SEARCH:

+"Play" (4967)

<<  363738394041424344454647484950 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >         special (asc)   >    
  • Additional Sort:

Display:
Tasha, Unholy Archmage
Tasha, Unholy Archmage 2BlueBlack (4)
Legendary Planeswalker — — Tasha

+1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.

−2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward 2.

−6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Tasha's Hideous Laughter
Tasha's Hideous Laughter 1BlueBlue (3)
Sorcery

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

Adventures in the Forgotten Realms (Rare)
Task Mage Assembly
Task Mage Assembly 2Red (3)
Enchantment

When there are no creatures on the battlefield, sacrifice Task Mage Assembly.

2: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.

Prophecy (Rare)
Taste of Blood
Taste of Blood Black (1)
Sorcery

Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.

Magic 2012 (Common)
Taste of Death
Taste of Death 4BlackBlack (6)
Sorcery

Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Commander 2021 (Rare)
Other Versions
Throne of Eldraine (Rare)
Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Taunt
Taunt Blue (1)
Sorcery

During target player's next turn, creatures that player controls attack you if able.

Portal (Rare)
Taunt from the Rampart
Taunt from the Rampart 3RedWhite (5)
Sorcery

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Taunting Kobold
Taunting Kobold Red (1)
Creature — Kobold (0/1)

Haste

Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Taunting Sliver
Taunting Sliver 3Blue (4)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Masters (Rare)
Tavern Brawler
Tavern Brawler 2Red (3)
Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

Commander Legends: Battle for Baldur's Gate (Common)
Tavern Ruffian
Tavern Ruffian 3Red (4)
Creature — Human Warrior Werewolf (2/5)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tavern Smasher
Tavern Smasher (0)
Creature — Werewolf (6/5)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Team Spirit
Team Spirit 2Green (3)
Instant

Creatures target player's team controls get +1/+1 until end of turn.

Unglued (Common)
Tectonic Break
Tectonic Break Variable ColorlessRedRed (2)
Sorcery

Each player sacrifices X lands.

Mercadian Masques (Rare)
Tectonic Giant
Tectonic Giant 2RedRed (4)
Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Tectonic Hellion
Tectonic Hellion 5RedRed (7)
Creature — Hellion (8/5)

Haste

Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands.

Commander 2019 (Rare)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Teferi, Temporal Archmage
Teferi, Temporal Archmage 4BlueBlue (6)
Legendary Planeswalker — Teferi (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

−1: Untap up to four target permanents.

−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Teferi's Puzzle Box
Teferi's Puzzle Box 4 (4)
Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Jumpstart 2022 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Visions (Rare)
Teferi's Realm
Teferi's Realm 1BlueBlue (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Visions (Rare)
Teferi's Talent
Teferi's Talent 3BlueBlue (5)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "−12: You get an emblem with ‘You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

March of the Machine Commander (Rare)
Telekinetic Bonds
Telekinetic Bonds 2BlueBlueBlue (5)
Enchantment

Whenever a player discards a card, you may pay 1Blue. If you do, you may tap or untap target permanent.

Judgment (Rare)
Telemin Performance
Telemin Performance 3BlueBlue (5)
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Conflux (Rare)
Telepathy
Telepathy Blue (1)
Enchantment

Your opponents play with their hands revealed.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Telim'Tor's Darts
Telim'Tor's Darts 2 (2)
Artifact

2, Tap: Telim'Tor's Darts deals 1 damage to target player or planeswalker.

Mirage (Uncommon)
Tel-Jilad Fallen
Tel-Jilad Fallen 2GreenGreen (4)
Creature — Phyrexian Elf Warrior (3/1)

Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tember City
Tember City (0)
Plane — Kinshala

Whenever a player taps a land for mana, Tember City deals 1 damage to that player.

Whenever chaos ensues, each other player sacrifices a nonland permanent.

Planechase Anthology (Common)
Tempered in Solitude
Tempered in Solitude 1Red (2)
Enchantment

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Tempered Sliver
Tempered Sliver 2Green (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Modern Horizons (Uncommon)
Tempest Efreet
Tempest Efreet 1RedRedRed (4)
Creature — Efreet (3/3)

Remove Tempest Efreet from your deck before playing if you're not playing for ante.

Tap, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Temple Bell
Temple Bell 3 (3)
Artifact

Tap: Each player draws a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Temple of Atropos
Temple of Atropos (0)
Plane — Time

At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)

Doctor Who Commander (Common)
Temple of the Dead
Temple of the Dead (0)
Land

(Transforms from Aclazotz, Deepest Betrayal.)

Tap: Add Black.

2Black, Tap: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temporal Aperture
Temporal Aperture 2 (2)
Artifact

5, Tap: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Urza's Saga (Rare)
Temporal Cascade
Temporal Cascade 5BlueBlue (7)
Sorcery

Choose one —

• Each player shuffles their hand and graveyard into their library.

• Each player draws seven cards.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Temporal Distortion
Temporal Distortion 3BlueBlue (5)
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Invasion (Rare)
Temporal Extortion
Temporal Extortion BlackBlackBlackBlack (4)
Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.

Take an extra turn after this one.

Planar Chaos (Rare)
Temporary Truce
Temporary Truce 1White (2)
Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Portal (Rare)
Tempt with Discovery
Tempt with Discovery 3Green (4)
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Tempted by the Oriq
Tempted by the Oriq 1BlueBlueBlue (4)
Sorcery

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

Strixhaven: School of Mages (Rare)
Tempting Witch
Tempting Witch 2Black (3)
Creature — Human Warlock (1/3)

When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Tap, Sacrifice a Food: Target player loses 3 life.

Jumpstart (Uncommon)
Other Versions
Throne of Eldraine (Common)
Tendrils of Agony
Tendrils of Agony 2BlackBlack (4)
Sorcery

Target player loses 2 life and you gain 2 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Strixhaven Mystical Archive (Rare)
Other Versions
Scourge (Uncommon)
Vintage Masters (Uncommon)
Teneb, the Harvester
Teneb, the Harvester 3WhiteBlackGreen (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Teneb, the Harvester deals combat damage to a player, you may pay 2Black. If you do, put target creature card from a graveyard onto the battlefield under your control.

Double Masters 2022 (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2017 (Rare)
Tenuous Truce
Tenuous Truce 1White (2)
Enchantment — Aura

Enchant opponent

At the beginning of enchanted opponent's end step, you and that player each draw a card.

When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.

Streets of New Capenna Commander (Rare)
Tenured Oilcaster
Tenured Oilcaster 3Black (4)
Creature — Phyrexian Wizard (2/4)

Menace (This creature can't be blocked except by two or more creatures.)

Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

Whenever Tenured Oilcaster attacks or blocks, each player mills a card.

March of the Machine (Common)
Tergrid's Lantern
Tergrid's Lantern 3Black (4)
Legendary Artifact

Tap: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.

3Black: Untap Tergrid's Lantern.

Kaldheim (Rare)
Tergrid's Shadow
Tergrid's Shadow 3BlackBlack (5)
Instant

Each player sacrifices two creatures.

Foretell 2BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Terisian Mindbreaker
Terisian Mindbreaker 7 (7)
Artifact Creature — Juggernaut (6/4)

Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.

Unearth 1BlueBlueBlue (1BlueBlueBlue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Terra Ravager
Terra Ravager 2RedRed (4)
Creature — Elemental Beast (0/4)

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

Commander 2013 Edition (Uncommon)
Terra Stomper
Terra Stomper 3GreenGreenGreen (6)
Creature — Beast (8/8)

This spell can't be countered.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic Origins (Rare)
Other Versions
Zendikar (Rare)
Magic 2015 Core Set (Rare)
Territorial Dispute
Territorial Dispute 4RedRed (6)
Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Mercadian Masques (Rare)
Territorial Hellkite
Territorial Hellkite 2RedRed (4)
Creature — Dragon (6/5)

Flying, haste

At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Terror of Kruin Pass
Terror of Kruin Pass (0)
Creature — Werewolf (3/3)

Double strike

Werewolves you control have menace. (They can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Tervigon
Tervigon Variable Colorless1Green (2)
Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.

Warhammer 40,000 Commander (Rare)
Test of Talents
Test of Talents 1Blue (2)
Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Strixhaven: School of Mages (Uncommon)
Teyo, Geometric Tactician
Teyo, Geometric Tactician 2White (3)
Legendary Planeswalker — Teyo (3)

When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying.

+1: You and target opponent each draw a card.

−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Commander Masters (Rare)
Tezzeret, Agent of Bolas
Tezzeret, Agent of Bolas 2BlueBlack (4)
Legendary Planeswalker — Tezzeret (3)

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−1: Target artifact becomes an artifact creature with base power and toughness 5/5.

−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Tezzeret's Gambit
Tezzeret's Gambit 3Phyrexian Blue (4)
Sorcery

(Phyrexian Blue can be paid with either Blue or 2 life.)

Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2019 (Uncommon)
Strixhaven Mystical Archive (Rare)
Streets of New Capenna Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Tezzeret's Simulacrum
Tezzeret's Simulacrum 3 (3)
Artifact Creature — Golem (2/3)

Tap: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.

Aether Revolt (Uncommon)
Thada Adel, Acquisitor
Thada Adel, Acquisitor 1BlueBlue (3)
Legendary Creature — Merfolk Rogue (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

Worldwake (Rare)
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster 1WhiteBlackGreen (4)
Legendary Creature — Human Frog Horror (4/4)

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

March of the Machine (Mythic Rare)
Thassa's Bounty
Thassa's Bounty 5Blue (6)
Sorcery

Draw three cards. Target player mills three cards.

Theros (Common)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.

Journey into Nyx (Common)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
The Abyss
The Abyss 3Black (4)
World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
The Ancient One
The Ancient One BlueBlack (2)
Legendary Creature — Spirit God (8/8)

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

2BlueBlack: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

The Lost Caverns of Ixalan (Mythic Rare)
The Balrog of Moria
The Balrog of Moria 4BlackBlackRed (7)
Legendary Creature — Avatar Demon (8/8)

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling 3Red (3Red, Discard this card: Draw a card.)

When you cycle The Balrog of Moria, create two Treasure tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
The Belligerent
The Belligerent 2BlueRed (4)
Legendary Artifact — Vehicle (5/5)

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.

Crew 3

The Lost Caverns of Ixalan (Rare)
The Binding of the Titans
The Binding of the Titans 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player mills three cards.

II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.

III — Return target creature or land card from your graveyard to your hand.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
The Black Gate
The Black Gate (0)
Legendary Land — Gate

As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

Tap: Add Black.

1Black, Tap: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Brothers' War
The Brothers' War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

The Brothers' War Commander (Rare)
The Cheetah Planet
The Cheetah Planet (0)
Plane — Outside Mutter’s Spiral

When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types.

Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.)

Doctor Who Commander (Common)
The Council of Four
The Council of Four 3WhiteBlue (5)
Legendary Creature — Human Noble (0/8)

Whenever a player draws their second card during their turn, you draw a card.

Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Commander Legends: Battle for Baldur's Gate (Rare)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)
Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
The Crowd Goes Wild
The Crowd Goes Wild Variable ColorlessGreen (1)
Sorcery

Assist (Another player can pay up to Variable Colorless of this spell's cost. You choose the value of X.)

Support X. (Put a +1/+1 counter on each of up to X target creatures.)

Each creature with a +1/+1 counter on it gains trample until end of turn.

Battlebond (Uncommon)
The Cruelty of Gix
The Cruelty of Gix 3BlackBlack (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.

II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

III — Put target creature card from a graveyard onto the battlefield under your control.

Dominaria United (Rare)
The Curse of Fenric
The Curse of Fenric 2GreenWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

III — Target Mutant fights another target creature named Fenric.

Doctor Who Commander (Rare)
The Dalek Emperor
The Dalek Emperor 5BlackRed (7)
Legendary Artifact Creature — Dalek (6/6)

Affinity for Daleks (This spell costs 1 less to cast for each Dalek you control.)

Other Daleks you control have haste.

At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.

Doctor Who Commander (Rare)
The Dark Barony
The Dark Barony (0)
Plane — Ulgrotha

Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.

Whenever chaos ensues, each opponent discards a card.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Day of the Doctor
The Day of the Doctor 3RedWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.

IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.

Doctor Who Commander (Rare)
The Dead Shall Serve
The Dead Shall Serve (0)
Scheme

When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.

Archenemy (Common)
The Dining Car
The Dining Car (0)
Plane — Spacecraft

When you planeswalk to The Dining Car, each player creates a Food token.

Sixty-Six Seconds — At the beginning of your upkeep, sacrifice a creature with the least toughness among creatures you control. Then investigate.

Whenever chaos ensues, activated abilities of artifact tokens you control cost 2 less to activate this turn.

Doctor Who Commander (Common)
The Doctor's Childhood Barn
The Doctor's Childhood Barn (0)
Plane — Gallifrey

Creatures enter the battlefield tapped.

Whenever chaos ensues, for each opponent, choose up to one target nonland permanent that opponent controls. Untap those permanents. They phase out. They can't phase in for as long as The Doctor's Childhood Barn remains face up. When a player planeswalks, those permanents phase in.

Doctor Who Commander (Common)
The Doctor's Tomb
The Doctor's Tomb (0)
Plane — Trenzalore

If a creature would die, instead exile it and that creature's controller loses 2 life.

Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)

Doctor Who Commander (Common)
The Drum, Mining Facility
The Drum, Mining Facility (0)
Plane — Earth

Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.

Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Doctor Who Commander (Common)
The Eighth Doctor
The Eighth Doctor 4WhiteBlue (6)
Legendary Creature — Time Lord Doctor (4/4)

When The Eighth Doctor enters the battlefield, mill three cards.

Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Doctor Who Commander (Rare)
The Eleventh Doctor
The Eleventh Doctor 1WhiteBlue (3)
Legendary Creature — Time Lord Doctor (3/2)

I. AM. TALKING — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.

2: Target creature with power 3 or less can't be blocked this turn.

Doctor Who Commander (Rare)
The End
The End 2BlackBlack (4)
Instant

This spell costs 2 less to cast if your life total is 5 or less.

Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Wilds of Eldraine (Rare)
The Eon Fog
The Eon Fog (0)
Plane — Equilor

Players skip their untap steps.

Whenever chaos ensues, untap all permanents you control.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
The Eternal Wanderer
The Eternal Wanderer 4WhiteWhite (6)
Legendary Planeswalker (5)

No more than one creature can attack The Eternal Wanderer each combat.

+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.

0: Create a 2/2 white Samurai creature token with double strike.

−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Phyrexia: All Will Be One (Rare)
The Fall of Kroog
The Fall of Kroog 4RedRed (6)
Sorcery

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.

The Brothers' War (Uncommon)
The Fall of Lord Konda
The Fall of Lord Konda 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target creature an opponent controls with mana value 4 or greater.

II — Each player gains control of all permanents they own.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
The Fate of the Flammable
The Fate of the Flammable (0)
Scheme

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to that player. If the player chooses others, this scheme deals 3 damage to each of your other opponents.

Archenemy (Common)
The Fertile Lands of Saulvinia
The Fertile Lands of Saulvinia (0)
Plane — Antausia

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.

March of the Machine Commander (Common)
The Flame of Keld
The Flame of Keld 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Discard your hand.

II — Draw two cards.

III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

Dominaria (Uncommon)
The Flood of Mars
The Flood of Mars 2BlueBlue (4)
Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

Doctor Who Commander (Rare)
The Flux
The Flux 2RedRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — The Flux deals 4 damage to target creature an opponent controls.

II, III, IV, V — Exile the top card of your library. You may play that card this turn.

VI — Add six Red.

Doctor Who Commander (Rare)
The Fourth Doctor
The Fourth Doctor 2GreenBlue (4)
Legendary Creature — Time Lord Doctor (4/4)

You may look at the top card of your library any time.

Would You Like A . . . ? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)

Doctor Who Commander (Mythic Rare)
<< 363738394041424344454647484950 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue