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Hungry Hungry Heifer
( 3)
Creature — Cow
(3/3)
At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.
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Hungry Lynx
( 2)
Creature — Cat
(2/2)
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
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Hungry Ridgewolf
( 2)
Creature — Wolf
(2/2)
As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample.
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Hungry Spriggan
( 3)
Creature — Goblin Warrior
(1/1)
Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
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Hunted Bonebrute
( 3)
Creature — Skeleton Beast
(6/2)
Menace When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. When Hunted Bonebrute dies, each opponent loses 3 life. Disguise
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Hunted Dragon
( 5)
Creature — Dragon
(6/6)
Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
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Hunted Ghoul
( 1)
Creature — Zombie
(1/2)
Hunted Ghoul can't block Humans.
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Hunted Horror
( 2)
Creature — Horror
(7/7)
Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
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Hunted Lammasu
( 4)
Creature — Lammasu
(5/5)
Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
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Hunted Nightmare
( 3)
Creature — Nightmare
(4/5)
Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
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Hunted Phantasm
( 3)
Creature — Spirit
(4/6)
Hunted Phantasm can't be blocked. When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
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Hunted Troll
( 4)
Creature — Troll Warrior
(8/4)
When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. : Regenerate Hunted Troll.
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Hunted Witness
( 1)
Creature — Human
(1/1)
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
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Hunted Wumpus
( 4)
Creature — Beast
(6/6)
When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.
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Hunter of Eyeblights
( 5)
Creature — Elf Assassin
(3/3)
When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. , : Destroy target creature with a counter on it.
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Hunter Sliver
( 2)
Creature — Sliver
(1/1)
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
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Hunting Cheetah
( 3)
Creature — Cat
(2/3)
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
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Hunting Drake
( 5)
Creature — Drake
(2/2)
Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
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Hunting Moa
( 3)
Creature — Bird Beast
(3/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.
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Hunting Velociraptor
( 3)
Creature — Dinosaur
(3/2)
First strike Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
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Huntmaster Liger
( 4)
Creature — Cat
(3/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
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Huntmaster of the Fells
( 4)
Creature — Human Werewolf
(2/2)
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
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Hurkyl, Master Wizard
( 3)
Legendary Creature — Human Wizard Advisor
(2/4)
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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Hurler Cyclops
( 5)
Creature — Cyclops
(5/4)
, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target.
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Hurloon Shaman
( 3)
Creature — Minotaur Shaman
(2/3)
When Hurloon Shaman dies, each player sacrifices a land.
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Hurloon Wrangler
( 3)
Creature — Minotaur
(2/2)
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
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Hurr Jackal
( 1)
Creature — Jackal
(1/1)
: Target creature can't be regenerated this turn.
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Hushbringer
( 2)
Creature — Faerie
(1/2)
Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.
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Hushwing Gryff
( 3)
Creature — Hippogriff
(2/1)
Flash Flying Creatures entering the battlefield don't cause abilities to trigger.
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Hussar Patrol
( 4)
Creature — Human Knight
(2/4)
Flash (You may cast this spell any time you could cast an instant.) Vigilance
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Hyalopterous Lemure
( 5)
Creature — Spirit
(4/3)
: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
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Hydra Broodmaster
( 6)
Creature — Hydra
(7/7)
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
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Hydra Omnivore
( 6)
Creature — Hydra
(8/8)
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
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Hydra Trainer
( 2)
Creature — Human Warrior
(1/1)
You may exert Hydra Trainer as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.) : Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
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Hydradoodle
( 2)
Creature — Hydra Dog
(0/0)
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample
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Hydroelectric Specimen
( 3)
Creature — Weird
(1/4)
Flash When Hydroelectric Specimen enters the battlefield, you may change the target of target instant or sorcery spell with a single target to Hydroelectric Specimen.
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Hydroid Krasis
( 2)
Creature — Jellyfish Hydra Beast
(0/0)
When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
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Hydromorph Guardian
( 3)
Creature — Elemental
(2/2)
, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
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Hydromorph Gull
( 5)
Creature — Elemental Bird
(3/3)
Flying , Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
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Hylda of the Icy Crown
( 4)
Legendary Creature — Human Warlock
(3/4)
Whenever you tap an untapped creature an opponent controls, you may pay . When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
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Hyperion Blacksmith
( 3)
Creature — Human Artificer
(2/2)
: You may tap or untap target artifact an opponent controls.
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Hypersonic Dragon
( 5)
Creature — Dragon
(4/4)
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
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Hypnotic Grifter
( 1)
Creature — Human Rogue
(1/2)
: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Hypnotic Siren
( 1)
Enchantment Creature — Siren
(1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.
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Hypnotic Specter
( 3)
Creature — Specter
(2/2)
Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
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Hypnox
( 11)
Creature — Nightmare Horror
(8/8)
Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
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Hyrax Tower Scout
( 3)
Creature — Human Scout
(3/3)
When Hyrax Tower Scout enters the battlefield, untap target creature.
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Hystrodon
( 5)
Creature — Beast
(3/4)
Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Hythonia the Cruel
( 6)
Legendary Creature — Gorgon
(4/6)
Deathtouch : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.
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Ian Chesterton
( 3)
Legendary Creature — Human Scientist
(2/3)
Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.) Doctor's companion (You can have two commanders if the other is the Doctor.)
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Ian Malcolm, Chaotician
( 3)
Legendary Creature — Human Scientist
(2/2)
Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.
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Ian the Reckless
( 2)
Legendary Creature — Human Warrior
(2/1)
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)
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Ib Halfheart, Goblin Tactician
( 4)
Legendary Creature — Goblin Advisor
(3/2)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
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Icatian Infantry
( 1)
Creature — Human Soldier
(1/1)
: Icatian Infantry gains first strike until end of turn. : Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Icatian Javelineers
( 1)
Creature — Human Soldier
(1/1)
Icatian Javelineers enters the battlefield with a javelin counter on it. , Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
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Icatian Lieutenant
( 2)
Creature — Human Soldier
(1/2)
: Target Soldier creature gets +1/+0 until end of turn.
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Icatian Moneychanger
( 1)
Creature — Human
(0/2)
Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
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Icatian Phalanx
( 5)
Creature — Human Soldier
(2/4)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Icatian Scout
( 1)
Creature — Human Soldier Scout
(1/1)
, : Target creature gains first strike until end of turn.
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Icatian Skirmishers
( 4)
Creature — Human Soldier
(1/1)
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
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Iceberg Cancrix
( 2)
Snow Creature — Crab
(0/4)
Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.
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Iceberg Titan
( 0)
Artifact Creature — Golem
(6/6)
Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.
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Icebreaker Kraken
( 12)
Snow Creature — Kraken
(8/8)
This spell costs less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
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Icefall Regent
( 5)
Creature — Dragon
(4/3)
Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost more to cast.
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Ice-Fang Coatl
( 2)
Snow Creature — Snake
(1/1)
Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
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Icefeather Aven
( 2)
Creature — Bird Shaman
(2/2)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
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Icehide Golem
( 1)
Snow Artifact Creature — Golem
(2/2)
( can be paid with one mana from a snow source.)
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Icewind Stalwart
( 4)
Creature — Tiefling Warrior
(3/3)
Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.
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Icewrought Sentry
( 3)
Creature — Elemental Soldier
(2/3)
Vigilance Whenever Icewrought Sentry attacks, you may pay . When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
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Ichneumon Druid
( 3)
Creature — Human Druid
(1/1)
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
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Ichor Drinker
( 1)
Creature — Phyrexian Vampire
(1/1)
Lifelink , Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Ichor Rats
( 3)
Creature — Phyrexian Rat
(2/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Ichor Rats enters the battlefield, each player gets a poison counter.
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Ichor Shade
( 3)
Creature — Phyrexian Shade
(2/3)
At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade.
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Ichor Synthesizer
( 2)
Creature — Phyrexian Wizard
(1/3)
Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.
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Ichorclaw Myr
( 2)
Artifact Creature — Phyrexian Myr
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
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Ichorid
( 4)
Creature — Horror
(3/1)
Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
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Ichorplate Golem
( 3)
Artifact Creature — Phyrexian Golem
(2/3)
Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1.
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Ichorspit Basilisk
( 3)
Creature — Phyrexian Basilisk
(1/3)
Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Ich-Tekik, Salvage Splicer
( 5)
Legendary Creature — Phyrexian Human Artificer
(1/1)
When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)
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Icingdeath, Frost Tyrant
( 4)
Legendary Creature — Dragon
(4/3)
Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .
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Identity Thief
( 4)
Creature — Shapeshifter
(0/3)
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
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Idris, Soul of the TARDIS
( 3)
Legendary Creature — Human Incarnation
(3/3)
Vanishing 3 Imprint — When Idris, Soul of the TARDIS enters the battlefield, exile another artifact you control until Idris leaves the battlefield. Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value.
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Ifh-Bíff Efreet
( 4)
Creature — Efreet
(3/3)
Flying : Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
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Igneous Cur
( 2)
Creature — Elemental Dog
(1/2)
: Igneous Cur gets +2/+0 until end of turn.
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Igneous Elemental
( 6)
Creature — Elemental
(4/3)
This spell costs less to cast if there is a land card in your graveyard. When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
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Igneous Golem
( 5)
Artifact Creature — Golem
(3/4)
: Igneous Golem gains trample until end of turn.
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Igneous Pouncer
( 6)
Creature — Elemental
(5/1)
Haste Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
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Ignition Team
( 7)
Creature — Goblin Warrior
(0/0)
Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. , Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
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Ignoble Soldier
( 3)
Creature — Human Soldier
(3/1)
Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
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