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Harvestguard Alseids
Harvestguard Alseids 2White (3)
Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Journey into Nyx (Common)
Harvesttide Assailant
Harvesttide Assailant (0)
Creature — Werewolf (4/4)

Trample

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Harvesttide Infiltrator
Harvesttide Infiltrator 2Red (3)
Creature — Human Werewolf (3/2)

Trample

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Harvesttide Sentry
Harvesttide Sentry 1Green (2)
Creature — Human Warrior (3/1)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.

Innistrad: Midnight Hunt (Common)
Hasran Ogress
Hasran Ogress BlackBlack (2)
Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.

Masters Edition IV (Common)
Other Versions
Arabian Nights (Common)
Chronicles (Common)
Hatchery Sliver
Hatchery Sliver 1Green (2)
Creature — Sliver (2/2)

Replicate 1Green (When you cast this spell, copy it for each time you paid its replicate cost.)

Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

Commander Masters (Rare)
Hatchery Spider
Hatchery Spider 5GreenGreen (7)
Creature — Spider (5/7)

Reach

Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Guilds of Ravnica (Rare)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Hate Weaver
Hate Weaver 1Black (2)
Creature — Zombie Wizard (2/1)

2: Target blue or red creature gets +1/+0 until end of turn.

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: Hateflayer deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Hateful Eidolon
Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)

Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Theros Beyond Death (Uncommon)
Haughty Djinn
Haughty Djinn 1BlueBlue (3)
Creature — Djinn (*/4)

Flying

Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.

Instant and sorcery spells you cast cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United (Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters the battlefield, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Angel
Haunted Angel 2White (3)
Creature — Angel (3/3)

Flying

When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

Apocalypse (Uncommon)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Haunter of Nightveil
Haunter of Nightveil 3BlueBlack (5)
Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

Dragon's Maze (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters the battlefield, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Dominaria United (Common)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Commander 2017 (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havengul Skaab
Havengul Skaab 5Blue (6)
Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

Avacyn Restored (Common)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Havenwood Wurm
Havenwood Wurm 6Green (7)
Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Trample

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Havi, the All-Father
Havi, the All-Father 3RedGreenWhite (6)
Legendary Creature — God Warrior (6/6)

Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

Assassin's Creed (Rare)
Havoc Demon
Havoc Demon 5BlackBlack (7)
Creature — Demon (5/5)

Flying

When Havoc Demon dies, all creatures get -5/-5 until end of turn.

Eternal Masters (Uncommon)
Other Versions
Legions (Rare)
Havoc Devils
Havoc Devils 2RedRed (4)
Creature — Devil (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2019 (Common)
Havoc Eater
Havoc Eater 5RedRed (7)
Creature — Elemental (3/3)

Flying

When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.

Murders at Karlov Manor Commander (Rare)
Havoc Jester
Havoc Jester 4Red (5)
Creature — Devil (5/5)

Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.

Ravnica Clue Edition (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Commander Masters (Uncommon)
Havoc Sower
Havoc Sower 3Black (4)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

1Colorless: Havoc Sower gets +2/+1 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Uncommon)
Hawkeater Moth
Hawkeater Moth 3Green (4)
Creature — Insect (1/2)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Haytham Kenway
Haytham Kenway 2WhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Protection from Assassins

Other Knights you control get +2/+2 and have protection from Assassins.

When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

Assassin's Creed (Rare)
Haywire Mite
Haywire Mite 1 (1)
Artifact Creature — Insect (1/1)

When Haywire Mite dies, you gain 2 life.

Green, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

The Brothers' War (Uncommon)
Hazduhr the Abbot
Hazduhr the Abbot 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/5)

Variable Colorless, Tap: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

Homelands (Rare)
Haze Frog
Haze Frog 3GreenGreen (5)
Creature — Frog (2/1)

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Rise of the Eldrazi (Common)
Hazerider Drake
Hazerider Drake 2WhiteBlue (4)
Creature — Drake (2/3)

Flying, protection from red

Mirage (Uncommon)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hazezon, Shaper of Sand
Hazezon, Shaper of Sand RedGreenWhite (3)
Legendary Creature — Human Warrior (3/3)

Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)

You may play Desert lands from your graveyard.

Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United Commander (Rare)
Hazoret the Fervent
Hazoret the Fervent 3Red (4)
Legendary Creature — God (5/4)

Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.

2Red, Discard a card: Hazoret deals 2 damage to each opponent.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Headless Rider
Headless Rider 2Black (3)
Creature — Zombie (3/1)

Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Innistrad: Crimson Vow (Rare)
Headless Skaab
Headless Skaab 2Blue (3)
Creature — Zombie Warrior (3/6)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

Dark Ascension (Common)
Headless Specter
Headless Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Hellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.

Modern Horizons (Common)
Headliner Scarlett
Headliner Scarlett 3Red (4)
Legendary Creature — Human Warlock (3/3)

Haste

When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.

At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

Ravnica Clue Edition (Rare)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Headwater Sentries
Headwater Sentries 3Blue (4)
Creature — Merfolk Warrior (2/5)

Ixalan (Common)
Healer of the Glade
Healer of the Glade Green (1)
Creature — Elemental (1/2)

When Healer of the Glade enters the battlefield, you gain 3 life.

Core Set 2020 (Common)
Healer of the Pride
Healer of the Pride 3White (4)
Creature — Cat Cleric (2/3)

Whenever another creature enters the battlefield under your control, you gain 2 life.

Magic 2013 (Uncommon)
Healer's Flock
Healer's Flock WhiteWhiteWhite (3)
Creature — Bird (3/3)

Flying, lifelink

Modern Horizons 2 (Uncommon)
Healer's Hawk
Healer's Hawk White (1)
Creature — Bird (1/1)

Flying, lifelink

Jumpstart (Common)
Other Versions
Guilds of Ravnica (Common)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Heart Sliver
Heart Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have haste.

Premium Deck Series: Slivers (Common)
Other Versions
Tempest (Common)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

Homelands (Rare)
Heartfire Immolator
Heartfire Immolator 1Red (2)
Creature — Human Wizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Red, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.

Core Set 2021 (Uncommon)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Hearth Kami
Hearth Kami 1Red (2)
Creature — Spirit (2/1)

Variable Colorless, Sacrifice Hearth Kami: Destroy target artifact with mana value X.

Champions of Kamigawa (Common)
Hearthcage Giant
Hearthcage Giant 6RedRed (8)
Creature — Giant Warrior (5/5)

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Lorwyn (Uncommon)
Hearthfire Hobgoblin
Hearthfire Hobgoblin Red or WhiteRed or WhiteRed or White (3)
Creature — Goblin Soldier (2/2)

Double strike

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering—Conspiracy (Rare)
Heartmender
Heartmender 2Green or WhiteGreen or White (4)
Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Heart-Piercer Manticore
Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)

When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Lovestruck Beast (Heart's Desire)
Lovestruck Beast (Heart's Desire) Green (1)
Sorcery — Adventure

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heavenly Qilin
Heavenly Qilin 2White (3)
Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Magic Origins (Common)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Heckling Fiends
Heckling Fiends 2Red (3)
Creature — Devil (2/2)

2Red: Target creature attacks this turn if able.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hedge Troll
Hedge Troll 2Green (3)
Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.

White: Regenerate Hedge Troll.

Planar Chaos (Uncommon)
Hedge Whisperer
Hedge Whisperer Green (1)
Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.

3Green, Tap, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.

Zendikar (Uncommon)
Hedron Crawler
Hedron Crawler 2 (2)
Artifact Creature — Construct (0/1)

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Hedron Detonator
Hedron Detonator 2Red (3)
Creature — Goblin Artificer (2/3)

Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.

Tap, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

March of the Machine Commander (Rare)
Hedron Rover
Hedron Rover 4 (4)
Artifact Creature — Construct (2/2)

Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

Worldwake (Common)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heedless One
Heedless One 3Green (4)
Creature — Elf Avatar (*/*)

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Heir to the Night
Heir to the Night (0)
Creature — Vampire Berserker (3/2)

Flying

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heirs of Stromkirk
Heirs of Stromkirk 2RedRed (4)
Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Avacyn Restored (Common)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
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