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Elgaud Inquisitor
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Cleric
(2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
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Elgaud Shieldmate
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Soldier
(2/3)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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El-Hajjâj
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Wizard
(1/1)
Whenever El-Hajjâj deals damage, you gain that much life.
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Eligeth, Crossroads Augur
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Legendary Creature — Sphinx
(5/6)
Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.)
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Elite Arcanist
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Wizard
(1/1)
When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. , : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
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Elite Archers
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 6)
Creature — Human Soldier Archer
(3/3)
: Elite Archers deals 3 damage to target attacking or blocking creature.
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Elite Cat Warrior
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Cat Warrior
(2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Elite Guardmage
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Wizard
(2/3)
Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.
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Elite Inquisitor
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Human Soldier
(2/2)
First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies
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Elite Instructor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Human Wizard
(2/2)
When Elite Instructor enters the battlefield, draw a card, then discard a card.
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Elite Javelineer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Human Soldier
(2/2)
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
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Elite Scaleguard
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Human Soldier
(2/3)
When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
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Elite Skirmisher
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Human Soldier
(3/1)
Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
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Elite Spellbinder
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Human Cleric
(3/1)
Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
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Ellivere of the Wild Court
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Human Knight
(4/4)
Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) Whenever an enchanted creature you control deals combat damage to a player, draw a card.
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Ellyn Harbreeze, Busybody
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Human Peasant
(2/4)
: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Choose a Background (You can have a Background as a second commander.)
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Eloise, Nephalia Sleuth
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Legendary Creature — Human Rogue
(4/4)
Whenever another creature you control dies, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.") Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Elrond of the White Council
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Legendary Creature — Elf Noble
(3/3)
Secret council — When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
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Elrond, Lord of Rivendell
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Legendary Creature — Elf Noble
(3/2)
Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
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Elrond, Master of Healing
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Legendary Creature — Elf Noble
(4/4)
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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Elsha of the Infinite
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Legendary Creature — Djinn Monk
(3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
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Elspeth's Devotee
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Soldier
(3/3)
When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Elturel Survivors
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Tiefling Peasant
(0/4)
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
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Elturgard Ranger
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Human Elf Ranger
(4/1)
Reach When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.
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Elusive Krasis
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Fish Mutant
(0/4)
Elusive Krasis can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Elusive Otter
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Creature — Otter
(1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Creatures with power less than Elusive Otter's power can't block it.
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Elusive Spellfist
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Monk
(1/3)
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
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Elusive Tormentor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Vampire Wizard
(4/4)
, Discard a card: Transform Elusive Tormentor.
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Elven Riders
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Elf
(3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
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Elven Warhounds
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Dog
(2/2)
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
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Elves of Deep Shadow
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Druid
(1/1)
: Add . Elves of Deep Shadow deals 1 damage to you.
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Elvish Archdruid
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Druid
(2/2)
Other Elf creatures you control get +1/+1. : Add for each Elf you control.
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Elvish Archivist
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf Artificer
(0/1)
Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn.
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Elvish Bard
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Elf Shaman Bard
(2/4)
All creatures able to block Elvish Bard do so.
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Elvish Berserker
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Berserker
(1/1)
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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Elvish Branchbender
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Druid
(2/2)
: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
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Elvish Champion
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf
(2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
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Elvish Doomsayer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Elf Shaman
(1/1)
When Elvish Doomsayer dies, each opponent discards a card.
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Elvish Eulogist
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Shaman
(1/1)
Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
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Elvish Farmer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf
(0/2)
At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.
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Elvish Handservant
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Warrior
(1/1)
Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.
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Elvish Harbinger
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Druid
(1/2)
When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. : Add one mana of any color.
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Elvish Healer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Elf Cleric
(1/2)
: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
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Elvish Herder
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf
(1/1)
: Target creature gains trample until end of turn.
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Elvish Hexhunter
![Green or White](/Handlers/Image.ashx?size=small&name=GW&type=symbol) ( 1)
Creature — Elf Shaman
(1/1)
, , Sacrifice Elvish Hexhunter: Destroy target enchantment.
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Elvish House Party
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Creature — Elf Rogue
(*/*)
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
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Elvish Impersonators
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Elves
(*/*)
As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
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Elvish Lookout
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf
(1/1)
Shroud (This creature can't be the target of spells or abilities.)
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Elvish Lyrist
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf
(1/1)
, , Sacrifice Elvish Lyrist: Destroy target enchantment.
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Elvish Mariner
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Elf Pilot
(3/2)
Whenever Elvish Mariner attacks, scry 1. Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
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Elvish Pathcutter
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Elf Scout
(1/2)
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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Elvish Pioneer
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Druid
(1/1)
When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
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Elvish Piper
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Elf Shaman
(1/1)
, : You may put a creature card from your hand onto the battlefield.
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Elvish Reclaimer
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Warrior
(1/2)
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. , , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
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Elvish Rejuvenator
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Druid
(1/1)
When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
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Elvish Scout
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Scout
(1/1)
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
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Elvish Scrapper
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf
(1/1)
, , Sacrifice Elvish Scrapper: Destroy target artifact.
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Elvish Skysweeper
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Warrior
(1/1)
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) , Sacrifice a creature: Destroy target creature with flying.
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Elvish Soultiller
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Elf Mutant
(5/4)
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
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Elvish Spirit Guide
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Spirit
(2/2)
Exile Elvish Spirit Guide from your hand: Add .
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Elvish Vanguard
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf Warrior
(1/1)
Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
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Elvish Vatkeeper
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Phyrexian Elf
(3/3)
When Elvish Vatkeeper enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " : Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) : Transform target Incubator token you control. Double the number of +1/+1 counters on it.
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Elvish Visionary
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf Shaman
(1/1)
When Elvish Visionary enters the battlefield, draw a card.
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Elvish Warmaster
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elf Warrior
(2/2)
Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. ![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) : Elves you control get +2/+2 and gain deathtouch until end of turn.
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Emancipation Angel
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Angel
(3/3)
Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
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Embalmed Brawler
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Zombie
(2/2)
Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I> Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
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Ember Beast
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Beast
(3/4)
Ember Beast can't attack or block alone.
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Ember Hauler
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Goblin
(2/2)
, Sacrifice Ember Hauler: It deals 2 damage to any target.
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Ember Swallower
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Elemental
(4/5)
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Ember Swallower becomes monstrous, each player sacrifices three lands.
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Ember Weaver
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spider
(2/3)
Reach (This creature can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
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Embereth Paladin
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Human Knight
(4/1)
Haste Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
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Embereth Skyblazer
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Human Knight
(4/3)
As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) . If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
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Embereth Veteran
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Human Knight
(2/1)
, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
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Ember-Eye Wolf
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Wolf
(1/2)
Haste ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Ember-Eye Wolf gets +2/+0 until end of turn.
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Ember-Fist Zubera
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Zubera Spirit
(1/2)
When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.
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Emberhorn Minotaur
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Minotaur Warrior
(4/3)
You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
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Embermage Goblin
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Goblin Wizard
(1/1)
When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle. : Embermage Goblin deals 1 damage to any target.
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Embermaw Hellion
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Hellion
(4/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
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Embersmith
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Artificer
(2/1)
Whenever you cast an artifact spell, you may pay . If you do, Embersmith deals 1 damage to any target.
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Emberstrike Duo
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ( 2)
Creature — Elemental Warrior Shaman
(1/1)
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
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Emberwilde Augur
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Goblin Shaman
(2/1)
Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
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Emberwilde Caliph
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Djinn
(4/4)
Flying, trample Emberwilde Caliph attacks each combat if able. Whenever Emberwilde Caliph deals damage, you lose that much life.
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Emberwilde Captain
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Djinn Pirate
(4/2)
When Emberwilde Captain enters the battlefield, you become the monarch. Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
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