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Polygraph Orb
Polygraph Orb 4Black (5)
Artifact

When Polygraph Orb enters, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

2, Tap, Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Pompous Gadabout
Pompous Gadabout 2Green (3)
Creature — Human Citizen (4/2)

During your turn, Pompous Gadabout has hexproof.

Pompous Gadabout can't be blocked by creatures that don't have a name.

Murders at Karlov Manor (Uncommon)
Presumed Dead
Presumed Dead 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Private Eye
Private Eye 1WhiteBlue (3)
Creature — Homunculus Detective (3/3)

Other Detectives you control get +1/+1.

Whenever you draw your second card each turn, target Detective can't be blocked this turn.

Murders at Karlov Manor (Uncommon)
Proft's Eidetic Memory
Proft's Eidetic Memory 1Blue (2)
Legendary Enchantment

When Proft's Eidetic Memory enters, draw a card.

You have no maximum hand size.

At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Murders at Karlov Manor (Rare)
Projektor Inspector
Projektor Inspector 2Blue (3)
Creature — Human Detective (3/2)

Whenever Projektor Inspector or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.

Murders at Karlov Manor (Common)
Public Thoroughfare
Public Thoroughfare (0)
Land

Public Thoroughfare enters tapped.

When Public Thoroughfare enters, sacrifice it unless you tap an untapped artifact or land you control.

Tap: Add one mana of any color.

Murders at Karlov Manor (Common)
Push // Pull (Pull)
Push // Pull (Pull) 4Black or RedBlack or Red (6)
Sorcery

Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.

Murders at Karlov Manor (Uncommon)
Push // Pull (Push)
Push // Pull (Push) 1White or Black (2)
Sorcery

Destroy target tapped creature.

Murders at Karlov Manor (Uncommon)
Pyrotechnic Performer
Pyrotechnic Performer 1Red (2)
Creature — Lizard Assassin (3/2)

Disguise Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

Murders at Karlov Manor (Rare)
Rakdos, Patron of Chaos
Rakdos, Patron of Chaos 4BlackRed (6)
Legendary Creature — Demon (6/6)

Flying, trample

At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.

Murders at Karlov Manor (Mythic Rare)
Rakish Scoundrel
Rakish Scoundrel 2BlackGreen (4)
Creature — Elf Rogue (3/3)

Deathtouch

When Rakish Scoundrel enters or is turned face up, target creature gains indestructible until end of turn.

Disguise 4Black or GreenBlack or Green (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Raucous Theater
Raucous Theater (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Raucous Theater enters tapped.

When Raucous Theater enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Reasonable Doubt
Reasonable Doubt 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Suspect up to one target creature. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Reckless Detective
Reckless Detective 1Red (2)
Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

Murders at Karlov Manor (Uncommon)
Red Herring
Red Herring 1Red (2)
Artifact Creature — Clue Fish (2/2)

Haste

Red Herring attacks each combat if able.

2, Sacrifice Red Herring: Draw a card.

Murders at Karlov Manor (Common)
Reenact the Crime
Reenact the Crime 1BlueBlueBlue (4)
Instant

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

Murders at Karlov Manor (Rare)
Relive the Past
Relive the Past 5GreenWhite (7)
Sorcery

Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.

Murders at Karlov Manor (Rare)
Repeat Offender
Repeat Offender 1Black (2)
Creature — Human Assassin (2/1)

2Black: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Repulsive Mutation
Repulsive Mutation Variable ColorlessGreenBlue (2)
Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Murders at Karlov Manor (Uncommon)
Riftburst Hellion
Riftburst Hellion 5RedGreen (7)
Creature — Hellion (6/7)

Reach

Disguise 4Red or GreenRed or Green (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Rope
Rope Green (1)
Artifact — Clue Equipment

Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.

2, Sacrifice Rope: Draw a card.

Equip 3

Murders at Karlov Manor (Uncommon)
Other Versions
Ravnica Clue Edition (Uncommon)
Rot Farm Mortipede
Rot Farm Mortipede 3Black (4)
Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Murders at Karlov Manor (Common)
Rubblebelt Braggart
Rubblebelt Braggart 4Red (5)
Creature — Lizard Warrior (5/5)

Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Rubblebelt Maverick
Rubblebelt Maverick Green (1)
Creature — Human Detective (1/1)

When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Green, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Rune-Brand Juggler
Rune-Brand Juggler BlackRed (2)
Creature — Human Shaman (2/2)

When Rune-Brand Juggler enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.)

3BlackRed, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.

Murders at Karlov Manor (Uncommon)
Sample Collector
Sample Collector 2Green (3)
Creature — Troll Detective (2/3)

Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Sanctuary Wall
Sanctuary Wall 1White (2)
Artifact Creature — Wall (0/4)

Defender

2White, Tap: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Murders at Karlov Manor (Uncommon)
Sanguine Savior
Sanguine Savior 1WhiteBlack (3)
Creature — Vampire Cleric (2/1)

Flying, lifelink

Disguise White or BlackWhite or Black (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.

Murders at Karlov Manor (Common)
Sanitation Automaton
Sanitation Automaton 2 (2)
Artifact Creature — Construct (2/1)

When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Scene of the Crime
Scene of the Crime (0)
Artifact Land — Clue

Scene of the Crime enters tapped.

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

2, Sacrifice Scene of the Crime: Draw a card.

Murders at Karlov Manor (Uncommon)
Seasoned Consultant
Seasoned Consultant 1White (2)
Creature — Human Detective (1/3)

Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.

Murders at Karlov Manor (Common)
Shadowy Backstreet
Shadowy Backstreet (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Shadowy Backstreet enters tapped.

When Shadowy Backstreet enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Shady Informant
Shady Informant 3BlackRed (5)
Creature — Ogre Rogue (4/2)

When Shady Informant dies, it deals 2 damage to any target.

Disguise 2Black or RedBlack or Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Sharp-Eyed Rookie
Sharp-Eyed Rookie 1Green (2)
Creature — Human Detective (2/2)

Vigilance

Whenever a creature you control enters, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Shock
Shock Red (1)
Instant

Shock deals 2 damage to any target.

Murders at Karlov Manor (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Onslaught (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Beatdown Box Set (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Aether Revolt (Common)
Battlebond (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Arena Base Set (Common)
Slice from the Shadows
Slice from the Shadows Variable ColorlessBlack (1)
Instant

This spell can't be countered. (This includes by the ward ability.)

Target creature gets -X/-X until end of turn.

Murders at Karlov Manor (Common)
Slime Against Humanity
Slime Against Humanity 2Green (3)
Sorcery

Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.

A deck can have any number of cards named Slime Against Humanity.

Murders at Karlov Manor (Common)
Slimy Dualleech
Slimy Dualleech 3Black (4)
Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

Murders at Karlov Manor (Uncommon)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Soul Enervation
Soul Enervation 3Black (4)
Enchantment

Flash

When Soul Enervation enters, target creature gets -4/-4 until end of turn.

Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Murders at Karlov Manor (Uncommon)
Soul Search
Soul Search WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.

Murders at Karlov Manor (Uncommon)
Steamcore Scholar
Steamcore Scholar 2Blue (3)
Creature — Weird Detective (2/2)

Flying, vigilance

When Steamcore Scholar enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

Murders at Karlov Manor (Rare)
Sudden Setback
Sudden Setback 2BlueBlue (4)
Instant

The owner of target spell or nonland permanent puts it on their choice of the top or bottom of their library.

Murders at Karlov Manor (Uncommon)
Sumala Sentry
Sumala Sentry GreenWhite (2)
Creature — Elf Archer (1/3)

Reach

Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.

Murders at Karlov Manor (Uncommon)
Surveillance Monitor
Surveillance Monitor 3Blue (4)
Creature — Vedalken Detective (3/3)

When Surveillance Monitor enters, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)

Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.

Murders at Karlov Manor (Uncommon)
Suspicious Detonation
Suspicious Detonation 4Red (5)
Sorcery

This spell costs 3 less to cast if you've sacrificed an artifact this turn.

This spell can't be countered. (This includes by the ward ability.)

Suspicious Detonation deals 4 damage to target creature.

Murders at Karlov Manor (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Murders at Karlov Manor (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Masters Edition (Land)
Duel Decks: Divine vs. Demonic (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Premium Deck Series: Graveborn (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Modern Event Deck 2014 (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Divine vs. Demonic (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Golgari (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Orzhov (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Kellan, Inquisitive Prodigy (Tail the Suspect)
Kellan, Inquisitive Prodigy (Tail the Suspect) GreenBlue (2)
Sorcery — Adventure

Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Murders at Karlov Manor (Rare)
Tenth District Hero
Tenth District Hero 1White (2)
Creature — Human (2/3)

1White, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.

2White, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

Murders at Karlov Manor (Rare)
Teysa, Opulent Oligarch
Teysa, Opulent Oligarch 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Deathtouch

At the beginning of your end step, investigate for each opponent who lost life this turn.

Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Murders at Karlov Manor (Rare)
The Chase Is On
The Chase Is On 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
The Pride of Hull Clade
The Pride of Hull Clade 10Green (11)
Legendary Creature — Crocodile Elk Turtle (2/15)

This spell costs Variable Colorless less to cast, where X is the total toughness of creatures you control.

Defender

2BlueBlue: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Murders at Karlov Manor (Mythic Rare)
They Went This Way
They Went This Way 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Thinking Cap
Thinking Cap 1 (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip Detective 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Murders at Karlov Manor (Common)
Thundering Falls
Thundering Falls (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Thundering Falls enters tapped.

When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Tin Street Gossip
Tin Street Gossip 2RedGreen (4)
Creature — Lizard Advisor (4/4)

Vigilance

Tap: Add RedGreen. Spend this mana only to cast face-down spells or to turn creatures face up.

Murders at Karlov Manor (Uncommon)
Tolsimir, Midnight's Light
Tolsimir, Midnight's Light 2GreenWhiteWhite (5)
Legendary Creature — Elf Scout (3/2)

Lifelink

When Tolsimir, Midnight's Light enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.

Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

Murders at Karlov Manor (Rare)
Tomik, Wielder of Law
Tomik, Wielder of Law 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/4)

Affinity for planeswalkers (This spell costs 1 less to cast for each planeswalker you control.)

Flying, vigilance

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card.

Murders at Karlov Manor (Mythic Rare)
Topiary Panther
Topiary Panther 4GreenGreen (6)
Creature — Plant Cat (6/5)

Trample

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Murders at Karlov Manor (Common)
Torch the Witness
Torch the Witness Variable ColorlessRed (1)
Sorcery

Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Toxin Analysis
Toxin Analysis Black (1)
Instant

Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Treacherous Greed
Treacherous Greed 1WhiteBlack (3)
Instant

As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.

Draw three cards. Each opponent loses 3 life and you gain 3 life.

Murders at Karlov Manor (Rare)
Trostani, Three Whispers
Trostani, Three Whispers GreenGreen or WhiteWhite (3)
Legendary Creature — Dryad (4/4)

1Green: Target creature gains deathtouch until end of turn.

Green or White: Target creature gains vigilance until end of turn.

2White: Target creature gains double strike until end of turn.

Murders at Karlov Manor (Mythic Rare)
Tunnel Tipster
Tunnel Tipster 1Green (2)
Creature — Mole Scout (1/1)

At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.

Tap: Add Green.

Murders at Karlov Manor (Common)
Unauthorized Exit
Unauthorized Exit 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Undercity Eliminator
Undercity Eliminator 3BlackBlack (5)
Creature — Gorgon Assassin (3/3)

When Undercity Eliminator enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.

Murders at Karlov Manor (Uncommon)
Undercity Sewers
Undercity Sewers (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Undercity Sewers enters tapped.

When Undercity Sewers enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Undercover Crocodelf
Undercover Crocodelf 4GreenBlue (6)
Creature — Elf Crocodile Detective (5/5)

Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Disguise 3Green or BlueGreen or Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Underground Mortuary
Underground Mortuary (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Underground Mortuary enters tapped.

When Underground Mortuary enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Undergrowth Recon
Undergrowth Recon 1GreenGreen (3)
Enchantment

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Murders at Karlov Manor (Mythic Rare)
Unscrupulous Agent
Unscrupulous Agent 1Black (2)
Creature — Elf Detective (1/1)

When Unscrupulous Agent enters, target opponent exiles a card from their hand.

Murders at Karlov Manor (Common)
Unyielding Gatekeeper
Unyielding Gatekeeper 1White (2)
Creature — Elephant Cleric (3/2)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Rare)
Urgent Necropsy
Urgent Necropsy 2BlackGreen (4)
Instant

As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets.

Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.

Murders at Karlov Manor (Mythic Rare)
Vannifar, Evolved Enigma
Vannifar, Evolved Enigma 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (3/4)

At the beginning of combat on your turn, choose one —

• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

• Put a +1/+1 counter on each colorless creature you control.

Murders at Karlov Manor (Mythic Rare)
Vein Ripper
Vein Ripper 3BlackBlackBlack (6)
Creature — Vampire Assassin (6/5)

Flying

Ward—Sacrifice a creature.

Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Murders at Karlov Manor (Mythic Rare)
Vengeful Creeper
Vengeful Creeper 4Green (5)
Creature — Plant Elemental (5/5)

Disguise 5Green (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls.

Murders at Karlov Manor (Common)
Vengeful Tracker
Vengeful Tracker 1Red (2)
Creature — Human Detective (2/2)

Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them.

Murders at Karlov Manor (Uncommon)
Vitu-Ghazi Inspector
Vitu-Ghazi Inspector 1Green (2)
Creature — Elf Detective (1/3)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)

Reach

When Vitu-Ghazi Inspector enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.

Murders at Karlov Manor (Common)
Voja, Jaws of the Conclave
Voja, Jaws of the Conclave 2RedGreenWhite (5)
Legendary Creature — Wolf (5/5)

Vigilance, trample, ward 3

Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

Murders at Karlov Manor (Mythic Rare)
Warleader's Call
Warleader's Call 1RedWhite (3)
Enchantment

Creatures you control get +1/+1.

Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.

Murders at Karlov Manor (Rare)
Wispdrinker Vampire
Wispdrinker Vampire 2WhiteBlack (4)
Creature — Vampire Rogue (2/4)

Flying

Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.

5WhiteBlack: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Murders at Karlov Manor (Uncommon)
Wojek Investigator
Wojek Investigator 2White (3)
Creature — Angel Detective (2/4)

Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Worldsoul's Rage
Worldsoul's Rage Variable ColorlessRedGreen (2)
Sorcery

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Murders at Karlov Manor (Rare)
Wrench
Wrench White (1)
Artifact — Clue Equipment

Equipped creature gets +1/+1 and has vigilance and "3, Tap: Tap target creature."

2, Sacrifice Wrench: Draw a card.

Equip 2

Murders at Karlov Manor (Uncommon)
Other Versions
Ravnica Clue Edition (Uncommon)
Yarus, Roar of the Old Gods
Yarus, Roar of the Old Gods 2RedGreen (4)
Legendary Creature — Centaur Druid (4/4)

Other creatures you control have haste.

Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.

Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.

Murders at Karlov Manor (Rare)
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