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Wall of Caltrops
Wall of Caltrops 1White (2)
Creature — Wall (2/1)

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Legends (Common)
Wall of Corpses
Wall of Corpses 1Black (2)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Black, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.

Mirage (Common)
Wall of Diffusion
Wall of Diffusion 1Red (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Wall of Distortion
Wall of Distortion 2BlackBlack (4)
Creature — Wall (1/3)

Defender (This creature can't attack.)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Mercadian Masques (Common)
Wall of Earth
Wall of Earth 1Red (2)
Creature — Wall (0/6)

Defender (This creature can't attack.)

Legends (Common)
Wall of Faith
Wall of Faith 3White (4)
Creature — Wall (0/5)

Defender (This creature can't attack.)

White: Wall of Faith gets +0/+1 until end of turn.

Magic 2010 (Common)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2013 (Common)
Wall of Forgotten Pharaohs
Wall of Forgotten Pharaohs 2 (2)
Artifact Creature — Wall (0/4)

Defender

Tap: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Wall of Fortune
Wall of Fortune 1Blue (2)
Artifact Creature — Wall (0/4)

Defender

You may tap an untapped Wall you control to have any player reroll a die that player rolled.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Wall of Glare
Wall of Glare 1White (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Glare can block any number of creatures.

Urza's Destiny (Common)
Wall of Heat
Wall of Heat 2Red (3)
Creature — Wall (2/6)

Defender (This creature can't attack.)

Battle Royale Box Set (Common)
Other Versions
Legends (Common)
Chronicles (Common)
Wall of Hope
Wall of Hope White (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Whenever Wall of Hope is dealt damage, you gain that much life.

Legions (Common)
Wall of Kelp
Wall of Kelp BlueBlue (2)
Creature — Plant Wall (0/3)

Defender (This creature can't attack.)

BlueBlue, Tap: Create a 0/1 blue Plant Wall creature token with defender named Kelp.

Masters Edition II (Common)
Other Versions
Homelands (Rare)
Wall of Light
Wall of Light 2White (3)
Creature — Wall (1/5)

Defender (This creature can't attack.)

Protection from black

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Wall of Mist
Wall of Mist 1Blue (2)
Creature — Wall (0/5)

Defender

Guilds of Ravnica (Common)
Other Versions
Core Set 2019 (Common)
Wall of One Thousand Cuts
Wall of One Thousand Cuts 3WhiteWhite (5)
Creature — Wall (3/5)

Defender, flying

White: Wall of One Thousand Cuts can attack this turn as though it didn't have defender.

Modern Horizons (Common)
Wall of Resistance
Wall of Resistance 1White (2)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Flying

At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

Mirage (Common)
Wall of Roots
Wall of Roots 1Green (2)
Creature — Plant Wall (0/5)

Defender

Put a -0/-1 counter on Wall of Roots: Add Green. Activate only once each turn.

Streets of New Capenna Commander (Common)
Other Versions
Mirage (Common)
Time Spiral "Timeshifted" (Special)
Archenemy (Common)
Iconic Masters (Common)
Wall of Runes
Wall of Runes Blue (1)
Creature — Wall (0/4)

Defender (This creature can't attack.)

When Wall of Runes enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Arena Base Set (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Wall of Shadows
Wall of Shadows 1BlackBlack (3)
Creature — Wall (0/1)

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.

Chronicles (Common)
Other Versions
Legends (Common)
Wall of Spears
Wall of Spears 3 (3)
Artifact Creature — Wall (2/3)

Defender (This creature can't attack.)

First strike

Antiquities (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Wall of Tanglecord
Wall of Tanglecord 2 (2)
Artifact Creature — Wall (0/6)

Defender

Green: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Scars of Mirrodin (Common)
Wall of Torches
Wall of Torches 1Red (2)
Creature — Wall (4/1)

Defender (This creature can't attack.)

Magic 2012 (Common)
Wall of Vapor
Wall of Vapor 3Blue (4)
Creature — Wall (0/1)

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.

Chronicles (Common)
Other Versions
Legends (Common)
Wall of Vines
Wall of Vines Green (1)
Creature — Plant Wall (0/3)

Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

Jumpstart (Common)
Other Versions
Magic 2011 (Common)
Core Set 2019 (Common)
Wall of Wood
Wall of Wood Green (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Tenth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Wander in Death
Wander in Death 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wanderbrine Rootcutters
Wanderbrine Rootcutters 2Blue or BlackBlue or Black (4)
Creature — Merfolk Rogue (3/3)

Wanderbrine Rootcutters can't be blocked by green creatures.

Shadowmoor (Common)
Wanderer's Intervention
Wanderer's Intervention 1White (2)
Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

Kamigawa: Neon Dynasty (Common)
Wanderer's Strike
Wanderer's Strike 4White (5)
Sorcery

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Wanderer's Twig
Wanderer's Twig 1 (1)
Artifact

1, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Lorwyn (Common)
Wanderguard Sentry
Wanderguard Sentry 4Blue (5)
Creature — Drone (3/3)

When Wanderguard Sentry enters, look at target opponent's hand.

Mirrodin (Common)
Other Versions
Ninth Edition (Common)
Wandering Champion
Wandering Champion 1White (2)
Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Uncommon)
Wandering Eye
Wandering Eye 2Blue (3)
Creature — Illusion (1/3)

Flying

Players play with their hands revealed.

Nemesis (Common)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Wandering Ones
Wandering Ones Blue (1)
Creature — Spirit (1/1)

Champions of Kamigawa (Common)
Wandering Stream
Wandering Stream 2Green (3)
Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Invasion (Common)
Wandering Tombshell
Wandering Tombshell 3Black (4)
Creature — Zombie Turtle (1/6)

Dragons of Tarkir (Common)
Wandering Wolf
Wandering Wolf 1Green (2)
Creature — Wolf (2/1)

Creatures with power less than Wandering Wolf's power can't block it.

Battlebond (Common)
Other Versions
Avacyn Restored (Common)
Wanderlight Spirit
Wanderlight Spirit 2Blue (3)
Creature — Spirit (2/3)

Flying

Wanderlight Spirit can block only creatures with flying.

Innistrad: Crimson Vow (Common)
Wanderlust
Wanderlust 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Wanted Griffin
Wanted Griffin 3White (4)
Creature — Griffin (3/2)

Flying

When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Common)
War Behemoth
War Behemoth 5White (6)
Creature — Beast (3/6)

Morph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
War Elephant
War Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Chronicles (Common)
Other Versions
Arabian Nights (Common)
War Falcon
War Falcon White (1)
Creature — Bird (2/1)

Flying

War Falcon can't attack unless you control a Knight or a Soldier.

Magic 2013 (Common)
War Flare
War Flare 2RedWhite (4)
Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

Fate Reforged (Common)
War Historian
War Historian 2Green (3)
Creature — Human Monk (3/3)

Reach

War Historian has indestructible as long as it attacked a battle this turn.

March of the Machine (Common)
War Mammoth
War Mammoth 3Green (4)
Creature — Elephant (3/3)

Trample

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
War Report
War Report 3White (4)
Instant

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

New Phyrexia (Common)
War Screecher
War Screecher 1White (2)
Creature — Bird (1/3)

Flying

5White, Tap: Other creatures you control get +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
War Squeak
War Squeak Red (1)
Enchantment — Aura

Enchant creature

When War Squeak enters, target creature an opponent controls can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Bloomburrow (Common)
Warbeast of Gorgoroth
Warbeast of Gorgoroth 4Red (5)
Creature — Beast (5/4)

Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Warbriar Blessing
Warbriar Blessing 1Green (2)
Enchantment — Aura

Enchant creature you control

When Warbriar Blessing enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Enchanted creature gets +0/+2.

Wilds of Eldraine Commander (Common)
Other Versions
Theros Beyond Death (Common)
Warchanter of Mogis
Warchanter of Mogis 3BlackBlack (5)
Creature — Minotaur Shaman (3/3)

Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Warclamp Mastiff
Warclamp Mastiff White (1)
Creature — Dog (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2013 (Common)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mirage (Common)
Warded Battlements
Warded Battlements 2White (3)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Attacking creatures you control get +1/+0.

Core Set 2021 (Common)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Arena Base Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Core Set 2020 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
Warden of Geometries
Warden of Geometries 4 (4)
Creature — Eldrazi Drone (2/3)

Vigilance

Tap: Add Colorless. (Colorless represents colorless mana.)

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Wardscale Crocodile
Wardscale Crocodile 4Green (5)
Creature — Crocodile (5/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

War of the Spark (Common)
Warehouse Tabby
Warehouse Tabby Black (1)
Creature — Cat (1/1)

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

1Black: Warehouse Tabby gains deathtouch until end of turn.

Wilds of Eldraine (Common)
Warehouse Thief
Warehouse Thief 3Red (4)
Creature — Tiefling Rogue (4/2)

2, Tap, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.

Commander Legends: Battle for Baldur's Gate (Common)
Warhorn Blast
Warhorn Blast 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Foretell 2White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Warlord's Elite
Warlord's Elite 2White (3)
Creature — Human Soldier (4/4)

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

The Brothers' War (Common)
Warlord's Fury
Warlord's Fury Red (1)
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

Dominaria (Common)
Warm Welcome
Warm Welcome 2Green (3)
Instant

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Common)
Warmind Infantry
Warmind Infantry 2Red (3)
Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Gatecrash (Common)
Warning
Warning White (1)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Warp Artifact
Warp Artifact BlackBlack (2)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Warpath Ghoul
Warpath Ghoul 2Black (3)
Creature — Zombie (3/2)

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Warped Landscape
Warped Landscape (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Jumpstart 2022 (Common)
Other Versions
Shadows over Innistrad (Common)
Commander 2018 (Common)
Warped Tusker
Warped Tusker 7 (7)
Creature — Eldrazi Boar Beast (6/8)

Reach

When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Cycling 2Green (2Green, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Warren Elder
Warren Elder 1White (2)
Creature — Rabbit Cleric (2/2)

3White: Creatures you control get +1/+1 until end of turn.

Bloomburrow (Common)
Warren Pilferers
Warren Pilferers 4Black (5)
Creature — Goblin Rogue (3/3)

When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Warren Weirding
Warren Weirding 1Black (2)
Kindred Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Uncommon)
Warren-Scourge Elf
Warren-Scourge Elf 1Green (2)
Creature — Elf Warrior (1/1)

Protection from Goblins

Lorwyn (Common)
Warrior's Charge
Warrior's Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal (Common)
Warrior's Honor
Warrior's Honor 2White (3)
Instant

Creatures you control get +1/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Warriors of Tiamat
Warriors of Tiamat 4Red (5)
Creature — — Dragon Warrior (4/2)

Haste, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
War-Spike Changeling
War-Spike Changeling 3Red (4)
Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)

Red: War-Spike Changeling gains first strike until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Common)
Warteye Witch
Warteye Witch 2Black (3)
Creature — Goblin Shaman (3/2)

Whenever Warteye Witch or another creature you control dies, scry 1.

Modern Horizons (Common)
Warthog
Warthog 1GreenGreen (3)
Creature — Boar (3/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Visions (Common)
Other Versions
Classic Sixth Edition (Uncommon)
War-Torch Goblin
War-Torch Goblin Red (1)
Creature — Goblin Warrior (1/1)

Red, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.

Ravnica: City of Guilds (Common)
War-Trained Slasher
War-Trained Slasher 3Red (4)
Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

March of the Machine (Common)
War-Wing Siren
War-Wing Siren 2Blue (3)
Creature — Siren Soldier (1/3)

Flying

Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Journey into Nyx (Common)
Wary Okapi
Wary Okapi 2Green (3)
Creature — Antelope (3/2)

Vigilance

Guilds of Ravnica (Common)
Wary Thespian
Wary Thespian 1Green (2)
Creature — Cat Druid (3/1)

When Wary Thespian enters or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Common)
Wary Watchdog
Wary Watchdog 1Green (2)
Creature — Dog (3/1)

When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Waste Away
Waste Away 4Black (5)
Instant

As an additional cost to cast this spell, discard a card.

Target creature gets -5/-5 until end of turn.

Torment (Common)
Waste Land (playtest)
Waste Land (playtest) (0)
Land

Tap: Add Colorless.

Tap, Sacrifice CARDNAME: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with Tap: Add Colorless.)

Mystery Booster (Common)
Wasteful Harvest
Wasteful Harvest 2Green (3)
Instant

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Wasteland Scorpion
Wasteland Scorpion 2Black (3)
Creature — Scorpion (2/2)

Deathtouch

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wastes
Wastes (0)
Basic Land

Tap: Add Colorless.

Modern Horizons 3 Commander (Common)
Other Versions
Oath of the Gatewatch (Common)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Common)
Commander Masters (Common)
Watcher in the Mist
Watcher in the Mist 3BlueBlue (5)
Creature — Spirit (3/4)

Flying

When Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Watcher in the Web
Watcher in the Web 4Green (5)
Creature — Spider (2/5)

Reach (This creature can block creatures with flying.)

Watcher in the Web can block an additional seven creatures each combat.

Shadows over Innistrad (Common)
Watcher Sliver
Watcher Sliver 3White (4)
Creature — Sliver (2/2)

All Sliver creatures get +0/+2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Watchful Automaton
Watchful Automaton 3 (3)
Artifact Creature — Construct (2/2)

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Aether Revolt (Common)
Watchful Giant
Watchful Giant 5White (6)
Creature — Giant Soldier (3/6)

When Watchful Giant enters, create a 1/1 white Human creature token.

Ravnica Allegiance (Common)
Watchwing Scarecrow
Watchwing Scarecrow 4 (4)
Artifact Creature — Scarecrow (2/4)

Watchwing Scarecrow has vigilance as long as you control a white creature.

Watchwing Scarecrow has flying as long as you control a blue creature.

Shadowmoor (Common)
Water Weird
Water Weird 3Blue (4)
Creature — — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

Alchemy Horizons: Baldur's Gate (Common)
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