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Tomb of Annihilation
( 0)
Dungeon
Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette) Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell) Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land of their choice. (Leads to: Cradle of the Death God) Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God) Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
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Torch the Tower
( 1)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
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Torgaar, Famine Incarnate
( 8)
Legendary Creature — Avatar
(7/6)
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters, up to one target player's life total becomes half their starting life total, rounded down.
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Torment of Scarabs
( 4)
Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
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Torment of Venom
( 4)
Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
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Tormented Thoughts
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
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Tourach's Gate
( 3)
Enchantment — Aura
Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
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Towering Titan
( 6)
Creature — Giant
(0/0)
Towering Titan enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.
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Trail of Crumbs
( 2)
Enchantment
When Trail of Crumbs enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, you may pay . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Transmute Artifact
( 2)
Sorcery
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
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Trash for Treasure
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Return target artifact card from your graveyard to the battlefield.
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Treacherous Greed
( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life.
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Treetop Sentries
( 4)
Creature — Squirrel Archer
(2/4)
Reach When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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Trenching Steed
( 4)
Creature — Horse Rebel
(2/3)
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
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Trial of a Time Lord
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
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Triumph of Gerrard
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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Troubled Healer
( 3)
Creature — Human Cleric
(1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
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Troublemaker Ouphe
( 2)
Creature — Ouphe
(2/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Troublemaker Ouphe enters, if it was bargained, exile target artifact or enchantment an opponent controls.
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Tymaret Calls the Dead
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
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Ugin's Construct
( 4)
Artifact Creature — Construct
(4/5)
When Ugin's Construct enters, sacrifice a permanent that's one or more colors.
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Uktabi Wildcats
( 5)
Creature — Cat
(*/*)
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. , Sacrifice a Forest: Regenerate Uktabi Wildcats.
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Ulvenwald Mysteries
( 3)
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
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Undercity Eliminator
( 5)
Creature — Gorgon Assassin
(3/3)
When Undercity Eliminator enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
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Undercity Informer
( 3)
Creature — Human Rogue
(2/3)
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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Undercity Necrolisk
( 4)
Creature — Zombie Lizard
(3/3)
, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
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Undercity Scavenger
( 4)
Creature — Ogre Warrior
(3/3)
When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
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Unnatural Hunger
( 5)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature of their choice.
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Unshakable Tail
( 3)
Creature — Zombie Detective
(3/2)
When Unshakable Tail enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
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Urza Assembles the Titans
( 5)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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Utopia Mycon
( 1)
Creature — Fungus
(0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.
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Vampire Aristocrat
( 3)
Creature — Vampire Rogue Noble
(2/2)
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
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Vampire Gourmand
( 2)
Creature — Vampire
(2/2)
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
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Vampire Warlord
( 5)
Creature — Vampire Warrior
(4/2)
Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Vanguard of the Rose
( 2)
Creature — Vampire Knight
(3/1)
, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.
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Varolz, the Scar-Striped
( 3)
Legendary Creature — Troll Warrior
(2/2)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
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Vault 101: Birthday Party
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.") II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
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Vault 11: Voter's Dilemma
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.
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Vault 112: Sadistic Simulation
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap up to one target creature and put a stun counter on it. You get (two energy counters). III — Pay any amount of . If you paid one or more this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
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Vault 12: The Necropolis
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
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Vault 13: Dweller's Journey
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
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Vault 21: House Gambit
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
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Vault 75: Middle School
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control.
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Vault 87: Forced Evolution
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
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Vein Ripper
( 6)
Creature — Vampire Assassin
(6/5)
Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
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Vermin Gorger
( 2)
Creature — Vampire
(2/2)
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
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Vicious Betrayal
( 5)
Sorcery
As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
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Vicious Offering
( 2)
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
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Victimize
( 3)
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
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Vile Mutilator
( 7)
Creature — Demon
(6/5)
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
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Village Elder
( 1)
Creature — Human Druid
(1/1)
, , Sacrifice a Forest: Regenerate target creature.
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Village Rites
( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
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Vindictive Mob
( 6)
Creature — Human Berserker
(5/5)
When Vindictive Mob enters, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings.
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Viscera Seer
( 1)
Creature — Vampire Wizard
(1/1)
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Viscerid Drone
( 2)
Creature — Homarid Drone
(1/2)
, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. , Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
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Vish Kal, Blood Arbiter
( 7)
Legendary Creature — Vampire
(5/5)
Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
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Vitaspore Thallid
( 2)
Creature — Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn.
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Vito, Fanatic of Aclazotz
( 4)
Legendary Creature — Vampire Demon
(4/4)
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
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Vivien on the Hunt
( 6)
Legendary Planeswalker — Vivien
(4)
+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. +1: Mill five cards, then put any number of creature cards milled this way into your hand. −1: Create a 4/4 green Rhino Warrior creature token.
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Vivisection
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw three cards.
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Vodalian Hexcatcher
( 2)
Creature — Merfolk Wizard
(1/1)
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays .
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Voltage Surge
( 1)
Instant
As an additional cost to cast this spell, you may sacrifice an artifact. Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
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Voracious Dragon
( 5)
Creature — Dragon
(4/4)
Flying Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) When Voracious Dragon enters, it deals damage to any target equal to twice the number of Goblins it devoured.
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Vraska, Golgari Queen
( 4)
Legendary Planeswalker — Vraska
(4)
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with mana value 3 or less. −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
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Vulshok War Boar
( 4)
Creature — Boar Beast
(5/5)
When Vulshok War Boar enters, sacrifice it unless you sacrifice an artifact.
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Vulturous Aven
( 4)
Creature — Bird Shaman
(2/3)
Flying Exploit (When this creature enters, you may sacrifice a creature.) When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.
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Waking the Trolls
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
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Wall of Mulch
( 2)
Creature — Wall
(0/4)
Defender (This creature can't attack.) , Sacrifice a Wall: Draw a card.
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Wand of the Elements
( 4)
Artifact
, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. , Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
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Wanderwine Prophets
( 6)
Creature — Merfolk Wizard
(4/4)
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
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War of the Last Alliance
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. III — Creatures you control gain double strike until end of turn. The Ring tempts you.
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Warehouse Thief
( 4)
Creature — Tiefling Rogue
(4/2)
, , Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.
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Warren Soultrader
( 3)
Creature — Zombie Goblin Wizard
(3/3)
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Wayward Angel
( 6)
Creature — Angel Horror
(4/4)
Flying, vigilance Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
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Weaponize the Monsters
( 1)
Enchantment
, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
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Wedding Security
( 5)
Creature — Vampire Soldier
(4/4)
Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
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Welcome to Sweettooth
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
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Whiteout
( 2)
Instant
All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
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Wicked Reward
( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
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Wicked Wolf
( 4)
Creature — Wolf
(3/3)
When Wicked Wolf enters, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
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Wight of the Reliquary
( 2)
Creature — Zombie Knight
(2/2)
Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. , Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
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Wilhelt, the Rotcleaver
( 4)
Legendary Creature — Zombie Warrior
(3/3)
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
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Wood Elemental
( 4)
Creature — Elemental
(*/*)
As Wood Elemental enters, sacrifice any number of untapped Forests. Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered.
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World Breaker
( 7)
Creature — Eldrazi
(5/7)
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach , Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colorless mana.)
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Worthy Cause
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.
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Writhing Chrysalis
( 4)
Creature — Eldrazi Drone
(2/3)
Devoid (This card has no color.) When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add ." Reach Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis.
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Xander's Pact
( 6)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
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Xathrid Demon
( 6)
Creature — Demon
(7/7)
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.
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Xavier Sal, Infested Captain
( 3)
Legendary Creature — Human Fungus Pirate
(3/3)
, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) , Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Yahenni, Undying Partisan
( 3)
Legendary Creature — Aetherborn Vampire
(2/2)
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn.
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Yawgmoth Demon
( 6)
Creature — Phyrexian Demon
(6/6)
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.
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Ygra, Eater of All
( 5)
Legendary Creature — Elemental Cat
(6/6)
Ward—Sacrifice a Food. Other creatures are Food artifacts in addition to their other types and have ", , Sacrifice this permanent: You gain 3 life." Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All.
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Yotia Declares War
( 2)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. II — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker. III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
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Yukora, the Prisoner
( 4)
Legendary Creature — Demon Spirit
(5/5)
When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.
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Yuma, Proud Protector
( 8)
Legendary Creature — Human Ranger
(6/6)
This spell costs less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
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Ziatora, the Incinerator
( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
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Zimone and Dina
( 3)
Legendary Creature — Human Dryad
(3/4)
Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. , Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
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Zoyowa Lava-Tongue
( 2)
Legendary Creature — Goblin Warlock
(2/2)
Deathtouch At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent of their choice. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)
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