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Deathless Knight
Deathless Knight Black or GreenBlack or GreenBlack or GreenBlack or Green (4)
Creature — Skeleton Knight (4/2)

Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

Throne of Eldraine (Uncommon)
Death-Rattle Oni
Death-Rattle Oni 6Black (7)
Creature — Demon Spirit (5/4)

Flash

This spell costs 2 less to cast for each creature that died this turn.

When Death-Rattle Oni enters, destroy all other creatures that were dealt damage this turn.

March of the Machine: The Aftermath (Uncommon)
Declaration in Stone
Declaration in Stone 1White (2)
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Historic Anthology 4 (Rare)
Streets of New Capenna Commander (Rare)
Decomposition
Decomposition 1Green (2)
Enchantment — Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mirage (Uncommon)
Decoy Gambit
Decoy Gambit 2Blue (3)
Instant

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

Ikoria Commander (Rare)
Decree of Pain
Decree of Pain 6BlackBlack (8)
Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BlackBlack (3BlackBlack, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Scourge (Rare)
Commander's Arsenal (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Warhammer 40,000 Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Bloomburrow Commander (Rare)
Deem Inferior
Deem Inferior 3Blue (4)
Sorcery

This spell costs 1 less to cast for each card you've drawn this turn.

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

Modern Horizons 3 (Common)
Deep Gnome Terramancer
Deep Gnome Terramancer 1White (2)
Creature — Gnome Wizard (2/2)

Flash

Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Deepwood Denizen
Deepwood Denizen 2Green (3)
Creature — Elf Warrior (3/2)

Vigilance

5Green, Tap: Draw a card. This ability costs 1 less to activate for each +1/+1 counter on creatures you control.

Modern Horizons 2 (Common)
Defile
Defile Black (1)
Instant

Target creature gets -1/-1 until end of turn for each Swamp you control.

Warhammer 40,000 Commander (Uncommon)
Other Versions
Modern Horizons (Common)
Delayed Blast Fireball
Delayed Blast Fireball 1RedRed (3)
Instant

Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.

Foretell 4RedRed (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Commander Legends: Battle for Baldur's Gate (Rare)
Delaying Shield
Delaying Shield 3White (4)
Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay 1White.

Odyssey (Rare)
Demilich
Demilich BlueBlueBlueBlue (4)
Creature — Skeleton Wizard (4/3)

This spell costs Blue less to cast for each instant and sorcery spell you've cast this turn.

Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.

Adventures in the Forgotten Realms (Mythic Rare)
Demonic Attorney
Demonic Attorney 1BlackBlack (3)
Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.

Each player antes the top card of their library.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Demonic Lore
Demonic Lore 2Black (3)
Enchantment

When Demonic Lore enters, draw three cards.

At the beginning of your end step, you lose 2 life for each card in your hand.

Commander Legends (Uncommon)
Demonlord Belzenlok
Demonlord Belzenlok 4BlackBlack (6)
Legendary Creature — Elder Demon (6/6)

Flying, trample

When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

Commander Masters (Rare)
Other Versions
Dominaria (Mythic Rare)
Depose // Deploy (Deploy)
Depose // Deploy (Deploy) 2WhiteBlue (4)
Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Depose // Deploy (Depose)
Depose // Deploy (Depose) 1White or Blue (2)
Instant

Tap target creature.

Draw a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Deputized Protester
Deputized Protester 2Red (3)
Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Ravnica Clue Edition (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Descendant of Masumaro
Descendant of Masumaro 2Green (3)
Creature — Human Monk (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.

Saviors of Kamigawa (Uncommon)
Descent of the Dragons
Descent of the Dragons 4RedRed (6)
Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.

Dragons of Tarkir (Mythic Rare)
Desecrate Reality
Desecrate Reality 7 (7)
Instant

For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)

Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.

Commander Masters (Rare)
Desert's Due
Desert's Due 1Black (2)
Instant

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.

Outlaws of Thunder Junction (Common)
Desmond Miles
Desmond Miles 1Black (2)
Legendary Creature — Human Assassin (1/3)

Menace

Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.

Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.

Assassin's Creed (Rare)
Desolation
Desolation 1BlackBlack (3)
Enchantment

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.

Visions (Uncommon)
Desperate Stand
Desperate Stand RedWhite (2)
Sorcery

Strive — This spell costs RedWhite more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Journey into Nyx (Uncommon)
Destructive Force
Destructive Force 5RedRed (7)
Sorcery

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Magic 2011 (Rare)
Detective of the Month
Detective of the Month 2Blue (3)
Creature — Human Detective (2/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Detectives you control can't be blocked.

Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

Murders at Karlov Manor Commander (Rare)
Devouring Greed
Devouring Greed 2BlackBlack (4)
Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Common)
Devouring Light
Devouring Light 1WhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile target attacking or blocking creature.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic 2015 Core Set (Uncommon)
Guild Kit: Selesnya (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
March of the Machine Commander (Uncommon)
Devouring Rage
Devouring Rage 4Red (5)
Instant — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.

Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

Champions of Kamigawa (Common)
Devout Invocation
Devout Invocation 6White (7)
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Magic 2014 Core Set (Mythic Rare)
Dewdrop Cure
Dewdrop Cure 2White (3)
Sorcery

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.

Bloomburrow (Uncommon)
Dichotomancy
Dichotomancy 7BlueBlue (9)
Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.

Suspend 3—1BlueBlue (Rather than cast this card from your hand, you may pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Colossal Badger (Dig Deep)
Colossal Badger (Dig Deep) 1Green (2)
Sorcery — Adventure

Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.

Commander Legends: Battle for Baldur's Gate (Common)
Dig Through Time
Dig Through Time 6BlueBlue (8)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Ultimate Masters (Rare)
Secret Lair Drop (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Wilds of Eldraine Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Digsite Engineer
Digsite Engineer 2White (3)
Creature — Dwarf Artificer (3/3)

Whenever you cast an artifact spell, you may pay 2. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

The Brothers' War Commander (Rare)
Other Versions
Commander 2021 (Rare)
Dihada, Binder of Wills
Dihada, Binder of Wills 1RedWhiteBlack (4)
Legendary Planeswalker — Dihada (5)

+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.

−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.

−11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.

Dihada, Binder of Wills can be your commander.

Dominaria United Commander (Mythic Rare)
Diluvian Primordial
Diluvian Primordial 5BlueBlue (7)
Creature — Avatar (5/5)

Flying

When Diluvian Primordial enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2021 (Rare)
Game Night: Free-For-All (Rare)
Polluted Cistern // Dim Oubliette (Dim Oubliette)
Polluted Cistern // Dim Oubliette (Dim Oubliette) 4Black (5)
Enchantment — Room

When you unlock this door, mill three cards, then return a creature card from your graveyard to the battlefield.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Din of the Fireherd
Din of the Fireherd 5Black or RedBlack or RedBlack or Red (8)
Sorcery

Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.

Shadowmoor (Rare)
Dire Fleet Captain
Dire Fleet Captain BlackRed (2)
Creature — Orc Pirate (2/2)

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

Ixalan (Uncommon)
Diregraf Colossus
Diregraf Colossus 2Black (3)
Creature — Zombie Giant (2/2)

Diregraf Colossus enters with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Jumpstart: Historic Horizons (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Diregraf Rebirth
Diregraf Rebirth 3BlackGreen (5)
Sorcery

This spell costs 1 less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback 5BlackGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Discordant Spirit
Discordant Spirit 2BlackRed (4)
Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.

At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

Mirage (Rare)
Disemvowel
Disemvowel 3BlackBlack (5)
Sorcery

Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Acorn) (Common)
Disinformation Campaign
Disinformation Campaign 1BlueBlack (3)
Enchantment

When Disinformation Campaign enters, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Dismantling Wave
Dismantling Wave 2White (3)
Sorcery

For each opponent, destroy up to one target artifact or enchantment that player controls.

Cycling 6WhiteWhite (6WhiteWhite, Discard this card: Draw a card.)

When you cycle Dismantling Wave, destroy all artifacts and enchantments.

Ikoria Commander (Rare)
Disorienting Choice
Disorienting Choice 3Green (4)
Sorcery

For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Duskmourn: House of Horror Commander (Rare)
Distant Melody
Distant Melody 3Blue (4)
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Morningtide (Common)
Premium Deck Series: Slivers (Common)
Zendikar Rising Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Historic Anthology 1 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Divergent Transformations
Divergent Transformations 6Red (7)
Instant

Undaunted (This spell costs 1 less to cast for each opponent.)

Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Divine Congregation
Divine Congregation 3White (4)
Sorcery

You gain 2 life for each creature target player controls.

Suspend 5—1White (Rather than cast this card from your hand, you may pay 1White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral (Common)
Divine Purge
Divine Purge 1WhiteWhite (3)
Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs 2 more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Innistrad: Midnight Hunt Alchemy (Rare)
Divine Reckoning
Divine Reckoning 2WhiteWhite (4)
Sorcery

Each player chooses a creature they control. Destroy the rest.

Flashback 5WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Commander 2017 (Rare)
Commander 2019 (Rare)
Djinn Illuminatus
Djinn Illuminatus 5Blue or RedBlue or Red (7)
Creature — Djinn (3/5)

(Blue or Red can be paid with either Blue or Red.)

Flying

Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Ikoria Commander (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Guild Kit: Izzet (Rare)
Do-It-Yourself Seraph
Do-It-Yourself Seraph 4WhiteWhite (6)
Artifact Creature — Cyborg Angel (4/4)

Flying

Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.

Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.

Unstable (Mythic Rare)
Dollhouse of Horrors
Dollhouse of Horrors 5 (5)
Artifact

1, Tap, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Doom Foretold
Doom Foretold 2WhiteBlack (4)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Throne of Eldraine (Rare)
Doom Weaver
Doom Weaver 4BlackBlack (6)
Creature — Spider Horror (1/8)

Reach

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."

Innistrad: Crimson Vow Commander (Rare)
Doomskar Oracle
Doomskar Oracle 2White (3)
Creature — Human Cleric (3/2)

Whenever you cast your second spell each turn, you gain 2 life.

Foretell White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
Magic 2014 Core Set (Rare)
Commander 2017 (Rare)
Doppelgang
Doppelgang Variable ColorlessVariable ColorlessVariable ColorlessGreenBlue (2)
Sorcery

For each of X target permanents, create X tokens that are copies of that permanent.

Murders at Karlov Manor (Rare)
Double Vision
Double Vision 3RedRed (5)
Enchantment

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

Streets of New Capenna Commander (Rare)
Other Versions
Core Set 2021 (Rare)
Doubling Chant
Doubling Chant 5Green (6)
Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

Magic 2012 (Rare)
Downsize
Downsize Blue (1)
Instant

Target creature you don't control gets -4/-0 until end of turn.

Overload 2Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Draco
Draco 16 (16)
Artifact Creature — Dragon (9/9)

Domain — This spell costs 2 less to cast for each basic land type among lands you control.

Flying

Domain — At the beginning of your upkeep, sacrifice Draco unless you pay 10. This cost is reduced by 2 for each basic land type among lands you control.

From the Vault: Dragons (Rare)
Other Versions
Planeshift (Rare)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Dragonhawk, Fate's Tempest
Dragonhawk, Fate's Tempest 3RedRed (5)
Legendary Creature — Bird Dragon (5/5)

Flying

Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.

Bloomburrow (Mythic Rare)
Dragonkin Berserker
Dragonkin Berserker 1Red (2)
Creature — Human Berserker (2/2)

First strike

Boast abilities you activate cost 1 less to activate for each Dragon you control.

Boast — 4Red: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Dragonrage
Dragonrage 2Red (3)
Instant

Add Red for each attacking creature you control. Until end of turn, attacking creatures you control gain "Red: This creature gets +1/+0 until end of turn."

Fate Reforged (Uncommon)
Dragon's Approach
Dragon's Approach 2Red (3)
Sorcery

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.

A deck can have any number of cards named Dragon's Approach.

Strixhaven: School of Mages (Common)
Dragonshift
Dragonshift 1BlueRed (3)
Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Dragon's Maze (Rare)
Dragonstorm
Dragonstorm 8Red (9)
Sorcery

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Historic Anthology 5 (Rare)
Other Versions
Scourge (Rare)
Time Spiral "Timeshifted" (Special)
From the Vault: Dragons (Rare)
Modern Masters (Rare)
Dramatist's Puppet
Dramatist's Puppet 4 (4)
Artifact Creature — Construct (2/4)

When Dramatist's Puppet enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Kamigawa: Neon Dynasty (Common)
Dread Slag
Dread Slag 3BlackRed (5)
Creature — Horror (9/9)

Trample

Dread Slag gets -4/-4 for each card in your hand.

Dissension (Rare)
Dread Summons
Dread Summons Variable ColorlessBlackBlack (2)
Sorcery

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

Streets of New Capenna Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Dread Wight
Dread Wight 3BlackBlack (5)
Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "4: Remove a paralyzation counter from this creature."

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Dream Devourer
Dream Devourer 1Black (2)
Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2. (During your turn, you may pay 2 and exile it from your hand face down. Cast it on a later turn for its foretell cost.)

Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

Kaldheim (Rare)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Dream Tides
Dream Tides 2BlueBlue (4)
Enchantment

Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay 2 for each creature chosen this way. If the player does, untap those creatures.

Visions (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Dross Golem
Dross Golem 5 (5)
Artifact Creature — Golem (3/2)

Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Darksteel (Common)
Drought
Drought 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay WhiteWhite.

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Ice Age (Uncommon)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast this spell, untap all creatures you control.

Ravnica: City of Guilds (Common)
Duke Ulder Ravengard
Duke Ulder Ravengard 4RedWhite (6)
Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Dune Chanter
Dune Chanter 2Green (3)
Creature — Plant Druid (2/3)

Reach

Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.

Lands you control have "Tap: Add one mana of any color."

Tap: Mill two cards. You gain 1 life for each land card milled this way.

Outlaws of Thunder Junction Commander (Rare)
Dune-Brood Nephilim
Dune-Brood Nephilim BlackRedGreenWhite (4)
Creature — Nephilim (3/3)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Guildpact (Rare)
Dungrove Elder
Dungrove Elder 2Green (3)
Creature — Treefolk (*/*)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Magic 2012 (Rare)
Durnan of the Yawning Portal
Durnan of the Yawning Portal 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs 1​ less to cast for each opponent.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Dusk Urchins
Dusk Urchins 2Black (3)
Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

Shadowmoor (Rare)
Duskana, the Rage Mother
Duskana, the Rage Mother 2RedGreenWhite (5)
Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.

Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Duskwatch Recruiter
Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)

2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Dwarven Hold
Dwarven Hold (0)
Land

Dwarven Hold enters tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Dwarven Hold: Add Red for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
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