|
Ocular Halo
( 4)
Enchantment — Aura
Enchant creature Enchanted creature has ": Draw a card." : Enchanted creature gains vigilance until end of turn.
|
|
|
Omenport Vigilante
( 2)
Creature — Human Mercenary
(2/2)
Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
|
|
|
On Serra's Wings
( 4)
Legendary Enchantment — Aura
Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
|
|
|
One Thousand Lashes
( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
|
|
|
One with Nature
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
|
|
One with the Kami
( 4)
Enchantment — Aura
Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
|
|
|
One with the Stars
( 4)
Enchantment — Aura
Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
|
|
|
One With the Wind
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying.
|
|
|
Oni Possession
( 3)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
|
|
|
Ophidian Eye
( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
|
|
|
Oppressive Rays
( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block unless its controller pays . Activated abilities of enchanted creature cost more to activate.
|
|
|
Oracle's Insight
( 4)
Enchantment — Aura
Enchant creature Enchanted creature has ": Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
|
|
|
Orcish Mine
( 3)
Enchantment — Aura
Enchant land Orcish Mine enters with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
|
|
|
Ordeal of Erebos
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. When you sacrifice Ordeal of Erebos, target player discards two cards.
|
|
|
Ordeal of Heliod
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. When you sacrifice Ordeal of Heliod, you gain 10 life.
|
|
|
Ordeal of Nylea
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
|
|
Ordeal of Purphoros
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
|
|
|
Ordeal of Thassa
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. When you sacrifice Ordeal of Thassa, draw two cards.
|
|
|
Overencumbered
( 2)
Enchantment — Aura
Enchant opponent When Overencumbered enters, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay for each artifact they control. If they don't, creatures can't attack this combat.
|
|
|
Overgrowth
( 3)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional .
|
|
|
Overwhelming Splendor
( 8)
Enchantment — Aura Curse
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
|
|
|
Pacifism
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
|
|
|
Paladin en-Vec
( 3)
Creature — Human Knight
(2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
|
|
|
Paradox Haze
( 3)
Enchantment — Aura
Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
|
|
|
Parallax Dementia
( 2)
Enchantment — Aura
Enchant creature Fading 1 <I>(This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
|
|
|
Paralyze
( 1)
Enchantment — Aura
Enchant creature When Paralyze enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.
|
|
|
Paralyzing Grasp
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Parasitic Bond
( 4)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
|
|
|
Parasitic Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
|
|
|
Parasitic Implant
( 4)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.
|
|
|
Pariah
( 3)
Enchantment — Aura
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
|
|
|
Paroxysm
( 2)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
|
|
|
Patriarch's Desire
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
|
|
|
Pattern of Rebirth
( 4)
Enchantment — Aura
Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
|
|
|
Pemmin's Aura
( 3)
Enchantment — Aura
Enchant creature : Untap enchanted creature. : Enchanted creature gains flying until end of turn. : Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) : Enchanted creature gets +1/-1 or -1/+1 until end of turn.
|
|
|
Pendrell Flux
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
|
|
|
Pentarch Ward
( 3)
Enchantment — Aura
Enchant creature As Pentarch Ward enters, choose a color. When Pentarch Ward enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
|
|
|
Persuasion
( 5)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.
|
|
|
Petrified Plating
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
|
|
|
Petrify
( 2)
Enchantment — Aura
Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated.
|
|
|
Phantasmal Terrain
( 2)
Enchantment — Aura
Enchant land As Phantasmal Terrain enters, choose a basic land type. Enchanted land is the chosen type.
|
|
|
Phantom Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
|
|
|
Phyresis
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Phyrexian Boon
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
|
|
|
Pillar of War
( 3)
Artifact Creature — Golem
(3/3)
Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender.
|
|
|
Pillory of the Sleepless
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
|
|
|
Pin to the Earth
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -6/-0.
|
|
|
Pious Interdiction
( 4)
Enchantment — Aura
Enchant creature When Pious Interdiction enters, you gain 2 life. Enchanted creature can't attack or block.
|
|
|
Pippin, Guard of the Citadel
( 2)
Legendary Creature — Halfling Soldier
(2/2)
Vigilance, ward : Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
|
|
|
Planar Disruption
( 2)
Enchantment — Aura
Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
|
|
|
Pledge of Loyalty
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
|
|
|
Plot Armor
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text.
|
|
|
Plumes of Peace
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — , Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
|
|
|
Pollenbright Wings
( 6)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
|
|
|
Pooling Venom
( 2)
Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. : Destroy enchanted land.
|
|
|
Power Artifact
( 2)
Enchantment — Aura
Enchant artifact Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
|
|
|
Power Leak
( 2)
Enchantment — Aura
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
|
|
|
Power of Fire
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to any target."
|
|
|
Power Taint
( 2)
Enchantment — Aura
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay . Cycling (, Discard this card: Draw a card.)
|
|
|
Precipitous Drop
( 3)
Enchantment — Aura
Enchant creature When Precipitous Drop enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
|
|
|
Predator's Gambit
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|
|
|
Predatory Hunger
( 1)
Enchantment — Aura
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
|
|
|
Predatory Impetus
( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
|
|
|
Predatory Urge
( 4)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
|
|
|
Presence of Gond
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has ": Create a 1/1 green Elf Warrior creature token."
|
|
|
Preston Garvey, Minuteman
( 5)
Legendary Creature — Human Soldier
(4/4)
At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has ‘: Add one mana of any color.'" Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.
|
|
|
Pretender's Claim
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls.
|
|
|
Primal Cocoon
( 1)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
|
|
|
Primal Frenzy
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has trample.
|
|
|
Primal Visitation
( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has haste.
|
|
|
Prismatic Ward
( 2)
Enchantment — Aura
Enchant creature As Prismatic Ward enters, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
|
|
|
Prison Sentence
( 3)
Enchantment — Aura
Enchant creature When Prison Sentence enters, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
|
|
Prison Term
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature an opponent controls enters, you may attach Prison Term to that creature.
|
|
|
Private Research
( 1)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature dies, draw a card for each page counter on Private Research.
|
|
|
Prodigious Growth
( 6)
Enchantment — Aura
Enchant creature Enchanted creature gets +7/+7 and has trample.
|
|
|
Prophetic Ravings
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has haste and ", Discard a card: Draw a card."
|
|
|
Protective Bubble
( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
|
|
|
Protective Parents
( 3)
Creature — Human Peasant
(3/2)
When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
|
|
|
Psionic Gift
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to any target."
|
|
|
Psychic Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.
|
|
|
Psychic Overload
( 4)
Enchantment — Aura
Enchant permanent When Psychic Overload enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent."
|
|
|
Psychic Possession
( 4)
Enchantment — Aura
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
|
|
|
Psychic Venom
( 2)
Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
|
|
|
Public Enemy
( 3)
Enchantment — Aura
Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
|
|
|
Puppet Master
( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.
|
|
|
Purphoros's Emissary
( 4)
Enchantment Creature — Ox
(3/3)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.
|
|
|
Pursuit of Flight
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."
|
|
|
Quag Sickness
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
|
|
|
Quicksilver Dagger
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
|
|
|
Quiet Disrepair
( 2)
Enchantment — Aura
Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life.
|
|
|
Racecourse Fury
( 1)
Enchantment — Aura
Enchant land Enchanted land has ": Target creature gains haste until end of turn."
|
|
|
Radiant Grace
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
|
|
|
Radiant Restraints
( 0)
Enchantment — Aura Curse
Enchant player Creatures enchanted player controls enter tapped.
|
|
|
Raffine's Guidance
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying rather than paying its mana cost.
|
|
|
Rageform
( 4)
Enchantment
When Rageform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
|
|
|
Ragged Veins
( 2)
Enchantment — Aura
Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
|
|
|
Rahilda, Wanted Cutthroat
( 2)
Legendary Creature — — Human Werewolf
(2/2)
First strike When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
|
|
|
Raised by Wolves
( 5)
Enchantment — Aura
Enchant creature When Raised by Wolves enters, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.
|
|
|