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Ill-Timed Explosion
Ill-Timed Explosion 2BlueRed (4)
Sorcery

Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.

Murders at Karlov Manor (Rare)
Illuminate History
Illuminate History 2RedRed (4)
Sorcery — Lesson

Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Rare)
Illuminor Szeras
Illuminor Szeras 2Black (3)
Legendary Artifact Creature — Necron (3/3)

Secrets of the Soul — Tap, Sacrifice another creature: Add an amount of Black equal to the sacrificed creature's mana value.

Warhammer 40,000 Commander (Rare)
Illusionary Mask
Illusionary Mask 2 (2)
Artifact

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionist's Bracers
Illusionist's Bracers 2 (2)
Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Rare)
Illusionist's Gambit
Illusionist's Gambit 2BlueBlue (4)
Instant

Cast this spell only during the declare blockers step on an opponent's turn.

Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Illusory Gains
Illusory Gains 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Dragons of Tarkir (Rare)
Illustrious Wanderglyph
Illustrious Wanderglyph 4White (5)
Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

The Lost Caverns of Ixalan Commander (Rare)
I'm Rubber, You're Glue
I'm Rubber, You're Glue WhiteWhite (2)
Enchantment

When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.

Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.

Unglued (Rare)
Imaginary Pet
Imaginary Pet 1Blue (2)
Creature — Illusion (4/4)

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

Urza's Saga (Rare)
Other Versions
Ninth Edition (Rare)
Imbraham, Dean of Theory
Imbraham, Dean of Theory 2BlueBlue (4)
Legendary Creature — Bird Wizard (3/3)

Flying

Variable ColorlessBlueBlue, Tap: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand.

Strixhaven: School of Mages (Rare)
Imi Statue
Imi Statue 3 (3)
Artifact

Players can't untap more than one artifact during their untap steps.

Champions of Kamigawa (Rare)
Immaculate Magistrate
Immaculate Magistrate 3Green (4)
Creature — Elf Shaman (2/2)

Tap: Put a +1/+1 counter on target creature for each Elf you control.

Game Night: Free-For-All (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Immersturm Predator
Immersturm Predator 2BlackRed (4)
Creature — Vampire Dragon (3/3)

Flying

Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator.

Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.

Kaldheim (Rare)
Imminent Doom
Imminent Doom 2Red (3)
Enchantment

Imminent Doom enters the battlefield with a doom counter on it.

Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Immolation Shaman
Immolation Shaman 1Red (2)
Creature — Lizard Shaman (1/3)

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.

3RedRed: Immolation Shaman gets +3/+3 and gains menace until end of turn.

Ravnica Allegiance (Rare)
Immortal Coil
Immortal Coil 2BlackBlack (4)
Artifact

Tap, Exile two cards from your graveyard: Draw a card.

If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.

When there are no cards in your graveyard, you lose the game.

Shards of Alara (Rare)
Immortal Obligation
Immortal Obligation 1White (2)
Instant

Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.

Murders at Karlov Manor Commander (Rare)
Immortal Phoenix
Immortal Phoenix 4RedRed (6)
Creature — Phoenix (5/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Immortal Phoenix dies, return it to its owner's hand.

Arena Base Set (Rare)
Other Versions
Gift Pack (Rare)
Core Set 2020 (Rare)
Immortal Servitude
Immortal Servitude Variable ColorlessWhite or BlackWhite or BlackWhite or Black (3)
Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

Gatecrash (Rare)
Immovable Rod
Immovable Rod White (1)
Artifact

You may choose not to untap Immovable Rod during your untap step.

Whenever Immovable Rod becomes untapped, venture into the dungeon.

3White, Tap: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.

Adventures in the Forgotten Realms Commander (Rare)
Imodane, the Pyrohammer
Imodane, the Pyrohammer 2RedRed (4)
Legendary Creature — Human Knight (4/4)

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

Wilds of Eldraine (Rare)
Impact Resonance
Impact Resonance 1Red (2)
Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Impatience
Impatience 2Red (3)
Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Impending Disaster
Impending Disaster 1Red (2)
Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.

Urza's Legacy (Rare)
Impending Flux
Impending Flux 2Red (3)
Sorcery

Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.

Foretell 1RedRed (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
Imperial Blademaster
Imperial Blademaster 1RedWhite (3)
Creature — — Human Samurai (2/2)

Double strike

Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook.

Kamigawa: Neon Dynasty Alchemy (Rare)
Imperial Hellkite
Imperial Hellkite 5RedRed (7)
Creature — Dragon (6/6)

Flying

Morph 6RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Murders at Karlov Manor Commander (Rare)
Other Versions
Legions (Rare)
Archenemy (Rare)
Imperial Mask
Imperial Mask 4White (5)
Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Future Sight (Rare)
Imperial Recruiter
Imperial Recruiter 2Red (3)
Creature — Human Advisor (1/1)

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Modern Horizons 2 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition II (Rare)
Masters 25 (Mythic Rare)
Double Masters (Mythic Rare)
Imperial Seal
Imperial Seal Black (1)
Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Double Masters 2022 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition II (Rare)
Imperious Mindbreaker
Imperious Mindbreaker 1BlueBlue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

Innistrad: Crimson Vow Commander (Rare)
Imperious Perfect
Imperious Perfect 2Green (3)
Creature — Elf Warrior (2/2)

Other Elves you control get +1/+1.

Green, Tap: Create a 1/1 green Elf Warrior creature token.

Jumpstart 2022 (Rare)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Eternal Masters (Rare)
Commander Anthology (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Rare)
Historic Anthology 1 (Uncommon)
Impervious Greatwurm
Impervious Greatwurm 7GreenGreenGreen (10)
Creature — Wurm (16/16)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Indestructible

Double Masters 2022 (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Impetuous Devils
Impetuous Devils 2RedRed (4)
Creature — Devil (6/1)

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

Eldritch Moon (Rare)
Implements of Sacrifice
Implements of Sacrifice 2 (2)
Artifact

1, Tap, Sacrifice Implements of Sacrifice: Add two mana of any one color.

Fallen Empires (Rare)
Imposing Grandeur
Imposing Grandeur 4Red (5)
Sorcery

Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.

Innistrad: Crimson Vow Commander (Rare)
Imposing Sovereign
Imposing Sovereign 1White (2)
Creature — Human Noble (2/1)

Creatures your opponents control enter the battlefield tapped.

Magic 2014 Core Set (Rare)
Imposter Mech
Imposter Mech 1Blue (2)
Artifact — Vehicle (3/1)

You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.

Crew 3

Kamigawa: Neon Dynasty Commander (Rare)
Imprison
Imprison Black (1)
Enchantment — Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with Tap in its activation cost that isn't a mana ability, you may pay 1. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Legends (Rare)
Imprisoned in the Moon
Imprisoned in the Moon 2Blue (3)
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "Tap: Add Colorless" and loses all other card types and abilities.

Modern Horizons 3 Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Shadows Over Innistrad Remastered (Common)
March of the Machine Commander (Rare)
Impromptu Raid
Impromptu Raid 3Red or Green (4)
Enchantment

2Red or Green: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

Shadowmoor (Rare)
Imp's Mischief
Imp's Mischief 1Black (2)
Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Planar Chaos (Rare)
Commander Masters (Rare)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Imskir Iron-Eater
Imskir Iron-Eater 6BlackRed (8)
Legendary Creature — Demon (5/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

When Imskir Iron-Eater enters the battlefield, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.

3Red, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.

Modern Horizons 3 (Rare)
In Garruk's Wake
In Garruk's Wake 7BlackBlack (9)
Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Zendikar Rising Commander (Rare)
In Search of Greatness
In Search of Greatness GreenGreen (2)
Enchantment

At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.

Kaldheim (Rare)
In the Darkness Bind Them
In the Darkness Bind Them 2BlueBlackRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
In the Web of War
In the Web of War 3RedRed (5)
Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

Betrayers of Kamigawa (Rare)
In Too Deep
In Too Deep BlueBlue (2)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant creature, planeswalker, or Clue

Enchanted permanent is a colorless Clue artifact with "2, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

Streets of New Capenna Commander (Rare)
Iname as One
Iname as One 8BlackBlackGreenGreen (12)
Legendary Creature — Spirit (8/8)

When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.

When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Iname, Death Aspect
Iname, Death Aspect 4BlackBlack (6)
Legendary Creature — Spirit (4/4)

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Champions of Kamigawa (Rare)
Iname, Life Aspect
Iname, Life Aspect 4GreenGreen (6)
Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Champions of Kamigawa (Rare)
Incandescent Aria
Incandescent Aria RedGreenWhite (3)
Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

Streets of New Capenna (Rare)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incarnation Technique
Incarnation Technique 4Black (5)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)

Mill five cards, then return a creature card from your graveyard to the battlefield.

Commander 2021 (Rare)
Incendiary Command
Incendiary Command 3RedRed (5)
Sorcery

Choose two —

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Inchblade Companion
Inchblade Companion White (1)
Artifact Creature — — Equipment Insect (1/1)

Equipped creature gets +1/+1.

Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Incite Insight
Incite Insight Variable ColorlessBlueBlue (2)
Sorcery

Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Incite Rebellion
Incite Rebellion 4RedRed (6)
Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Incoming!
Incoming! 4GreenGreenGreenGreen (8)
Sorcery

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.

Unglued (Rare)
Increasing Ambition
Increasing Ambition 4Black (5)
Sorcery

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.

Flashback 7Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Increasing Confusion
Increasing Confusion Variable ColorlessBlue (1)
Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.

Flashback Variable ColorlessBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Rare)
Increasing Devotion
Increasing Devotion 3WhiteWhite (5)
Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.

Flashback 7WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Increasing Savagery
Increasing Savagery 2GreenGreen (4)
Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Rare)
Other Versions
Dark Ascension (Rare)
Increasing Vengeance
Increasing Vengeance RedRed (2)
Instant

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback 3RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Dark Ascension (Rare)
Commander 2019 (Rare)
Incubation Druid
Incubation Druid 1Green (2)
Creature — Elf Druid (0/2)

Tap: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.

3GreenGreen: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

March of the Machine Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Indatha Triome
Indatha Triome (0)
Land — Plains Swamp Forest

(Tap: Add White, Black, or Green.)

Indatha Triome enters the battlefield tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Rare)
Indestructibility
Indestructibility 3White (4)
Enchantment — Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Magic 2014 Core Set (Rare)
Other Versions
Magic 2010 (Rare)
Indominus Rex, Alpha
Indominus Rex, Alpha 1Blue or BlackBlue or BlackGreenGreen (5)
Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters the battlefield, draw a card for each counter on it.

Jurassic World Collection Cards (Rare)
Indomitable Ancients
Indomitable Ancients 2WhiteWhite (4)
Creature — Treefolk Warrior (2/10)

Morningtide (Rare)
Indomitable Archangel
Indomitable Archangel 2WhiteWhite (4)
Creature — Angel (4/4)

Flying

Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Indomitable Might
Indomitable Might 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+3.

Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

Wilds of Eldraine Commander (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Indrik Umbra
Indrik Umbra 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase Anthology (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Induced Amnesia
Induced Amnesia 2Blue (3)
Enchantment

When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.

When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Rivals of Ixalan (Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
Indulgent Tormentor
Indulgent Tormentor 3BlackBlack (5)
Creature — Demon (5/3)

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

Iconic Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Industrial Advancement
Industrial Advancement 3Red (4)
Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Ineffable Blessing (Ineffable Blessing (a))
Ineffable Blessing (Ineffable Blessing (a)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.

• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.

• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (b))
Ineffable Blessing (Ineffable Blessing (b)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose an artist.

Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (c))
Ineffable Blessing (Ineffable Blessing (c)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered.

Whenever a creature with the chosen border enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (d))
Ineffable Blessing (Ineffable Blessing (d)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose a rarity.

Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (e))
Ineffable Blessing (Ineffable Blessing (e)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose odd or even.

Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (f))
Ineffable Blessing (Ineffable Blessing (f)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose a number.

Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.)

Unstable (Rare)
Inevitable Betrayal
Inevitable Betrayal (0)
Sorcery

Suspend 3—1BlueBlue (Rather than cast this card from your hand, pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Modern Horizons 2 (Rare)
Inexorable Blob
Inexorable Blob 2Green (3)
Creature — Ooze (3/3)

Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

Shadows over Innistrad (Rare)
Inexorable Tide
Inexorable Tide 3BlueBlue (5)
Enchantment

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Other Versions
Scars of Mirrodin (Rare)
Modern Masters 2015 Edition (Rare)
Historic Anthology 2 (Rare)
Infernal Contract
Infernal Contract BlackBlackBlack (3)
Sorcery

Draw four cards. You lose half your life, rounded up.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Infernal Darkness
Infernal Darkness 2BlackBlack (4)
Enchantment

Cumulative upkeep—Pay Black and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces Black instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Infernal Denizen
Infernal Denizen 7Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

Tap: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Ice Age (Rare)
Infernal Genesis
Infernal Genesis 4BlackBlack (6)
Enchantment

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

Prophecy (Rare)
Infernal Kirin
Infernal Kirin 2BlackBlack (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

Saviors of Kamigawa (Rare)
Infernal Offering
Infernal Offering 4Black (5)
Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Infernal Reckoning
Infernal Reckoning Black (1)
Instant

Exile target colorless creature. You gain life equal to its power.

Core Set 2019 (Rare)
Infernal Spawn of Evil
Infernal Spawn of Evil 6BlackBlackBlack (9)
Creature — Beast (7/7)

Flying, first strike

1Black, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Infernal Spawn of Infernal Spawn of Evil
Infernal Spawn of Infernal Spawn of Evil 8BlackBlack (10)
Creature — Demon Child (8/8)

Flying, first strike, trample

Once each turn, while you're searching your library, you may pay 1Black, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
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