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Buried Alive
Buried Alive 2Black (3)
Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Modern Horizons 3 (Uncommon)
Other Versions
Weatherlight (Uncommon)
Odyssey (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Commander Anthology 2018 (Uncommon)
Ultimate Masters (Uncommon)
Buried Ogre (playtest)
Buried Ogre (playtest) 1BlackBlackBlack (4)
Creature — — Zombie Ogre (6/4)

You may begin the game with CARDNAME in your graveyard. If you do, you lose 1 life.

Mystery Booster (Common)
Buried Ruin
Buried Ruin (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
The Brothers' War Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Buried Treasure
Buried Treasure 2 (2)
Artifact — Treasure

Tap, Sacrifice Buried Treasure: Add one mana of any color.

5, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
Burn Away
Burn Away 4Red (5)
Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Burning Oil
Burning Oil 1Red (2)
Instant

Burning Oil deals 3 damage to target attacking or blocking creature.

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Burning Vengeance
Burning Vengeance 2Red (3)
Enchantment

Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Uncommon)
Commander 2019 (Uncommon)
Burning-Rune Demon
Burning-Rune Demon 4BlackBlack (6)
Creature — Demon Berserker (6/6)

Flying

When Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

Kaldheim (Mythic Rare)
Burr Grafter
Burr Grafter 3Green (4)
Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Burrowing Razormaw
Burrowing Razormaw 2Green (3)
Creature — Beast (4/2)

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

The Brothers' War (Common)
Bushy Bodyguard
Bushy Bodyguard 1Green (2)
Creature — Squirrel Warrior (2/1)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Bloomburrow (Uncommon)
Bygone Marvels
Bygone Marvels GreenGreen (2)
Sorcery

Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.

Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

The Lost Caverns of Ixalan Commander (Rare)
Cabal Initiate
Cabal Initiate 1Black (2)
Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.

Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Modern Horizons 2 (Common)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
From the Vault: Lore (Mythic Rare)
Cabal Shrine
Cabal Shrine 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Cabal Surgeon
Cabal Surgeon 2BlackBlack (4)
Creature — Human Minion (2/1)

2BlackBlack, Tap, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

Torment (Common)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Torment (Common)
Cache Grab
Cache Grab 1Green (2)
Instant

Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Bloomburrow (Common)
Cackling Counterpart
Cackling Counterpart 1BlueBlue (3)
Instant

Create a token that's a copy of target creature you control.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Modern Masters 2017 Edition (Rare)
Shadows of the Past (Rare)
Duskmourn: House of Horror Commander (Rare)
Jumpstart 2025 (Rare)
Cadaver Imp
Cadaver Imp 1BlackBlack (3)
Creature — Imp (1/1)

Flying

When Cadaver Imp enters, you may return target creature card from your graveyard to your hand.

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Planechase Anthology (Common)
Jumpstart (Common)
Defiled Crypt // Cadaver Lab (Cadaver Lab)
Defiled Crypt // Cadaver Lab (Cadaver Lab) Black (1)
Enchantment — Room

When you unlock this door, return target creature card from your graveyard to your hand.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
Calamitous Cave-In
Calamitous Cave-In 3Red (4)
Sorcery

Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.

The Lost Caverns of Ixalan (Uncommon)
Calamity's Wake
Calamity's Wake 1White (2)
Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

The Brothers' War (Uncommon)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Magic Origins (Common)
Calibrated Blast
Calibrated Blast 2Red (3)
Instant

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.

Flashback 3RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 2 (Rare)
Calim, Djinn Emperor
Calim, Djinn Emperor 3BlueBlueBlue (6)
Legendary Creature — — Djinn Noble (5/6)

Flying, ward 2

Calim's Breath — 1Blue, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.

When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

Alchemy Horizons: Baldur's Gate (Rare)
Calix, Destiny's Hand
Calix, Destiny's Hand 2GreenWhite (4)
Legendary Planeswalker — Calix (4)

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.

−7: Return all enchantment cards from your graveyard to the battlefield.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Call a Surprise Witness
Call a Surprise Witness 1White (2)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

Murders at Karlov Manor (Uncommon)
Call from the Grave (playtest)
Call from the Grave (playtest) 2Black (3)
Sorcery

Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.

Mystery Booster 2: Convention Edition (Rare)
Call of the Death-Dweller
Call of the Death-Dweller 2Black (3)
Sorcery

Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Ikoria: Lair of Behemoths (Uncommon)
Call of the Herd
Call of the Herd 2Green (3)
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2017 Edition (Rare)
Duel Decks: Mind vs. Might (Rare)
Call of the Wild
Call of the Wild 2GreenGreen (4)
Enchantment

2GreenGreen: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Eighth Edition (Rare)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Streets of New Capenna Commander (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Eternal Masters (Rare)
Commander 2021 (Rare)
Call to Mind
Call to Mind 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Commander 2014 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Time Spiral (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Callous Bloodmage
Callous Bloodmage 2Black (3)
Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters, choose one —

• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

• You draw a card and you lose 1 life.

• Exile target player's graveyard.

Strixhaven: School of Mages (Rare)
Camellia, the Seedmiser
Camellia, the Seedmiser 1BlackGreen (3)
Legendary Creature — Squirrel Warlock (3/3)

Menace

Other Squirrels you control have menace.

Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.

2, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Bloomburrow (Rare)
Campfire
Campfire 1 (1)
Artifact

1, Tap: You gain 2 life.

2, Tap, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Commander Masters (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Campus Renovation
Campus Renovation 3RedWhite (5)
Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine: The Aftermath (Uncommon)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Candlekeep Inspiration
Candlekeep Inspiration 4Blue (5)
Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Candles of Leng
Candles of Leng 2 (2)
Artifact

4, Tap: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Time Spiral (Rare)
Candlestick
Candlestick Blue (1)
Artifact — Clue Equipment

Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2, Sacrifice Candlestick: Draw a card.

Equip 2

Ravnica Clue Edition (Uncommon)
Other Versions
Murders at Karlov Manor (Uncommon)
Canonized in Blood
Canonized in Blood 1Black (2)
Enchantment

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)

5BlackBlack, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan (Uncommon)
Canoptek Scarab Swarm
Canoptek Scarab Swarm 4 (4)
Artifact Creature — Insect (1/1)

Flying

Feeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Warhammer 40,000 Commander (Rare)
Canoptek Tomb Sentinel
Canoptek Tomb Sentinel 4 (4)
Artifact Creature — Insect (4/3)

Vigilance

Exile Cannon — When Canoptek Tomb Sentinel enters from a graveyard, exile up to one target nonland permanent.

Unearth 7 (7: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Can't Stay Away
Can't Stay Away WhiteBlack (2)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."

Flashback 3WhiteBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Cruel Somnophage (Can't Wake Up)
Cruel Somnophage (Can't Wake Up) 1Blue (2)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Cantivore
Cantivore 1WhiteWhite (3)
Creature — Lhurgoyf (*/*)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Odyssey (Rare)
Capricious Hellraiser
Capricious Hellraiser 3RedRedRed (6)
Creature — Phyrexian Dragon (4/4)

This spell costs 3 less to cast if you have nine or more cards in your graveyard.

Flying

When Capricious Hellraiser enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.

Phyrexia: All Will Be One (Mythic Rare)
Captain N'ghathrod
Captain N'ghathrod 3BlueBlack (5)
Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.

Whenever a Horror you control deals combat damage to a player, that player mills that many cards.

At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Cardpecker
Cardpecker 1White (2)
Creature — Bird (1{1/2}/1)

Flying

Gotcha — If an opponent touches the table with their hand, you may say "Gotcha" When you do, return Cardpecker from your graveyard to your hand.

Unhinged (Common)
Carmen, Cruel Skymarcher
Carmen, Cruel Skymarcher 3WhiteBlack (5)
Legendary Creature — Vampire Soldier (2/2)

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Carrion Beetles
Carrion Beetles Black (1)
Creature — Insect (1/1)

2Black, Tap: Exile up to three target cards from a single graveyard.

Urza's Saga (Common)
Carrion Grub
Carrion Grub 3Black (4)
Creature — Insect (0/5)

Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Commander Masters (Common)
Carrion Imp
Carrion Imp 3Black (4)
Creature — Imp (2/3)

Flying

When Carrion Imp enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.

Ravnica Allegiance (Common)
Carrion Locust
Carrion Locust 2Black (3)
Creature — Insect Horror (2/1)

Flying

When Carrion Locust enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.

The Brothers' War (Common)
Carrion Rats
Carrion Rats Black (1)
Creature — Rat (2/1)

Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

Torment (Common)
Carrion Thrash
Carrion Thrash 2BlackRedGreen (5)
Creature — Lizard Warrior (4/4)

When Carrion Thrash dies, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Shards of Alara (Common)
Carrion Wurm
Carrion Wurm 3BlackBlack (5)
Creature — Zombie Wurm (6/5)

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.

Torment (Uncommon)
Carrionette
Carrionette 1Black (2)
Creature — Skeleton (1/1)

2BlackBlack: Exile Carrionette and target creature unless that creature's controller pays 2. Activate only if Carrionette is in your graveyard.

Tempest (Rare)
Cartographer
Cartographer 2Green (3)
Creature — Human (2/2)

When Cartographer enters, you may return target land card from your graveyard to your hand.

Odyssey (Common)
Other Versions
Exodus (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case of the Uneaten Feast
Case of the Uneaten Feast White (1)
Enchantment — Case

Whenever a creature you control enters, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Murders at Karlov Manor (Rare)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Cathartic Parting
Cathartic Parting 1Green (2)
Sorcery

The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.

Duskmourn: House of Horror (Uncommon)
Catlike Curiosity
Catlike Curiosity (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast this spell only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Commander 2017 (Uncommon)
Other Versions
Invasion (Uncommon)
Cauldron Familiar
Cauldron Familiar Black (1)
Creature — Cat (1/1)

When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Uncommon)
Cauldron's Gift
Cauldron's Gift 4Black (5)
Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Throne of Eldraine (Uncommon)
Cavalier of Dawn
Cavalier of Dawn 2WhiteWhiteWhite (5)
Creature — Elemental Knight (4/6)

Vigilance

When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.

When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Core Set 2020 (Mythic Rare)
Cavalier of Flame
Cavalier of Flame 2RedRedRed (5)
Creature — Elemental Knight (6/5)

1Red: Creatures you control get +1/+0 and gain haste until end of turn.

When Cavalier of Flame enters, discard any number of cards, then draw that many cards.

When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Core Set 2020 (Mythic Rare)
Cavalier of Night
Cavalier of Night 2BlackBlackBlack (5)
Creature — Elemental Knight (4/5)

Lifelink

When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Core Set 2020 (Mythic Rare)
Cavalier of Thorns
Cavalier of Thorns 2GreenGreenGreen (5)
Creature — Elemental Knight (5/6)

Reach

When Cavalier of Thorns enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.

When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Core Set 2020 (Mythic Rare)
Cavernous Maw
Cavernous Maw (0)
Land — Cave

Tap: Add Colorless.

2: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

The Lost Caverns of Ixalan (Uncommon)
Cease // Desist (Cease)
Cease // Desist (Cease) 1Black or Green (2)
Instant

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Murders at Karlov Manor (Uncommon)
Celestial Gatekeeper
Celestial Gatekeeper 3WhiteWhite (5)
Creature — Bird Cleric (2/2)

Flying

When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

Legions (Rare)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Celestus Sanctifier
Celestus Sanctifier 2White (3)
Creature — Human Cleric (3/2)

If it's neither day nor night, it becomes day as Celestus Sanctifier enters.

Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Innistrad: Midnight Hunt (Common)
Cellar Door
Cellar Door 2 (2)
Artifact

3, Tap: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad (Uncommon)
Cemetery Desecrator
Cemetery Desecrator 4BlackBlack (6)
Creature — Zombie (4/4)

Menace

When Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one —

• Remove X counters from target permanent, where X is the mana value of the exiled card.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Gatekeeper
Cemetery Gatekeeper 1Red (2)
Creature — Vampire (2/1)

First strike

When Cemetery Gatekeeper enters, exile a card from a graveyard.

Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Illuminator
Cemetery Illuminator 1BlueBlue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Protector
Cemetery Protector 2WhiteWhite (4)
Creature — Human Soldier (3/4)

Flash

When Cemetery Protector enters, exile a card from a graveyard.

Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Prowler
Cemetery Prowler 1GreenGreen (3)
Creature — Wolf (3/4)

Vigilance

Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard.

Spells you cast cost 1 less to cast for each card type they share with cards exiled with Cemetery Prowler.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Reaper
Cemetery Reaper 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.

2Black, Tap: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Magic 2010 (Rare)
Archenemy (Rare)
Magic 2012 (Rare)
Cemetery Recruitment
Cemetery Recruitment 1Black (2)
Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Magic: The Gathering Foundations (Common)
Other Versions
Eldritch Moon (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Cemetery Tampering
Cemetery Tampering 2Black (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Streets of New Capenna (Rare)
Cenn's Enlistment
Cenn's Enlistment 3White (4)
Sorcery

Create two 1/1 white Kithkin Soldier creature tokens.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Common)
Cenote Scout
Cenote Scout Green (1)
Creature — Merfolk Scout (1/1)

When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Centaur Garden
Centaur Garden (0)
Land

Tap: Add Green. Centaur Garden deals 1 damage to you.

Threshold — Green, Tap, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
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