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Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Filigree Angel
Filigree Angel 5WhiteWhiteBlue (8)
Artifact Creature — Angel (4/4)

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

Commander 2016 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2013 Edition (Rare)
Filigree Attendant
Filigree Attendant 2BlueBlue (4)
Artifact Creature — Homunculus (*/3)

Flying

Filigree Attendant's power is equal to the number of artifacts you control.

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Filigree Crawler
Filigree Crawler 4 (4)
Artifact Creature — Insect (2/2)

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

Aether Revolt (Common)
Filigree Familiar
Filigree Familiar 3 (3)
Artifact Creature — Fox (2/2)

When Filigree Familiar enters the battlefield, you gain 2 life.

When Filigree Familiar dies, draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Filth
Filth 3Black (4)
Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Judgment (Uncommon)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Dog (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Final Iteration
Final Iteration (0)
Creature — Eldrazi Insect (6/5)

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Fin-Clade Fugitives
Fin-Clade Fugitives 5Green (6)
Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.

Encore 4Green (4Green, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fire Ants
Fire Ants 2Red (3)
Creature — Insect (2/1)

Tap: Fire Ants deals 1 damage to each other creature without flying.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Fire Bowman
Fire Bowman Red (1)
Creature — Human Soldier Archer (1/1)

Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Uncommon)
Fire Dragon
Fire Dragon 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.

Masters Edition II (Rare)
Other Versions
Portal (Rare)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Masters Edition III (Common)
Other Versions
Fifth Edition (Uncommon)
The Dark (Uncommon)
Chronicles (Uncommon)
Fire Elemental
Fire Elemental 3RedRed (5)
Creature — Elemental (5/4)

Core Set 2020 (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 1999 (Uncommon)
Magic 2013 (Common)
Dominaria (Common)
Core Set 2019 (Common)
Fire Imp
Fire Imp 2Red (3)
Creature — Imp (2/1)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

Masters Edition IV (Uncommon)
Other Versions
Portal (Uncommon)
Fire Juggler
Fire Juggler 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Common)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Snake
Fire Snake 4Red (5)
Creature — Snake (3/1)

When Fire Snake dies, destroy target land.

Portal (Common)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Fire Urchin
Fire Urchin 1Red (2)
Creature — Elemental (1/3)

Trample

Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Fireborn Knight
Fireborn Knight Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Knight (2/3)

Double strike

Red or WhiteRed or WhiteRed or WhiteRed or White: Fireborn Knight gets +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Firebrand Archer
Firebrand Archer 1Red (2)
Creature — Human Archer (2/1)

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Firebrand Ranger
Firebrand Ranger 1Red (2)
Creature — Human Soldier Ranger (2/1)

Green, Tap: You may put a basic land card from your hand onto the battlefield.

Invasion (Uncommon)
Firedrinker Satyr
Firedrinker Satyr Red (1)
Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

1Red: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Theros (Rare)
Fire-Field Ogre
Fire-Field Ogre 1BlueBlackRed (4)
Creature — Ogre Mutant (4/2)

First strike

Unearth BlueBlackRed (BlueBlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Firefiend Elemental
Firefiend Elemental 3Red (4)
Creature — Elemental (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Fireflux Squad
Fireflux Squad 3Red (4)
Creature — Human Soldier (4/3)

Haste

Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Ikoria Commander (Rare)
Firefly
Firefly 3Red (4)
Creature — Insect (1/1)

Flying

Red: Firefly gets +1/+0 until end of turn.

Tempest (Uncommon)
Firefright Mage
Firefright Mage Red (1)
Creature — Goblin Spellshaper (1/1)

1Red, Tap, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

Planar Chaos (Common)
Firehoof Cavalry
Firehoof Cavalry White (1)
Creature — Human Berserker (1/1)

3Red: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Khans of Tarkir (Common)
Firemane Angel
Firemane Angel 3RedWhiteWhite (6)
Creature — Angel (4/3)

Flying, first strike

At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.

6RedRedWhiteWhite: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

Guild Kit: Boros (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Iconic Masters (Rare)
Firemane Avenger
Firemane Avenger 2RedWhite (4)
Creature — Angel (3/3)

Flying

Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

Ravnica Clue Edition (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Boros (Rare)
Firemane Commando
Firemane Commando 3White (4)
Creature — Angel Soldier (4/3)

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

March of the Machine Commander (Rare)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Firemaw Kavu
Firemaw Kavu 5Red (6)
Creature — Kavu (4/2)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.

When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fire-Omen Crane
Fire-Omen Crane 3RedRed (5)
Creature — Bird Spirit (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Firescreamer
Firescreamer 3Black (4)
Creature — Kavu (2/2)

Red: Firescreamer gets +1/+0 until end of turn.

Invasion (Common)
Fireslinger
Fireslinger 1Red (2)
Creature — Human Wizard (1/1)

Tap: Fireslinger deals 1 damage to any target and 1 damage to you.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firestorm Hellkite
Firestorm Hellkite 4BlueRed (6)
Creature — Dragon (6/6)

Flying, trample

Cumulative upkeep BlueRed (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Visions (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firewake Sliver
Firewake Sliver 1RedGreen (3)
Creature — Sliver (1/1)

All Sliver creatures have haste.

All Slivers have "1, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Commander Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Time Spiral Remastered (Uncommon)
Firewing Phoenix
Firewing Phoenix 3Red (4)
Creature — Phoenix (4/2)

Flying

1RedRedRed: Return Firewing Phoenix from your graveyard to your hand.

Ultimate Masters (Uncommon)
Other Versions
Magic 2013 (Rare)
Firja, Judge of Valor
Firja, Judge of Valor 2WhiteBlackBlack (5)
Legendary Creature — Angel Cleric (2/4)

Flying, lifelink

Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Kaldheim (Uncommon)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Firmament Sage
Firmament Sage 3Blue (4)
Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.

Whenever day becomes night or night becomes day, draw a card.

Innistrad: Midnight Hunt (Uncommon)
First Responder
First Responder 3Green (4)
Creature — Ogre Citizen (3/3)

Vigilance

At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

Streets of New Capenna Commander (Rare)
First Sliver's Chosen
First Sliver's Chosen 4White (5)
Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons (Uncommon)
First-Sphere Gargantua
First-Sphere Gargantua 4BlackBlack (6)
Creature — Phyrexian Horror (5/4)

When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

March of the Machine Commander (Common)
Other Versions
Modern Horizons (Common)
Fissure Wizard
Fissure Wizard 1Red (2)
Creature — Goblin Wizard (2/1)

When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.

Zendikar Rising (Common)
Five Kids in a Trenchcoat (playtest)
Five Kids in a Trenchcoat (playtest) 2White (3)
Creature — — Human Soldier (1/5)

CARDNAME counts as five creatures for spells and effects that count the number of creatures you control.

Mystery Booster (Common)
Flailing Drake
Flailing Drake 3Green (4)
Creature — Drake (2/3)

Flying

Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

Tempest (Uncommon)
Flailing Manticore
Flailing Manticore 3Red (4)
Creature — Manticore (3/3)

Flying, first strike

1: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Rare)
Flailing Ogre
Flailing Ogre 2Red (3)
Creature — Ogre (3/3)

1: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Flailing Soldier
Flailing Soldier Red (1)
Creature — Human Soldier (2/2)

1: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Common)
Flame Channeler
Flame Channeler 1Red (2)
Creature — Human Wizard (2/2)

When a spell you control deals damage, transform Flame Channeler.

Innistrad: Midnight Hunt (Uncommon)
Flame Elemental
Flame Elemental 2RedRed (4)
Creature — Elemental (3/2)

Red, Tap, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

Mirage (Uncommon)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: Flame Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Flameblade Adept
Flameblade Adept Red (1)
Creature — Jackal Warrior (1/2)

Menace

Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Historic Anthology 4 (Uncommon)
Flameblade Angel
Flameblade Angel 4RedRed (6)
Creature — Angel (4/4)

Flying

Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Flameblast Dragon
Flameblast Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

Whenever Flameblast Dragon attacks, you may pay Variable ColorlessRed. If you do, Flameblast Dragon deals X damage to any target.

Game Night: Free-For-All (Rare)
Other Versions
Shards of Alara (Rare)
Archenemy (Rare)
Magic 2012 (Rare)
Commander 2018 (Rare)
Flameborn Hellion
Flameborn Hellion 5Red (6)
Creature — Hellion (5/4)

Haste

Flameborn Hellion attacks each combat if able.

Scars of Mirrodin (Common)
Flameborn Viron
Flameborn Viron 4RedRed (6)
Creature — Phyrexian Insect (6/4)

New Phyrexia (Common)
Flamecore Elemental
Flamecore Elemental 2RedRed (4)
Creature — Elemental (5/4)

Echo 2RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral (Common)
Flameheart Werewolf
Flameheart Werewolf (0)
Creature — Werewolf (3/2)

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Shadows over Innistrad (Uncommon)
Flamekin Bladewhirl
Flamekin Bladewhirl Red (1)
Creature — Elemental Warrior (2/1)

As an additional cost to cast this spell, reveal an Elemental card from your hand or pay 3.

Lorwyn (Uncommon)
Flamekin Brawler
Flamekin Brawler Red (1)
Creature — Elemental Warrior (0/2)

Red: Flamekin Brawler gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Flamekin Harbinger
Flamekin Harbinger Red (1)
Creature — Elemental Shaman (1/1)

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Planechase (Uncommon)
Other Versions
Lorwyn (Uncommon)
Flamekin Herald
Flamekin Herald 2Red (3)
Creature — Elemental Wizard (3/2)

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Rare)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: Flamekin Spitfire deals 1 damage to any target.

Lorwyn (Uncommon)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Flame-Kin Zealot
Flame-Kin Zealot 1RedRedWhite (4)
Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Eternal Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Flamerush Rider
Flamerush Rider 4Red (5)
Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.

Dash 2RedRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2019 (Rare)
March of the Machine Commander (Rare)
Flamescroll Celebrant
Flamescroll Celebrant 1Red (2)
Creature — Human Shaman (2/1)

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.

1Red: Flamescroll Celebrant gets +2/+0 until end of turn.

Strixhaven: School of Mages (Rare)
Flameskull
Flameskull 1RedRed (3)
Creature — Skeleton (3/1)

Flying

Flameskull can't block.

Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Adventures in the Forgotten Realms (Mythic Rare)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Flamestick Courier
Flamestick Courier 2Red (3)
Creature — Goblin (2/1)

You may choose not to untap Flamestick Courier during your untap step.

2Red, Tap: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

Onslaught (Uncommon)
Flametongue Kavu
Flametongue Kavu 3Red (4)
Creature — Kavu (4/2)

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Game Night: Free-For-All (Uncommon)
Flametongue Yearling
Flametongue Yearling RedRed (2)
Creature — Kavu (2/1)

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.

When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.

Modern Horizons 2 (Uncommon)
Flamewake Phoenix
Flamewake Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying, haste

Flamewake Phoenix attacks each combat if able.

Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay Red. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Fate Reforged (Rare)
Flamewar, Brash Veteran
Flamewar, Brash Veteran 1BlackRed (3)
Legendary Artifact Creature — Robot (3/2)

More Than Meets the Eye BlackRed (You may cast this card converted for BlackRed.)

Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.

1, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.

The Brothers' War Transformers Cards (Mythic Rare)
Flamewave Invoker
Flamewave Invoker 2Red (3)
Creature — Goblin Mutant (2/2)

7Red: Flamewave Invoker deals 5 damage to target player or planeswalker.

Battlebond (Uncommon)
Other Versions
Legions (Common)
Tenth Edition (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Flame-Wreathed Phoenix
Flame-Wreathed Phoenix 2RedRed (4)
Creature — Phoenix (3/3)

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Born of the Gods (Mythic Rare)
Flamewright
Flamewright RedWhite (2)
Creature — Human Artificer (1/1)

1, Tap: Create a 1/1 colorless Construct artifact creature token with defender.

Tap, Sacrifice a creature with defender: Flamewright deals 1 damage to any target.

Magic: The Gathering—Conspiracy (Uncommon)
Flaming Fist Duskguard
Flaming Fist Duskguard 1White (2)
Creature — — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0."

Alchemy Horizons: Baldur's Gate (Common)
Flaming Fist Officer
Flaming Fist Officer 2White (3)
Creature — Gnome Soldier (2/2)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Flaming Tyrannosaurus
Flaming Tyrannosaurus 5RedRed (7)
Creature — Dinosaur (5/5)

Menace

Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus.

When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.

Doctor Who Commander (Rare)
Flanking Troops
Flanking Troops 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Flanking Troops attacks, you may tap target creature.

Portal Three Kingdoms (Uncommon)
Flaring Flame-Kin
Flaring Flame-Kin 2Red (3)
Creature — Elemental Warrior (2/2)

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Red: Flaring Flame-Kin gets +1/+0 until end of turn."

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Uncommon)
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