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Violet Pall
( 5)
Kindred Instant — Faerie
Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
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Vivid Crag
( 0)
Land
Vivid Crag enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Crag: Add one mana of any color.
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Vivid Creek
( 0)
Land
Vivid Creek enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Creek: Add one mana of any color.
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Vivid Grove
( 0)
Land
Vivid Grove enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Grove: Add one mana of any color.
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Vivid Marsh
( 0)
Land
Vivid Marsh enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Marsh: Add one mana of any color.
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Vivid Meadow
( 0)
Land
Vivid Meadow enters tapped with two charge counters on it. : Add . , Remove a charge counter from Vivid Meadow: Add one mana of any color.
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Walker of the Grove
( 8)
Creature — Elemental
(7/7)
When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Wanderer's Twig
( 1)
Artifact
, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Wandering Graybeard
( 5)
Creature — Giant Wizard
(4/4)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
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Wanderwine Hub
( 0)
Land
As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped. : Add or .
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Wanderwine Prophets
( 6)
Creature — Merfolk Wizard
(4/4)
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
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Warren Pilferers
( 5)
Creature — Goblin Rogue
(3/3)
When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
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Warren Weirding
( 2)
Kindred Sorcery — Goblin
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
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War-Spike Changeling
( 4)
Creature — Shapeshifter
(3/3)
Changeling (This card is every creature type.) : War-Spike Changeling gains first strike until end of turn.
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Waterspout Weavers
( 5)
Creature — Merfolk Wizard
(3/3)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
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Weed Strangle
( 5)
Sorcery
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Weed-Pruner Poplar
( 5)
Creature — Treefolk Assassin
(3/3)
At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.
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Weight of Conscience
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
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Weirding Shaman
( 2)
Creature — Goblin Shaman
(2/1)
, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.
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Wellgabber Apothecary
( 5)
Creature — Merfolk Cleric
(2/3)
: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
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Whirlpool Whelm
( 2)
Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Wild Ricochet
( 4)
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
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Windbrisk Heights
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
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Wings of Velis Vel
( 2)
Kindred Instant — Shapeshifter
Changeling (This card is every creature type.) Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
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Winnower Patrol
( 3)
Creature — Elf Warrior
(3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
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Wispmare
( 3)
Creature — Elemental
(1/3)
Flying When Wispmare enters, destroy target enchantment. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Wizened Cenn
( 2)
Creature — Kithkin Cleric
(2/2)
Other Kithkin creatures you control get +1/+1.
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Wolf-Skull Shaman
( 2)
Creature — Elf Shaman
(2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.
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Woodland Changeling
( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.)
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Woodland Guidance
( 4)
Sorcery
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Exile Woodland Guidance.
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Wort, Boggart Auntie
( 4)
Legendary Creature — Goblin Shaman
(3/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
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Wren's Run Packmaster
( 4)
Creature — Elf Warrior
(5/5)
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) : Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.
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Wren's Run Vanquisher
( 2)
Creature — Elf Warrior
(3/3)
As an additional cost to cast this spell, reveal an Elf card from your hand or pay . Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Wydwen, the Biting Gale
( 4)
Legendary Creature — Faerie Wizard
(3/3)
Flash Flying , Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
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Zephyr Net
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has defender and flying.
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