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Chandra's Embercat
Chandra's Embercat 1Red (2)
Creature — Elemental Cat (2/2)

Tap: Add Red. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

Core Set 2020 (Common)
Chandra's Firemaw
Chandra's Firemaw 3RedRed (5)
Creature — Hellion (4/2)

Haste

When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Chandra's Flame Wave
Chandra's Flame Wave 3RedRed (5)
Sorcery

Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2020 (Rare)
Chandra's Fury
Chandra's Fury 4Red (5)
Instant

Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.

Magic Origins (Common)
Other Versions
Magic 2013 (Common)
Chandra's Ignition
Chandra's Ignition 3RedRed (5)
Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Modern Horizons 3 Commander (Rare)
Other Versions
Magic Origins (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Chandra's Incinerator
Chandra's Incinerator 5Red (6)
Creature — Elemental (6/6)

This spell costs Variable Colorless less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

Core Set 2021 (Rare)
Chandra's Magmutt
Chandra's Magmutt 1Red (2)
Creature — Elemental Dog (2/2)

Tap: Chandra's Magmutt deals 1 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Chandra's Outburst
Chandra's Outburst 3RedRed (5)
Sorcery

Chandra's Outburst deals 4 damage to target player or planeswalker.

Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.

Dominaria (Rare)
Chandra's Outrage
Chandra's Outrage 2RedRed (4)
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Core Set 2020 (Common)
Other Versions
Archenemy (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Masters 25 (Common)
Chandra's Phoenix
Chandra's Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2012 (Rare)
Magic 2014 Core Set (Rare)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Chandra's Pyrohelix
Chandra's Pyrohelix 1Red (2)
Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
War of the Spark (Common)
Kaladesh Remastered (Common)
Chandra's Regulator
Chandra's Regulator 1Red (2)
Legendary Artifact

Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy.

1, Tap, Discard a Mountain card or a red card: Draw a card.

Core Set 2020 (Rare)
Chandra's Revolution
Chandra's Revolution 3Red (4)
Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Chandra's Spitfire
Chandra's Spitfire 2Red (3)
Creature — Elemental (1/3)

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Core Set 2020 (Uncommon)
Chandra's Triumph
Chandra's Triumph 1Red (2)
Instant

Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker.

War of the Spark (Uncommon)
Change of Fortune
Change of Fortune 3Red (4)
Sorcery

Discard your hand, then draw a card for each card you've discarded this turn.

Innistrad: Crimson Vow (Rare)
Change of Heart
Change of Heart White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature can't attack this turn.

Stronghold (Common)
Change of Plans
Change of Plans Variable Colorless1Blue (2)
Instant

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Streets of New Capenna Commander (Rare)
Change the Equation
Change the Equation 1Blue (2)
Instant

Choose one —

• Counter target spell with mana value 2 or less.

• Counter target red or green spell with mana value 6 or less.

March of the Machine (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Changeling Hero
Changeling Hero 4White (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Lorwyn (Uncommon)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Changeling Titan
Changeling Titan 4Green (5)
Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Channel
Channel GreenGreen (2)
Sorcery

Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add Colorless.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
From the Vault: Exiled (Mythic Rare)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Channel Harm
Channel Harm 5White (6)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Fate Reforged (Uncommon)
Channel the Suns
Channel the Suns 3Green (4)
Sorcery

Add WhiteBlueBlackRedGreen.

Fifth Dawn (Uncommon)
Channeled Force
Channeled Force 2BlueRed (4)
Instant

As an additional cost to cast this spell, discard X cards.

Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

Ikoria: Lair of Behemoths (Uncommon)
Channeler Initiate
Channeler Initiate 1Green (2)
Creature — Human Druid (3/4)

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

Tap, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.

Amonkhet (Rare)
Chant of the Skifsang
Chant of the Skifsang 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

Dark Ascension (Common)
Chant of Vitu-Ghazi
Chant of Vitu-Ghazi 6WhiteWhite (8)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

March of the Machine Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Order // Chaos (Chaos)
Order // Chaos (Chaos) 2Red (3)
Instant

Creatures can't block this turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Planechase (Uncommon)
Commander 2016 (Uncommon)
Chaos Balor
Chaos Balor 3RedRed (5)
Creature — — Demon (4/5)

Flying

Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.

• Target player discards all the cards in their hand, then seeks that many nonland cards.

• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.

• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Chaos Channeler
Chaos Channeler 2RedRed (4)
Creature — Human Shaman (4/3)

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.

1–9 | Exile the top card of your library. You may play it this turn.

10–19 | Exile the top two cards of your library. You may play them this turn.

20 | Exile the top three cards of your library. You may play them this turn.

Adventures in the Forgotten Realms (Uncommon)
Chaos Charm
Chaos Charm Red (1)
Instant

Choose one —

• Destroy target Wall.

• Chaos Charm deals 1 damage to target creature.

• Target creature gains haste until end of turn.

Mirage (Common)
Chaos Confetti
Chaos Confetti 4 (4)
Artifact

4, Tap: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.

Unglued (Common)
Chaos Defiler
Chaos Defiler 3BlackRed (5)
Artifact Creature — Demon Construct (5/4)

Trample

Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.

Warhammer 40,000 Commander (Rare)
Chaos Dragon
Chaos Dragon 1RedRed (3)
Creature — Dragon (4/4)

Flying, haste

Chaos Dragon attacks each combat if able.

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Chaos Harlequin
Chaos Harlequin 2RedRed (4)
Creature — Human (2/4)

Red: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Alliances (Rare)
Chaos Imps
Chaos Imps 4RedRed (6)
Creature — Imp (6/5)

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Return to Ravnica (Rare)
Chaos Lord
Chaos Lord 4RedRedRed (7)
Creature — Human (7/7)

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Ice Age (Rare)
Chaos Maw
Chaos Maw 5RedRed (7)
Creature — Hellion (6/6)

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

Hour of Devastation (Rare)
Chaos Moon
Chaos Moon 3Red (4)
Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional Red. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Ice Age (Rare)
Chaos Mutation
Chaos Mutation 3BlueRed (5)
Instant

Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

Warhammer 40,000 Commander (Rare)
Chaos Orb
Chaos Orb 2 (2)
Artifact

1, Tap: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Chaos Wand
Chaos Wand 3 (3)
Artifact

4, Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Chaos Warp
Chaos Warp 2Red (3)
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander's Arsenal (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Double Masters 2022 (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Chaoslace
Chaoslace Red (1)
Instant

Target spell or permanent becomes red. <I>(Its mana symbols remain unchanged.)</I>

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Chaosphere
Chaosphere 2Red (3)
World Enchantment

Creatures with flying can block only creatures with flying.

Creatures without flying have reach. (They can block creatures with flying.)

Mirage (Rare)
Chaotic Aether
Chaotic Aether (0)
Phenomenon

When you encounter Chaotic Aether, each blank roll of the planar die is a Chaos roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)

March of the Machine Commander (Common)
Other Versions
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Chaotic Backlash
Chaotic Backlash 4Red (5)
Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.

Eventide (Uncommon)
Chaotic Goo
Chaotic Goo 2RedRed (4)
Creature — Ooze (0/0)

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Tempest (Rare)
Chaotic Strike
Chaotic Strike 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Invasion (Uncommon)
Chaotic Transformation
Chaotic Transformation 5Red (6)
Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Dominaria United (Rare)
Chapel Geist
Chapel Geist 1WhiteWhite (3)
Creature — Spirit (2/3)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Innistrad (Common)
Chapel Shieldgeist
Chapel Shieldgeist (0)
Creature — Spirit Cleric (2/1)

Flying, first strike

Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Chaplain of Alms
Chaplain of Alms White (1)
Creature — Human Cleric (1/1)

First strike

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Chaplain's Blessing
Chaplain's Blessing White (1)
Sorcery

You gain 5 life.

Shadows over Innistrad (Common)
Char
Char 2Red (3)
Instant

Char deals 4 damage to any target and 2 damage to you.

Guild Kit: Izzet (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
From the Vault: Twenty (Mythic Rare)
Charcoal Diamond
Charcoal Diamond 2 (2)
Artifact

Charcoal Diamond enters the battlefield tapped.

Tap: Add Black.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Commander 2014 (Uncommon)
Commander Legends (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Chardalyn Dragon
Chardalyn Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Charforger
Charforger 1BlackRed (3)
Creature — Phyrexian Beast (2/3)

When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.

Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.

Phyrexia: All Will Be One (Uncommon)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Charge of the Mites
Charge of the Mites 2White (3)
Instant

Choose one —

• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.

• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

Phyrexia: All Will Be One (Common)
Charge Through
Charge Through Green (1)
Instant

Target creature gains trample until end of turn.

Draw a card.

Strixhaven: School of Mages (Common)
Charging Badger
Charging Badger Green (1)
Creature — Badger (1/1)

Trample

Arena Base Set (Common)
Other Versions
Born of the Gods (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Binox
Charging Binox 7Green (8)
Creature — Beast (7/5)

Assist (Another player can pay up to 7 of this spell's cost.)

Trample

Battlebond (Common)
Charging Cinderhorn
Charging Cinderhorn 3Red (4)
Creature — Elemental Ox (4/2)

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Commander 2016 (Rare)
Charging Griffin
Charging Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2014 Core Set (Common)
Charging Hooligan
Charging Hooligan 3Red (4)
Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

Wilds of Eldraine (Uncommon)
Charging Monstrosaur
Charging Monstrosaur 4Red (5)
Creature — Dinosaur (5/5)

Trample, haste

Ixalan (Uncommon)
Charging Paladin
Charging Paladin 2White (3)
Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Battlebond (Common)
Other Versions
Tempest (Uncommon)
Portal (Rare)
Magic: The Gathering—Conspiracy (Common)
Magic 2015 Core Set (Common)
Charging Slateback
Charging Slateback 4Red (5)
Creature — Beast (4/3)

Charging Slateback can't block.

Morph 4Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Charging Troll
Charging Troll 2GreenWhite (4)
Creature — Troll (3/3)

Vigilance

Green: Regenerate Charging Troll.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Invasion (Uncommon)
Charging Tuskodon
Charging Tuskodon 3RedRed (5)
Creature — Dinosaur (4/4)

Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

Rivals of Ixalan (Uncommon)
Charging War Boar
Charging War Boar 1RedGreen (3)
Creature — Boar (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

Ravnica Allegiance (Uncommon)
Chariot of the Sun
Chariot of the Sun 3 (3)
Artifact

2, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.

Mirage (Uncommon)
Chariot of Victory
Chariot of Victory 3 (3)
Artifact — Equipment

Equipped creature has first strike, trample, and haste.

Equip 1

Journey into Nyx (Uncommon)
Charisma
Charisma BlueBlueBlue (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

Mercadian Masques (Rare)
Charisma Bobblehead
Charisma Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

4, Tap: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Charismatic Conqueror
Charismatic Conqueror 1White (2)
Creature — Vampire Soldier (2/2)

Vigilance

Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Charismatic Vanguard
Charismatic Vanguard 2White (3)
Creature — Dwarf Soldier (3/2)

4White: Creatures you control get +1/+1 until end of turn.

Dominaria United (Common)
Charitable Levy
Charitable Levy 1White (2)
Enchantment

Noncreature spells cost 1 more to cast.

Whenever a player casts a noncreature spell, put a collection counter on Charitable Levy. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Uncommon)
Charity Extractor
Charity Extractor 3Black (4)
Creature — Human Knight (1/5)

Lifelink

War of the Spark (Common)
Charix, the Raging Isle
Charix, the Raging Isle 2BlueBlue (4)
Legendary Creature — Leviathan Crab (0/17)

Spells your opponents cast that target Charix, the Raging Isle cost 2 more to cast.

3: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar Rising (Rare)
Charm Peddler
Charm Peddler White (1)
Creature — Human Spellshaper (1/1)

White, Tap, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mercadian Masques (Common)
Charm School
Charm School 2White (3)
Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head.

Prevent all damage that would be dealt to you by sources of the chosen color.

When Charm School falls off your head, sacrifice Charm School.

Unglued (Uncommon)
Charmbreaker Devils
Charmbreaker Devils 5Red (6)
Creature — Devil (4/4)

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Commander 2021 (Rare)
Other Versions
Innistrad (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Charmed Clothier
Charmed Clothier 4White (5)
Creature — Faerie Advisor (3/3)

Flying

When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Charmed Griffin
Charmed Griffin 3White (4)
Creature — Griffin (3/3)

Flying

When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Mercadian Masques (Uncommon)
Charmed Pendant
Charmed Pendant 4 (4)
Artifact

Tap, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. <I>(For example, if the card's mana cost is 3BlueBlueBlack, you add BlueBlueBlack.)</I>

Odyssey (Rare)
Charmed Sleep
Charmed Sleep 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Charmed Sleep enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Throne of Eldraine (Common)
Adventures in the Forgotten Realms (Common)
Charmed Stray
Charmed Stray White (1)
Creature — Cat (1/1)

Lifelink

When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.

Arena Base Set (Common)
Other Versions
War of the Spark (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
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