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Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Core Set 2019 (Common)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druid of the Spade
Druid of the Spade 2Green (3)
Creature — Rabbit Druid (2/3)

As long as you control a token, Druid of the Spade gets +2/+0 and has trample.

Bloomburrow (Common)
Druidic Ritual
Druidic Ritual 2Green (3)
Sorcery

You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Dry Spell
Dry Spell 1Black (2)
Sorcery

Dry Spell deals 1 damage to each creature and each player.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)
Homelands (Common)
Portal (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast this spell, untap all creatures you control.

Ravnica: City of Guilds (Common)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Dub
Dub 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Core Set 2021 (Common)
Other Versions
Dominaria (Common)
Duct Crawler
Duct Crawler Red (1)
Creature — Insect (1/1)

1Red: Target creature can't block Duct Crawler this turn.

Tenth Edition (Common)
Other Versions
Stronghold (Common)
Due Diligence
Due Diligence 2White (3)
Enchantment — Aura

Enchant creature

When Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.

Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor (Common)
Duel for Dominance
Duel for Dominance 1Green (2)
Instant

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)

Innistrad: Midnight Hunt (Common)
Dueling Rapier
Dueling Rapier Red (1)
Artifact — Equipment

Flash

When Dueling Rapier enters, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Duelist of Deep Faith
Duelist of Deep Faith 1White (2)
Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

During your turn, Duelist of Deep Faith has first strike.

Phyrexia: All Will Be One (Common)
Duergar Assailant
Duergar Assailant Red or White (1)
Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

Eventide (Common)
Duh
Duh Black (1)
Instant

Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)

Unsanctioned (Common)
Other Versions
Unhinged (Common)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dukhara Scavenger
Dukhara Scavenger 5Black (6)
Creature — Crocodile (4/6)

When Dukhara Scavenger enters, you may put target artifact or creature card from your graveyard on top of your library.

Kaladesh (Common)
Dumb Ass
Dumb Ass 2Red (3)
Creature — Donkey Barbarian (3{1/2}/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Unhinged (Common)
Dune Beetle
Dune Beetle 1Black (2)
Creature — Insect (1/4)

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Dune Mover
Dune Mover 2 (2)
Artifact Creature — Phyrexian Golem (2/1)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Dune Mover enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Phyrexia: All Will Be One (Common)
Dúnedain Blade
Dúnedain Blade 1White (2)
Artifact — Equipment

Equipped creature gets +2/+1.

Equip Human 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Common)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Dungeon Shade
Dungeon Shade 3Black (4)
Creature — Shade Spirit (1/1)

Flying

Black: Dungeon Shade gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Dunland Crebain
Dunland Crebain 2Black (3)
Creature — Bird Horror (1/1)

Flying

When Dunland Crebain enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Durable Coilbug
Durable Coilbug 1Black (2)
Creature — Insect (2/2)

4Black: Return Durable Coilbug from your graveyard to your hand.

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Duress
Duress Black (1)
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Phyrexia: All Will Be One (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Duel Decks: Divine vs. Demonic (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Premium Deck Series: Graveborn (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Modern Event Deck 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dragons of Tarkir (Common)
Eternal Masters (Common)
Ixalan (Common)
Iconic Masters (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Jumpstart: Historic Horizons (Common)
Innistrad: Midnight Hunt (Common)
Dominaria Remastered (Common)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Durkwood Boars
Durkwood Boars 4Green (5)
Creature — Boar (4/4)

Starter 2000 (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Common)
Starter 1999 (Common)
Dusk Charger
Dusk Charger 3Black (4)
Creature — Horse (3/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Dusk Imp
Dusk Imp 2Black (3)
Creature — Imp (2/1)

Flying

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Eighth Edition (Common)
Odyssey (Common)
Tenth Edition (Common)
Duel Decks: Divine vs. Demonic (Common)
Dusk Legion Zealot
Dusk Legion Zealot 1Black (2)
Creature — Vampire Soldier (1/1)

When Dusk Legion Zealot enters, you draw a card and you lose 1 life.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Rivals of Ixalan (Common)
Masters 25 (Common)
Game Night: Free-For-All (Common)
Duskdale Wurm
Duskdale Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Common)
Other Versions
Eventide (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Duskhunter Bat
Duskhunter Bat 1Black (2)
Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Duskmantle Operative
Duskmantle Operative 1Black (2)
Creature — Human Rogue (2/2)

Duskmantle Operative can't be blocked by creatures with power 4 or greater.

War of the Spark (Common)
Duskrider Falcon
Duskrider Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from black

Weatherlight (Common)
Duskshell Crawler
Duskshell Crawler 1Green (2)
Creature — Insect (0/3)

When Duskshell Crawler enters, put a +1/+1 counter on target creature.

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Clue Edition (Common)
Other Versions
Modern Horizons 2 (Common)
Jumpstart 2022 (Common)
Duskwalker
Duskwalker Black (1)
Creature — Human Minion (1/1)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Duskwielder
Duskwielder Black (1)
Creature — Elf Berserker (1/2)

Boast — 1: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Dust Corona
Dust Corona Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

Planar Chaos (Common)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Uncommon)
The Dark (Common)
Masters Edition (Common)
Dutiful Attendant
Dutiful Attendant 2Black (3)
Creature — Human Warrior (1/2)

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Dutiful Replicator
Dutiful Replicator 3 (3)
Artifact Creature — Assembly-Worker (3/2)

When Dutiful Replicator enters, you may pay 1. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.

Jumpstart 2022 (Common)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Other Versions
Khans of Tarkir (Common)
Dutiful Servants
Dutiful Servants 3White (4)
Creature — Zombie (2/5)

Hour of Devastation (Common)
Dutiful Thrull
Dutiful Thrull White (1)
Creature — Thrull (1/1)

Black: Regenerate Dutiful Thrull.

Gatecrash (Common)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Common)
Dwarfhold Champion
Dwarfhold Champion 1White (2)
Creature — Dwarf Warrior (3/1)

As long as Dwarfhold Champion is equipped, it gets +0/+2.

Adventures in the Forgotten Realms (Common)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Dwarven Forge-Chanter
Dwarven Forge-Chanter 1Red (2)
Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Dwarven Grunt
Dwarven Grunt Red (1)
Creature — Dwarf (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Odyssey (Common)
Dwarven Hammer
Dwarven Hammer 2Red (3)
Artifact — Equipment

When Dwarven Hammer enters, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.

Equipped creature gets +3/+0 and has trample.

Equip 3

Commander Masters (Common)
Other Versions
Kaldheim (Uncommon)
Dwarven Landslide
Dwarven Landslide 3Red (4)
Sorcery

Kicker—2Red, Sacrifice a land. (You may pay 2Red and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If this spell was kicked, destroy another target land.

Apocalypse (Common)
Dwarven Lightsmith
Dwarven Lightsmith 5White (6)
Creature — Dwarf Cleric (3/4)

Assist (Another player can pay up to 5 of this spell's cost.)

When Dwarven Lightsmith enters, creatures your team controls get +1/+1 until end of turn.

Battlebond (Common)
Dwarven Mine
Dwarven Mine (0)
Land — Mountain

(Tap: Add Red.)

Dwarven Mine enters tapped unless you control three or more other Mountains.

When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token.

Throne of Eldraine (Common)
Dwarven Nomad
Dwarven Nomad 2Red (3)
Creature — Dwarf Nomad (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Mirage (Common)
Dwarven Priest
Dwarven Priest 3White (4)
Creature — Dwarf Cleric (2/4)

When Dwarven Priest enters, you gain 1 life for each creature you control.

Core Set 2019 (Common)
Dwarven Reinforcements
Dwarven Reinforcements 3Red (4)
Sorcery

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell 1Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Dwarven Scorcher
Dwarven Scorcher Red (1)
Creature — Dwarf (1/1)

Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.

Judgment (Common)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
Dwarven Trader
Dwarven Trader Red (1)
Creature — Dwarf (1/1)

Homelands (Common)
Dwarven Vigilantes
Dwarven Vigilantes 2Red (3)
Creature — Dwarf (2/2)

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Visions (Common)
Dwarven Warriors
Dwarven Warriors 2Red (3)
Creature — Dwarf Warrior (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Dwindle
Dwindle 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Core Set 2019 (Common)
Dying Wail
Dying Wail 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, target player discards two cards.

Urza's Destiny (Common)
Dynacharge
Dynacharge Red (1)
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Eager Beaver
Eager Beaver 2Green (3)
Host Creature — Beaver (3/2)

When this creature enters, you may untap target permanent.

Unstable (Common)
Eager Cadet
Eager Cadet White (1)
Creature — Human Soldier (1/1)

Starter 2000 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Eager Construct
Eager Construct 2 (2)
Artifact Creature — Construct (2/2)

When Eager Construct enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Game Night (Common)
Double Masters (Common)
Eager First-Year
Eager First-Year 1White (2)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

Strixhaven: School of Mages (Common)
Eagle of the Watch
Eagle of the Watch 2White (3)
Creature — Bird (2/1)

Flying, vigilance

Magic Origins (Common)
Other Versions
Journey into Nyx (Common)
Eagles of the North
Eagles of the North 5White (6)
Creature — Bird Soldier (3/3)

Flying

When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling 1 (1, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Early Frost
Early Frost 1Blue (2)
Instant

Tap up to three target lands.

Fifth Dawn (Common)
Early Winter
Early Winter 4Black (5)
Instant

Choose one —

• Exile target creature.

• Target opponent exiles an enchantment they control.

Bloomburrow (Common)
Earsplitting Rats
Earsplitting Rats 3Black (4)
Creature — Rat (2/1)

When Earsplitting Rats enters, each player discards a card.

Discard a card: Regenerate Earsplitting Rats.

Judgment (Common)
Earth Elemental
Earth Elemental 3RedRed (5)
Creature — Elemental (4/5)

Battlebond (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Iconic Masters (Common)
Earth Rift
Earth Rift 3Red (4)
Sorcery

Destroy target land.

Flashback 5RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Earth Tremor
Earth Tremor 3Red (4)
Instant

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

Commander Legends: Battle for Baldur's Gate (Common)
Earthbind
Earthbind Red (1)
Enchantment — Aura

Enchant creature

When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Earthbrawn
Earthbrawn 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Reinforce 1—1Green (1Green, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Earth-Cult Elemental
Earth-Cult Elemental 4RedRed (6)
Creature — Elemental (6/6)

Siege Monster — When Earth-Cult Elemental enters, roll a d20.

1–9 | Each player sacrifices a permanent.

10–19 | Each opponent sacrifices a permanent.

20 | Each opponent sacrifices two permanents.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Earthlore
Earthlore Green (1)
Enchantment — Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Ice Age (Common)
Earth-Origin Yak
Earth-Origin Yak 3White (4)
Creature — Ox (2/4)

When Earth-Origin Yak enters, creatures you control get +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Earthshaking Si
Earthshaking Si 5Green (6)
Creature — Beast (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Easterling Vanguard
Easterling Vanguard 1Black (2)
Creature — Human Warrior (2/1)

When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Eastfarthing Farmer
Eastfarthing Farmer 2White (3)
Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
East-Mark Cavalier
East-Mark Cavalier 1White (2)
Creature — Human Knight (2/2)

Vigilance

Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Eaten Alive
Eaten Alive Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3Black.

Exile target creature or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Ebony Charm
Ebony Charm Black (1)
Instant

Choose one —

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mirage (Common)
Ebony Horse
Ebony Horse 3 (3)
Artifact

2, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Arabian Nights (Rare)
Ebony Rhino
Ebony Rhino 7 (7)
Artifact Creature — Rhino (4/5)

Trample

Masters Edition IV (Common)
Other Versions
Homelands (Common)
Eccentric Farmer
Eccentric Farmer 2Green (3)
Creature — Human Peasant (2/3)

When Eccentric Farmer enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Echo Circlet
Echo Circlet 2 (2)
Artifact — Equipment

Equipped creature can block an additional creature each combat.

Equip 1

Scars of Mirrodin (Common)
Echo Inspector
Echo Inspector 3Blue (4)
Creature — Bird Rogue (2/3)

Flying

When Echo Inspector enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
Echo of Dusk
Echo of Dusk 1Black (2)
Creature — Vampire Spirit (2/2)

Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.

The Lost Caverns of Ixalan (Common)
Echo Tracer
Echo Tracer 2Blue (3)
Creature — Human Wizard (2/2)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Echo Tracer is turned face up, return target creature to its owner's hand.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Legions (Common)
Echoing Calm
Echoing Calm 1White (2)
Instant

Destroy target enchantment and all other enchantments with the same name as that enchantment.

Darksteel (Common)
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