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Hidden Horror
Hidden Horror 1BlackBlack (3)
Creature — Horror (4/4)

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Portal Second Age (Rare)
Hideous Fleshwheeler
Hideous Fleshwheeler (0)
Creature — Phyrexian Rat (4/5)

Menace (This creature can't be blocked except by two or more creatures.)

When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

March of the Machine (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Modern Horizons 3 Commander (Rare)
Hidetsugu and Kairi
Hidetsugu and Kairi 2BlueBlueBlack (5)
Legendary Creature — Ogre Demon Dragon (5/4)

Flying

When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

March of the Machine (Rare)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Hierophant Bio-Titan
Hierophant Bio-Titan 10GreenGreen (12)
Creature — Tyranid (12/12)

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs 2 less to cast for each counter removed this way.

Vigilance, reach, ward 2

Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.

Warhammer 40,000 Commander (Rare)
High Fae Negotiator
High Fae Negotiator 3BlackBlack (5)
Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying

When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.

Wilds of Eldraine (Uncommon)
High Priest of Penance
High Priest of Penance WhiteBlack (2)
Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Gatecrash (Rare)
Commander 2018 (Rare)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

March of the Machine Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Jumpstart (Rare)
High Troller (playtest)
High Troller (playtest) 3Red (4)
Creature — — Troll Shaman (4/1)

All targeted spells and abilities cost 2 less and have their targets chosen randomly.

Mystery Booster (Common)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Highborn Vampire
Highborn Vampire 3Black (4)
Creature — Vampire Warrior (4/3)

Zendikar Rising (Common)
Highcliff Felidar
Highcliff Felidar 5WhiteWhite (7)
Creature — Cat Beast (5/5)

Vigilance

When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

Game Night 2019 (Mythic Rare)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Highland Game
Highland Game 1Green (2)
Creature — Elk (2/1)

When Highland Game dies, you gain 2 life.

Core Set 2019 (Common)
Other Versions
Khans of Tarkir (Common)
Highland Giant
Highland Giant 2RedRed (4)
Creature — Giant (3/4)

Portal (Common)
High-Rise Sawjack
High-Rise Sawjack 2Green (3)
Creature — Elf Citizen (2/3)

Reach

Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Streets of New Capenna (Common)
Highspire Artisan
Highspire Artisan 2Green (3)
Creature — Elf Artificer (0/3)

Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Highspire Mantis
Highspire Mantis 2RedWhite (4)
Creature — Insect (3/3)

Flying, trample

Khans of Tarkir (Uncommon)
Hightide Hermit
Hightide Hermit 4Blue (5)
Creature — Crab (4/4)

Defender

When Hightide Hermit enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Hightide Hermit can attack this turn as though it didn't have defender.

Kaladesh (Common)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ninth Edition (Common)
Mercadian Masques (Common)
Tenth Edition (Common)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hill Giant
Hill Giant 3Red (4)
Creature — Giant (3/3)

Portal (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Hill Giant Herdgorger
Hill Giant Herdgorger 4GreenGreen (6)
Creature — Giant (7/6)

When Hill Giant Herdgorger enters the battlefield, you gain 3 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hillcomber Giant
Hillcomber Giant 2WhiteWhite (4)
Creature — Giant Scout (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Hinata, Dawn-Crowned
Hinata, Dawn-Crowned 1BlueRedWhite (4)
Legendary Creature — Kirin Spirit (4/4)

Flying, trample

Spells you cast cost 1 less to cast for each target.

Spells your opponents cast cost 1 more to cast for each target.

Kamigawa: Neon Dynasty (Rare)
Hinterland Chef
Hinterland Chef 2Green (3)
Creature — — Human Scout (3/3)

When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "2, Tap, Sacrifice this creature: You gain 3 life."

Innistrad: Midnight Hunt Alchemy (Rare)
Hinterland Drake
Hinterland Drake 2Blue (3)
Creature — Drake (2/3)

Flying

Hinterland Drake can't block artifact creatures.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Hinterland Hermit
Hinterland Hermit 1Red (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Dark Ascension (Common)
Hinterland Logger
Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension (Common)
Hipparion
Hipparion 1White (2)
Creature — Horse (1/3)

Hipparion can't block creatures with power 3 or greater unless you pay 1.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Hired Blade
Hired Blade 2Black (3)
Creature — Human Assassin (3/2)

Flash (You may cast this spell any time you could cast an instant.)

Assassin's Creed (Common)
Other Versions
Core Set 2019 (Common)
Hired Giant
Hired Giant 3Red (4)
Creature — Giant (4/4)

When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.

Mercadian Masques (Uncommon)
Hired Hexblade
Hired Hexblade 1Black (2)
Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Adventures in the Forgotten Realms (Common)
Hired Muscle
Hired Muscle 1BlackBlack (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Betrayers of Kamigawa (Uncommon)
Hired Poisoner
Hired Poisoner Black (1)
Creature — Human Assassin (1/1)

Deathtouch

Guilds of Ravnica (Common)
Hired Torturer
Hired Torturer 2Black (3)
Creature — Human Rogue (2/3)

Defender

3Black, Tap: Target opponent loses 2 life, then reveals a card at random from their hand.

Dragon's Maze (Common)
Hisoka, Minamo Sensei
Hisoka, Minamo Sensei 2BlueBlue (4)
Legendary Creature — Human Wizard (1/3)

2Blue, Discard a card: Counter target spell if it has the same mana value as the discarded card.

Champions of Kamigawa (Rare)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Hissing Iguanar
Hissing Iguanar 2Red (3)
Creature — Lizard (3/1)

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.

Double Masters 2022 (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Ultimate Masters (Common)
Historian of Zhalfir
Historian of Zhalfir 2BlueBlue (4)
Creature — Human Wizard (3/3)

Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.

Core Set 2021 (Uncommon)
Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach

Guilds of Ravnica (Common)
Other Versions
Magic Origins (Common)
Hiveheart Shaman
Hiveheart Shaman 3Green (4)
Creature — Human Shaman (3/5)

Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.

5Green: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Rare)
Hivis of the Scale
Hivis of the Scale 3RedRed (5)
Legendary Creature — Lizard Shaman (3/4)

You may choose not to untap Hivis of the Scale during your untap step.

Tap: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.

Mirage (Rare)
Hixus, Prison Warden
Hixus, Prison Warden 3WhiteWhite (5)
Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Magic Origins (Rare)
Hoar Shade
Hoar Shade 3Black (4)
Creature — Shade (1/2)

Black: Hoar Shade gets +1/+1 until end of turn.

Ice Age (Common)
Hoard Robber
Hoard Robber 1Black (2)
Creature — Tiefling Rogue (1/3)

Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hoarding Broodlord
Hoarding Broodlord 5BlackBlackBlack (8)
Creature — Dragon (7/6)

Convoke

Flying

When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.

Spells you cast from exile have convoke.

March of the Machine (Rare)
Hoarding Dragon
Hoarding Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Commander Masters (Uncommon)
Other Versions
Magic 2011 (Rare)
Magic 2015 Core Set (Rare)
Iconic Masters (Uncommon)
Hoarding Ogre
Hoarding Ogre 3Red (4)
Creature — Ogre (3/3)

Whenever Hoarding Ogre attacks, roll a d20.

1–9 | Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

10–19 | Create two Treasure tokens.

20 | Create three Treasure tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hoarding Recluse
Hoarding Recluse 3Green (4)
Creature — Spider (2/3)

Reach, deathtouch

When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library.

The Brothers' War (Common)
Hoard-Smelter Dragon
Hoard-Smelter Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

3Red: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Hobblefiend
Hobblefiend 1Red (2)
Creature — Devil (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

1, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.

Core Set 2021 (Common)
Hobbling Zombie
Hobbling Zombie 2Black (3)
Creature — Zombie (2/2)

Deathtouch

When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Hobgoblin Bandit Lord
Hobgoblin Bandit Lord 1RedRed (3)
Creature — Goblin Rogue (2/3)

Other Goblins you control get +1/+1.

Red, Tap: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.

Adventures in the Forgotten Realms (Rare)
Hobgoblin Captain
Hobgoblin Captain 1Red (2)
Creature — Goblin Barbarian (3/1)

Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hobgoblin Dragoon
Hobgoblin Dragoon 2Red or White (3)
Creature — Goblin Knight (1/2)

Flying, first strike

Eventide (Common)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Hogaak, Arisen Necropolis
Hogaak, Arisen Necropolis 5Black or GreenBlack or Green (7)
Legendary Creature — Avatar (8/8)

You can't spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for 1.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

Modern Horizons (Rare)
Hoisted Hireling
Hoisted Hireling 2Black (3)
Creature — Zombie (2/1)

Hoisted Hireling has flying as long as it's being held above the battlefield.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Hokori, Dust Drinker
Hokori, Dust Drinker 2WhiteWhite (4)
Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Betrayers of Kamigawa (Rare)
Hollow Dogs
Hollow Dogs 4Black (5)
Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Beatdown Box Set (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Urza's Saga (Common)
Starter 1999 (Common)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

This spell costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Time Spiral Remastered (Bonus)
Hollow Scavenger
Hollow Scavenger 2Green (3)
Creature — Wolf (3/2)

1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.

Wilds of Eldraine (Common)
Hollow Specter
Hollow Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay Variable Colorless. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.

Legions (Rare)
Hollow Warrior
Hollow Warrior 4 (4)
Artifact Creature — Golem Warrior (4/4)

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)

Prophecy (Uncommon)
Hollowborn Barghest
Hollowborn Barghest 5BlackBlack (7)
Creature — Demon Dog (7/6)

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.

Shadowmoor (Rare)
Hollowhead Sliver
Hollowhead Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Tap, Discard a card: Draw a card."

Commander Masters (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Hollowhenge Beast
Hollowhenge Beast 3GreenGreen (5)
Creature — Beast (5/5)

Dark Ascension (Common)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Hollowhenge Scavenger
Hollowhenge Scavenger 3GreenGreen (5)
Creature — Elemental (4/5)

Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

Shadows of the Past (Common)
Other Versions
Innistrad (Uncommon)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hollowhenge Wrangler
Hollowhenge Wrangler 3GreenGreen (5)
Creature — — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.

Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

Innistrad: Midnight Hunt Alchemy (Rare)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Holographic Double
Holographic Double Blue (1)
Creature — — Illusion (1/1)

Blue, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.

Kamigawa: Neon Dynasty Alchemy (Rare)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Holy Justiciar
Holy Justiciar 3White (4)
Creature — Human Cleric (2/1)

2White, Tap: Tap target creature. If that creature is a Zombie, exile it.

Avacyn Restored (Uncommon)
Homarid
Homarid 2Blue (3)
Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Fallen Empires (Common)
Homarid Explorer
Homarid Explorer 3Blue (4)
Creature — Homarid Scout (3/3)

When Homarid Explorer enters the battlefield, target player mills four cards.

Dominaria (Common)
Homarid Shaman
Homarid Shaman 2BlueBlue (4)
Creature — Homarid Shaman (2/1)

Blue: Tap target green creature.

Fallen Empires (Rare)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Homicidal Brute
Homicidal Brute (0)
Creature — Human Mutant (5/1)

At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

Innistrad (Uncommon)
Homicide Investigator
Homicide Investigator 1Black (2)
Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Homing Sliver
Homing Sliver 2Red (3)
Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling 3.

Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Homura, Human Ascendant
Homura, Human Ascendant 4RedRed (6)
Legendary Creature — Human Monk (4/4)

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant (Homura's Essence)
Homura, Human Ascendant (Homura's Essence) 4RedRed (6)
Legendary Enchantment

Creatures you control get +2/+2 and have flying and "Red: This creature gets +1/+0 until end of turn."

Saviors of Kamigawa (Rare)
Honest Rutstein
Honest Rutstein 1BlackGreen (3)
Legendary Creature — Human Warlock (3/2)

When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand.

Creature spells you cast cost 1 less to cast.

Outlaws of Thunder Junction (Uncommon)
Honey Mammoth
Honey Mammoth 4GreenGreen (6)
Creature — Elephant (6/6)

When Honey Mammoth enters the battlefield, you gain 4 life.

Ikoria: Lair of Behemoths (Common)
Honor Guard
Honor Guard White (1)
Creature — Human Soldier (1/1)

White: Honor Guard gets +0/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Honor Troll
Honor Troll 2Green (3)
Creature — Troll Druid (2/3)

Vigilance

If you would gain life, you gain that much life plus 1 instead.

Honor Troll gets +2/+1 as long as you have 25 or more life.

Strixhaven: School of Mages (Uncommon)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Honored Crop-Captain
Honored Crop-Captain RedWhite (2)
Creature — Human Warrior (3/2)

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Honored Hierarch
Honored Hierarch Green (1)
Creature — Human Druid (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Honored Hierarch is renowned, it has vigilance and "Tap: Add one mana of any color."

Magic Origins (Rare)
Honored Hydra
Honored Hydra 5Green (6)
Creature — Snake Hydra (6/6)

Trample

Embalm 3Green (3Green, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

Amonkhet (Rare)
Hooded Assassin
Hooded Assassin 2Black (3)
Creature — Human Assassin (1/2)

When Hooded Assassin enters the battlefield, choose one —

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Jumpstart 2022 (Common)
Other Versions
Fate Reforged (Common)
Hooded Blightfang
Hooded Blightfang 2Black (3)
Creature — Snake (1/4)

Deathtouch

Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.

Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

Core Set 2021 (Rare)
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