"Fifth Edition" (434)
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead.
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Whenever you cast an enchantment spell, you may draw a card.
Defender, flying (This creature can't attack, and it can block creatures with flying.)
Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Regenerate Wall of Brambles.
: Wall of Fire gets +1/+0 until end of turn.
First strike
Flying
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Trample
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Enchanted creature gets -2/-1.
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Menace (This creature can't be blocked except by two or more creatures.)
Each player shuffles the cards from their hand into their library, then draws that many cards.
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Destroy all creatures. They can't be regenerated.
: Target creature gets +1/+1 until end of turn.
: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
Flying, vigilance
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have ": Regenerate this permanent."
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
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