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Frostburn Weird
( 2)
Creature — Weird
(1/4)
: Frostburn Weird gets +1/-1 until end of turn.
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Frostling
( 1)
Creature — Spirit
(1/1)
Sacrifice Frostling: It deals 1 damage to target creature.
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Frostveil Ambush
( 5)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling (, Discard this card: Draw a card.)
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Frostwalla
( 3)
Snow Creature — Lizard
(2/2)
: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)
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Frostweb Spider
( 3)
Snow Creature — Spider
(1/3)
Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.
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Frostwielder
( 4)
Creature — Human Shaman
(1/2)
If a creature dealt damage by Frostwielder this turn would die, exile it instead. : Frostwielder deals 1 damage to any target.
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Frostwind Invoker
( 5)
Creature — Merfolk Wizard
(3/3)
Flying : Creatures you control gain flying until end of turn.
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Frozen Shade
( 3)
Creature — Shade
(0/1)
: Frozen Shade gets +1/+1 until end of turn.
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Frozen Solid
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
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Fruit of Tizerus
( 1)
Sorcery
Target player loses 2 life. Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Fruition
( 1)
Sorcery
You gain 1 life for each Forest on the battlefield.
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Fuel for the Cause
( 4)
Instant
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Fulgent Distraction
( 3)
Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
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Fully Grown
( 3)
Instant
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
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Fume Spitter
( 1)
Creature — Phyrexian Horror
(1/1)
Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.
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Fuming Effigy
( 4)
Creature — Spirit
(4/3)
Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent.
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Funeral Charm
( 1)
Instant
Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
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Funeral Longboat
( 2)
Artifact — Vehicle
(3/3)
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Funeral March
( 3)
Enchantment — Aura
Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.
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Funeral Pyre
( 1)
Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
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Funeral Rites
( 3)
Sorcery
You draw two cards, lose 2 life, then mill two cards.
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Fungal Fortitude
( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, return it to the battlefield tapped under its owner's control.
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Fungal Infection
( 1)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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Funnel-Web Recluse
( 5)
Creature — Spider
(3/5)
Reach Morbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Furious Assault
( 3)
Enchantment
Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
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Furious Bellow
( 2)
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Furious Resistance
( 1)
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
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Furnace Brood
( 4)
Creature — Elemental
(3/3)
: Target creature can't be regenerated this turn.
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Furnace Host Charger
( 6)
Creature — Phyrexian Giant
(5/5)
Haste Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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Furnace Scamp
( 1)
Creature — Phyrexian Beast
(1/1)
Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.
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Furnace Skullbomb
( 1)
Artifact
, Sacrifice Furnace Skullbomb: Draw a card. , Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
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Furnace Spirit
( 3)
Creature — Spirit
(1/1)
Haste : Furnace Spirit gets +1/+0 until end of turn.
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Furnace Strider
( 5)
Creature — Phyrexian Beast
(4/5)
Furnace Strider enters with two oil counters on it. Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
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Furnace Whelp
( 4)
Creature — Dragon
(2/2)
Flying : Furnace Whelp gets +1/+0 until end of turn.
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Furor of the Bitten
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
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Furtive Analyst
( 3)
Creature — Human Wizard
(1/4)
Vigilance , : Draw a card, then discard a card.
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Furtive Homunculus
( 2)
Creature — Homunculus
(2/1)
Skulk (This creature can't be blocked by creatures with greater power.)
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Fury Charm
( 2)
Instant
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
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Futurist Sentinel
( 4)
Artifact — Vehicle
(6/6)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Fylgja
( 1)
Enchantment — Aura
Enchant creature Fylgja enters with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. : Put a healing counter on Fylgja.
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Fyndhorn Druid
( 3)
Creature — Elf Druid
(2/2)
When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
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Gaea's Bounty
( 3)
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
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Gaea's Gift
( 2)
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
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Gaea's Might
( 1)
Instant
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
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Gaea's Protector
( 4)
Creature — Elemental Warrior
(4/2)
Gaea's Protector must be blocked if able.
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Gaea's Touch
( 2)
Enchantment
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add .
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Galadhrim Bow
( 3)
Artifact — Equipment
Flash When Galadhrim Bow enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Galadhrim Guide
( 4)
Creature — Elf Scout
(3/4)
When Galadhrim Guide enters, scry 2.
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Gale Swooper
( 4)
Creature — Griffin
(3/2)
Flying When Gale Swooper enters, target creature gains flying until end of turn.
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Galedrifter
( 4)
Creature — Hippogriff
(3/2)
Flying Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
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Galestrike
( 3)
Instant
Return target tapped creature to its owner's hand. Draw a card.
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Gallant Cavalry
( 4)
Creature — Human Knight
(2/2)
Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance.
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Galvanic Alchemist
( 3)
Creature — Human Wizard
(1/4)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."
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Galvanic Arc
( 3)
Enchantment — Aura
Enchant creature When Galvanic Arc enters, it deals 3 damage to any target. Enchanted creature has first strike.
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Galvanic Blast
( 1)
Instant
Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
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Galvanic Bombardment
( 1)
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
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Galvanic Relay
( 3)
Sorcery
Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Galvanize
( 2)
Instant
Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead.
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Game-Trail Changeling
( 5)
Creature — Shapeshifter
(4/4)
Changeling (This card is every creature type.) Trample
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Gangrenous Zombies
( 3)
Creature — Zombie
(2/2)
, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
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Garbage Fire
( 3)
Instant
Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
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Garenbrig Paladin
( 5)
Creature — Giant Knight
(4/4)
Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters with a +1/+1 counter on it. Garenbrig Paladin can't be blocked by creatures with power 2 or less.
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Garenbrig Squire
( 2)
Creature — Human Soldier
(2/2)
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
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Garrison Cat
( 1)
Creature — Cat
(1/1)
When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
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Garrison Griffin
( 3)
Creature — Griffin
(2/2)
Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
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Garrison Sergeant
( 5)
Creature — Lizard Soldier
(3/3)
Garrison Sergeant has double strike as long as you control a Gate.
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Garruk's Companion
( 2)
Creature — Beast
(3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Garrulous Sycophant
( 3)
Creature — Human Advisor
(1/4)
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
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Gaseous Form
( 3)
Enchantment — Aura
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
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Gate Hound
( 3)
Creature — Dog
(1/1)
Creatures you control have vigilance as long as Gate Hound is enchanted.
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Gatecreeper Vine
( 2)
Creature — Plant
(0/2)
Defender When Gatecreeper Vine enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
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Gateway Plaza
( 0)
Land — Gate
Gateway Plaza enters tapped. When Gateway Plaza enters, sacrifice it unless you pay . : Add one mana of any color.
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Gathan Raiders
( 5)
Creature — Human Warrior
(3/3)
Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Gather Courage
( 1)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
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Gather the Townsfolk
( 2)
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
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Gathering Throng
( 3)
Creature — Human Citizen
(3/1)
When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
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Gatstaf Arsonists
( 5)
Creature — Human Werewolf
(5/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
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Gatstaf Ravagers
( 0)
Creature — Werewolf
(6/5)
Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
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Gavony Silversmith
( 4)
Creature — Human Soldier
(2/3)
When Gavony Silversmith enters, put a +1/+1 counter on each of up to two target creatures.
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Gavony Trapper
( 1)
Creature — Human Soldier
(0/2)
, : Tap target creature.
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Gavony Unhallowed
( 4)
Creature — Zombie
(2/4)
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
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Gaze of Justice
( 1)
Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control. Exile target creature. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
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Gaze of Pain
( 2)
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
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Gaze of the Gorgon
( 4)
Instant
( can be paid with either or .) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
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Gearbane Orangutan
( 3)
Creature — Ape
(2/2)
Reach When Gearbane Orangutan enters, choose one — • Destroy up to one target artifact. • Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
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Gearseeker Serpent
( 7)
Creature — Serpent
(5/6)
This spell costs less to cast for each artifact you control. : Gearseeker Serpent can't be blocked this turn.
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Gearsmith Guardian
( 5)
Artifact Creature — Construct
(3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
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Gearsmith Prodigy
( 1)
Creature — Human Artificer
(1/2)
Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
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