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Cloudhoof Kirin
Cloudhoof Kirin 3BlueBlue (5)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

Saviors of Kamigawa (Rare)
Cloudkill
Cloudkill 4BlackBlack (6)
Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cloudkin Seer
Cloudkin Seer 2Blue (3)
Creature — Elemental Wizard (2/1)

Flying

When Cloudkin Seer enters the battlefield, draw a card.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2020 (Common)
Arena Base Set (Common)
Cloudpiercer
Cloudpiercer 4Red (5)
Creature — Dinosaur (5/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, you may discard a card. If you do, draw a card.

Ikoria: Lair of Behemoths (Common)
Cloudpost
Cloudpost (0)
Land — Locus

Cloudpost enters the battlefield tapped.

Tap: Add Colorless for each Locus on the battlefield.

Modern Horizons 3 Commander (Common)
Other Versions
Mirrodin (Common)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

Legions (Uncommon)
Cloudreader Sphinx
Cloudreader Sphinx 4Blue (5)
Creature — Sphinx (3/4)

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Double Masters (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Cloudseeder
Cloudseeder 1Blue (2)
Creature — Faerie Spellshaper (1/1)

Flying

Blue, Tap, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Cloudshift
Cloudshift White (1)
Instant

Exile target creature you control, then return that card to the battlefield under your control.

Jumpstart (Common)
Other Versions
Avacyn Restored (Common)
Masters 25 (Common)
Cloudshredder Sliver
Cloudshredder Sliver RedWhite (2)
Creature — Sliver (1/1)

Sliver creatures you control have flying and haste.

Commander Masters (Rare)
Other Versions
Modern Horizons (Rare)
Time Spiral Remastered (Bonus)
Cloudskate
Cloudskate 1Blue (2)
Creature — Illusion (2/2)

Flying

Fading 3 <I>(This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Nemesis (Common)
Cloudsteel Kirin
Cloudsteel Kirin 2White (3)
Artifact Creature — Equipment Kirin (3/2)

Flying

Equipped creature has flying and "You can't lose the game and your opponents can't win the game."

Reconfigure 5 (5: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
Cloudstone Curio
Cloudstone Curio 3 (3)
Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

Ravnica Remastered (Mythic Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Cloudthresher
Cloudthresher 2GreenGreenGreenGreen (6)
Creature — Elemental (7/7)

Flash

Reach

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke 2GreenGreen (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Cloven Casting
Cloven Casting 5BlueRed (7)
Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay 1. If you do, copy that spell. You may choose new targets for the copy.

Alara Reborn (Rare)
Clown Car
Clown Car Variable Colorless (0)
Artifact — Vehicle (1/1)

When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.

Crew 2

Unfinity (Rare)
Clown Extruder (Clown Extruder (a))
Clown Extruder (Clown Extruder (a)) (0)
Artifact — Attraction

Visit — Create a 1/1 white Clown Robot artifact creature token.

Lights — 2, 6

Unfinity (Common)
Clown Extruder (Clown Extruder (b))
Clown Extruder (Clown Extruder (b)) (0)
Artifact — Attraction

Visit — Create a 1/1 white Clown Robot artifact creature token.

Lights — 3, 6

Unfinity (Common)
Clown Extruder (Clown Extruder (c))
Clown Extruder (Clown Extruder (c)) (0)
Artifact — Attraction

Visit — Create a 1/1 white Clown Robot artifact creature token.

Lights — 4, 6

Unfinity (Common)
Clown Extruder (Clown Extruder (d))
Clown Extruder (Clown Extruder (d)) (0)
Artifact — Attraction

Visit — Create a 1/1 white Clown Robot artifact creature token.

Lights — 5, 6

Unfinity (Common)
Clowning Around
Clowning Around 1White (2)
Sorcery

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

Unfinity (Common)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Clutch of Undeath
Clutch of Undeath 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

Scourge (Common)
Coal Golem
Coal Golem 5 (5)
Artifact Creature — Golem (3/3)

3, Sacrifice Coal Golem: Add RedRedRed.

Masters Edition III (Common)
Other Versions
The Dark (Uncommon)
Coal Hill School
Coal Hill School (0)
Plane — Earth

Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)

Whenever chaos ensues, return target historic card from your graveyard to your hand.

Doctor Who Commander (Common)
Coal Stoker
Coal Stoker 3Red (4)
Creature — Elemental (3/3)

When Coal Stoker enters the battlefield, if you cast it from your hand, add RedRedRed.

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Time Spiral Remastered (Common)
Coalborn Entity
Coalborn Entity 4Red (5)
Creature — Elemental (4/4)

2Red: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker.

Jumpstart 2022 (Uncommon)
Coalhauler Swine
Coalhauler Swine 4RedRed (6)
Creature — Boar Beast (4/4)

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Coalition Flag
Coalition Flag White (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Uncommon)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Coalition Relic
Coalition Relic 3 (3)
Artifact

Tap: Add one mana of any color.

Tap: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Modern Horizons 3 Commander (Rare)
Other Versions
Future Sight (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Rare)
Dominaria United Commander (Rare)
Coalition Skyknight
Coalition Skyknight 3White (4)
Creature — Human Knight (2/2)

Flying

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Uncommon)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coalition Warbrute
Coalition Warbrute 3Red (4)
Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Trample

Dominaria United (Common)
Coast Watcher
Coast Watcher 1Blue (2)
Creature — Bird Soldier (1/1)

Flying, protection from green

Scourge (Common)
Coastal Breach
Coastal Breach 6Blue (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return all nonland permanents to their owners' hands.

Commander 2016 (Rare)
Coastal Bulwark
Coastal Bulwark 2 (2)
Artifact Creature — Wall (1/3)

Defender

Coastal Bulwark gets +2/+0 as long as you control an Island.

2, Tap: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

The Brothers' War (Common)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coastal Drake
Coastal Drake 2Blue (3)
Creature — Drake (2/1)

Flying

1Blue, Tap: Return target Kavu to its owner's hand.

Apocalypse (Common)
Coastal Hornclaw
Coastal Hornclaw 4Blue (5)
Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Prophecy (Common)
Other Versions
Eighth Edition (Common)
Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Assassin's Creed (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Jumpstart (Uncommon)
Coastal Tower
Coastal Tower (0)
Land

Coastal Tower enters the battlefield tapped.

Tap: Add White or Blue.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Coastal Wizard
Coastal Wizard 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Portal Second Age (Rare)
Coastline Chimera
Coastline Chimera 3Blue (4)
Creature — Chimera (1/5)

Flying

1White: Coastline Chimera can block an additional creature this turn.

Theros (Common)
Coastline Marauders
Coastline Marauders 2Red (3)
Creature — Human Pirate (0/3)

Trample

Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.

Encore 4RedRed (4RedRed, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Coat of Arms
Coat of Arms 5 (5)
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Premium Deck Series: Slivers (Rare)
Tempest Remastered (Rare)
Duel Decks: Mind vs. Might (Rare)
Coat with Venom
Coat with Venom Black (1)
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Explorers of Ixalan (Common)
Other Versions
Dragons of Tarkir (Common)
Coati Scavenger
Coati Scavenger 2Green (3)
Creature — Raccoon (3/2)

Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

The Lost Caverns of Ixalan (Uncommon)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.

Eldritch Moon (Rare)
Cobalt Golem
Cobalt Golem 4 (4)
Artifact Creature — Golem (2/3)

1Blue: Cobalt Golem gains flying until end of turn.

Mirrodin (Common)
Cobblebrute
Cobblebrute 3Red (4)
Creature — Elemental (5/2)

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Cobbled Lancer
Cobbled Lancer Blue (1)
Creature — Zombie Horse (3/3)

As an additional cost to cast this spell, exile a creature card from your graveyard.

3Blue, Exile Cobbled Lancer from your graveyard: Draw a card.

Innistrad: Crimson Vow (Uncommon)
Cobbled Wings
Cobbled Wings 2 (2)
Artifact — Equipment

Equipped creature has flying.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Ixalan (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Cobra Trap
Cobra Trap 4GreenGreen (6)
Instant — Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay Green rather than pay this spell's mana cost.

Create four 1/1 green Snake creature tokens.

Commander 2015 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Cockatrice
Cockatrice 3GreenGreen (5)
Creature — Cockatrice (2/4)

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Cocoon
Cocoon Green (1)
Enchantment — Aura

Enchant creature you control

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Code of Constraint
Code of Constraint 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Codespell Cleric
Codespell Cleric White (1)
Creature — Human Cleric (1/1)

Vigilance

When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Kaldheim (Common)
Codex Shredder
Codex Shredder 1 (1)
Artifact

Tap: Target player mills a card. (They put the top card of their library into their graveyard.)

5, Tap, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Commander Legends (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Codie, Vociferous Codex
Codie, Vociferous Codex 3 (3)
Legendary Artifact Creature — Construct (1/4)

You can't cast permanent spells.

4, Tap: Add WhiteBlueBlackRedGreen. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Strixhaven: School of Mages (Rare)
Codsworth, Handy Helper
Codsworth, Handy Helper 2White (3)
Legendary Artifact Creature — Robot (2/3)

Commanders you control have ward 2.

Tap: Add WhiteWhite. Spend this mana only to cast Aura and/or Equipment spells.

Tap: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Rare)
Coerced Confession
Coerced Confession 4Blue or Black (5)
Sorcery

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

Gatecrash (Uncommon)
Coerced to Kill
Coerced to Kill 3BlueBlack (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.

Murders at Karlov Manor (Uncommon)
Coercion
Coercion 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Tempest (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Beatdown Box Set (Common)
Portal Second Age (Uncommon)
Portal Three Kingdoms (Uncommon)
Coercive Portal
Coercive Portal 4 (4)
Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Coercive Recruiter
Coercive Recruiter 4Red (5)
Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander Legends (Rare)
Coffin Puppets
Coffin Puppets 3BlackBlack (5)
Creature — Zombie (3/3)

Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.

Prophecy (Rare)
Coffin Purge
Coffin Purge Black (1)
Instant

Exile target card from a graveyard.

Flashback Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Coffin Queen
Coffin Queen 2Black (3)
Creature — Zombie Wizard (1/1)

You may choose not to untap Coffin Queen during your untap step.

2Black, Tap: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Cogmentor
Cogmentor 1 (1)
Artifact Creature — Gnome Rigger (1/1)

Flying

4: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)

Unstable (Uncommon)
Cognivore
Cognivore 6BlueBlue (8)
Creature — Lhurgoyf (*/*)

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Odyssey (Rare)
Cogwork Archivist
Cogwork Archivist 6 (6)
Artifact Creature — Construct (4/5)

Reach

2, Tap: Put target card from a graveyard on the bottom of its owner's library.

Strixhaven: School of Mages (Common)
Cogwork Assembler
Cogwork Assembler 3 (3)
Artifact Creature — Assembly-Worker (2/3)

7: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.

Jumpstart 2022 (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Cogwork Grinder
Cogwork Grinder 6 (6)
Artifact Creature — Construct (0/0)

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Magic: The Gathering—Conspiracy (Rare)
Cogwork Librarian
Cogwork Librarian 4 (4)
Artifact Creature — Construct (3/3)

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Magic: The Gathering—Conspiracy (Common)
Cogwork Spy
Cogwork Spy 3 (3)
Artifact Creature — Bird Construct (2/1)

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Magic: The Gathering—Conspiracy (Common)
Cogwork Tracker
Cogwork Tracker 4 (4)
Artifact Creature — Dog Construct (4/4)

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each combat if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.

Magic: The Gathering—Conspiracy (Uncommon)
Cogwork Wrestler
Cogwork Wrestler Blue (1)
Artifact Creature — Gnome (1/2)

Flash

When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

The Lost Caverns of Ixalan (Common)
Cogworker's Puzzleknot
Cogworker's Puzzleknot 2 (2)
Artifact

When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.

1White, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Coiled Tinviper
Coiled Tinviper 3 (3)
Artifact Creature — Snake (2/1)

First strike

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Coiling Oracle
Coiling Oracle GreenBlue (2)
Creature — Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Commander 2015 (Common)
Conspiracy: Take the Crown (Uncommon)
Commander 2016 (Common)
Modern Masters 2017 Edition (Common)
Guild Kit: Simic (Common)
Commander Legends (Common)
Commander 2021 (Common)
Double Masters 2022 (Common)
Dominaria United Commander (Common)
Coiling Stalker
Coiling Stalker 1Green (2)
Creature — Snake Ninja (2/1)

Ninjutsu 1Green (1Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

Kamigawa: Neon Dynasty (Common)
Coiling Woodworm
Coiling Woodworm 2Green (3)
Creature — Insect Worm (*/1)

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

Nemesis (Uncommon)
Coils of the Medusa
Coils of the Medusa 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Weatherlight (Common)
Cold Case Cracker
Cold Case Cracker 3Blue (4)
Creature — Spirit Detective (3/3)

Flying

When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Cold Snap
Cold Snap 2White (3)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.

Ice Age (Uncommon)
Cold Storage
Cold Storage 4 (4)
Artifact

3: Exile target creature you control.

Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.

Tempest (Rare)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Commander 2015 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Commander 2018 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Coldsteel Heart
Coldsteel Heart 2 (2)
Snow Artifact

Coldsteel Heart enters the battlefield tapped.

As Coldsteel Heart enters the battlefield, choose a color.

Tap: Add one mana of the chosen color.

Jumpstart 2022 (Uncommon)
Other Versions
Coldsnap (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Historic Anthology 4 (Uncommon)
Double Masters 2022 (Uncommon)
Cold-Water Snapper
Cold-Water Snapper 5Blue (6)
Creature — Turtle (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dominaria (Common)
Colfenor, the Last Yew
Colfenor, the Last Yew 3WhiteBlackGreen (6)
Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach

Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Commander Legends (Rare)
Colfenor's Plans
Colfenor's Plans 2BlackBlack (4)
Enchantment

When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.

You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.

Skip your draw step.

You can't cast more than one spell each turn.

Lorwyn (Rare)
Colfenor's Urn
Colfenor's Urn 3 (3)
Artifact

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.

At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Lorwyn (Rare)
Collapsing Borders
Collapsing Borders 3Red (4)
Enchantment

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

Invasion (Rare)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Collateral Damage
Collateral Damage Red (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Collected Company
Collected Company 3Green (4)
Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Amonkhet Remastered (Rare)
Other Versions
Dragons of Tarkir (Rare)
Secret Lair Drop (Rare)
Collected Conjuring
Collected Conjuring 2BlueRed (4)
Sorcery

Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Historic Anthology 4 (Rare)
Other Versions
Modern Horizons (Rare)
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