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Swarmyard
Swarmyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Bloomburrow Commander (Rare)
Other Versions
Time Spiral (Rare)
Time Spiral Remastered (Rare)
Swarmyard Massacre
Swarmyard Massacre 3BlackBlack (5)
Sorcery

Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.

Bloomburrow Commander (Rare)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swashbuckler's Whip
Swashbuckler's Whip 1 (1)
Artifact — Equipment

Equipped creature has reach, "2, Tap: Tap target artifact or creature," and "8, Tap: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Equip 1

The Lost Caverns of Ixalan (Uncommon)
Swashbuckling
Swashbuckling 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Ixalan (Common)
Swat
Swat 1BlackBlack (3)
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Other Versions
Urza's Legacy (Common)
Swathcutter Giant
Swathcutter Giant 4RedWhite (6)
Creature — Giant Soldier (5/5)

Vigilance

Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.

Guilds of Ravnica (Uncommon)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sway of the Stars
Sway of the Stars 8BlueBlue (10)
Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

Betrayers of Kamigawa (Rare)
Sweatworks Brawler
Sweatworks Brawler 3Red (4)
Creature — Human Artificer (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Menace

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Sweep Away
Sweep Away 2Blue (3)
Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Sweep the Skies
Sweep the Skies Variable ColorlessBlueBlue (2)
Sorcery

Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.

Modern Horizons 2 (Uncommon)
Two-Handed Axe (Sweeping Cleave)
Two-Handed Axe (Sweeping Cleave) 1Red (2)
Instant — Adventure

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweet Oblivion
Sweet Oblivion 1Blue (2)
Sorcery

Target player mills four cards.

Escape—3Blue, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Sweet-Gum Recluse
Sweet-Gum Recluse 4GreenGreen (6)
Creature — Spider (0/3)

Flash

Cascade

Reach

When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Sweettooth Witch
Sweettooth Witch 2Black (3)
Creature — Human Warlock (3/2)

When Sweettooth Witch enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Sacrifice a Food: Target player loses 2 life.

Wilds of Eldraine (Common)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Swell of Growth
Swell of Growth 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Battle for Zendikar (Common)
Swelter
Swelter 3Red (4)
Sorcery

Swelter deals 2 damage to each of two target creatures.

Judgment (Uncommon)
Sweltering Suns
Sweltering Suns 1RedRed (3)
Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Swerve
Swerve BlueRed (2)
Instant

Change the target of target spell with a single target.

Shards of Alara (Uncommon)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Swift Kick
Swift Kick 3Red (4)
Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Swift Maneuver
Swift Maneuver 1White (2)
Instant

Prevent the next 2 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Common)
Swift Reckoning
Swift Reckoning 1White (2)
Sorcery

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)

Destroy target tapped creature.

Ultimate Masters (Uncommon)
Other Versions
Magic Origins (Uncommon)
Swift Reconfiguration
Swift Reconfiguration White (1)
Enchantment — Aura

Flash

Enchant creature or Vehicle

Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Kamigawa: Neon Dynasty Commander (Rare)
Swift Response
Swift Response 1White (2)
Instant

Destroy target tapped creature.

Commander Masters (Common)
Other Versions
Core Set 2021 (Common)
Swift Silence
Swift Silence 2WhiteBlueBlue (5)
Instant

Counter all other spells. Draw a card for each spell countered this way.

Dissension (Rare)
Swift Spinner
Swift Spinner 3Green (4)
Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Twining Twins (Swift Spiral)
Twining Twins (Swift Spiral) 1White (2)
Instant — Adventure

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Wilds of Eldraine (Rare)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Swift Warkite
Swift Warkite 4BlackRed (6)
Creature — Dragon (4/4)

Flying

When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

Dragons of Tarkir (Uncommon)
Swiftblade Vindicator
Swiftblade Vindicator RedWhite (2)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Vigilance (Attacking doesn't cause this creature to tap.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic: The Gathering Foundations (Rare)
Other Versions
Guilds of Ravnica (Rare)
Double Masters (Rare)
Swiftfoot Boots
Swiftfoot Boots 2 (2)
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and Tap no matter when it came under your control.)

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Masters 25 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
The Brothers' War Commander (Uncommon)
The Brothers' War Retro Artifacts (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Swiftgear Drake
Swiftgear Drake 5 (5)
Artifact Creature — Drake (2/4)

Flying, haste

When Swiftgear Drake enters, put up to one target card from a graveyard on the bottom of its owner's library.

The Brothers' War (Common)
Swiftwater Cliffs
Swiftwater Cliffs (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add Blue or Red.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Duel Decks: Mind vs. Might (Common)
Commander 2017 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Kamigawa: Neon Dynasty (Land)
Warhammer 40,000 Commander (Common)
March of the Machine (Land)
Bloomburrow (Common)
Swimmer in Nightmares
Swimmer in Nightmares 2Blue (3)
Creature — Nightmare Merfolk (1/4)

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.

Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.

Theros Beyond Death (Uncommon)
Swindler's Scheme
Swindler's Scheme 2Blue (3)
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Streets of New Capenna Commander (Rare)
Swinging Ship (Swinging Ship (a))
Swinging Ship (Swinging Ship (a)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 2, 6

Unfinity (Rare)
Swinging Ship (Swinging Ship (b))
Swinging Ship (Swinging Ship (b)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 4, 6

Unfinity (Rare)
Swirl the Mists
Swirl the Mists 2BlueBlue (4)
Enchantment

As Swirl the Mists enters, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Champions of Kamigawa (Rare)
Swirling Sandstorm
Swirling Sandstorm 3Red (4)
Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

Judgment (Common)
Swirling Spriggan
Swirling Spriggan 2GreenGreen (4)
Creature — Goblin Shaman (3/3)

Green or BlueGreen or Blue: Target creature you control becomes the color or colors of your choice until end of turn.

Eventide (Uncommon)
Swirling Torrent
Swirling Torrent 5Blue (6)
Sorcery

Choose one or both —

• Put target creature on top of its owner's library.

• Return target creature to its owner's hand.

Ravnica Allegiance (Uncommon)
Switcheroo
Switcheroo 4Blue (5)
Sorcery

Exchange control of two target creatures.

Core Set 2019 (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Battlebond (Uncommon)
Swooping Lookout
Swooping Lookout White (1)
Artifact Creature — Phyrexian Construct (1/2)

Flying, vigilance

Phyrexia: All Will Be One (Uncommon)
Swooping Protector
Swooping Protector 3White (4)
Creature — Bird Citizen (2/1)

Flash

Flying

Swooping Protector enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna (Uncommon)
Swooping Pteranodon
Swooping Pteranodon 3RedWhite (5)
Creature — Dinosaur (3/3)

Flying, haste

Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

Jurassic World Collection Cards (Rare)
Swooping Talon
Swooping Talon 4WhiteWhite (6)
Creature — Bird Soldier (2/6)

Flying

1: Swooping Talon loses flying until end of turn.

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Sword Coast Sailor
Sword Coast Sailor 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sword Coast Serpent
Sword Coast Serpent 5BlueBlue (7)
Creature — Serpent Dragon (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Sword Dancer
Sword Dancer 1White (2)
Creature — Human Rebel (1/2)

WhiteWhite: Target attacking creature gets -1/-0 until end of turn.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Dungeons & Dragons
Sword of Dungeons & Dragons 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip 2

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Assassin's Creed (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Special Guests (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Hours
Sword of Hours 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms Commander (Uncommon)
Sword of Kaldra
Sword of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Promo set for Gatherer (Rare)
Other Versions
Mirrodin (Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Assassin's Creed (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of the Ages
Sword of the Ages 6 (6)
Artifact

Sword of the Ages enters tapped.

Tap, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Sword of the Animist
Sword of the Animist 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Sword of the Chosen
Sword of the Chosen 2 (2)
Legendary Artifact

Tap: Target legendary creature gets +2/+2 until end of turn.

Dominaria United Commander (Rare)
Other Versions
Stronghold (Rare)
Sword of the Meek
Sword of the Meek 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip 2

Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Future Sight (Uncommon)
Double Masters (Rare)
The Brothers' War Retro Artifacts (Rare)
Sword of the Paruns
Sword of the Paruns 4 (4)
Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

3: You may tap or untap equipped creature.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Sword of the Squeak
Sword of the Squeak 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.

Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach Sword of the Squeak to that creature.

Equip 2

Bloomburrow Commander (Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Bloomburrow (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Game Night: Free-For-All (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sword-Point Diplomacy
Sword-Point Diplomacy 2Black (3)
Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Ixalan (Rare)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ice Age (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition II (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Masters Edition IV (Uncommon)
From the Vault: Twenty (Mythic Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Iconic Masters (Uncommon)
Masters 25 (Uncommon)
Battlebond (Uncommon)
Secret Lair Drop (Rare)
Commander Legends (Uncommon)
Strixhaven Mystical Archive (Rare)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
The Brothers' War Commander (Uncommon)
Dominaria Remastered (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Special Guests (Mythic Rare)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Sword-Swallowing Seraph
Sword-Swallowing Seraph 4WhiteWhite (6)
Creature — Angel Performer (4/4)

Flying, vigilance

When Sword-Swallowing Seraph enters, you may put a name sticker on a nonland permanent you own.

1White, Tap: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.

Unfinity (Uncommon)
Swordsworn Cavalier
Swordsworn Cavalier 1White (2)
Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

March of the Machine (Common)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Sworn Companions
Sworn Companions 2White (3)
Sorcery

Create two 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Common)
Sworn Defender
Sworn Defender 2WhiteWhite (4)
Creature — Human Knight (1/3)

1: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.

Alliances (Rare)
Sworn Guardian
Sworn Guardian 1Blue (2)
Creature — Merfolk Warrior (1/3)

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Sworn to the Legion
Sworn to the Legion 4WhiteWhite (6)
Enchantment

When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. (When a creature with double team attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Whenever you cast a creature spell, it perpetually gains double team.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Sycorax Commander
Sycorax Commander 2BlackRed (4)
Creature — Alien Soldier (4/2)

First strike, haste

Sanctified Rules of Combat — When Sycorax Commander enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.

Doctor Who Commander (Rare)
Sydri, Galvanic Genius
Sydri, Galvanic Genius WhiteBlueBlack (3)
Legendary Creature — Human Artificer (2/2)

Blue: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

WhiteBlack: Target artifact creature gains deathtouch and lifelink until end of turn.

Commander 2016 (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Sygg, River Cutthroat
Sygg, River Cutthroat Blue or BlackBlue or Black (2)
Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

Zendikar Rising Commander (Rare)
Other Versions
Shadowmoor (Rare)
Sygg, River Guide
Sygg, River Guide WhiteBlue (2)
Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1White: Target Merfolk you control gains protection from the color of your choice until end of turn.

Lorwyn (Rare)
Sylvan Advocate
Sylvan Advocate 1Green (2)
Creature — Elf Druid Ally (2/3)

Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

Zendikar Rising Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Sylvan Anthem
Sylvan Anthem GreenGreen (2)
Enchantment

Green creatures you control get +1/+1.

Whenever a green creature you control enters, scry 1.

Modern Horizons 2 (Rare)
Sylvan Awakening
Sylvan Awakening 2Green (3)
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Dominaria (Rare)
Sylvan Basilisk
Sylvan Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Portal Second Age (Rare)
Other Versions
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Sylvan Bounty
Sylvan Bounty 5Green (6)
Instant

Target player gains 8 life.

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Archenemy: Nicol Bolas (Common)
Other Versions
Conflux (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Sylvan Brushstrider
Sylvan Brushstrider 2Green (3)
Creature — Beast (3/2)

When Sylvan Brushstrider enters, you gain 2 life.

Jumpstart (Common)
Other Versions
Ravnica Allegiance (Common)
Sylvan Caryatid
Sylvan Caryatid 1Green (2)
Creature — Plant (0/3)

Defender, hexproof

Tap: Add one mana of any color.

Theros (Rare)
Sylvan Echoes
Sylvan Echoes Green (1)
Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Sylvan Hierophant
Sylvan Hierophant 1Green (2)
Creature — Human Cleric (1/2)

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

Weatherlight (Uncommon)
Sylvan Library
Sylvan Library 1Green (2)
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Dominaria Remastered (Mythic Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Uncommon)
Masters Edition (Rare)
Commander's Arsenal (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Commander Collection: Green (Rare)
Sylvan Messenger
Sylvan Messenger 3Green (4)
Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Game Night: Free-For-All (Uncommon)
Other Versions
Apocalypse (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Magic Origins (Uncommon)
Kaldheim Commander (Uncommon)
Sylvan Might
Sylvan Might 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Double Masters (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Duel Decks: Mind vs. Might (Common)
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