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Flumph
Flumph 1White (2)
Creature — Jellyfish (0/4)

Defender, flying

Whenever Flumph is dealt damage, you and target opponent each draw a card.

Adventures in the Forgotten Realms (Rare)
Flutterfox
Flutterfox 1White (2)
Creature — Fox (2/2)

As long as you control an artifact or enchantment, Flutterfox has flying.

Throne of Eldraine (Common)
Flux Channeler
Flux Channeler 2Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Flycatcher Giraffid
Flycatcher Giraffid 4Green (5)
Creature — Antelope Lizard (3/5)

Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it.

Ikoria: Lair of Behemoths (Common)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Focused Funambulist
Focused Funambulist 1Blue (2)
Creature — Human Performer (2/1)

Flash

As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

Unfinity (Acorn) (Common)
Foe-Razer Regent
Foe-Razer Regent 5GreenGreen (7)
Creature — Dragon (4/5)

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Dragons of Tarkir (Rare)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Uncommon)
Fog Elemental
Fog Elemental 2Blue (3)
Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Weatherlight (Common)
Tenth Edition (Uncommon)
Fog of Gnats
Fog of Gnats BlackBlack (2)
Creature — Insect (1/1)

Flying

Black: Regenerate Fog of Gnats.

Urza's Legacy (Common)
Fogwalker
Fogwalker 1Blue (2)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
James, Wandering Dad (Follow Him)
James, Wandering Dad (Follow Him) Variable ColorlessBlueBlue (2)
Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Magic The Gathering—Fallout (Rare)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Portal (Common)
Other Versions
Ninth Edition (Common)
Starter 1999 (Common)
Foothill Guide
Foothill Guide White (1)
Creature — Human Cleric (1/1)

Protection from Goblins

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Footlight Fiend
Footlight Fiend Black or Red (1)
Creature — Devil (1/1)

When Footlight Fiend dies, it deals 1 damage to any target.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Ravnica Remastered (Common)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Forbidding Spirit
Forbidding Spirit 1WhiteWhite (3)
Creature — Spirit Cleric (3/3)

When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 for each of those creatures.

Game Night: Free-For-All (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
Forceful Cultivator
Forceful Cultivator 2GreenGreen (4)
Creature — — Snake Shaman (2/3)

This spell costs 2 less to cast if there are no land cards in your hand.

When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Forcemage Advocate
Forcemage Advocate 1Green (2)
Creature — Centaur Shaman (2/1)

Tap: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

Judgment (Uncommon)
Foreboding Statue
Foreboding Statue 3 (3)
Artifact Creature — Construct (1/2)

Tap: Add one mana of any color. Put an omen counter on Foreboding Statue.

At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it.

Innistrad: Crimson Vow (Uncommon)
Forensic Gadgeteer
Forensic Gadgeteer 2Blue (3)
Creature — Vedalken Artificer Detective (2/3)

Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Activated abilities of artifacts you control cost 1 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Murders at Karlov Manor (Rare)
Forensic Researcher
Forensic Researcher 2Blue (3)
Creature — Merfolk Detective (1/3)

Tap: Untap another target permanent you control.

Tap, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Forerunner of Slaughter
Forerunner of Slaughter BlackRed (2)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

1: Target colorless creature gains haste until end of turn.

Battle for Zendikar (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Forerunner of the Coalition
Forerunner of the Coalition 2Black (3)
Creature — Human Pirate (2/2)

When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

Rivals of Ixalan (Uncommon)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forerunner of the Heralds
Forerunner of the Heralds 3Green (4)
Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

Rivals of Ixalan (Uncommon)
Forerunner of the Legion
Forerunner of the Legion 2White (3)
Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.

Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Rivals of Ixalan (Uncommon)
Forest Bear
Forest Bear 1Green (2)
Creature — Bear (2/2)

Portal Three Kingdoms (Common)
Forge Boss
Forge Boss 2BlackRed (4)
Creature — Human Warrior (3/4)

Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.

Streets of New Capenna (Uncommon)
Forge Devil
Forge Devil Red (1)
Creature — Devil (1/1)

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Jumpstart (Common)
Forgeborn Oreads
Forgeborn Oreads 2RedRed (4)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.

Journey into Nyx (Uncommon)
Forgeborn Phoenix
Forgeborn Phoenix 1RedRed (3)
Artifact Creature — — Equipment Phoenix (2/2)

Flying

Equipped creature has flying.

Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Forgehammer Centurion
Forgehammer Centurion 2Red (3)
Creature — Phyrexian Warrior (3/2)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.

Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.

Phyrexia: All Will Be One (Common)
Forgestoker Dragon
Forgestoker Dragon 4RedRed (6)
Creature — Dragon (5/4)

Flying

1Red: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.

Born of the Gods (Rare)
Forgotten Ancient
Forgotten Ancient 3Green (4)
Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

March of the Machine Commander (Rare)
Other Versions
Scourge (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria Remastered (Rare)
Forgotten Creation
Forgotten Creation 3Blue (4)
Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Forgotten Sentinel
Forgotten Sentinel 4 (4)
Artifact Creature — Golem (4/3)

Forgotten Sentinel enters the battlefield tapped.

Core Set 2021 (Common)
Foriysian Brigade
Foriysian Brigade 3White (4)
Creature — Human Soldier (2/4)

Foriysian Brigade can block an additional creature each combat.

Weatherlight (Uncommon)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

Foriysian Interceptor can block an additional creature each combat.

Time Spiral (Common)
Forked-Branch Garami
Forked-Branch Garami 3GreenGreen (5)
Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Forlorn Pseudamma
Forlorn Pseudamma 3Black (4)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay 2Black. If you do, create a 2/2 black Zombie enchantment creature token.

Born of the Gods (Uncommon)
Forsaken Drifters
Forsaken Drifters 3Black (4)
Creature — Zombie (4/2)

When Forsaken Drifters dies, mill four cards.

Born of the Gods (Common)
Forsaken Miner
Forsaken Miner Black (1)
Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.

Whenever you commit a crime, you may pay Black. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Forsaken Thresher
Forsaken Thresher (0)
Artifact Creature — Construct (5/5)

At the beginning of your precombat main phase, add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
Fortress Crab
Fortress Crab 3Blue (4)
Creature — Crab (1/6)

Core Set 2020 (Common)
Other Versions
Innistrad (Common)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Rare)
Other Versions
Time Spiral (Rare)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Forum Familiar
Forum Familiar White (1)
Creature — Cat (1/1)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

Murders at Karlov Manor (Uncommon)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Foul Familiar
Foul Familiar 2Black (3)
Creature — Spirit (3/1)

Foul Familiar can't block.

Black, Pay 1 life: Return Foul Familiar to its owner's hand.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Foul Imp
Foul Imp BlackBlack (2)
Creature — Imp (2/2)

Flying

When Foul Imp enters the battlefield, you lose 2 life.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Common)
Stronghold (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Foul Spirit
Foul Spirit 2Black (3)
Creature — Spirit (3/2)

Flying

When Foul Spirit enters the battlefield, sacrifice a land.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Uncommon)
Foul Watcher
Foul Watcher 1Blue (2)
Creature — Nightmare Bird (1/2)

Flying

When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

Modern Horizons 2 (Common)
Foulmire Knight
Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)

Deathtouch

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Horizons 2 (Uncommon)
Foundry Assembler
Foundry Assembler 5 (5)
Artifact Creature — Assembly-Worker (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Aether Revolt (Common)
Foundry Beetle
Foundry Beetle 1Red (2)
Artifact Creature — — Equipment Insect (2/2)

First strike

Equipped creature has first strike.

At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs 1 less to cast."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.

Red: Foundry Champion gets +1/+0 until end of turn.

White: Foundry Champion gets +0/+1 until end of turn.

Gatecrash (Rare)
Foundry Hornet
Foundry Hornet 3Black (4)
Creature — Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Foundry Inspector
Foundry Inspector 3 (3)
Artifact Creature — Construct (3/2)

Artifact spells you cast cost 1 less to cast.

Commander Masters (Common)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Kaladesh Remastered (Uncommon)
Kamigawa: Neon Dynasty Commander (Common)
The Brothers' War Retro Artifacts (Uncommon)
Foundry Screecher
Foundry Screecher 2Black (3)
Creature — Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Foundry Street Denizen
Foundry Street Denizen Red (1)
Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Gatecrash (Common)
Magic 2015 Core Set (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Fountain Watch
Fountain Watch 3WhiteWhite (5)
Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Mercadian Masques (Rare)
Fourth Bridge Prowler
Fourth Bridge Prowler Black (1)
Creature — Human Rogue (1/1)

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Foxfire Oak
Foxfire Oak 5Green (6)
Creature — Treefolk Shaman (3/6)

Red or GreenRed or GreenRed or Green: Foxfire Oak gets +3/+0 until end of turn.

Shadowmoor (Common)
Fraction Jackson
Fraction Jackson 2Green (3)
Creature — Human Hero (1/1{1/2})

Green, Tap: Return target card with a ½ on it from your graveyard to your hand.

Unhinged (Rare)
Fragment of Konda
Fragment of Konda (0)
Enchantment Creature — Human Noble (1/3)

Defender

When Fragment of Konda dies, draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Francisco, Fowl Marauder
Francisco, Fowl Marauder 1Black (2)
Legendary Creature — Bird Pirate (0/1)

Flying

Francisco, Fowl Marauder can't block.

Whenever one or more Pirates you control deal damage to a player, Francisco explores.

Partner (You can have two commanders if both have partner.)

The Lost Caverns of Ixalan Commander (Rare)
Frankenstein's Monster
Frankenstein's Monster Variable ColorlessBlackBlack (2)
Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

The Dark (Rare)
Frankie Peanuts
Frankie Peanuts 2WhiteWhite (4)
Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Frantic Scapegoat
Frantic Scapegoat Red (1)
Creature — Goat (1/1)

Haste

When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.)

Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected.

Murders at Karlov Manor (Uncommon)
Frazzled Editor
Frazzled Editor 1Red (2)
Creature — Human Bureaucrat (2/2)

Protection from wordy (Something is wordy if it has four or more lines of rules text.)

Unhinged (Common)
Picklock Prankster (Free the Fae)
Picklock Prankster (Free the Fae) 1Blue (2)
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Wilds of Eldraine (Uncommon)
Freejam Regent
Freejam Regent 4RedRed (6)
Creature — Cat Dragon (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

1Red: Freejam Regent gets +2/+0 until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Freelance Muscle
Freelance Muscle 4Green (5)
Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

Streets of New Capenna (Uncommon)
Free-Range Chicken
Free-Range Chicken 3Green (4)
Creature — Bird (3/3)

1Green: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)

Unsanctioned (Common)
Other Versions
Unglued (Common)
Freestrider Commando
Freestrider Commando 2Green (3)
Creature — Centaur Mercenary (3/3)

Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Freestrider Lookout
Freestrider Lookout 2Green (3)
Creature — Human Rogue (3/3)

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Freewind Equenaut
Freewind Equenaut 2White (3)
Creature — Human Archer (2/2)

Flying

As long as Freewind Equenaut is enchanted, it has "Tap: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Dissension (Common)
Freewind Falcon
Freewind Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from red

Visions (Common)
Frenemy of the Guildpact (playtest)
Frenemy of the Guildpact (playtest) 1Green (2)
Creature — — Spirit (3/2)

Protection from enemy-colored multicolored. (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)

Mystery Booster (Common)
Frenetic Efreet
Frenetic Efreet 1BlueRed (3)
Creature — Efreet (2/1)

Flying

0: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Rare)
Frenetic Ogre
Frenetic Ogre 4Red (5)
Creature — Ogre (2/3)

Red, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

Odyssey (Uncommon)
Frenetic Raptor
Frenetic Raptor 5Red (6)
Creature — Dinosaur Beast (6/6)

Beasts can't block.

Legions (Uncommon)
Frenetic Sliver
Frenetic Sliver 1BlueRed (3)
Creature — Sliver (2/2)

All Slivers have "0: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Planar Chaos (Uncommon)
Frenzied Arynx
Frenzied Arynx 2RedGreen (4)
Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

4RedGreen: Frenzied Arynx gets +3/+0 until end of turn.

Ravnica Allegiance (Common)
Frenzied Devils
Frenzied Devils 4Red (5)
Creature — Devil (3/3)

Haste

Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Frenzied Geistblaster
Frenzied Geistblaster 1Red (2)
Creature — — Human Wizard (2/2)

Prowess

When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.

Innistrad: Midnight Hunt Alchemy (Rare)
Frenzied Goblin
Frenzied Goblin Red (1)
Creature — Goblin Berserker (1/1)

Whenever Frenzied Goblin attacks, you may pay Red. If you do, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic 2015 Core Set (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Masters 25 (Common)
Guild Kit: Boros (Uncommon)
Jumpstart 2022 (Common)
Frenzied Gorespawn
Frenzied Gorespawn 3BlackRed (5)
Creature — Horror (4/4)

When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

Ravnica Clue Edition (Rare)
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