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Abundant Growth
( 1)
Enchantment — Aura
Enchant land When Abundant Growth enters, draw a card. Enchanted land has ": Add one mana of any color."
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Abzan Charm
( 3)
Instant
Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.
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Activated Sleeper
( 3)
Creature — Phyrexian Shapeshifter
(0/0)
Flash You may have Activated Sleeper enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.
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Adriana, Captain of the Guard
( 5)
Legendary Creature — Human Knight
(4/4)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
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Alesha, Who Smiles at Death
( 3)
Legendary Creature — Human Warrior
(3/2)
First strike Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
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Anafenza, Kin-Tree Spirit
( 2)
Legendary Creature — Spirit Soldier
(2/2)
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Arcane Signet
( 2)
Artifact
: Add one mana of any color in your commander's color identity.
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Archelos, Lagoon Mystic
( 4)
Legendary Creature — Turtle Shaman
(2/4)
As long as Archelos, Lagoon Mystic is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.
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Arvad the Cursed
( 5)
Legendary Creature — Vampire Knight
(3/3)
Deathtouch, lifelink Other legendary creatures you control get +2/+2.
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Ashling the Pilgrim
( 2)
Legendary Creature — Elemental Shaman
(1/1)
: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
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Atla Palani, Nest Tender
( 4)
Legendary Creature — Human Shaman
(2/3)
, : Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
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Ayesha Tanaka, Armorer
( 5)
Legendary Creature — Human Artificer
(2/4)
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts.
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Bad River
( 0)
Land
Bad River enters tapped. , Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
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Baleful Strix
( 2)
Artifact Creature — Bird
(1/1)
Flying, deathtouch When Baleful Strix enters, draw a card.
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Beast Within
( 3)
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Bedevil
( 3)
Instant
Destroy target artifact, creature, or planeswalker.
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Bell Borca, Spectral Sergeant
( 4)
Legendary Creature — Spirit Soldier
(*/5)
Note the mana value of each card as it's put into exile. Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
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Blackblade Reforged
( 2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control. Equip legendary creature Equip
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Bladewing, Deathless Tyrant
( 7)
Legendary Creature — Dragon Skeleton
(6/6)
Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
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Bojuka Bog
( 0)
Land
Bojuka Bog enters tapped. When Bojuka Bog enters, exile target player's graveyard. : Add .
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Bontu's Monument
( 3)
Legendary Artifact
Black creature spells you cast cost less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
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Boros Garrison
( 0)
Land
Boros Garrison enters tapped. When Boros Garrison enters, return a land you control to its owner's hand. : Add .
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Cadric, Soul Kindler
( 4)
Legendary Creature — Dwarf Wizard
(4/3)
The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent you control enters, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
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Canopy Vista
( 0)
Land — Forest Plains
(: Add or .) Canopy Vista enters tapped unless you control two or more basic lands.
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Captain Lannery Storm
( 3)
Legendary Creature — Human Pirate
(2/2)
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
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Cascading Cataracts
( 0)
Land
Indestructible : Add . , : Add five mana in any combination of colors.
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Cinder Glade
( 0)
Land — Mountain Forest
(: Add or .) Cinder Glade enters tapped unless you control two or more basic lands.
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Coalition Relic
( 3)
Artifact
: Add one mana of any color. : Put a charge counter on Coalition Relic. At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
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Coiling Oracle
( 2)
Creature — Snake Elf Druid
(1/1)
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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Command Tower
( 0)
Land
: Add one mana of any color in your commander's color identity.
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Commander's Sphere
( 3)
Artifact
: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
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Cultivate
( 3)
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Day of Destiny
( 4)
Legendary Enchantment
Legendary creatures you control get +2/+2.
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Dihada, Binder of Wills
( 4)
Legendary Planeswalker — Dihada
(5)
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.
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Dragonskull Summit
( 0)
Land
Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. : Add or .
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Drana, Liberator of Malakir
( 3)
Legendary Creature — Vampire Ally
(2/3)
Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
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Duneblast
( 7)
Sorcery
Choose up to one creature. Destroy the rest.
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Echoing Truth
( 2)
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
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Emperor Mihail II
( 3)
Legendary Creature — Merfolk Noble
(3/3)
You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay . If you do, create a 1/1 blue Merfolk creature token.
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Etali, Primal Storm
( 6)
Legendary Creature — Elder Dinosaur
(6/6)
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
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Evolving Wilds
( 0)
Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Exotic Orchard
( 0)
Land
: Add one mana of any color that a land an opponent controls could produce.
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Explore
( 2)
Sorcery
You may play an additional land this turn. Draw a card.
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Explosive Vegetation
( 4)
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Faeburrow Elder
( 3)
Creature — Treefolk Druid
(0/0)
Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. : For each color among permanents you control, add one mana of that color.
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Faithless Looting
( 1)
Sorcery
Draw two cards, then discard two cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Fallaji Wayfarer
( 3)
Creature — Human Scout
(2/4)
Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for or one mana of a color that creature is.)
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Farseek
( 2)
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
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Fellwar Stone
( 2)
Artifact
: Add one mana of any color that a land an opponent controls could produce.
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Flood Plain
( 0)
Land
Flood Plain enters tapped. , Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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Foreboding Ruins
( 0)
Land
As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. : Add or .
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Garna, the Bloodflame
( 5)
Legendary Creature — Human Warrior
(3/3)
Flash When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
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General Marhault Elsdragon
( 4)
Legendary Creature — Elf Warrior
(4/4)
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
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Generous Gift
( 3)
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
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Gerrard's Hourglass Pendant
( 1)
Legendary Artifact
Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
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Glint-Eye Nephilim
( 4)
Creature — Nephilim
(2/2)
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. , Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
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Grasslands
( 0)
Land
Grasslands enters tapped. , Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Greensleeves, Maro-Sorcerer
( 5)
Legendary Creature — Elemental
(*/*)
Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
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Growth Spiral
( 2)
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
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Hazezon, Shaper of Sand
( 3)
Legendary Creature — Human Warrior
(3/3)
Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert you control enters, create two 1/1 red, green, and white Sand Warrior creature tokens.
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Hazoret's Monument
( 3)
Legendary Artifact
Red creature spells you cast cost less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
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Hero of Precinct One
( 2)
Creature — Human Warrior
(2/2)
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
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Heroes' Podium
( 5)
Legendary Artifact
Each legendary creature you control gets +1/+1 for each other legendary creature you control. , : Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Hero's Blade
( 2)
Artifact — Equipment
Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach Hero's Blade to it. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Historian's Boon
( 4)
Enchantment
Whenever Historian's Boon or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
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Honor-Worn Shaku
( 3)
Artifact
: Add . Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
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Jared Carthalion
( 5)
Legendary Planeswalker — Jared
(5)
+1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.
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Jasmine Boreal of the Seven
( 3)
Legendary Creature — Human Druid
(2/4)
: Add . Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities.
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Jazal Goldmane
( 4)
Legendary Creature — Cat Warrior
(4/4)
First strike (This creature deals combat damage before creatures without first strike.) : Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
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Jedit Ojanen, Mercenary
( 3)
Legendary Creature — Cat Mercenary
(3/3)
Whenever Jedit Ojanen, Mercenary or another legendary creature you control enters, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
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Josu Vess, Lich Knight
( 4)
Legendary Creature — Zombie Knight
(4/5)
Kicker (You may pay an additional as you cast this spell.) Menace When Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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Kari Zev, Skyship Raider
( 2)
Legendary Creature — Human Pirate
(1/3)
First strike, menace Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
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Kaya's Wrath
( 4)
Sorcery
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
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Knight of New Alara
( 4)
Creature — Human Knight
(2/2)
Each other multicolored creature you control gets +1/+1 for each of its colors.
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Kodama's Reach
( 3)
Sorcery — Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Kothophed, Soul Hoarder
( 6)
Legendary Creature — Demon
(6/6)
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
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Krenko, Tin Street Kingpin
( 3)
Legendary Creature — Goblin
(1/2)
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
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Krosan Verge
( 0)
Land
Krosan Verge enters tapped. : Add . , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
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Lavalanche
( 3)
Sorcery
Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
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Maelstrom Archangel
( 5)
Creature — Angel
(5/5)
Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
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Mana Cannons
( 3)
Enchantment
Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
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Merciless Eviction
( 6)
Sorcery
Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.
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Migration Path
( 4)
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling (, Discard this card: Draw a card.)
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