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Totem-Guide Hartebeest
Totem-Guide Hartebeest 4White (5)
Creature — Antelope (2/5)

When Totem-Guide Hartebeest enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Magic Origins (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Totentanz, Swarm Piper
Totentanz, Swarm Piper 1BlackRed (3)
Legendary Creature — Human Warlock Bard (2/3)

Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block."

1Black: Target attacking Rat you control gains deathtouch until end of turn.

Wilds of Eldraine (Uncommon)
Touch and Go
Touch and Go 3Red (4)
Sorcery

Destroy target land.

Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.

Unhinged (Common)
Touch of Brilliance
Touch of Brilliance 3Blue (4)
Sorcery

Draw two cards.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Touch of Darkness
Touch of Darkness Black (1)
Instant

One or more target creatures become black until end of turn.

Legends (Uncommon)
Touch of Death
Touch of Death 2Black (3)
Sorcery

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Touch of Invisibility
Touch of Invisibility 3Blue (4)
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Odyssey (Common)
Touch of Moonglove
Touch of Moonglove Black (1)
Instant

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Magic Origins (Common)
Touch of the Eternal
Touch of the Eternal 5WhiteWhite (7)
Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

Magic 2013 (Rare)
Touch of the Void
Touch of the Void 2Red (3)
Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Common)
Touch of Vitae
Touch of Vitae 2Green (3)
Instant

Until end of turn, target creature gains haste and "0: Untap this creature. Activate only once."

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Touch the Spirit Realm
Touch the Spirit Realm 2White (3)
Enchantment

When Touch the Spirit Realm enters, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.

Channel — 1White, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Kamigawa: Neon Dynasty (Uncommon)
Touchstone
Touchstone 2 (2)
Artifact

Tap: Tap target artifact you don't control.

Weatherlight (Uncommon)
Tough Cookie
Tough Cookie 1Green (2)
Artifact Creature — Food Golem (2/2)

When Tough Cookie enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2Green: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.

2, Tap, Sacrifice Tough Cookie: You gain 3 life.

Wilds of Eldraine (Uncommon)
Tourach, Dread Cantor
Tourach, Dread Cantor 1Black (2)
Legendary Creature — Human Cleric (2/1)

Kicker BlackBlack (You may pay an additional BlackBlack as you cast this spell.)

Protection from white

Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.

When Tourach enters, if it was kicked, target opponent discards two cards at random.

Modern Horizons 2 (Mythic Rare)
Tourach's Canticle
Tourach's Canticle 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.

Modern Horizons 2 (Common)
Tourach's Chant
Tourach's Chant 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay Black.

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Tourach's Gate
Tourach's Gate 1BlackBlack (3)
Enchantment — Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Fallen Empires (Rare)
Tournament Grounds
Tournament Grounds (0)
Land

Tap: Add Colorless.

Tap: Add Red, White, or Black. Spend this mana only to cast a Knight or Equipment spell.

Throne of Eldraine (Uncommon)
Tovolar, Dire Overlord
Tovolar, Dire Overlord 1RedGreen (3)
Legendary Creature — Human Werewolf (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

Innistrad: Midnight Hunt (Rare)
Tovolar, the Midnight Scourge
Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable ColorlessRedGreen: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Tovolar's Magehunter
Tovolar's Magehunter (0)
Creature — Werewolf (5/5)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Dark Ascension (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Towashi Guide-Bot
Towashi Guide-Bot 4 (4)
Artifact Creature — Construct (2/1)

When Towashi Guide-Bot enters, put a +1/+1 counter on target creature you control.

4, Tap: Draw a card. This ability costs 1 less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Towashi Songshaper
Towashi Songshaper 1Red (2)
Artifact Creature — Human Artificer (2/2)

Whenever another artifact you control enters, Towashi Songshaper gets +1/+0 until end of turn.

Kamigawa: Neon Dynasty (Common)
Tower Above
Tower Above Two or GreenTwo or GreenTwo or Green (6)
Sorcery

(Two or Green can be paid with any two mana or with Green. This card's mana value is 6.)

Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Tower Defense
Tower Defense 1Green (2)
Instant

Creatures you control get +0/+5 and gain reach until end of turn.

Ravnica Allegiance (Uncommon)
Other Versions
Gatecrash (Uncommon)
Tower Drake
Tower Drake 2Blue (3)
Creature — Drake (2/1)

Flying

White: Tower Drake gets +0/+1 until end of turn.

Return to Ravnica (Common)
Other Versions
Invasion (Common)
Tower Gargoyle
Tower Gargoyle 1WhiteBlueBlack (4)
Artifact Creature — Gargoyle (4/4)

Flying

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Tower Geist
Tower Geist 3Blue (4)
Creature — Spirit (2/2)

Flying

When Tower Geist enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Magic Origins (Uncommon)
Tower of Calamities
Tower of Calamities 4 (4)
Artifact

8, Tap: Tower of Calamities deals 12 damage to target creature.

Scars of Mirrodin (Rare)
Tower of Champions
Tower of Champions 4 (4)
Artifact

8, Tap: Target creature gets +6/+6 until end of turn.

Mirrodin (Rare)
Tower of Coireall
Tower of Coireall 2 (2)
Artifact

Tap: Target creature can't be blocked by Walls this turn.

The Dark (Uncommon)
Tower of Eons
Tower of Eons 4 (4)
Artifact

8, Tap: You gain 10 life.

Mirrodin (Rare)
Tower of Fortunes
Tower of Fortunes 4 (4)
Artifact

8, Tap: Draw four cards.

Commander 2013 Edition (Rare)
Other Versions
Mirrodin (Rare)
Tower of Murmurs
Tower of Murmurs 4 (4)
Artifact

8, Tap: Target player mills eight cards.

Mirrodin (Rare)
Tower of the Magistrate
Tower of the Magistrate (0)
Land

Tap: Add Colorless.

1, Tap: Target creature gains protection from artifacts until end of turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Tower Winder
Tower Winder 1Green (2)
Creature — Snake (1/1)

Reach, deathtouch

When Tower Winder enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.

Outlaws of Thunder Junction Commander (Rare)
Tower Worker
Tower Worker 3 (3)
Artifact Creature — Assembly-Worker (1/3)

Reach

Tap: Add Colorless. If you control creatures named Mine Worker and Power Plant Worker, add ColorlessColorlessColorless instead.

The Brothers' War (Common)
Towering Baloth
Towering Baloth 6GreenGreen (8)
Creature — Beast (7/6)

Morph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Towering Gibbon
Towering Gibbon 3Green (4)
Creature — Ape (*/4)

Reach

Towering Gibbon's power is equal to the greatest mana value among creatures you control.

Jumpstart 2022 (Uncommon)
Towering Indrik
Towering Indrik 3Green (4)
Creature — Beast (2/4)

Reach (This creature can block creatures with flying.)

Return to Ravnica (Common)
Towering Thunderfist
Towering Thunderfist 4Red (5)
Creature — Giant Soldier (4/4)

White: Towering Thunderfist gains vigilance until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Towering Titan
Towering Titan 4GreenGreen (6)
Creature — Giant (0/0)

Towering Titan enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.

Sacrifice a creature with defender: All creatures gain trample until end of turn.

Jumpstart (Mythic Rare)
Towering Viewpoint
Towering Viewpoint 2 (2)
Artifact Creature — Wall (0/4)

Defender, reach

Leap of Faith — 3: Target creature gains flying until end of turn.

Assassin's Creed (Uncommon)
Towering-Wave Mystic
Towering-Wave Mystic 1Blue (2)
Creature — Merfolk Wizard (2/1)

Whenever Towering-Wave Mystic deals damage, target player mills that many cards.

Jumpstart (Common)
Other Versions
Theros Beyond Death (Common)
Town Gossipmonger
Town Gossipmonger White (1)
Creature — Human (1/1)

Tap, Tap an untapped creature you control: Transform Town Gossipmonger.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Town Sentry
Town Sentry 2White (3)
Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

Portal Second Age (Common)
Town-Razer Tyrant
Town-Razer Tyrant 2RedRed (4)
Creature — — Dragon (4/4)

Flying

When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

Innistrad: Midnight Hunt Alchemy (Rare)
Toxic Abomination
Toxic Abomination 1Black (2)
Creature — Phyrexian Zombie (3/2)

When Toxic Abomination enters, you lose 2 life.

Dominaria United (Common)
Toxic Deluge
Toxic Deluge 2Black (3)
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Modern Horizons 3 (Rare)
Other Versions
Commander 2013 Edition (Rare)
Eternal Masters (Rare)
Double Masters (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Toxic Iguanar
Toxic Iguanar Red (1)
Creature — Lizard (1/1)

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Conflux (Common)
Toxic Nim
Toxic Nim 4BlackBlack (6)
Creature — Phyrexian Zombie (4/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Regenerate Toxic Nim.

New Phyrexia (Common)
Toxic Scorpion
Toxic Scorpion 1Green (2)
Creature — Scorpion (1/1)

Deathtouch

When Toxic Scorpion enters, another target creature you control gains deathtouch until end of turn.

Innistrad: Crimson Vow (Common)
Toxic Stench
Toxic Stench 1Black (2)
Instant

Target nonblack creature gets -1/-1 until end of turn.

Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

Judgment (Common)
Toxicrene
Toxicrene 3Green (4)
Creature — Tyranid (2/4)

Reach, deathtouch

Hypertoxic Miasma — All lands have "Tap: Add one mana of any color" and lose all other abilities.

Warhammer 40,000 Commander (Rare)
Toxin Analysis
Toxin Analysis Black (1)
Instant

Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Toxin Sliver
Toxin Sliver 3Black (4)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Rare)
Toxrill, the Corrosive
Toxrill, the Corrosive 5BlackBlack (7)
Legendary Creature — Slug Horror (7/7)

At the beginning of each end step, put a slime counter on each creature you don't control.

Creatures you don't control get -1/-1 for each slime counter on them.

Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.

BlueBlack, Sacrifice a Slug: Draw a card.

Innistrad: Crimson Vow (Mythic Rare)
Toy Boat
Toy Boat 3 (3)
Artifact Creature — Ship (3/3)

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)

Unhinged (Uncommon)
Toymaker
Toymaker 2 (2)
Artifact Creature — Spellshaper (1/1)

1, Tap, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. <I>(It retains its abilities.)</I>

Mercadian Masques (Uncommon)
Trace of Abundance
Trace of Abundance Red or WhiteGreen (2)
Enchantment — Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Alara Reborn (Common)
Track Down
Track Down 1Green (2)
Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Core Set 2021 (Common)
Tracker
Tracker 2Green (3)
Creature — Human (2/2)

GreenGreen, Tap: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Tracker's Instincts
Tracker's Instincts 1Green (2)
Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Trade Caravan
Trade Caravan White (1)
Creature — Human Nomad (1/1)

At the beginning of your upkeep, put a currency counter on Trade Caravan.

Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.

Homelands (Common)
Trade Routes
Trade Routes 1Blue (2)
Enchantment

1: Return target land you control to its owner's hand.

1, Discard a land card: Draw a card.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Trade Secrets
Trade Secrets 1BlueBlue (3)
Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Magic: The Gathering-Commander (Rare)
Other Versions
Onslaught (Rare)
Tradewind Rider
Tradewind Rider 3Blue (4)
Creature — Spirit (1/4)

Flying

Tap, Tap two untapped creatures you control: Return target permanent to its owner's hand.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Trading Post
Trading Post 4 (4)
Artifact

1, Tap, Discard a card: You gain 4 life.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

1, Tap, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, Tap, Sacrifice an artifact: Draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic 2013 (Rare)
Magic 2014 Core Set (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
The Brothers' War Commander (Rare)
Tragic Arrogance
Tragic Arrogance 3WhiteWhite (5)
Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Commander 2021 (Rare)
Other Versions
Magic Origins (Rare)
Tragic Fall
Tragic Fall 1Black (2)
Instant

Target creature gets -3/-3 until end of turn.

Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.

Modern Horizons 2 (Common)
Tragic Lesson
Tragic Lesson 2Blue (3)
Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Hour of Devastation (Common)
Tragic Poet
Tragic Poet White (1)
Creature — Human (1/1)

Tap, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

Dominaria (Common)
Other Versions
Urza's Legacy (Common)
Tragic Slip
Tragic Slip Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Special Guests (Mythic Rare)
Other Versions
Dark Ascension (Common)
Duel Decks: Jace vs. Vraska (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Jumpstart 2022 (Common)
Shadows of the Past (Common)
Commander Masters (Common)
Trail of Crumbs
Trail of Crumbs 1Green (2)
Enchantment

When Trail of Crumbs enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Throne of Eldraine (Uncommon)
Trail of Evidence
Trail of Evidence 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Uncommon)
Trail of Mystery
Trail of Mystery 1Green (2)
Enchantment

Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander 2019 (Rare)
Murders at Karlov Manor Commander (Rare)
Trailblazer
Trailblazer 2GreenGreen (4)
Instant

Target creature can't be blocked this turn.

Ice Age (Rare)
Trailblazer's Boots
Trailblazer's Boots 2 (2)
Artifact — Equipment

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)

Equip 2

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Zendikar (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth (Rare)
Trailblazer's Torch
Trailblazer's Torch 4 (4)
Artifact — Equipment

When Trailblazer's Torch enters, you take the initiative.

Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Common)
Trailblazing Historian
Trailblazing Historian 1Red (2)
Creature — Human Shaman (1/3)

Haste

Tap: Another target creature gains haste until end of turn.

March of the Machine (Common)
Trailtracker Scout
Trailtracker Scout 1Green (2)
Creature — Raccoon Scout (1/3)

Tap: Add one mana of any color.

Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)

Bloomburrow Commander (Rare)
Train of Thought
Train of Thought 1Blue (2)
Sorcery

Replicate 1Blue (When you cast this spell, copy it for each time you paid its replicate cost.)

Draw a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Guildpact (Common)
Imodane's Recruiter (Train Troops)
Imodane's Recruiter (Train Troops) 4White (5)
Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Trained Armodon
Trained Armodon 1GreenGreen (3)
Creature — Elephant (3/3)

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Trained Arynx
Trained Arynx 1White (2)
Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Trained Blessed Mind
Trained Blessed Mind (0)
Stickers

2 — Tap: Exile target card from a graveyard.

3 — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.

2 — 4/2

5 — 6/9

Unfinity (Common)
Trained Caracal
Trained Caracal White (1)
Creature — Cat (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Jumpstart 2022 (Common)
Other Versions
Return to Ravnica (Common)
Trained Cheetah
Trained Cheetah 2Green (3)
Creature — Cat (2/2)

Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.

Portal Three Kingdoms (Uncommon)
Trained Condor
Trained Condor 2Blue (3)
Creature — Bird (2/1)

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

Magic 2014 Core Set (Common)
Trained Jackal
Trained Jackal Green (1)
Creature — Jackal (1/2)

Portal Three Kingdoms (Common)
Trained Orgg
Trained Orgg 6Red (7)
Creature — Orgg (6/6)

Starter 2000 (Rare)
Other Versions
Seventh Edition (Rare)
Starter 1999 (Rare)
Trained Pronghorn
Trained Pronghorn 1White (2)
Creature — Antelope (1/1)

Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

Judgment (Common)
Training Center
Training Center (0)
Land

Training Center enters tapped unless you have two or more opponents.

Tap: Add Blue or Red.

Commander Masters (Rare)
Other Versions
Commander Legends (Rare)
Training Drone
Training Drone 3 (3)
Artifact Creature — Drone (4/4)

Training Drone can't attack or block unless it's equipped.

Mirrodin Besieged (Common)
Training Grounds
Training Grounds Blue (1)
Enchantment

Activated abilities of creatures you control cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

March of the Machine: The Aftermath (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Trait Doctoring
Trait Doctoring Blue (1)
Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Dragon's Maze (Rare)
Traitorous Blood
Traitorous Blood 1RedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
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