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Noble Vestige
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Spirit
(1/2)
Flying : Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
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Noetic Scales
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
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Noggin Whack
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Kindred Sorcery — Rogue
Prowl ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
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Noggle Hedge-Mage
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue or Red](/Handlers/Image.ashx?size=small&name=UR&type=symbol) ( 3)
Creature — Noggle Wizard
(2/2)
When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
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Noggle Ransacker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue or Red](/Handlers/Image.ashx?size=small&name=UR&type=symbol) ( 3)
Creature — Noggle Rogue
(2/1)
When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
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Noosegraf Mob
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Zombie
(0/0)
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
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Norin the Wary
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Legendary Creature — Human Warrior
(2/1)
When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Norn's Choirmaster
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Phyrexian Angel
(5/4)
Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Norn's Decree
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Enchantment
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
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Norritt
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Imp
(1/1)
: Untap target blue creature.
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
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Notion Thief
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Human Rogue
(3/1)
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
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Notorious Throng
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Kindred Sorcery — Rogue
Prowl ![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
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Noxious Field
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment — Aura
Enchant land Enchanted land has " : This land deals 1 damage to each creature and each player."
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Noxious Vapors
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Sorcery
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
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Nuclear Fallout
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
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Nuka-Nuke Launcher
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol)
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Null Chamber
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
World Enchantment
As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
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Null Profusion
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Enchantment
Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
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Nulldrifter
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Creature — Eldrazi Elemental
(4/4)
When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) Evoke ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Nullhide Ferox
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Beast
(6/6)
Hexproof You can't cast noncreature spells. : Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
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Numbing Dose
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Enchantment — Aura
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
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Numbing Jellyfish
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Host Creature — Jellyfish
(2/3)
When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.
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Numot, the Devastator
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) . If you do, destroy up to two target lands.
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Nurgle's Conscription
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Instant
Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.
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Nurturer Initiate
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Shaman
(1/1)
Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.
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Nyxathid
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Elemental
(7/7)
As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand.
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Oaken Brawler
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Treefolk Warrior
(2/4)
When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Oakhame Adversary
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Elf Warrior
(2/3)
This spell costs less to cast if an opponent controls a green permanent. Deathtouch Whenever Oakhame Adversary deals combat damage to a player, draw a card.
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Oakshade Stalker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Human Ranger Werewolf
(3/3)
You may cast Oakshade Stalker as though it had flash if you pay more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Oath of Druids
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
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Oath of Ghouls
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
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Oath of Kaya
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Legendary Enchantment
When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
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Oath of Lieges
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
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Oath of Mages
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
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Oath of Scholars
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
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Ob Nixilis Reignited
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Legendary Planeswalker — Nixilis
(5)
+1: You draw a card and you lose 1 life. −3: Destroy target creature. −8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
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Ob Nixilis, Captive Kingpin
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Legendary Creature — Demon
(4/3)
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.
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Ob Nixilis, the Adversary
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Legendary Planeswalker — Nixilis
(3)
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life.
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Ob Nixilis, the Fallen
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Legendary Creature — Demon
(3/3)
Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
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Ob Nixilis, the Hate-Twisted
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Legendary Planeswalker — Nixilis
(5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.
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Ob Nixilis, Unshackled
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Legendary Creature — Demon
(4/4)
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
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Obeka, Splitter of Seconds
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Legendary Creature — Ogre Warlock
(2/5)
Menace Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase.
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Oblivion Sower
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ( 6)
Creature — Eldrazi
(5/8)
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
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Obosh, the Preypiercer
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ( 5)
Legendary Creature — Hellion Horror
(3/5)
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Obscura Confluence
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Instant
Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand.
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Obsessive Collector
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — — Spirit
(4/3)
Flying, ward ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.
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Oceanus Dragon
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Creature — Dragon
(3/5)
Flying When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Odds // Ends (Odds)
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
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Odious Witch
( 0)
Creature — Human Warlock
(3/3)
Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.
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Odylic Wraith
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Wraith
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever Odylic Wraith deals damage to a player, that player discards a card.
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Officious Interrogation
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Instant
This spell costs ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
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Ogre Marauder
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Ogre Warrior
(3/1)
Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.
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Ogre Menial
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Phyrexian Ogre
(0/4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Ogre Menial gets +1/+0 until end of turn.
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Ogre Recluse
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Ogre Warrior
(5/4)
Whenever a player casts a spell, tap Ogre Recluse.
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Ogre-Head Helm
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Artifact Creature — Equipment Ogre
(2/2)
Equipped creature gets +2/+2. Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. Reconfigure ( : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Ohabi Caleria
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Legendary Creature — Elf Archer
(1/3)
Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.
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Ohran Frostfang
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Snow Creature — Snake
(2/6)
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
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Ohran Viper
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Snow Creature — Snake
(1/3)
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card.
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Ojer Kaslem, Deepest Growth
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Legendary Creature — God
(6/5)
Trample Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order. When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
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O-Kagachi Made Manifest
( 0)
Enchantment Creature — Dragon Spirit
(6/6)
O-Kagachi Made Manifest is all colors. Flying, trample Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.
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O-Kagachi, Vengeful Kami
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Legendary Creature — Dragon Spirit
(6/6)
Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
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Okaun, Eye of Chaos
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Legendary Creature — Cyclops Berserker
(3/3)
Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
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Old Gnawbone
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 7)
Legendary Creature — Dragon
(7/7)
Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
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Olivia, Opulent Outlaw
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Legendary Creature — Vampire Assassin
(3/3)
Flying, lifelink Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) , Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
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Olórin's Searing Light
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Instant
Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
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Omen Machine
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ( 6)
Artifact
Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Omen of Fire
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Instant
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.
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Onakke Javelineer
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Ogre Spirit
(5/4)
Reach : Onakke Javelineer deals 2 damage to target player or battle.
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Once More with Feeling
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Sorcery
Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.
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One of the Pack
( 0)
Creature — Werewolf
(5/6)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
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One Ring to Rule Them All
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
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One Thousand Lashes
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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One with Nature
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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One with the Multiverse
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 8)
Enchantment
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
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Ongoing Investigation
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.") ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Exile a creature card from your graveyard: Investigate. You gain 2 life.
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Onyx Talisman
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
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Ood Sphere
( 0)
Plane — Horsehead Nebula
Song of the Ood — Noncreature spells have convoke. (A player's creatures can help cast those spells. Each creature they tap while casting a noncreature spell pays for or one mana of that creature's color.) Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers.
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Oona's Blackguard
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Oona's Grace
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Instant
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Oona's Prowler
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Faerie Rogue
(3/1)
Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.
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Open into Wonder
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
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Open the Way
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Sorcery
X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Opportunity
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Instant
Target player draws four cards.
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Opposition Agent
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Rogue
(3/2)
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
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Oppression
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment
Whenever a player casts a spell, that player discards a card.
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Optimus Prime, Autobot Leader
( 0)
Legendary Artifact — Vehicle
(6/8)
Living metal (As long as it's your turn, this Vehicle is also a creature.) Trample Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.
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Oracle en-Vec
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Human Wizard
(1/1)
: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
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Oracle of Dust
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Eldrazi Processor
(3/5)
Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
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Oracle of Mul Daya
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Elf Shaman
(2/2)
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
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Oracle's Vault
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.
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Orbweaver Kumo
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Creature — Spirit
(3/4)
Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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Orchard Elemental
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Creature — Elemental
(2/2)
Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
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Orcish Hellraiser
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Orc Warrior
(3/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
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Orcish Spy
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Orc Rogue
(1/1)
: Look at the top three cards of target player's library.
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Orcish Squatters
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Orc
(2/3)
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
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Ordeal of Erebos
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. When you sacrifice Ordeal of Erebos, target player discards two cards.
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