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March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Drowned
March of the Drowned Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Ixalan (Common)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Marrow Shards
Marrow Shards Phyrexian White (1)
Instant

(Phyrexian White can be paid with either White or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.

New Phyrexia (Uncommon)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Marsh Gas
Marsh Gas Black (1)
Instant

All creatures get -2/-0 until end of turn.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
Martial Coup
Martial Coup Variable ColorlessWhiteWhite (2)
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Conflux (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Commander 2014 (Rare)
Commander 2018 (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Double Masters 2022 (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Boros (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Mascot Exhibition
Mascot Exhibition 7 (7)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Diminish
Mass Diminish 1Blue (2)
Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Mass Manipulation
Mass Manipulation Variable ColorlessVariable ColorlessBlueBlueBlueBlue (4)
Sorcery

Gain control of X target creatures and/or planeswalkers.

Ravnica Allegiance (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Explorers of Ixalan (Rare)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Mass Production
Mass Production 5White (6)
Sorcery

Create four 1/1 colorless Soldier artifact creature tokens.

The Brothers' War (Uncommon)
Massacre
Massacre 2BlackBlack (4)
Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

All creatures get -2/-2 until end of turn.

Nemesis (Uncommon)
Massive Might
Massive Might Green (1)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Innistrad: Crimson Vow (Common)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Master Warcraft
Master Warcraft 2Red or WhiteRed or White (4)
Instant

Cast this spell only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Commander Legends (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Guild Kit: Boros (Rare)
Masterful Replication
Masterful Replication 5Blue (6)
Instant

Choose one —

• Create two 3/3 colorless Golem artifact creature tokens.

• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

March of the Machine Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Mastermind's Acquisition
Mastermind's Acquisition 2BlackBlack (4)
Sorcery

Choose one —

• Search your library for a card, put it into your hand, then shuffle.

• Put a card you own from outside the game into your hand.

Rivals of Ixalan (Rare)
Master's Call
Master's Call 2White (3)
Instant

Create two 1/1 colorless Myr artifact creature tokens.

Mirrodin Besieged (Common)
Master's Rebuke
Master's Rebuke 1Green (2)
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Jumpstart 2022 (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Mausoleum Secrets
Mausoleum Secrets 1Black (2)
Instant

Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Rare)
Maw of the Mire
Maw of the Mire 4Black (5)
Sorcery

Destroy target land. You gain 4 life.

Innistrad (Common)
Maximize Altitude
Maximize Altitude Blue (1)
Sorcery

Target creature gets +1/+1 and gains flying until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Meddle
Meddle 1Blue (2)
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

Onslaught (Uncommon)
Other Versions
Mirage (Uncommon)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Meeting of the Five
Meeting of the Five 3WhiteBlueBlackRedGreen (8)
Sorcery

Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen. Spend this mana only to cast spells with exactly three colors.

Streets of New Capenna (Mythic Rare)
Megaton's Fate
Megaton's Fate 5Red (6)
Sorcery

Choose one —

• Disarm — Destroy target artifact. Create four Treasure tokens.

• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.

Magic The Gathering—Fallout (Rare)
Melee
Melee 4Red (5)
Instant

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
Meltdown
Meltdown Variable ColorlessRed (1)
Sorcery

Destroy each artifact with mana value X or less.

Modern Horizons 3 (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Memoricide
Memoricide 3Black (4)
Sorcery

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Scars of Mirrodin (Rare)
Commit // Memory (Memory)
Commit // Memory (Memory) 4BlueBlue (6)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their hand and graveyard into their library, then draws seven cards.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Memory Bank (playtest)
Memory Bank (playtest) 1Blue (2)
Sorcery

Draw a card.

Bank (If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

Mystery Booster (Common)
Memory Deluge
Memory Deluge 2BlueBlue (4)
Instant

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Memory Drain
Memory Drain 2BlueBlue (4)
Instant

Counter target spell. Scry 2.

Theros Beyond Death (Common)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Strixhaven Mystical Archive (Rare)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Homelands (Common)
Mirage (Common)
Duel Decks: Jace vs. Vraska (Common)
Eternal Masters (Common)
Memory Leak
Memory Leak 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2017 (Rare)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Mending Touch
Mending Touch Green (1)
Instant

Regenerate target creature.

Dragon's Maze (Common)
Mental Agony
Mental Agony 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

Avacyn Restored (Common)
Mental Journey
Mental Journey 4BlueBlue (6)
Instant

Draw three cards.

Basic landcycling 1Blue (1Blue, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Mental Misstep
Mental Misstep Phyrexian Blue (1)
Instant

(Phyrexian Blue can be paid with either Blue or 2 life.)

Counter target spell with mana value 1.

New Phyrexia (Uncommon)
Mental Note
Mental Note Blue (1)
Instant

Mill two cards.

Draw a card.

Judgment (Common)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Mentor's Guidance
Mentor's Guidance 2Blue (3)
Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.

Scry 1, then draw a card.

Strixhaven: School of Mages (Uncommon)
Mephitic Vapors
Mephitic Vapors 2Black (3)
Sorcery

All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Common)
Mephit's Enthusiasm
Mephit's Enthusiasm 1Red (2)
Sorcery

Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."

Alchemy Horizons: Baldur's Gate (Uncommon)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Merchant of the Vale
Merchant of the Vale 2Red (3)
Creature — Human Peasant (2/3)

2Red, Discard a card: Draw a card.

Throne of Eldraine (Common)
Merchant Scroll
Merchant Scroll 1Blue (2)
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Homelands (Common)
Other Versions
Eighth Edition (Uncommon)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Dominaria United Commander (Rare)
Merciless Repurposing
Merciless Repurposing 4BlackBlack (6)
Instant

Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Merciless Resolve
Merciless Resolve 2Black (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Merfolk Secretkeeper
Merfolk Secretkeeper Blue (1)
Creature — Merfolk Wizard (0/4)

Throne of Eldraine (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Metal Fatigue
Metal Fatigue 2White (3)
Instant

Tap all artifacts.

Darksteel (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Metallic Rebuke
Metallic Rebuke 2Blue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Counter target spell unless its controller pays 3.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Metamorphic Blast
Metamorphic Blast Blue (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.

+ 3 — Target player draws two cards.

Outlaws of Thunder Junction (Uncommon)
Metamorphose
Metamorphose 1Blue (2)
Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Scourge (Uncommon)
Metamorphosis
Metamorphosis Green (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Chronicles (Common)
Other Versions
Arabian Nights (Common)
Meteor Blast
Meteor Blast Variable ColorlessRedRedRed (3)
Sorcery

Meteor Blast deals 4 damage to each of X targets.

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Meteor Shower
Meteor Shower Variable ColorlessVariable ColorlessRed (1)
Sorcery

Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Meteor Swarm
Meteor Swarm Variable ColorlessRedRedRed (3)
Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

Adventures in the Forgotten Realms (Rare)
Midlife Upgrade
Midlife Upgrade 3White (4)
Sorcery

As an additional cost to cast this spell, sacrifice X Contraptions.

Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Midnight Haunting
Midnight Haunting 2White (3)
Instant

Create two 1/1 white Spirit creature tokens with flying.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2014 (Uncommon)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Midnight Ritual
Midnight Ritual Variable Colorless2Black (3)
Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Might of Alara
Might of Alara Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Conflux (Common)
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