SEARCH:

+for, +each, +f (2545)

<<  34567891011121314151617 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Grasp of Fate
Grasp of Fate 1WhiteWhite (3)
Enchantment

When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Doctor Who Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Enchanting Tales (Uncommon)
Grave Consequences
Grave Consequences 1Black (2)
Instant

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.

Draw a card.

Judgment (Uncommon)
Grave Strength
Grave Strength 1Black (2)
Sorcery

Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.

Ultimate Masters (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Graveyard Glutton
Graveyard Glutton (0)
Creature — Werewolf (4/4)

Ward—Discard a card.

Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Gray Merchant of Alphabet
Gray Merchant of Alphabet 3BlackBlack (5)
Creature — Zombie Performer (2/4)

When Gray Merchant of Alphabet enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

Unfinity (Acorn) (Uncommon)
Graywater's Fixer
Graywater's Fixer 2BlackRed (4)
Creature — Lizard Mercenary (4/4)

Each outlaw creature card in your graveyard has encore Variable Colorless, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Great Desert Prospector
Great Desert Prospector 4White (5)
Creature — Human Artificer (3/2)

When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Great Unclean One
Great Unclean One 4Black (5)
Creature — Demon (4/5)

Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.

Warhammer 40,000 Commander (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Greenbelt Radical
Greenbelt Radical 3Green (4)
Creature — Centaur Citizen (4/4)

Disguise 5GreenGreen (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

Murders at Karlov Manor (Uncommon)
Grenzo's Ruffians
Grenzo's Ruffians 2RedRed (4)
Creature — Goblin (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

Conspiracy: Take the Crown (Uncommon)
Grief Tyrant
Grief Tyrant 5Black or Red (6)
Creature — Horror (8/8)

Grief Tyrant enters with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Shadowmoor (Uncommon)
Grim Flowering
Grim Flowering 5Green (6)
Sorcery

Draw a card for each creature card in your graveyard.

Commander Anthology (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Commander 2014 (Uncommon)
Grim Giganotosaurus
Grim Giganotosaurus 5BlackGreen (7)
Creature — Dinosaur (10/10)

10BlackGreen: Monstrosity 10. This ability costs 1 less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.

Jurassic World Collection Cards (Rare)
Grim Reminder
Grim Reminder 2Black (3)
Instant

Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.

BlackBlack: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.

Mirrodin (Rare)
Grim Servant
Grim Servant 3Black (4)
Creature — Zombie Warlock (3/2)

Menace

When Grim Servant enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Modern Horizons 3 (Uncommon)
Grim Strider
Grim Strider 3Black (4)
Creature — Horror (6/6)

Grim Strider gets -1/-1 for each card in your hand.

Amonkhet (Uncommon)
Grime Gorger
Grime Gorger 2BlackGreen (4)
Creature — Horror (3/3)

Menace

Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way.

Streets of New Capenna Commander (Rare)
Grist, the Plague Swarm
Grist, the Plague Swarm (0)
Legendary Planeswalker — Grist (3)

+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way.

−2: Destroy target artifact or enchantment.

−6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.

Modern Horizons 3 (Mythic Rare)
Grizzled Huntmaster
Grizzled Huntmaster 1GreenGreen (3)
Creature — — Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)
Grizzled Outcasts
Grizzled Outcasts 4Green (5)
Creature — Human Werewolf (4/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Innistrad (Common)
Grizzly Ghoul
Grizzly Ghoul 2BlackGreen (4)
Creature — Zombie Bear (4/3)

Trample

Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn.

Innistrad: Midnight Hunt (Uncommon)
Grotag Bug-Catcher
Grotag Bug-Catcher 1Red (2)
Creature — Goblin Warrior (1/2)

Trample

Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Ground Rift
Ground Rift Red (1)
Sorcery

Target creature without flying can't block this turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Common)
Growth Cycle
Growth Cycle 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.

Core Set 2020 (Common)
Grudge Keeper
Grudge Keeper 1Black (2)
Creature — Zombie Wizard (2/1)

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

Magic: The Gathering—Conspiracy (Common)
Gruesome Fate
Gruesome Fate 2Black (3)
Sorcery

Each opponent loses 1 life for each creature you control.

Game Night (Common)
Other Versions
Rivals of Ixalan (Common)
Guardian of the Gateless
Guardian of the Gateless 4White (5)
Creature — Angel (3/3)

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guardian of Vitu-Ghazi
Guardian of Vitu-Ghazi 6GreenWhite (8)
Creature — Elemental (4/7)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Ravnica: City of Guilds (Common)
Guff Rewrites History
Guff Rewrites History 2Red (3)
Instant

For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.

Commander Masters (Rare)
Guild Summit
Guild Summit 2Blue (3)
Enchantment

When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.

Whenever a Gate you control enters, draw a card.

Guilds of Ravnica (Uncommon)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Guiltfeeder
Guiltfeeder 3BlackBlack (5)
Creature — Horror (0/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Judgment (Rare)
Commander 2016 (Rare)
Gunner Conscript
Gunner Conscript 1Green (2)
Creature — Human Mercenary (2/2)

Trample

Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.

When Gunner Conscript dies, if it was enchanted, create a Junk token.

When Gunner Conscript dies, if it was equipped, create a Junk token.

Magic The Gathering—Fallout (Uncommon)
Gurmag Angler
Gurmag Angler 6Black (7)
Creature — Zombie Fish (5/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Time Spiral Remastered (Bonus)
Other Versions
Fate Reforged (Common)
Ultimate Masters (Common)
Gus
Gus 2Green (3)
Creature — Gus (2/2)

Gus enters with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.

Unglued (Common)
Gyre Sage
Gyre Sage 1Green (2)
Creature — Elf Druid (1/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap: Add Green for each +1/+1 counter on Gyre Sage.

March of the Machine Commander (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Simic (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Gyruda, Doom of Depths
Gyruda, Doom of Depths 4Blue or BlackBlue or Black (6)
Legendary Creature — Demon Kraken (6/6)

Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Haldir, Lórien Lieutenant
Haldir, Lórien Lieutenant Variable ColorlessGreen (1)
Legendary Creature — Elf Soldier (0/0)

Haldir, Lórien Lieutenant enters with X +1/+1 counters on it.

Vigilance

5Green: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hall of Gemstone
Hall of Gemstone 1GreenGreen (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Mirage (Rare)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Halo Hopper
Halo Hopper 3 (3)
Artifact Creature — Frog (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

March of the Machine (Common)
Hamlet Vanguard
Hamlet Vanguard 2Green (3)
Creature — Human Warrior (1/1)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.

Innistrad: Crimson Vow (Rare)
Hammers of Moradin
Hammers of Moradin 2White (3)
Creature — Dwarf Cleric (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Hamza, Guardian of Arashin
Hamza, Guardian of Arashin 4GreenWhite (6)
Legendary Creature — Elephant Warrior (5/5)

This spell costs 1 less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost 1 less to cast for each creature you control with a +1/+1 counter on it.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Historic Anthology 4 (Uncommon)
March of the Machine Commander (Uncommon)
Hand of Vecna
Hand of Vecna 3 (3)
Legendary Artifact — Equipment

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.

Equip—Pay 1 life for each card in your hand.

Equip 2

Adventures in the Forgotten Realms (Rare)
Hangarback Walker
Hangarback Walker Variable ColorlessVariable Colorless (0)
Artifact Creature — Construct (0/0)

Hangarback Walker enters with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

1, Tap: Put a +1/+1 counter on Hangarback Walker.

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Jumpstart 2022 (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Harold and Bob, First Numens
Harold and Bob, First Numens 2Green (3)
Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach

When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ‘Tap: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

Magic The Gathering—Fallout (Rare)
Hatchery Sliver
Hatchery Sliver 1Green (2)
Creature — Sliver (2/2)

Replicate 1Green (When you cast this spell, copy it for each time you paid its replicate cost.)

Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

Commander Masters (Rare)
Hate Mirage
Hate Mirage 3Red (4)
Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Hateful Eidolon
Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)

Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Theros Beyond Death (Uncommon)
Hauken's Insight
Hauken's Insight (0)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.

Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Innistrad: Crimson Vow (Mythic Rare)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Havoc Eater
Havoc Eater 5RedRed (7)
Creature — Elemental (3/3)

Flying

When Havoc Eater enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.

Murders at Karlov Manor Commander (Rare)
Haytham Kenway
Haytham Kenway 2WhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Protection from Assassins

Other Knights you control get +2/+2 and have protection from Assassins.

When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

Assassin's Creed (Rare)
Haze of Rage
Haze of Rage 1Red (2)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Heart of Bogardan
Heart of Bogardan 2RedRed (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2.

Weatherlight (Rare)
Heartfire Hero
Heartfire Hero Red (1)
Creature — Mouse Soldier (1/1)

Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

When Heartfire Hero dies, it deals damage equal to its power to each opponent.

Bloomburrow (Uncommon)
Heartless Conscription
Heartless Conscription 6BlackBlack (8)
Sorcery

Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.

Outlaws of Thunder Junction Commander (Rare)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heirloom Epic
Heirloom Epic 1 (1)
Artifact

4, Tap: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery.

Bloomburrow (Uncommon)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Heliophial
Heliophial 5 (5)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.

Fifth Dawn (Common)
Hellspur Brute
Hellspur Brute 4Red (5)
Creature — Minotaur Mercenary (5/4)

Affinity for outlaws (This spell costs 1 less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)

Trample

Outlaws of Thunder Junction (Uncommon)
Helm of the Gods
Helm of the Gods 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each enchantment you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Rare)
Henrika Domnathi
Henrika Domnathi 2BlackBlack (4)
Legendary Creature — Vampire (1/3)

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature.

• You draw a card and you lose 1 life.

• Transform Henrika Domnathi.

Innistrad: Crimson Vow (Mythic Rare)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herald of Anguish
Herald of Anguish 5BlackBlack (7)
Creature — Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

At the beginning of your end step, each opponent discards a card.

1Black, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

The Brothers' War Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Herald of Leshrac
Herald of Leshrac 6Black (7)
Creature — Avatar (2/4)

Flying

Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Herald of Leshrac gets +1/+1 for each land you control but don't own.

When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.

Coldsnap (Rare)
Herald of the Host
Herald of the Host 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Herald of War
Herald of War 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

Whenever Herald of War attacks, put a +1/+1 counter on it.

Angel spells and Human spells you cast cost 1 less to cast for each +1/+1 counter on Herald of War.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Herd Migration
Herd Migration 6Green (7)
Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.

1Green, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Dominaria United (Rare)
Herdchaser Dragon
Herdchaser Dragon 5Green (6)
Creature — Dragon (3/3)

Flying, trample

Megamorph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Hermit of the Natterknolls
Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Shadows over Innistrad (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Other Versions
Born of the Gods (Rare)
Dominaria United Commander (Rare)
Heroism
Heroism 2White (3)
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2Red.

Fallen Empires (Uncommon)
Hex Parasite
Hex Parasite 1 (1)
Artifact Creature — Phyrexian Insect (1/1)

Variable ColorlessPhyrexian Black: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. (Phyrexian Black can be paid with either Black or 2 life.)

New Phyrexia (Rare)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Hibernation's End
Hibernation's End 4Green (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

Coldsnap (Rare)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Modern Horizons 3 Commander (Rare)
Hidetsugu Consumes All
Hidetsugu Consumes All 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Hierophant Bio-Titan
Hierophant Bio-Titan 10GreenGreen (12)
Creature — Tyranid (12/12)

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs 2 less to cast for each counter removed this way.

Vigilance, reach, ward 2

Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.

Warhammer 40,000 Commander (Rare)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

March of the Machine Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Jumpstart (Rare)
Highcliff Felidar
Highcliff Felidar 5WhiteWhite (7)
Creature — Cat Beast (5/5)

Vigilance

When Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

Game Night 2019 (Mythic Rare)
Hinata, Dawn-Crowned
Hinata, Dawn-Crowned 1BlueRedWhite (4)
Legendary Creature — Kirin Spirit (4/4)

Flying, trample

Spells you cast cost 1 less to cast for each target.

Spells your opponents cast cost 1 more to cast for each target.

Kamigawa: Neon Dynasty (Rare)
Hindering Touch
Hindering Touch 3Blue (4)
Instant

Counter target spell unless its controller pays 2.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Hinterland Hermit
Hinterland Hermit 1Red (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Dark Ascension (Common)
Hinterland Logger
Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension (Common)
Hired Giant
Hired Giant 3Red (4)
Creature — Giant (4/4)

When Hired Giant enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.

Mercadian Masques (Uncommon)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.

Dissension (Uncommon)
Hive Mind
Hive Mind 5Blue (6)
Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.

Magic 2010 (Rare)
Hoard Hauler
Hoard Hauler 3Red (4)
Artifact — Vehicle (5/5)

Trample

Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

Streets of New Capenna (Rare)
Hogaak, Arisen Necropolis
Hogaak, Arisen Necropolis 5Black or GreenBlack or Green (7)
Legendary Creature — Avatar (8/8)

You can't spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for 1.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

Modern Horizons (Rare)
<< 34567891011121314151617 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue