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The Myriad Pools
( 0)
Legendary Artifact Land
(Transforms from The Everflowing Well.) : Add . Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
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The Odd Acorn Gang
( 5)
Legendary Creature — Squirrel Warrior
(5/5)
Menace, trample, reach Squirrels you control have ": Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery." Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
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The One Ring
( 4)
Legendary Artifact
Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. : Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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The Pandorica
( 3)
Legendary Artifact
You may choose not to untap The Pandorica during your untap step. , : Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
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The Peregrine Dynamo
( 3)
Legendary Artifact Creature — Construct
(1/5)
Haste , : Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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The Pride of Hull Clade
( 11)
Legendary Creature — Crocodile Elk Turtle
(2/15)
This spell costs less to cast, where X is the total toughness of creatures you control. Defender : Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
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The Raven Man
( 2)
Legendary Creature — Human Wizard
(2/1)
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." , : Each opponent discards a card. Activate only as a sorcery.
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The Reality Chip
( 2)
Legendary Artifact Creature — Equipment Jellyfish
(0/4)
You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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The Ringhart Crest
( 2)
Legendary Artifact
As The Ringhart Crest enters, choose a creature type. : Add . Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
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The Royal Scions
( 3)
Legendary Planeswalker — Will Rowan
(5)
+1: Draw a card, then discard a card. +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. −8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
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The Scarab God
( 5)
Legendary Creature — God
(5/5)
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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The Scorpion God
( 5)
Legendary Creature — God
(6/5)
Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
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The Seedcore
( 0)
Land — Sphere
: Add . : Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted — : Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
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The Seventh Doctor
( 5)
Legendary Creature — Time Lord Doctor
(3/6)
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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The Skullspore Nexus
( 8)
Legendary Artifact
This spell costs less to cast, where X is the greatest power among creatures you control. Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. , : Double target creature's power until end of turn.
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The Sound of Drums
( 3)
Enchantment — Aura
Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. : Return The Sound of Drums from your graveyard to your hand.
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The Stasis Coffin
( 3)
Legendary Artifact
, , Exile The Stasis Coffin: You gain protection from everything until your next turn.
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The Stone Brain
( 2)
Legendary Artifact
, , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
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The Tenth Doctor
( 5)
Legendary Creature — Time Lord Doctor
(3/5)
Allons-y — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — : Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
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The Tomb of Aclazotz
( 0)
Legendary Land — Cave
(Transforms from Tarrian's Journal.) : Add . : You may cast a creature spell from your graveyard this turn. If you do, it enters with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
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The Wanderer
( 4)
Legendary Planeswalker
(5)
Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.
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The Wandering Emperor
( 4)
Legendary Planeswalker
(3)
Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. −1: Create a 2/2 white Samurai creature token with vigilance. −2: Exile target tapped creature. You gain 2 life.
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The Witch's Vanity
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with mana value 2 or less. II — Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") III — Create a Wicked Role token attached to target creature you control.
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Theater of Horrors
( 3)
Enchantment
At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. : Theater of Horrors deals 1 damage to target opponent or planeswalker.
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Thelon of Havenwood
( 2)
Legendary Creature — Elf Druid
(2/2)
Each Fungus creature gets +1/+1 for each spore counter on it. , Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
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Thelonite Monk
( 4)
Creature — Insect Monk Cleric
(1/2)
, Sacrifice a green creature: Target land becomes a Forest. <I>(This effect lasts indefinitely.)</I>
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Thermal Navigator
( 3)
Artifact Creature — Construct
(2/2)
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
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Thermo-Alchemist
( 2)
Creature — Human Shaman
(0/3)
Defender : Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
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Thermopod
( 5)
Snow Creature — Slug
(4/3)
: Thermopod gains haste until end of turn. ( can be paid with one mana from a snow source.) Sacrifice a creature: Add .
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They Went This Way
( 3)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Thick-Skinned Goblin
( 2)
Creature — Goblin Shaman
(2/1)
You may pay rather than pay the echo cost for permanents you control. : Thick-Skinned Goblin gains protection from red until end of turn.
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Thieves' Tools
( 2)
Artifact — Equipment
When Thieves' Tools enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Thieving Varmint
( 2)
Creature — Varmint
(2/1)
Deathtouch, lifelink , Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own.
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Thijarian Witness
( 2)
Creature — Alien Cleric
(0/4)
Flash Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Thinking Cap
( 1)
Artifact — Equipment
Equipped creature gets +1/+2. Equip Detective Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Thirsting Shade
( 1)
Creature — Shade
(1/1)
Lifelink : Thirsting Shade gets +1/+1 until end of turn.
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Thopter Foundry
( 2)
Artifact
, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
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Thopter Shop
( 3)
Artifact
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. , : Create a 1/1 colorless Thopter artifact creature token with flying.
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Thopter Squadron
( 5)
Artifact Creature — Thopter
(0/0)
Flying Thopter Squadron enters with three +1/+1 counters on it. , Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. , Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
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Thorn Lieutenant
( 2)
Creature — Elf Warrior
(2/3)
Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. : Thorn Lieutenant gets +4/+4 until end of turn.
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Thorn Thallid
( 3)
Creature — Fungus
(2/2)
At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
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Thornbite Staff
( 2)
Kindred Artifact — Shaman Equipment
Equipped creature has ", : This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters, you may attach Thornbite Staff to it. Equip
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Thornglint Bridge
( 0)
Artifact Land
Thornglint Bridge enters tapped. Indestructible : Add or .
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Thornling
( 5)
Creature — Elemental Shapeshifter
(4/4)
: Thornling gains haste until end of turn. : Thornling gains trample until end of turn. : Thornling gains indestructible until end of turn. : Thornling gets +1/-1 until end of turn. : Thornling gets -1/+1 until end of turn.
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Thorn-Thrash Viashino
( 4)
Creature — Lizard Warrior
(2/2)
Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) : Thorn-Thrash Viashino gains trample until end of turn.
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Thornwind Faeries
( 3)
Creature — Faerie
(1/1)
Flying : Thornwind Faeries deals 1 damage to any target.
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Thornwood Falls
( 0)
Land
This land enters tapped. When this land enters, you gain 1 life. : Add or .
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Thorough Investigation
( 3)
Enchantment
Whenever you attack, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
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Thought Courier
( 2)
Creature — Human Wizard
(1/1)
: Draw a card, then discard a card.
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Thought Dissector
( 4)
Artifact
, : Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
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Thought Lash
( 4)
Enchantment
Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
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Thought Shucker
( 2)
Creature — Rat Rogue
(1/3)
Threshold — : Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once.
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Thoughtpicker Witch
( 1)
Creature — Human Wizard
(1/1)
, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
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Thousand-Year Elixir
( 3)
Artifact
You may activate abilities of creatures you control as though those creatures had haste. , : Untap target creature.
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Thraben Doomsayer
( 3)
Creature — Human Cleric
(2/2)
: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
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Thraben Gargoyle
( 1)
Artifact Creature — Gargoyle
(2/2)
Defender : Transform Thraben Gargoyle.
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Thraben Heretic
( 2)
Creature — Human Wizard
(2/2)
: Exile target creature card from a graveyard.
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Thraben Inspector
( 1)
Creature — Human Soldier
(1/2)
When Thraben Inspector enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Thran Forge
( 3)
Artifact
: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
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Thran Foundry
( 1)
Artifact
, , Exile Thran Foundry: Target player shuffles their graveyard into their library.
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Thran Quarry
( 0)
Land
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. : Add one mana of any color.
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Thran Spider
( 3)
Artifact Creature — Spider
(2/4)
Reach When Thran Spider enters, you and target opponent each create a tapped Powerstone token. : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Thran Temporal Gateway
( 4)
Legendary Artifact
, : You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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Thran Tome
( 4)
Artifact
, : Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
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Thran Weaponry
( 4)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. , : All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
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Thrashing Brontodon
( 3)
Creature — Dinosaur
(3/4)
, Sacrifice this creature: Destroy target artifact or enchantment.
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Thrashing Wumpus
( 5)
Creature — Beast
(3/3)
: Thrashing Wumpus deals 1 damage to each creature and each player.
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Thrasios, Triton Hero
( 2)
Legendary Creature — Merfolk Wizard
(1/3)
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.)
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Thraxodemon
( 2)
Creature — Demon
(2/2)
, , Sacrifice another creature or artifact: Draw a card.
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Three Bowls of Porridge
( 2)
Artifact — Food
, : Choose one that hasn't been chosen — • Three Bowls of Porridge deals 2 damage to target creature. • Tap target creature. • Sacrifice Three Bowls of Porridge. You gain 3 life.
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Three Tree City
( 0)
Legendary Land
As Three Tree City enters, choose a creature type. : Add . , : Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
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Three Tree Mascot
( 2)
Artifact Creature — Shapeshifter
(2/1)
Changeling (This card is every creature type.) : Add one mana of any color. Activate only once each turn.
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Threefold Thunderhulk
( 7)
Artifact Creature — Gnome
(0/0)
Threefold Thunderhulk enters with three +1/+1 counters on it. Whenever Threefold Thunderhulk enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. , Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.
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Thriving Bluff
( 0)
Land
Thriving Bluff enters tapped. As it enters, choose a color other than red. : Add or one mana of the chosen color.
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Thriving Grove
( 0)
Land
Thriving Grove enters tapped. As it enters, choose a color other than green. : Add or one mana of the chosen color.
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Thriving Heath
( 0)
Land
Thriving Heath enters tapped. As it enters, choose a color other than white. : Add or one mana of the chosen color.
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Thriving Isle
( 0)
Land
Thriving Isle enters tapped. As it enters, choose a color other than blue. : Add or one mana of the chosen color.
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Thriving Moor
( 0)
Land
Thriving Moor enters tapped. As it enters, choose a color other than black. : Add or one mana of the chosen color.
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