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Lurker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Beast
(2/3)
Lurker can't be the target of spells unless it attacked or blocked this turn.
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Lurking Evil
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
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Lurking Predators
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
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Lurking Skirge
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
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Lurrus of the Dream-Den
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White or Black](/Handlers/Image.ashx?size=small&name=WB&type=symbol) ![White or Black](/Handlers/Image.ashx?size=small&name=WB&type=symbol) ( 3)
Legendary Creature — Cat Nightmare
(3/2)
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
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Lush Portico
( 0)
Land — Forest Plains
( : Add or .) Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Lutri, the Spellchaser
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue or Red](/Handlers/Image.ashx?size=small&name=UR&type=symbol) ![Blue or Red](/Handlers/Image.ashx?size=small&name=UR&type=symbol) ( 3)
Legendary Creature — Elemental Otter
(3/2)
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Lux Artillery
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
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Lux Cannon
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
: Put a charge counter on Lux Cannon.
, Remove three charge counters from Lux Cannon: Destroy target permanent.
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Luxury Suite
( 0)
Land
Luxury Suite enters the battlefield tapped unless you have two or more opponents. : Add or .
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Lychguard
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Artifact Creature — Necron
(2/3)
Guardian Protocols — ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) , Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.
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Lyzolda, the Blood Witch
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Legendary Creature — Human Cleric
(3/1)
, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
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Ma Chao, Western Warrior
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Legendary Creature — Human Soldier Warrior
(3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
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MacCready, Lamplight Mayor
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Legendary Creature — Human Advisor
(1/3)
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
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Mace of the Valiant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol)
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Mad Auntie
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Goblin Shaman
(2/2)
Other Goblin creatures you control get +1/+1. : Regenerate another target Goblin.
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Madame Vastra
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Legendary Creature — Lizard Detective
(3/3)
Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.) Madame Vastra must be blocked if able. Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
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Madcap Experiment
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Sorcery
Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
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Maddening Cacophony
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Sorcery
Kicker ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
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Maddening Hex
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment — Aura Curse
Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
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Maddening Imp
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Imp
(1/1)
Flying : Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
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Madrush Cyclops
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Cyclops Warrior
(3/4)
Creatures you control have haste.
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Maelstrom Djinn
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 8)
Creature — Djinn
(5/6)
Flying Morph ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Maelstrom Pulse
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
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Maelstrom Wanderer
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 8)
Legendary Creature — Elemental
(7/5)
Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
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Maestros Ascendancy
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Maestros Confluence
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Sorcery
Choose three. You may choose the same mode more than once. • Return target monocolored instant or sorcery card from your graveyard to your hand. • Target creature gets -3/-3 until end of turn. • Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Maestros Diabolist
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Vampire Warrior
(1/4)
Deathtouch, haste Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
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Maga, Traitor to Mortals
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Legendary Creature — Human Wizard
(0/0)
Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.
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Magda, Brazen Outlaw
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Legendary Creature — Dwarf Berserker
(2/1)
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
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Magda, the Hoardmaster
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Legendary Creature — Dwarf Berserker
(2/2)
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
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Magebane Armor
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Mage-Ring Responder
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Artifact Creature — Golem
(7/7)
Mage-Ring Responder doesn't untap during your untap step. : Untap Mage-Ring Responder.
Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
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Mages' Contest
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
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Magical Hack
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. <I>(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)</I>
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Magister of Worth
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Angel
(4/4)
Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
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Magister Sphinx
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 7)
Artifact Creature — Sphinx
(5/5)
Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10.
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Magistrate's Scepter
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact
, : Put a charge counter on Magistrate's Scepter.
, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
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Magma Giant
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Creature — Giant
(5/5)
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
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Magma Phoenix
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Phoenix
(3/3)
Flying When Magma Phoenix dies, it deals 3 damage to each creature and each player. ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) : Return Magma Phoenix from your graveyard to your hand.
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Magma Sliver
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Sliver
(3/3)
All Slivers have " : Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
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Magmaquake
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.
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Magmasaur
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Elemental Dinosaur
(0/0)
Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
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Magmatic Channeler
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Wizard
(1/3)
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. , Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
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Magmatic Force
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 8)
Creature — Elemental
(7/7)
At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
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Magmatic Galleon
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Artifact — Vehicle
(5/5)
When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls. Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token. Crew 2
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Magmaw
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Elemental
(4/4)
, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.
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Magnetic Mine
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
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Magnetic Mountain
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment
Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
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Magnetic Web
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. , : Put a magnet counter on target creature.
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Magnigoth Treefolk
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Treefolk
(2/6)
Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
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Magnivore
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Lhurgoyf
(*/*)
Haste (This creature can attack and as soon as it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
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Magnus the Red
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Legendary Creature — Demon Primarch
(4/5)
Flying Unearthly Power — Instant and sorcery spells you cast cost less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
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Magosi, the Waterveil
( 0)
Land
Magosi, the Waterveil enters the battlefield tapped. : Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
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Magus of the Abyss
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Human Wizard
(4/3)
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
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Magus of the Bazaar
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Wizard
(0/1)
: Draw two cards, then discard three cards.
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Magus of the Bridge
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Wizard
(4/4)
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.
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Magus of the Disk
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Wizard
(2/4)
Magus of the Disk enters the battlefield tapped. , : Destroy all artifacts, creatures, and enchantments.
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Magus of the Future
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Human Wizard
(2/3)
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
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Magus of the Jar
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Human Wizard
(3/3)
, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
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Magus of the Library
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Human Wizard
(1/1)
: Add .
: Draw a card. Activate only if you have exactly seven cards in hand.
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Magus of the Mirror
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Human Wizard
(4/2)
, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.
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Magus of the Moat
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Wizard
(0/3)
Creatures without flying can't attack.
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Magus of the Scroll
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Human Wizard
(1/1)
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.
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Magus of the Tabernacle
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Wizard
(2/6)
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."
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Magus of the Vineyard
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Human Wizard
(1/1)
At the beginning of each player's precombat main phase, that player adds ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) .
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Mahamoti Djinn
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Creature — Djinn
(5/6)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Main Event Horizon
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Sorcery
As an additional cost to cast this spell, choose A through M or N through Z. Destroy each creature whose name begins with a letter in the chosen range.
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Major Teroh
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Bird Soldier
(2/3)
Flying ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) , Sacrifice Major Teroh: Exile all black creatures.
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Make an Example
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Sorcery
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
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Malakir Bloodwitch
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Vampire Shaman
(4/4)
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
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Malanthrope
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Tyranid
(2/2)
Flying Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.
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Malcator, Purity Overseer
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Legendary Creature — Phyrexian Elephant Wizard
(1/1)
When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
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Malcolm, Alluring Scoundrel
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Legendary Creature — Siren Pirate
(2/1)
Flash Flying Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
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Malcolm, the Eyes
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Legendary Creature — Siren Pirate
(2/2)
Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.")
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Malevolent Witchkite
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Dragon Warlock
(5/4)
Flying When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
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Malfegor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
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Malicious Affliction
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Instant
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature.
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Malignant Growth
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
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Malleable Impostor
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Faerie Shapeshifter
(0/0)
Flash Flying You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
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Mammoth Harness
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Enchantment — Aura
Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
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Mana Bloom
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Enchantment
Mana Bloom enters the battlefield with X charge counters on it. Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.
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Mana Cache
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment
At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add . Any player may activate this ability but only during their turn before the end step.
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Mana Cannons
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Enchantment
Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
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Mana Clash
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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Mana Crypt
![0](/Handlers/Image.ashx?size=small&name=0&type=symbol) ( 0)
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. : Add ![Colorless](/Handlers/Image.ashx?size=small&name=C&type=symbol) .
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