sol'kanar the Swamp King
( 5)
Legendary Creature — Demon
(5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
|
|
|
Spectral Cloak
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)
|
|
|
Spinal Villain
( 3)
Creature — Beast
(1/2)
: Destroy target blue creature.
|
|
|
Spirit Link
( 1)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
|
|
|
Spirit Shackle
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
|
|
|
Spiritual Sanctuary
( 4)
Enchantment
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
|
|
|
Stangg
( 6)
Legendary Creature — Human Warrior
(3/4)
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
|
|
|
Storm Seeker
( 4)
Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
|
|
|
Storm World
( 1)
World Enchantment
At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
|
|
|
Subdue
( 1)
Instant
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
|
|
|
Sword of the Ages
( 6)
Artifact
Sword of the Ages enters tapped. , Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
|
|
|
Sylvan Library
( 2)
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
|
|
|
Sylvan Paradise
( 1)
Instant
One or more target creatures become green until end of turn.
|
|
|
Syphon Soul
( 3)
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
|
|
|
Takklemaggot
( 4)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."
|
|
|
Telekinesis
( 2)
Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
|
|
|
Teleport
( 3)
Instant
Cast this spell only during the declare attackers step. Target creature can't be blocked this turn.
|
|
|
Tempest Efreet
( 4)
Creature — Efreet
(3/3)
Remove Tempest Efreet from your deck before playing if you're not playing for ante. , Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
|
|
|
The Abyss
( 4)
World Enchantment
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
|
|
|
The Brute
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0. : Regenerate enchanted creature.
|
|
|
The Wretched
( 5)
Creature — Demon
(2/5)
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
|
|
|
Tolaria
( 0)
Legendary Land
: Add . : Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
|
|
|
Touch of Darkness
( 1)
Instant
One or more target creatures become black until end of turn.
|
|
|
Transmutation
( 2)
Instant
Switch target creature's power and toughness until end of turn.
|
|
|
Triassic Egg
( 4)
Artifact
, : Put a hatchling counter on Triassic Egg. Sacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg. • You may put a creature card from your hand onto the battlefield. • Return target creature card from your graveyard to the battlefield.
|
|
|
Tundra Wolves
( 1)
Creature — Wolf
(1/1)
First strike (This creature deals combat damage before creatures without first strike.)
|
|
|
Typhoon
( 3)
Sorcery
Typhoon deals damage to each opponent equal to the number of Islands that player controls.
|
|
|
Undertow
( 3)
Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
|
|
|
Underworld Dreams
( 3)
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
|
|
|
Unholy Citadel
( 0)
Land
Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
|
Untamed Wilds
( 3)
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
|
|
|
Urborg
( 0)
Legendary Land
: Add . : Target creature loses first strike or swampwalk until end of turn.
|
|
|
Ur-Drago
( 7)
Legendary Creature — Elemental
(4/4)
First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
|
|
|
Vampire Bats
( 1)
Creature — Bat
(0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) : Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
|
|
|
Venarian Gold
( 2)
Enchantment — Aura
Enchant creature When Venarian Gold enters, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
|
|
|
Visions
( 1)
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
|
|
|
Voodoo Doll
( 6)
Artifact
At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it. , : Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
|
|
|
Walking Dead
( 2)
Creature — Zombie
(1/1)
: Regenerate Walking Dead.
|
|
|
Wall of Caltrops
( 2)
Creature — Wall
(2/1)
Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
|
|
|
Wall of Dust
( 3)
Creature — Wall
(1/4)
Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
|
|
|
Wall of Earth
( 2)
Creature — Wall
(0/6)
Defender (This creature can't attack.)
|
|
|
Wall of Heat
( 3)
Creature — Wall
(2/6)
Defender (This creature can't attack.)
|
|
|
Wall of Light
( 3)
Creature — Wall
(1/5)
Defender (This creature can't attack.) Protection from black
|
|
|
Wall of Opposition
( 5)
Creature — Wall
(0/6)
Defender (This creature can't attack.) : Wall of Opposition gets +1/+0 until end of turn.
|
|
|
Wall of Putrid Flesh
( 3)
Creature — Wall
(2/4)
Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.
|
|
|
Wall of Shadows
( 3)
Creature — Wall
(0/1)
Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
|
|
|
Wall of Tombstones
( 2)
Creature — Wall
(0/1)
Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. <I>(This effect lasts indefinitely.)</I>
|
|
|
Wall of Vapor
( 4)
Creature — Wall
(0/1)
Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
|
|
|