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V.A.T.S.
V.A.T.S. 2BlackBlack (4)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose any number of target creatures with equal toughness. Destroy the chosen creatures.

Magic The Gathering—Fallout (Rare)
Vaevictis Asmadi, the Dire
Vaevictis Asmadi, the Dire 3BlackRedGreen (6)
Legendary Creature — Elder Dragon (6/6)

Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

Core Set 2019 (Mythic Rare)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Valleymaker
Valleymaker 5Red or Green (6)
Creature — Giant Shaman (5/5)

Tap, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.

Tap, Sacrifice a Forest: Choose a player. That player adds GreenGreenGreen.

Shadowmoor (Rare)
Vampire Charmseeker
Vampire Charmseeker 6BlueBlack (8)
Creature — Vampire Wizard (3/4)

Assist (Another player can pay up to 6 of this spell's cost.)

Flying

When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.

Battlebond (Uncommon)
Vampire Nocturnus
Vampire Nocturnus 1BlackBlackBlack (4)
Creature — Vampire (3/3)

Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Vampire Nocturnus Avatar
Vampire Nocturnus Avatar (0)
Vanguard (-1/-2)

Play with the top card of your library revealed.

As long as the top card of your library is black, black creatures you control get +2/+1.

Vanguard (Special)
Vampire's Kiss
Vampire's Kiss 1Black (2)
Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Vantress Gargoyle
Vantress Gargoyle 1Blue (2)
Artifact Creature — Gargoyle (5/4)

Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can't block unless you have four or more cards in hand.

Tap: Each player mills a card.

Throne of Eldraine (Rare)
Varchild, Betrayer of Kjeldor
Varchild, Betrayer of Kjeldor 2Red (3)
Legendary Creature — Human Knight (3/3)

Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.

Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.

When Varchild leaves the battlefield, gain control of all Survivors.

Commander 2018 (Rare)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vat Emergence
Vat Emergence 4Black (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault Plunderer
Vault Plunderer 2Black (3)
Creature — Human Rogue (3/1)

When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.

Outlaws of Thunder Junction (Common)
Vectis Gloves
Vectis Gloves 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)

Equip 2

Modern Horizons 2 (Uncommon)
Vector Asp
Vector Asp 1 (1)
Artifact Creature — Phyrexian Snake (1/1)

Black: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Vedalken Entrancer
Vedalken Entrancer 3Blue (4)
Creature — Vedalken Wizard (1/4)

Blue, Tap: Target player mills two cards.

Jumpstart (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2013 (Common)
Vedalken Ghoul
Vedalken Ghoul BlueBlack (2)
Creature — Vedalken Zombie (1/1)

Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

Alara Reborn (Common)
Veiled Crocodile
Veiled Crocodile 2Blue (3)
Enchantment

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Urza's Saga (Rare)
Veiled Serpent
Veiled Serpent 2Blue (3)
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Veldrane of Sengir
Veldrane of Sengir 5BlackBlack (7)
Legendary Creature — Human Rogue (5/5)

1BlackBlack: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Homelands (Rare)
Venarian Glimmer
Venarian Glimmer Variable ColorlessBlue (1)
Instant

Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.

Planar Chaos (Uncommon)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Jumpstart 2022 (Mythic Rare)
Other Versions
Morningtide (Rare)
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Masters 25 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Venerable Warsinger
Venerable Warsinger 1RedWhite (3)
Creature — Spirit Cleric (3/3)

Vigilance, trample

Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

Strixhaven: School of Mages (Rare)
Venerated Rotpriest
Venerated Rotpriest Green (1)
Creature — Phyrexian Druid (1/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

Phyrexia: All Will Be One (Rare)
Vengeful Ancestor
Vengeful Ancestor 2RedRed (4)
Creature — Spirit Dragon (3/4)

Flying

Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever a goaded creature attacks, it deals 1 damage to its controller.

Murders at Karlov Manor Commander (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Vengeful Archon
Vengeful Archon 4WhiteWhiteWhite (7)
Creature — Archon (7/7)

Flying

Variable Colorless: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.

Magic 2011 (Rare)
Venomous Brutalizer
Venomous Brutalizer 2GreenGreen (4)
Creature — Phyrexian Knight (4/4)

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

When Venomous Brutalizer enters the battlefield, you may pay 1Green. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Vent Sentinel
Vent Sentinel 3Red (4)
Creature — Elemental (2/4)

Defender

1Red, Tap: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering—Conspiracy (Common)
Merfolk Secretkeeper (Venture Deeper)
Merfolk Secretkeeper (Venture Deeper) Blue (1)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Verdant Command
Verdant Command 1Green (2)
Instant

Choose two —

• Target player creates two tapped 1/1 green Squirrel creature tokens.

• Counter target loyalty ability of a planeswalker.

• Exile target card from a graveyard.

• Target player gains 3 life.

Modern Horizons 2 (Rare)
Verge Rangers
Verge Rangers 2White (3)
Creature — Human Scout Ranger (3/3)

First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Vernal Equinox
Vernal Equinox 3Green (4)
Enchantment

Any player may cast creature and enchantment spells as though they had flash.

Mercadian Masques (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Very Cryptic Command (Very Cryptic Command (b))
Very Cryptic Command (Very Cryptic Command (b)) 1BlueBlueBlue (4)
Instant

Choose two —

• Untap two target permanents.

• Tap each permanent target player controls with exactly one word in its name.

• Discard all the cards in your hand, then draw that many cards.

• Return target instant or sorcery card from your graveyard to your hand.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (e))
Very Cryptic Command (Very Cryptic Command (e)) 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target black-bordered spell.

• Return target creature to its owner's hand.

• Untap each permanent you control with a watermark.

• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (f))
Very Cryptic Command (Very Cryptic Command (f)) 1BlueBlueBlue (4)
Instant

Choose two —

• Scry 3.

• Create a 2/2 black Rogue creature token with menace.

• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

• Return all artifacts target player controls to their owner's hand.

Unstable (Rare)
Vessel of Paramnesia
Vessel of Paramnesia 1Blue (2)
Enchantment

Blue, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.

Shadows over Innistrad (Common)
Vessel of the All-Consuming
Vessel of the All-Consuming (0)
Enchantment Creature — Ogre Shaman (3/3)

Trample

Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.

Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

Kamigawa: Neon Dynasty (Mythic Rare)
Veteran Brawlers
Veteran Brawlers 1Red (2)
Creature — Human Soldier (4/4)

Veteran Brawlers can't attack if defending player controls an untapped land.

Veteran Brawlers can't block if you control an untapped land.

Prophecy (Rare)
Veteran Explorer
Veteran Explorer Green (1)
Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Double Masters (Uncommon)
Other Versions
Weatherlight (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Veteran Soldier
Veteran Soldier 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Vexing Arcanix
Vexing Arcanix 4 (4)
Artifact

3, Tap: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

Ice Age (Rare)
Other Versions
Eighth Edition (Rare)
Vexing Bauble
Vexing Bauble 1 (1)
Artifact

Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.

1, Tap, Sacrifice Vexing Bauble: Draw a card.

Modern Horizons 3 (Uncommon)
Vexing Devil
Vexing Devil Red (1)
Creature — Devil (4/3)

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.

Ultimate Masters (Rare)
Other Versions
Avacyn Restored (Rare)
Vexing Radgull
Vexing Radgull 1Blue (2)
Creature — Bird Mutant (1/2)

Flying

Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Uncommon)
Vial Smasher the Fierce
Vial Smasher the Fierce 1BlackRed (3)
Legendary Creature — Goblin Berserker (2/3)

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Viashino Pyromancer
Viashino Pyromancer 1Red (2)
Creature — Lizard Wizard (2/1)

When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Vicious Shadows
Vicious Shadows 6Red (7)
Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

Shards of Alara (Rare)
Victory Chimes
Victory Chimes 3 (3)
Artifact

Untap Victory Chimes during each other player's untap step.

Tap: A player of your choice adds Colorless.

Commander 2021 (Rare)
Other Versions
Battlebond (Rare)
Viewpoint Synchronization
Viewpoint Synchronization 4Green (5)
Sorcery

Freerunning 2Green (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.

Assassin's Creed (Uncommon)
Vildin-Pack Alpha
Vildin-Pack Alpha (0)
Creature — Werewolf (4/3)

Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Vile Aggregate
Vile Aggregate 2Red (3)
Creature — Eldrazi Drone (*/5)

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Battle for Zendikar (Uncommon)
Vile Bile
Vile Bile 1Black (2)
Creature — Ooze (2{1/2}/2{1/2})

Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.

Unhinged (Common)
Village Reavers
Village Reavers (0)
Creature — Werewolf (5/4)

Wolves and Werewolves you control have haste.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Village Watch
Village Watch 4Red (5)
Creature — Human Werewolf (4/3)

Haste

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Vindictive Lich
Vindictive Lich 3Black (4)
Creature — Zombie Wizard (4/1)

When Vindictive Lich dies, choose one or more. Each mode must target a different player.

• Target opponent sacrifices a creature.

• Target opponent discards two cards.

• Target opponent loses 5 life.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Vine Dryad
Vine Dryad 3Green (4)
Creature — Dryad (1/3)

You may exile a green card from your hand rather than pay this spell's mana cost.

Flash

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Rare)
Vintara Elephant
Vintara Elephant 4Green (5)
Creature — Elephant (4/3)

Trample

3: Vintara Elephant loses trample until end of turn. Any player may activate this ability.

Prophecy (Common)
Viral Drake
Viral Drake 3Blue (4)
Creature — Phyrexian Drake (1/4)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

3Blue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

New Phyrexia (Uncommon)
Viral Spawning
Viral Spawning 2Green (3)
Sorcery

Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.)

Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback 2Green. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Phyrexia: All Will Be One (Uncommon)
Viridian Betrayers
Viridian Betrayers 1GreenGreen (3)
Creature — Phyrexian Elf Warrior (3/1)

Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Viridian Corrupter
Viridian Corrupter 1GreenGreen (3)
Creature — Phyrexian Elf Shaman (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters the battlefield, destroy target artifact.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Virtue of Courage
Virtue of Courage 3RedRed (5)
Enchantment

Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.

Wilds of Eldraine (Mythic Rare)
Virtus the Veiled
Virtus the Veiled 2Black (3)
Legendary Creature — Azra Assassin (1/1)

Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)

Deathtouch

Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.

Battlebond (Rare)
Virtus's Maneuver
Virtus's Maneuver 2Black (3)
Sorcery

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.

Battlebond (Rare)
Virulent Sliver
Virulent Sliver Green (1)
Creature — Sliver (1/1)

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Visage of Dread
Visage of Dread 1Black (2)
Artifact

When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Craft with two creatures 5Black (5Black, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Viscid Lemures
Viscid Lemures 4Black (5)
Creature — Spirit (4/3)

0: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Time Spiral (Common)
Viseling
Viseling 4 (4)
Artifact Creature — Phyrexian Construct (2/2)

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

Commander 2013 Edition (Uncommon)
Other Versions
Nemesis (Uncommon)
Vishgraz, the Doomhive
Vishgraz, the Doomhive 2WhiteBlackGreen (5)
Legendary Creature — Phyrexian Insect (3/3)

Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Vishgraz gets +1/+1 for each poison counter your opponents have.

Phyrexia: All Will Be One Commander (Mythic Rare)
Vision Charm
Vision Charm Blue (1)
Instant

Choose one —

• Target player mills four cards.

• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.

• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Visions (Common)
Vision Skeins
Vision Skeins 1Blue (2)
Instant

Each player draws two cards.

Archenemy: Nicol Bolas (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Visions
Visions White (1)
Sorcery

Look at the top five cards of target player's library. You may then have that player shuffle that library.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Visions of Phyrexia
Visions of Phyrexia 2RedRed (4)
Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Rare)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Vivisurgeon's Insight
Vivisurgeon's Insight 3BlueBlue (5)
Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Vodalian Hypnotist
Vodalian Hypnotist 1Blue (2)
Creature — Merfolk Wizard (1/1)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Invasion (Uncommon)
Vodalian Knights
Vodalian Knights 1BlueBlue (3)
Creature — Merfolk Knight (2/2)

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

Blue: Vodalian Knights gains flying until end of turn.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Rare)
Vodalian Serpent
Vodalian Serpent 3Blue (4)
Creature — Serpent (2/2)

Kicker 2 <I>(You may pay an additional </I>2<I> as you cast this spell.)</I>

Vodalian Serpent can't attack unless defending player controls an Island.

If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.

Invasion (Common)
Voices from the Void
Voices from the Void 4Black (5)
Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

Conflux (Uncommon)
Void
Void 3BlackRed (5)
Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

Eternal Masters (Rare)
Other Versions
Invasion (Rare)
Time Spiral "Timeshifted" (Special)
Void Attendant
Void Attendant 2Green (3)
Creature — Eldrazi Processor (2/3)

Devoid (This card has no color.)

1Green, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Void Mirror
Void Mirror 2 (2)
Artifact

Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.

Modern Horizons 2 (Rare)
Void Stalker
Void Stalker 1Blue (2)
Creature — Elemental (2/1)

2Blue, Tap: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Magic 2013 (Rare)
Voidwalk
Voidwalk 3Blue (4)
Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Voidwing Hybrid
Voidwing Hybrid BlueBlack (2)
Creature — Phyrexian Bat (2/1)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When you proliferate, return Voidwing Hybrid from your graveyard to your hand.

Phyrexia: All Will Be One (Uncommon)
Volatile Arsonist
Volatile Arsonist 3RedRed (5)
Creature — Human Werewolf (4/4)

Menace, haste

Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Volatile Fault
Volatile Fault (0)
Land — Cave

Tap: Add Colorless.

1, Tap, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

Modern Horizons 3 Commander (Uncommon)
Other Versions
The Lost Caverns of Ixalan (Uncommon)
Volatile Rig
Volatile Rig 4 (4)
Artifact Creature — Construct (4/4)

Trample

Volatile Rig attacks each combat if able.

Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.

When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

Return to Ravnica (Rare)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Volcanic Fallout
Volcanic Fallout 1RedRed (3)
Instant

This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

Commander Legends (Uncommon)
Other Versions
Conflux (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Jumpstart (Uncommon)
Volcanic Rambler
Volcanic Rambler 5Red (6)
Creature — Elemental (6/4)

2Red: Volcanic Rambler deals 1 damage to target player or planeswalker.

Magic Origins (Common)
Volcanic Spray
Volcanic Spray 1Red (2)
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback 1Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Volcanic Strength
Volcanic Strength 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Magic 2013 (Common)
Other Versions
Magic 2011 (Common)
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