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Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Odyssey (Common)
Rith, Liberated Primeval
Rith, Liberated Primeval 2RedGreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying, ward 2

Other Dragons you control have ward 2.

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

Dominaria United (Mythic Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Unholy Annex // Ritual Chamber (Ritual Chamber)
Unholy Annex // Ritual Chamber (Ritual Chamber) 3BlackBlack (5)
Enchantment — Room

When you unlock this door, create a 6/6 black Demon creature token with flying.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Ritual of Hope
Ritual of Hope 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Innistrad: Midnight Hunt (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with mana value 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivalry
Rivalry 2Red (3)
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Urza's Legacy (Rare)
Rivals' Duel
Rivals' Duel 3Red (4)
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Planechase Anthology (Uncommon)
Other Versions
Morningtide (Uncommon)
Planechase 2012 Edition (Uncommon)
Rivaz of the Claw
Rivaz of the Claw 1BlackRed (3)
Legendary Creature — Lizard Warlock (3/3)

Menace

Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Dominaria United (Rare)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Rivendell
Rivendell (0)
Legendary Land

Rivendell enters tapped unless you control a legendary creature.

Tap: Add Blue.

1Blue, Tap: Scry 2. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
River Bear
River Bear 3Green (4)
Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Second Age (Uncommon)
Other Versions
Ninth Edition (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Visions (Common)
Battle Royale Box Set (Uncommon)
Zendikar (Uncommon)
River Darter
River Darter 2Blue (3)
Creature — Merfolk Warrior (2/3)

River Darter can't be blocked by Dinosaurs.

Rivals of Ixalan (Common)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Herald Guide
River Herald Guide 2Green (3)
Creature — Merfolk Scout (3/1)

Vigilance

When River Herald Guide enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River Herald Scout
River Herald Scout 1Blue (2)
Creature — Merfolk Scout (1/2)

When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River Heralds' Boon
River Heralds' Boon 1Green (2)
Instant

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

Ixalan (Common)
River Hoopoe
River Hoopoe GreenBlue (2)
Creature — Bird (1/3)

Flying

3GreenBlue: You gain 2 life and draw a card.

Double Masters 2022 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Amonkhet Remastered (Uncommon)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
River Kelpie
River Kelpie 3BlueBlue (5)
Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2019 (Rare)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
River Serpent
River Serpent 5Blue (6)
Creature — Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet (Common)
River Sneak
River Sneak 1Blue (2)
Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.

Whenever another Merfolk you control enters, River Sneak gets +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
River Song
River Song 1BlueRed (3)
Legendary Creature — Human Time Lord Rogue (2/2)

Meet in Reverse — You draw cards from the bottom of your library rather than the top.

Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.

Doctor Who Commander (Rare)
River Song's Diary
River Song's Diary 3 (3)
Artifact

Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.

At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.

Doctor Who Commander (Rare)
Riverfall Mimic
Riverfall Mimic 1Blue or Red (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

Eventide (Common)
Riverglide Pathway
Riverglide Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
River's Favor
River's Favor Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Arena Base Set (Common)
River's Grasp
River's Grasp 3Blue or Black (4)
Sorcery

If Blue was spent to cast this spell, return up to one target creature to its owner's hand. If Black was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if BlueBlack was spent.)

Shadowmoor (Uncommon)
River's Rebuke
River's Rebuke 4BlueBlue (6)
Sorcery

Return all nonland permanents target player controls to their owner's hand.

Streets of New Capenna Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night 2019 (Rare)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Riverwise Augur
Riverwise Augur 3Blue (4)
Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters, draw three cards, then put two cards from your hand on top of your library in any order.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Riveteers Ascendancy
Riveteers Ascendancy BlackRedGreen (3)
Enchantment

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

Streets of New Capenna (Rare)
Riveteers Charm
Riveteers Charm BlackRedGreen (3)
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player's graveyard.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Riveteers Confluence
Riveteers Confluence 2BlackRedGreen (5)
Sorcery

Choose three. You may choose the same mode more than once.

• You draw a card and you lose 1 life.

• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.

• You may put a land card from your hand or graveyard onto the battlefield tapped.

Streets of New Capenna Commander (Rare)
Riveteers Decoy
Riveteers Decoy 1Green (2)
Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveteers Initiate
Riveteers Initiate 1Red (2)
Creature — Lizard Citizen (2/2)

1Black or Green: Riveteers Initiate gains deathtouch until end of turn.

Streets of New Capenna (Common)
Riveteers Overlook
Riveteers Overlook (0)
Land

When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Modern Horizons 3 Commander (Common)
Other Versions
Streets of New Capenna (Common)
Riveteers Provocateur
Riveteers Provocateur BlackRed (2)
Creature — — Viashino Warrior (3/1)

Menace

When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.

Blitz BlackRed (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Rare)
Riveteers Requisitioner
Riveteers Requisitioner 1Red (2)
Creature — Lizard Rogue (3/1)

When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Riveting Rigger
Riveting Rigger 2White (3)
Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Rix Maadi Guildmage
Rix Maadi Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

BlackRed: Target blocking creature gets -1/-1 until end of turn.

BlackRed: Target player who lost life this turn loses 1 life.

Return to Ravnica (Uncommon)
Rix Maadi Reveler
Rix Maadi Reveler 1Red (2)
Creature — Human Shaman (2/2)

Spectacle 2BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Rix Maadi Reveler enters, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.

Ravnica Allegiance (Rare)
Rix Maadi, Dungeon Palace
Rix Maadi, Dungeon Palace (0)
Land

Tap: Add Colorless.

1BlackRed, Tap: Each player discards a card. Activate only as a sorcery.

Commander 2019 (Uncommon)
Other Versions
Dissension (Uncommon)
RMS Titanic
RMS Titanic 3Red (4)
Legendary Artifact — Vehicle (7/1)

Flying, trample

When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Road // Ruin (Road)
Road // Ruin (Road) 2Green (3)
Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 2 (Uncommon)
Road of Return
Road of Return GreenGreen (2)
Sorcery

Choose one —

• Return target permanent card from your graveyard to your hand.

• Put your commander into your hand from the command zone.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander 2019 (Rare)
Roadside Reliquary
Roadside Reliquary (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Roalesk, Apex Hybrid
Roalesk, Apex Hybrid 2GreenGreenBlue (5)
Legendary Creature — Human Mutant (4/5)

Flying, trample

When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control.

When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

Streets of New Capenna Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Roaming Ghostlight
Roaming Ghostlight 3BlueBlue (5)
Creature — Spirit (3/2)

Flying

When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Roaming Throne
Roaming Throne 4 (4)
Artifact Creature — Golem (4/4)

Ward 2

As Roaming Throne enters, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

The Lost Caverns of Ixalan (Rare)
Roar of Challenge
Roar of Challenge 2Green (3)
Sorcery

All creatures able to block target creature this turn do so.

Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Fifth People
Roar of the Fifth People (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create two 3/3 green Dinosaur creature tokens.

II — Roar of the Fifth People gains "Creatures you control have ‘Tap: Add Red, Green, or White.'"

III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

IV — Dinosaurs you control gain double strike and trample until end of turn.

The Lost Caverns of Ixalan (Mythic Rare)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Roaring Earth
Roaring Earth 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.

Channel — Variable ColorlessGreenGreen, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Kamigawa: Neon Dynasty (Uncommon)
Roaring Furnace // Steaming Sauna (Roaring Furnace)
Roaring Furnace // Steaming Sauna (Roaring Furnace) 1Red (2)
Enchantment — Room

When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Roaring Primadox
Roaring Primadox 3Green (4)
Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Roaring Slagwurm
Roaring Slagwurm 5GreenGreen (7)
Creature — Wurm (6/4)

Whenever Roaring Slagwurm attacks, tap all artifacts.

Darksteel (Rare)
Roast
Roast 1Red (2)
Sorcery

Roast deals 5 damage to target creature without flying.

Dragons of Tarkir (Uncommon)
Rob the Archives
Rob the Archives 1Red (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Exile the top two cards of your library. You may play those cards this turn.

Streets of New Capenna (Uncommon)
Crystal Dragon (Rob the Hoard)
Crystal Dragon (Rob the Hoard) 1White (2)
Sorcery — Adventure

Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Robaran Mercenaries
Robaran Mercenaries 3White (4)
Creature — Human Mercenary (3/4)

Vigilance

Robaran Mercenaries has all activated abilities of all legendary creatures you control.

Dominaria United Commander (Rare)
Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Robber of the Rich
Robber of the Rich 1Red (2)
Creature — Human Archer Rogue (2/2)

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Throne of Eldraine (Mythic Rare)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Robe of Stars
Robe of Stars 1White (2)
Artifact — Equipment

Equipped creature gets +0/+3.

Astral Projection — 1White: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Equip 1

Adventures in the Forgotten Realms Commander (Rare)
Robe of the Archmagi
Robe of the Archmagi 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you draw that many cards.

Equip 4

Equip Shaman, Warlock, or Wizard 1

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Robo-
Robo- (0)
Artifact Creature — Construct (+1/+1)

At the beginning of each end step, if an artifact entered the battlefield under your control this turn,

Augment 2 (2, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Robobrain War Mind
Robobrain War Mind 3Blue (4)
Artifact Creature — Robot (*/5)

Robobrain War Mind's power is equal to the number of cards in your hand.

When Robobrain War Mind enters, you get an amount of Energy (energy counters) equal to the number of artifact creatures you control.

Whenever Robobrain War Mind attacks, you may pay EnergyEnergyEnergy. If you do, draw a card.

Magic The Gathering—Fallout (Uncommon)
Robo-Piñata
Robo-Piñata 2White (3)
Artifact Creature — Clown Robot (2/1)

When Robo-Piñata dies, choose one —

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Roc Charger
Roc Charger 2White (3)
Creature — Bird (1/3)

Flying

Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Roc Egg
Roc Egg 2White (3)
Creature — Bird Egg (0/3)

Defender (This creature can't attack.)

When Roc Egg dies, create a 3/3 white Bird creature token with flying.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Commander 2019 (Uncommon)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Roc Hunter
Roc Hunter 1Red (2)
Creature — Human Soldier (3/1)

Reach

The Brothers' War (Common)
Roc of Kher Ridges
Roc of Kher Ridges 3Red (4)
Creature — Bird (3/3)

Flying

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rocco, Cabaretti Caterer
Rocco, Cabaretti Caterer Variable ColorlessRedGreenWhite (3)
Legendary Creature — Elf Druid (3/1)

When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Streets of New Capenna (Uncommon)
Rocco, Street Chef
Rocco, Street Chef RedGreenWhite (3)
Legendary Creature — Elf Druid (2/4)

At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.

Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

March of the Machine: The Aftermath (Rare)
Rock Badger
Rock Badger 4Red (5)
Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tenth Edition (Common)
Other Versions
Mercadian Masques (Uncommon)
Rock Basilisk
Rock Basilisk 4RedGreen (6)
Creature — Basilisk (4/5)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mirage (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Jockey
Rock Jockey 2Red (3)
Creature — Goblin (3/3)

You can't cast this spell if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Scourge (Common)
Rock Lobster
Rock Lobster 4 (4)
Artifact Creature — Lobster (4/3)

Creatures named Scissors Lizard can't attack or block.

Unsanctioned (Common)
Other Versions
Unglued (Common)
Rock Slide
Rock Slide Variable ColorlessRed (1)
Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

Visions (Common)
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