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Blessed Wine
Blessed Wine 1White (2)
Instant

You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Blessing of Belzenlok
Blessing of Belzenlok Black (1)
Instant

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

Dominaria (Common)
Blessing of Frost
Blessing of Frost 3Green (4)
Snow Sorcery

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of Snow spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Kaldheim (Rare)
Blessings of Nature
Blessings of Nature 4Green (5)
Sorcery

Distribute four +1/+1 counters among any number of target creatures.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Blight Grenade
Blight Grenade 4Black (5)
Sorcery

Destroy target creature.

All creatures get -3/-3 until end of turn.

Warhammer 40,000 Commander (Rare)
Blightning
Blightning 1BlackRed (3)
Sorcery

Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.

Masters 25 (Uncommon)
Other Versions
Shards of Alara (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Blind with Anger
Blind with Anger 3Red (4)
Instant — Arcane

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Champions of Kamigawa (Uncommon)
Blindblast
Blindblast 2Red (3)
Instant

Blindblast deals 1 damage to target creature. That creature can't block this turn.

Draw a card.

Jumpstart (Common)
Other Versions
War of the Spark (Common)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Blinding Fog
Blinding Fog 2Green (3)
Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Ixalan (Common)
Blinding Light
Blinding Light 2White (3)
Sorcery

Tap all nonwhite creatures.

Portal (Rare)
Other Versions
Mirage (Uncommon)
Invasion (Uncommon)
Starter 1999 (Rare)
Blinding Spray
Blinding Spray 4Blue (5)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

Khans of Tarkir (Uncommon)
Blink of an Eye
Blink of an Eye 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Dominaria (Common)
Blinkmoth Infusion
Blinkmoth Infusion 12BlueBlue (14)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Untap all artifacts.

Fifth Dawn (Rare)
Blitz of the Thunder-Raptor
Blitz of the Thunder-Raptor 1Red (2)
Instant

Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.

Ikoria: Lair of Behemoths (Uncommon)
Blizzard Brawl
Blizzard Brawl Green (1)
Snow Sorcery

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Kaldheim (Uncommon)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Blood Beckoning
Blood Beckoning Black (1)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

Zendikar Rising (Common)
Blood Curdle
Blood Curdle 3Black (4)
Instant

Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Blood Divination
Blood Divination 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Blood Feud
Blood Feud 4RedRed (6)
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Battlebond (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Blood for Bones
Blood for Bones 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Core Set 2020 (Uncommon)
Blood for the Blood God!
Blood for the Blood God! 8BlackBlackRed (11)
Instant

This spell costs 1 less to cast for each creature that died this turn.

Discard your hand, then draw eight cards. Blood for the Blood God deals 8 damage to each opponent. Exile Blood for the Blood God

Warhammer 40,000 Commander (Rare)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast this spell only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood Lust
Blood Lust 1Red (2)
Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Masters Edition III (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Uncommon)
Blood Money
Blood Money 5BlackBlack (7)
Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Alchemy Horizons: Baldur's Gate (Mythic Rare)
Blood Oath
Blood Oath 3Red (4)
Instant

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Mercadian Masques (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Blood on the Snow
Blood on the Snow 4BlackBlack (6)
Snow Sorcery

Choose one —

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Blood Pact
Blood Pact 2Black (3)
Instant

Target player draws two cards and loses 2 life.

Innistrad: Midnight Hunt (Common)
Blood Price
Blood Price 3Black (4)
Sorcery

Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Blood Tithe
Blood Tithe 3Black (4)
Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Magic 2011 (Common)
Blood Tribute
Blood Tribute 4BlackBlack (6)
Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Bloodchief's Thirst
Bloodchief's Thirst Black (1)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

Zendikar Rising (Uncommon)
Bloodcurdling Scream
Bloodcurdling Scream Variable ColorlessBlack (1)
Sorcery

Target creature gets +X/+0 until end of turn.

Portal Second Age (Uncommon)
Bloodline Culling
Bloodline Culling 1BlackBlack (3)
Instant

Choose one —

• Target creature gets -5/-5 until end of turn.

• Creature tokens get -2/-2 until end of turn.

Innistrad: Midnight Hunt (Rare)
Bloodscent
Bloodscent 3Green (4)
Instant

All creatures able to block target creature this turn do so.

Mirrodin (Uncommon)
Bloodsoaked Insight
Bloodsoaked Insight 5Black or RedBlack or Red (7)
Sorcery

This spell costs 1 less to cast for each 1 life your opponents have lost this turn.

Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.

Modern Horizons 3 (Uncommon)
Bloody Betrayal
Bloody Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blossoming Calm
Blossoming Calm White (1)
Instant

You gain hexproof until your next turn. You gain 2 life.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Modern Horizons 2 (Uncommon)
Blossoming Defense
Blossoming Defense Green (1)
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Blossoming Wreath
Blossoming Wreath Green (1)
Instant

You gain life equal to the number of creature cards in your graveyard.

Weatherlight (Common)
Blot Out
Blot Out 2Black (3)
Instant

Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

March of the Machine: The Aftermath (Uncommon)
Blot Out the Sky
Blot Out the Sky Variable ColorlessWhiteBlack (2)
Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Strixhaven: School of Mages (Mythic Rare)
Frolicking Familiar (Blow Off Steam)
Frolicking Familiar (Blow Off Steam) Red (1)
Instant — Adventure

Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Blow Your House Down
Blow Your House Down 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Throne of Eldraine (Common)
Blue Elemental Blast
Blue Elemental Blast Blue (1)
Instant

Choose one —

• Counter target red spell.

• Destroy target red permanent.

Signature Spellbook: Jace (Rare)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Masters 25 (Uncommon)
Blue Sun's Twilight
Blue Sun's Twilight Variable ColorlessBlueBlue (2)
Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

Phyrexia: All Will Be One (Rare)
Blue Sun's Zenith
Blue Sun's Zenith Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Masters 25 (Rare)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Blur
Blur 2Blue (3)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Blur of Blades
Blur of Blades 1Red (2)
Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Blustersquall
Blustersquall Blue (1)
Instant

Tap target creature you don't control.

Overload 3Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Commander 2015 (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Board the Weatherlight
Board the Weatherlight 1White (2)
Sorcery

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Body Count
Body Count 2Black (3)
Instant

Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Draw a card for each creature that died under your control this turn.

Streets of New Capenna Commander (Rare)
Body of Research
Body of Research GreenGreenGreenBlueBlueBlue (6)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Strixhaven: School of Mages (Mythic Rare)
Bog Down
Bog Down 2Black (3)
Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Planeshift (Common)
Boggart Birth Rite
Boggart Birth Rite Black (1)
Kindred Sorcery — Goblin

Return target Goblin card from your graveyard to your hand.

Lorwyn (Common)
Boil
Boil 3Red (4)
Instant

Destroy all Islands.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Boiling Blood
Boiling Blood 2Red (3)
Instant

Target creature attacks this turn if able.

Draw a card.

Weatherlight (Common)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Boiling Seas
Boiling Seas 3Red (4)
Sorcery

Destroy all Islands.

Portal (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Boing!
Boing! 1Blue (2)
Instant

Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Unfinity (Common)
Bold Defense
Bold Defense 2White (3)
Instant

Kicker 3White (You may pay an additional 3White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Zendikar (Common)
Bolt Bend
Bolt Bend 3Red (4)
Instant

This spell costs 3 less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.

War of the Spark (Uncommon)
Bolt of Keranos
Bolt of Keranos 1RedRed (3)
Sorcery

Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Bombadil's Song
Bombadil's Song 1Green (2)
Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

The Lord of the Rings: Tales of Middle Earth (Common)
Bombard
Bombard 2Red (3)
Instant

Bombard deals 4 damage to target creature.

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Game Night (Common)
Bombardment (playtest)
Bombardment (playtest) Red (1)
Sorcery

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost Red with "Missile deals 2 damage to any target."

Mystery Booster (Common)
Bond of Agony
Bond of Agony Variable ColorlessBlack (1)
Sorcery

As an additional cost to cast this spell, pay X life.

Each other player loses X life.

Dissension (Uncommon)
Bond of Discipline
Bond of Discipline 4White (5)
Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Arena Base Set (Uncommon)
Other Versions
War of the Spark (Uncommon)
Bond of Flourishing
Bond of Flourishing 1Green (2)
Sorcery

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

War of the Spark (Uncommon)
Bond of Insight
Bond of Insight 3Blue (4)
Sorcery

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

War of the Spark (Uncommon)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Bond of Revival
Bond of Revival 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.

War of the Spark (Uncommon)
Bone Harvest
Bone Harvest 2Black (3)
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card at the beginning of the next turn's upkeep.

Beatdown Box Set (Common)
Other Versions
Mirage (Common)
Altar of Bhaal (Bone Offering)
Altar of Bhaal (Bone Offering) 2Black (3)
Sorcery — Adventure

Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Bone Shards
Bone Shards Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or discard a card.

Destroy target creature or planeswalker.

Modern Horizons 2 (Common)
Bone Splinters
Bone Splinters Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Dominaria United (Common)
Other Versions
Shards of Alara (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Modern Masters 2015 Edition (Common)
Battle for Zendikar (Common)
Modern Masters 2017 Edition (Common)
Game Night (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Bone to Ash
Bone to Ash 2BlueBlue (4)
Instant

Counter target creature spell.

Draw a card.

Core Set 2020 (Common)
Other Versions
Dark Ascension (Common)
Magic Origins (Common)
Core Set 2019 (Uncommon)
Bonecrusher Giant
Bonecrusher Giant 2Red (3)
Creature — Giant (4/3)

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Boneyard Parley
Boneyard Parley 5BlackBlack (7)
Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Commander 2019 (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bontu's Last Reckoning
Bontu's Last Reckoning 1BlackBlack (3)
Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Bonus Round
Bonus Round 1RedRed (3)
Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

Battlebond (Rare)
Book Burning
Book Burning 1Red (2)
Sorcery

Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.

Judgment (Common)
Boom // Bust (Boom)
Boom // Bust (Boom) 1Red (2)
Sorcery

Destroy target land you control and target land you don't control.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Boomerang
Boomerang BlueBlue (2)
Instant

Return target permanent to its owner's hand.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Mirage (Common)
Tenth Edition (Common)
Chronicles (Common)
Boon of Boseiju
Boon of Boseiju 1Green (2)
Instant

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Kamigawa: Neon Dynasty (Uncommon)
Boon of Erebos
Boon of Erebos Black (1)
Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

Theros (Common)
Boon of Safety
Boon of Safety White (1)
Instant

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Scry 1.

Streets of New Capenna (Common)
Boon of the Wish-Giver
Boon of the Wish-Giver 4BlueBlue (6)
Sorcery

Draw four cards.

Cycling 1 (1, Discard this card: Draw a card.)

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Booster Tutor
Booster Tutor Black (1)
Instant

Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)

Unsanctioned (Uncommon)
Other Versions
Unhinged (Uncommon)
Borne Upon a Wind
Borne Upon a Wind 1Blue (2)
Instant

You may cast spells this turn as though they had flash.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Boros Charm
Boros Charm RedWhite (2)
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Gatecrash (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Masters 25 (Uncommon)
Guild Kit: Boros (Uncommon)
Secret Lair Drop (Rare)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Boros Fury-Shield
Boros Fury-Shield 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If Red was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.

Ravnica: City of Guilds (Common)
Borrowed Grace
Borrowed Grace 2White (3)
Instant

Escalate 1White (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Borrowed Hostility
Borrowed Hostility Red (1)
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
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