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Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Ryan Sinclair
Ryan Sinclair 2Red (3)
Legendary Creature — Human (2/2)

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Rysorian Badger
Rysorian Badger 2Green (3)
Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Homelands (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
Sabertooth Nishoba
Sabertooth Nishoba 4GreenWhite (6)
Creature — Cat Beast Warrior (5/5)

Trample, protection from blue and from red

Invasion (Rare)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Sacred Foundry
Sacred Foundry (0)
Land — Mountain Plains

(Tap: Add Red or White.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Clue Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Guilds of Ravnica (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Sacred Ground
Sacred Ground 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Sacred Guide
Sacred Guide White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Tempest (Rare)
Sacred Mesa
Sacred Mesa 2White (3)
Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

1White: Create a 1/1 white Pegasus creature token with flying.

Commander 2014 (Rare)
Other Versions
Mirage (Rare)
Time Spiral "Timeshifted" (Special)
Sadistic Sacrament
Sadistic Sacrament BlackBlackBlack (3)
Sorcery

Kicker 7 (You may pay an additional 7 as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

Zendikar (Rare)
Safe Haven
Safe Haven (0)
Land

2, Tap: Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Chronicles (Rare)
Other Versions
The Dark (Rare)
Time Spiral "Timeshifted" (Special)
Safeguard
Safeguard 3WhiteWhite (5)
Enchantment

2White: Prevent all combat damage that would be dealt by target creature this turn.

Tempest (Rare)
Saffi Eriksdotter
Saffi Eriksdotter GreenWhite (2)
Legendary Creature — Human Scout (2/2)

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sage of Ancient Lore
Sage of Ancient Lore 4Green (5)
Creature — Human Shaman Werewolf (*/*)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Sage of Lat-Nam
Sage of Lat-Nam 1Blue (2)
Creature — Human Artificer (1/2)

Tap, Sacrifice an artifact: Draw a card.

Dominaria (Uncommon)
Other Versions
Eighth Edition (Rare)
Antiquities (Common)
Sage of the Beyond
Sage of the Beyond 5BlueBlue (7)
Creature — Spirit Giant (5/5)

Flying

Spells you cast from anywhere other than your hand cost 2 less to cast.

Foretell 4Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Kaldheim Commander (Rare)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sage of the Maze
Sage of the Maze 2Green (3)
Creature — Elf Wizard (1/3)

Tap: Add two mana in any combination of colors.

Tap: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

Modern Horizons 3 Commander (Rare)
Sage-Eye Avengers
Sage-Eye Avengers 4BlueBlue (6)
Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fate Reforged (Rare)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Sagu Mauler
Sagu Mauler 4GreenBlue (6)
Creature — Beast (6/6)

Trample, hexproof

Morph 3GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander 2019 (Rare)
Other Versions
Khans of Tarkir (Rare)
Saheeli's Artistry
Saheeli's Artistry 4BlueBlue (6)
Sorcery

Choose one or both —

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

March of the Machine Commander (Rare)
Other Versions
Kaladesh (Rare)
Commander 2018 (Rare)
Saheeli's Directive
Saheeli's Directive Variable ColorlessRedRedRed (3)
Sorcery

Improvise (Each artifact you tap after you're done activating mana abilities pays for 1.)

Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Commander 2018 (Rare)
Sai, Master Thopterist
Sai, Master Thopterist 2Blue (3)
Legendary Creature — Human Artificer (1/4)

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

1Blue, Sacrifice two artifacts: Draw a card.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sakashima the Impostor
Sakashima the Impostor 2BlueBlue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "2BlueBlue: Return this creature to its owner's hand at the beginning of the next end step."

Saviors of Kamigawa (Rare)
Sakashima's Protege
Sakashima's Protege 4BlueBlue (6)
Creature — Shapeshifter (3/1)

Flash

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

Commander Legends (Rare)
Sakashima's Student
Sakashima's Student 2BlueBlue (4)
Creature — Human Ninja (0/0)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

Planechase Anthology (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Sakashima's Will
Sakashima's Will 3Blue (4)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target opponent chooses a creature they control. You gain control of it.

• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Commander Legends (Rare)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Sally Sparrow
Sally Sparrow 2WhiteBlue (4)
Legendary Creature — Human Detective (2/3)

You may cast creature spells as though they had flash.

Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Salt Flats
Salt Flats (0)
Land

Salt Flats enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add White or Black. Salt Flats deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Salvage Titan
Salvage Titan 4BlackBlack (6)
Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Double Masters (Rare)
Other Versions
Shards of Alara (Rare)
Salvaging Station
Salvaging Station 6 (6)
Artifact

Tap: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Fifth Dawn (Rare)
Salvation Colossus
Salvation Colossus 6WhiteWhite (8)
Artifact Creature — Construct (9/9)

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight Energy. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 3 Commander (Rare)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Samite Sanctuary
Samite Sanctuary 2White (3)
Enchantment

2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Prophecy (Rare)
Samwise Gamgee
Samwise Gamgee GreenWhite (2)
Legendary Creature — Halfling Peasant (2/2)

Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Sanctifier en-Vec
Sanctifier en-Vec WhiteWhite (2)
Creature — Human Cleric (2/2)

Protection from black and from red

When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.

If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

Modern Horizons 2 (Rare)
Sanctifier of Souls
Sanctifier of Souls 3White (4)
Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

2White, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Eldritch Moon (Rare)
Sanctuary Blade
Sanctuary Blade 2 (2)
Artifact — Equipment

As Sanctuary Blade becomes attached to a creature, choose a color.

Equipped creature gets +2/+0 and has protection from the last chosen color.

Equip 3

Ikoria Commander (Rare)
Sanctum of All
Sanctum of All WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

Core Set 2021 (Rare)
Sanctum of Eternity
Sanctum of Eternity (0)
Land

Tap: Add Colorless.

2, Tap: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Commander 2019 (Rare)
Sanctum of Ugin
Sanctum of Ugin (0)
Land

Tap: Add Colorless.

Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Battle for Zendikar (Rare)
Sanctum Seeker
Sanctum Seeker 2BlackBlack (4)
Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Innistrad: Crimson Vow Commander (Rare)
Sanctum Weaver
Sanctum Weaver 1Green (2)
Enchantment Creature — Dryad (0/2)

Tap: Add X mana of any one color, where X is the number of enchantments you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Commander Masters (Rare)
Sand Scout
Sand Scout 1White (2)
Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

Outlaws of Thunder Junction Commander (Rare)
Sand Silos
Sand Silos (0)
Land

Sand Silos enters the battlefield tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Sand Silos: Add Blue for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Sand Squid
Sand Squid 3Blue (4)
Creature — Squid Beast (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

You may choose not to untap Sand Squid during your untap step.

Tap: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mercadian Masques (Rare)
Sands of Delirium
Sands of Delirium 3 (3)
Artifact

Variable Colorless, Tap: Target player mills X cards.

Magic 2013 (Rare)
Sands of Time
Sands of Time 4 (4)
Artifact

Each player skips their untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Visions (Rare)
Sandsteppe Mastodon
Sandsteppe Mastodon 5GreenGreen (7)
Creature — Elephant (5/5)

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Fate Reforged (Rare)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Sandswirl Wanderglyph
Sandswirl Wanderglyph (0)
Artifact Creature — Golem (5/3)

Flying

Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.

Each opponent who attacked you or a planeswalker you control this turn can't cast spells.

The Lost Caverns of Ixalan (Rare)
Sandwurm Convergence
Sandwurm Convergence 6GreenGreen (8)
Enchantment

Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

Commander Masters (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Sangromancer
Sangromancer 2BlackBlack (4)
Creature — Vampire Shaman (3/3)

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Commander 2021 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Jumpstart (Rare)
Sanguine Bond
Sanguine Bond 3BlackBlack (5)
Enchantment

Whenever you gain life, target opponent loses that much life.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sanguine Brushstroke
Sanguine Brushstroke 1BlackBlack (3)
Enchantment

When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.

Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.

Innistrad: Midnight Hunt Alchemy (Rare)
Sanguine Evangelist
Sanguine Evangelist 2White (3)
Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

The Lost Caverns of Ixalan (Rare)
Sanguine Praetor
Sanguine Praetor 6BlackBlack (8)
Creature — Avatar Praetor (7/5)

Black, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.

Guildpact (Rare)
Sanguine Sacrament
Sanguine Sacrament Variable ColorlessWhiteWhite (2)
Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Ixalan (Rare)
Sanguine Spy
Sanguine Spy 2Black (3)
Creature — Vampire Rogue (2/3)

Menace, lifelink

1, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Streets of New Capenna (Rare)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)
Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Sanwell, Avenger Ace
Sanwell, Avenger Ace 1White (2)
Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.

Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

The Brothers' War Commander (Rare)
Sap Vitality
Sap Vitality BlackBlack (2)
Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Sapling of Colfenor
Sapling of Colfenor 3Black or GreenBlack or Green (5)
Legendary Creature — Treefolk Shaman (2/5)

Indestructible

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Commander 2021 (Rare)
Other Versions
Eventide (Rare)
Sapphire Leech
Sapphire Leech 1Blue (2)
Creature — Leech (2/2)

Flying

Blue spells you cast cost Blue more to cast.

Invasion (Rare)
Sapphire Medallion
Sapphire Medallion 2 (2)
Artifact

Blue spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Commander Masters (Rare)
Saprazzan Bailiff
Saprazzan Bailiff 3BlueBlue (5)
Creature — Merfolk (2/2)

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mercadian Masques (Rare)
Saprazzan Heir
Saprazzan Heir 1Blue (2)
Creature — Merfolk (1/1)

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Mercadian Masques (Rare)
Saproling Burst
Saproling Burst 4Green (5)
Enchantment

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Saproling Infestation
Saproling Infestation 1Green (2)
Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Saradoc, Master of Buckland
Saradoc, Master of Buckland 3White (4)
Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.

Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sarah Jane Smith
Sarah Jane Smith 1White (2)
Legendary Creature — Human Detective (2/1)

Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Sarcomancy
Sarcomancy Black (1)
Enchantment

When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Sardian Avenger
Sardian Avenger 1Red (2)
Creature — Goblin Warrior (1/1)

First strike, trample

Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

The Brothers' War Commander (Rare)
Sarevok's Tome
Sarevok's Tome 4 (4)
Artifact

When Sarevok's Tome enters the battlefield, you take the initiative.

Tap: Add Colorless. If you have the initiative, add ColorlessColorless instead.

3, Tap: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Commander Legends: Battle for Baldur's Gate (Rare)
Sarkhan the Masterless
Sarkhan the Masterless 3RedRed (5)
Legendary Planeswalker — Sarkhan (5)

Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.

+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.

−3: Create a 4/4 red Dragon creature token with flying.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Sarkhan's Dragonfire
Sarkhan's Dragonfire 3RedRed (5)
Sorcery

Sarkhan's Dragonfire deals 3 damage to any target.

Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Rare)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Sarpadian Empires, Vol. VII
Sarpadian Empires, Vol. VII 3 (3)
Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

3, Tap: Create a 1/1 creature token of the chosen color and type.

Time Spiral (Rare)
Sarulf, Realm Eater
Sarulf, Realm Eater 1BlackGreen (3)
Legendary Creature — Wolf (3/3)

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.

At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

Kaldheim (Rare)
Saryth, the Viper's Fang
Saryth, the Viper's Fang 2GreenGreen (4)
Legendary Creature — Human Warlock (3/4)

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

1, Tap: Untap another target creature or land you control.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
Satoru Umezawa
Satoru Umezawa 1BlueBlack (3)
Legendary Creature — Human Ninja (2/4)

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.

Each creature card in your hand has ninjutsu 2BlueBlack.

Kamigawa: Neon Dynasty (Rare)
Satoru, the Infiltrator
Satoru, the Infiltrator BlueBlack (2)
Legendary Creature — Human Ninja Rogue (2/3)

Menace

Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

Outlaws of Thunder Junction (Rare)
Satsuki, the Living Lore
Satsuki, the Living Lore GreenWhite (2)
Legendary Creature — Human Druid (1/3)

Tap: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki, the Living Lore dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Satyr Firedancer
Satyr Firedancer 1Red (2)
Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

Born of the Gods (Rare)
Sauron, the Necromancer
Sauron, the Necromancer 3BlackBlack (5)
Legendary Creature — Avatar Horror (4/4)

Menace

Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sauron's Ransom
Sauron's Ransom 1BlueBlack (3)
Instant

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Savage Firecat
Savage Firecat 3RedRed (5)
Creature — Elemental Cat (0/0)

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Odyssey (Rare)
Savage Knuckleblade
Savage Knuckleblade GreenBlueRed (3)
Creature — Ogre Warrior (4/4)

2Green: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

2Blue: Return Savage Knuckleblade to its owner's hand.

Red: Savage Knuckleblade gains haste until end of turn.

Khans of Tarkir (Rare)
Savage Order
Savage Order 2GreenGreen (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.

Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.

Jurassic World Collection Cards (Rare)
Savage Summoning
Savage Summoning Green (1)
Instant

This spell can't be countered.

The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Magic 2014 Core Set (Rare)
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