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"Kaldheim" (321)

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Valki, God of Lies
Valki, God of Lies 1Black (2)
Legendary Creature — God (2/1)

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

Variable Colorless: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Kaldheim (Mythic Rare)
Valkmira, Protector's Shield
Valkmira, Protector's Shield 3White (4)
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Kaldheim (Rare)
Valkyrie Harbinger
Valkyrie Harbinger 4WhiteWhite (6)
Creature — Angel Cleric (4/5)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Kaldheim (Rare)
Other Versions
Jumpstart 2022 (Rare)
Valkyrie's Sword
Valkyrie's Sword 1White (2)
Artifact — Equipment

When Valkyrie's Sword enters, you may pay 4White. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.

Equipped creature gets +2/+1.

Equip 3

Kaldheim (Uncommon)
Valor of the Worthy
Valor of the Worthy White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim (Common)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vault Robber
Vault Robber 1Red (2)
Creature — Dwarf Rogue (1/3)

1, Tap, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Kaldheim (Common)
Other Versions
Jumpstart 2022 (Common)
Vega, the Watcher
Vega, the Watcher 1WhiteBlue (3)
Legendary Creature — Bird Spirit (2/2)

Flying

Whenever you cast a spell from anywhere other than your hand, draw a card.

Kaldheim (Uncommon)
Vengeful Reaper
Vengeful Reaper 3Black (4)
Creature — Angel Cleric (2/3)

Flying, deathtouch, haste

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Village Rites
Village Rites Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Kaldheim (Common)
Other Versions
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
The Lost Caverns of Ixalan Commander (Common)
Volatile Fjord
Volatile Fjord (0)
Snow Land — Island Mountain

(Tap: Add Blue or Red.)

Volatile Fjord enters tapped.

Kaldheim (Land)
Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider 4GreenGreen (6)
Legendary Creature — Phyrexian Praetor (6/6)

Trample, haste

If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Kaldheim (Mythic Rare)
Waking the Trolls
Waking the Trolls 4RedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Kaldheim (Rare)
Warchanter Skald
Warchanter Skald 2White (3)
Creature — Dwarf Cleric (2/3)

Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

Kaldheim (Uncommon)
Warhorn Blast
Warhorn Blast 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Foretell 2White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Weathered Runestone
Weathered Runestone 2 (2)
Artifact

Nonland permanent cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Kaldheim (Uncommon)
Weigh Down
Weigh Down Black (1)
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Target creature gets -3/-3 until end of turn.

Kaldheim (Common)
Wings of the Cosmos
Wings of the Cosmos White (1)
Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Kaldheim (Common)
Withercrown
Withercrown 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

Kaldheim (Common)
Woodland Chasm
Woodland Chasm (0)
Snow Land — Swamp Forest

(Tap: Add Black or Green.)

Woodland Chasm enters tapped.

Kaldheim (Land)
Youthful Valkyrie
Youthful Valkyrie 1White (2)
Creature — Angel (1/3)

Flying

Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Kaldheim (Uncommon)
Other Versions
Magic: The Gathering Foundations (Uncommon)
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