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Chef's Kiss
Chef's Kiss 1RedRed (3)
Instant

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Modern Horizons 2 (Rare)
Chemister's Insight
Chemister's Insight 3Blue (4)
Instant

Draw two cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Chemister's Trick
Chemister's Trick BlueRed (2)
Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.

Overload 3BlueRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Common)
Chill Haunting
Chill Haunting 1Black (2)
Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.

Scourge (Uncommon)
Chill of Foreboding
Chill of Foreboding 2Blue (3)
Sorcery

Each player mills five cards.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Chill of the Grave
Chill of the Grave 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Zombie.

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Innistrad: Crimson Vow (Common)
Chill to the Bone
Chill to the Bone 3Black (4)
Instant

Destroy target nonsnow creature.

Coldsnap (Common)
Chilling Grasp
Chilling Grasp 2Blue (3)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Chilling Trap
Chilling Trap Blue (1)
Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Choice of Damnations
Choice of Damnations 5Black (6)
Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

Saviors of Kamigawa (Rare)
Choice of Fortunes
Choice of Fortunes 2Blue (3)
Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.

You have no maximum hand size for the rest of the game.

Streets of New Capenna Alchemy (Uncommon)
Choking Fumes
Choking Fumes 2White (3)
Instant

Put a -1/-1 counter on each attacking creature.

Mirrodin Besieged (Uncommon)
Choking Miasma
Choking Miasma 1BlackBlack (3)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

If this spell was kicked, put a +1/+1 counter on a creature you control.

All creatures get -2/-2 until end of turn.

Dominaria United (Uncommon)
Choking Sands
Choking Sands 1BlackBlack (3)
Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

Vintage Masters (Common)
Other Versions
Mirage (Common)
Choking Tethers
Choking Tethers 3Blue (4)
Instant

Tap up to four target creatures.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Modern Horizons (Common)
Other Versions
Onslaught (Common)
Vintage Masters (Common)
Masters 25 (Common)
Choking Vines
Choking Vines Variable ColorlessGreen (1)
Instant

Cast this spell only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)

Weatherlight (Common)
Choose Your Weapon
Choose Your Weapon 2Green (3)
Instant

Choose one —

• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.

• Archery — This spell deals 5 damage to target creature with flying.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Giant Killer (Chop Down)
Giant Killer (Chop Down) 2White (3)
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Rare)
Chord of Calling
Chord of Calling Variable ColorlessGreenGreenGreen (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic 2015 Core Set (Rare)
Double Masters (Rare)
Chorus of Might
Chorus of Might 3Green (4)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Return to Ravnica (Common)
Chorus of Woe
Chorus of Woe Black (1)
Sorcery

Creatures you control get +1/+0 until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Chronomantic Escape
Chronomantic Escape 4WhiteWhite (6)
Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3—2White (Rather than cast this card from your hand, you may pay 2White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Chronostutter
Chronostutter 5Blue (6)
Instant

Put target creature into its owner's library second from the top.

Magic 2015 Core Set (Common)
Churning Eddy
Churning Eddy 3Blue (4)
Sorcery

Return target creature and target land to their owners' hands.

Torment (Common)
Cinder Cloud
Cinder Cloud 3RedRed (5)
Instant

Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.

Mirage (Uncommon)
Cinder Storm
Cinder Storm 6Red (7)
Sorcery

Cinder Storm deals 7 damage to any target.

Masters 25 (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition III (Uncommon)
Cinderclasm
Cinderclasm 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.

Zendikar Rising (Uncommon)
Circuitous Route
Circuitous Route 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Circuits Act
Circuits Act 2Red (3)
Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

Unfinity (Common)
Circular Logic
Circular Logic 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Dominaria Remastered (Uncommon)
Other Versions
Torment (Uncommon)
Vintage Masters (Common)
Ultimate Masters (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Ikoria Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Claim // Fame (Claim)
Claim // Fame (Claim) Black (1)
Sorcery

Return target creature card with mana value 2 or less from your graveyard to the battlefield.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Claim the Precious
Claim the Precious 1BlackBlack (3)
Sorcery

Destroy target creature. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Clairvoyance
Clairvoyance Blue (1)
Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Clan Defiance
Clan Defiance Variable ColorlessRedGreen (2)
Sorcery

Choose one or more —

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.

Ravnica Clue Edition (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Clarion Ultimatum
Clarion Ultimatum GreenGreenWhiteWhiteWhiteBlueBlue (7)
Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

Shards of Alara (Rare)
Clash of Titans
Clash of Titans 3RedRed (5)
Instant

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Ikoria: Lair of Behemoths (Uncommon)
Clash of Wills
Clash of Wills Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless.

Magic Origins (Uncommon)
Claws of Wirewood
Claws of Wirewood 3Green (4)
Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Scourge (Uncommon)
Cleanfall
Cleanfall 2White (3)
Sorcery — Arcane

Destroy all enchantments.

Champions of Kamigawa (Uncommon)
Cleanse
Cleanse 2WhiteWhite (4)
Sorcery

Destroy all black creatures.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Cleansing
Cleansing WhiteWhiteWhite (3)
Sorcery

For each land, destroy that land unless any player pays 1 life.

The Dark (Rare)
Cleansing Beam
Cleansing Beam 4Red (5)
Instant

Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

Commander Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Cleansing Meditation
Cleansing Meditation 1WhiteWhite (3)
Sorcery

Destroy all enchantments.

Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Torment (Uncommon)
Cleansing Nova
Cleansing Nova 3WhiteWhite (5)
Sorcery

Choose one —

• Destroy all creatures.

• Destroy all artifacts and enchantments.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Ikoria Commander (Rare)
Kaldheim Commander (Rare)
Commander 2021 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Cleansing Ray
Cleansing Ray 1White (2)
Sorcery

Choose one —

• Destroy target Vampire.

• Destroy target enchantment.

Rivals of Ixalan (Common)
Cleansing Screech
Cleansing Screech 4Red (5)
Sorcery

Cleansing Screech deals 4 damage to any target.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Cleansing Wildfire
Cleansing Wildfire 1Red (2)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.

Zendikar Rising (Common)
Clear
Clear 1White (2)
Instant

Destroy target enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Clear a Path
Clear a Path Red (1)
Sorcery

Destroy target creature with defender.

Magic 2015 Core Set (Common)
Other Versions
Dragon's Maze (Common)
Clear Shot
Clear Shot 2Green (3)
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Double Masters (Common)
Innistrad: Midnight Hunt (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Clear the Land
Clear the Land 2Green (3)
Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mercadian Masques (Rare)
Clear the Mind
Clear the Mind 2Blue (3)
Sorcery

Target player shuffles their graveyard into their library.

Draw a card.

Ravnica Allegiance (Common)
Clear the Stage
Clear the Stage 4Black (5)
Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

Ravnica Allegiance (Uncommon)
Shrouded Shepherd (Cleave Shadows)
Shrouded Shepherd (Cleave Shadows) 1Black (2)
Sorcery — Adventure

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Cleaver Riot
Cleaver Riot 4Red (5)
Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Clever Combo
Clever Combo 1Green (2)
Sorcery

Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle.

Unstable (Uncommon)
Clever Concealment
Clever Concealment 2WhiteWhite (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Phyrexia: All Will Be One Commander (Rare)
Cling to Dust
Cling to Dust Black (1)
Instant

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—3Black, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Clinging Mists
Clinging Mists 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Dark Ascension (Common)
Clip Wings
Clip Wings 1Green (2)
Instant

Each opponent sacrifices a creature with flying.

Shadows over Innistrad (Common)
Cloak of Feathers
Cloak of Feathers Blue (1)
Sorcery

Target creature gains flying until end of turn.

Draw a card.

Portal (Common)
Clockspinning
Clockspinning Blue (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Doctor Who Commander (Common)
Other Versions
Time Spiral (Common)
Clone Legion
Clone Legion 7BlueBlue (9)
Sorcery

For each creature target player controls, create a token that's a copy of that creature.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Commander 2017 (Mythic Rare)
Closing Statement
Closing Statement 3WhiteBlack (5)
Instant

This spell costs 2 less to cast during your end step.

Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.

Strixhaven: School of Mages (Uncommon)
Cloudkill
Cloudkill 4BlackBlack (6)
Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cloudshift
Cloudshift White (1)
Instant

Exile target creature you control, then return that card to the battlefield under your control.

Jumpstart (Common)
Other Versions
Avacyn Restored (Common)
Masters 25 (Common)
Clowning Around
Clowning Around 1White (2)
Sorcery

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

Unfinity (Common)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coastal Breach
Coastal Breach 6Blue (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return all nonland permanents to their owners' hands.

Commander 2016 (Rare)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coat with Venom
Coat with Venom Black (1)
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Explorers of Ixalan (Common)
Other Versions
Dragons of Tarkir (Common)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.

Eldritch Moon (Rare)
Cobra Trap
Cobra Trap 4GreenGreen (6)
Instant — Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay Green rather than pay this spell's mana cost.

Create four 1/1 green Snake creature tokens.

Commander 2015 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Code of Constraint
Code of Constraint 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Coerced Confession
Coerced Confession 4Blue or Black (5)
Sorcery

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

Gatecrash (Uncommon)
Coercion
Coercion 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Tempest (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Beatdown Box Set (Common)
Portal Second Age (Uncommon)
Portal Three Kingdoms (Uncommon)
Coffin Purge
Coffin Purge Black (1)
Instant

Exile target card from a graveyard.

Flashback Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Collateral Damage
Collateral Damage Red (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Collected Company
Collected Company 3Green (4)
Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Amonkhet Remastered (Rare)
Other Versions
Dragons of Tarkir (Rare)
Secret Lair Drop (Rare)
Collected Conjuring
Collected Conjuring 2BlueRed (4)
Sorcery

Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Historic Anthology 4 (Rare)
Other Versions
Modern Horizons (Rare)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Collective Defiance
Collective Defiance 1RedRed (3)
Sorcery

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in their hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent or planeswalker.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Eldritch Moon (Rare)
Shadows Over Innistrad Remastered (Rare)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Warhammer 40,000 Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Collective Nightmare
Collective Nightmare 2Black (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets -3/-3 until end of turn.

March of the Machine (Uncommon)
Collective Resistance
Collective Resistance 1Green (2)
Instant

Escalate Green (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target artifact.

• Destroy target enchantment.

• Target creature gains hexproof and indestructible until end of turn.

Modern Horizons 3 (Uncommon)
Collective Unconscious
Collective Unconscious 4GreenGreen (6)
Sorcery

Draw a card for each creature you control.

Commander Anthology (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
Commander 2014 (Rare)
Collective Voyage
Collective Voyage Green (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Collision // Colossus (Collision)
Collision // Colossus (Collision) 1Red or Green (2)
Instant

Collision deals 6 damage to target creature with flying.

Ravnica Allegiance (Uncommon)
Collision of Realms
Collision of Realms 6Red (7)
Sorcery

Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.

Kamigawa: Neon Dynasty Commander (Rare)
Colossal Badger
Colossal Badger 5Green (6)
Creature — Badger (6/5)

When Colossal Badger enters the battlefield, you gain 3 life.

Commander Legends: Battle for Baldur's Gate (Common)
Colossal Growth
Colossal Growth 1Green (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.

Dominaria United (Common)
Colossal Heroics
Colossal Heroics 2Green (3)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Journey into Nyx (Uncommon)
Colossal Might
Colossal Might RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Magic: The Gathering-Commander (Common)
Other Versions
Alara Reborn (Common)
Archenemy (Common)
Collision // Colossus (Colossus)
Collision // Colossus (Colossus) RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Ravnica Allegiance (Uncommon)
Combo Attack
Combo Attack 2Green (3)
Sorcery

Two target creatures your team controls each deal damage equal to their power to target creature.

Battlebond (Common)
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