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Angel's Herald
Angel's Herald White (1)
Creature — Human Cleric (1/1)

2White, Tap, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
An-Havva Constable
An-Havva Constable 1GreenGreen (3)
Creature — Human (2/1+*)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
An-Havva Inn
An-Havva Inn 1GreenGreen (3)
Sorcery

You gain X plus 1 life, where X is the number of green creatures on the battlefield.

Homelands (Uncommon)
Argoth, Sanctum of Nature
Argoth, Sanctum of Nature (0)
Land

Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature.

Tap: Add Green.

2GreenGreen, Tap: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

The Brothers' War (Rare)
Barbed-Back Wurm
Barbed-Back Wurm 4Black (5)
Creature — Wurm (4/3)

Black: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

Mirage (Uncommon)
Baru, Fist of Krosa
Baru, Fist of Krosa 3GreenGreen (5)
Legendary Creature — Human Druid (4/4)

Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

Future Sight (Rare)
Battle Frenzy
Battle Frenzy 2Red (3)
Instant

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

Ice Age (Common)
Behemoth's Herald
Behemoth's Herald Green (1)
Creature — Elf Shaman (1/1)

2Green, Tap, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Bellowing Tanglewurm
Bellowing Tanglewurm 3GreenGreen (5)
Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Scars of Mirrodin (Uncommon)
Bereavement
Bereavement 1Black (2)
Enchantment

Whenever a green creature dies, its controller discards a card.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Blazethorn Scarecrow
Blazethorn Scarecrow 5 (5)
Artifact Creature — Scarecrow (3/3)

Blazethorn Scarecrow has haste as long as you control a red creature.

Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Boartusk Liege
Boartusk Liege 1Red or GreenRed or GreenRed or Green (4)
Creature — Goblin Knight (3/4)

Trample

Other red creatures you control get +1/+1.

Other green creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Breath of Dreams
Breath of Dreams 2BlueBlue (4)
Enchantment

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have "Cumulative upkeep 1."

Ice Age (Uncommon)
Controlled Instincts
Controlled Instincts Blue (1)
Enchantment — Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Conflux (Uncommon)
Crabapple Cohort
Crabapple Cohort 4Green (5)
Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

Shadowmoor (Common)
Creakwood Liege
Creakwood Liege 1Black or GreenBlack or GreenBlack or Green (4)
Creature — Horror (2/2)

Other black creatures you control get +1/+1.

Other green creatures you control get +1/+1.

At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Modern Masters 2015 Edition (Rare)
Death Rattle
Death Rattle 5Black (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Destroy target nongreen creature. It can't be regenerated.

Modern Masters (Uncommon)
Other Versions
Future Sight (Common)
Dragon's Herald
Dragon's Herald Red (1)
Creature — Goblin Shaman (1/1)

2Red, Tap, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Dramatic Entrance
Dramatic Entrance 3GreenGreen (5)
Instant

You may put a green creature card from your hand onto the battlefield.

Shadowmoor (Rare)
Dream Tides
Dream Tides 2BlueBlue (4)
Enchantment

Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay 2 for each creature chosen this way. If the player does, untap those creatures.

Visions (Uncommon)
Eastern Paladin
Eastern Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target green creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Elvish Healer
Elvish Healer 2White (3)
Creature — Elf Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

Ice Age (Common)
Encase in Ice
Encase in Ice 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When Encase in Ice enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragons of Tarkir (Uncommon)
Flare of Cultivation
Flare of Cultivation 1GreenGreen (3)
Sorcery

You may sacrifice a nontoken green creature rather than pay this spell's mana cost.

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Modern Horizons 3 (Rare)
Flash of Defiance
Flash of Defiance 1Red (2)
Sorcery

Green creatures and white creatures can't block this turn.

Flashback—1Red, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Flooded Woodlands
Flooded Woodlands 2BlueBlack (4)
Enchantment

Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

Ice Age (Rare)
Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury 3GreenGreen (5)
Legendary Planeswalker — Freyalise (3)

+2: Create a 1/1 green Elf Druid creature token with "Tap: Add Green."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology (Mythic Rare)
Commander Collection: Green (Mythic Rare)
Garruk, Caller of Beasts
Garruk, Caller of Beasts 4GreenGreen (6)
Legendary Planeswalker — Garruk (4)

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

−3: You may put a green creature card from your hand onto the battlefield.

−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Magic 2014 Core Set (Mythic Rare)
Graveyard Dig (playtest)
Graveyard Dig (playtest) 1Black or Green (2)
Sorcery

Return up to two target black or green creature cards from your graveyard to your hand.

You may cast this spell for 2Black or GreenBlack or Green. If you do, ignore the bracketed text.

Mystery Booster (Common)
Green Scarab
Green Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Ice Age (Uncommon)
Green Sun's Zenith
Green Sun's Zenith Variable ColorlessGreen (1)
Sorcery

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

Double Masters 2022 (Rare)
Other Versions
Mirrodin Besieged (Rare)
From the Vault: Twenty (Mythic Rare)
Eternal Masters (Rare)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Hidden Path
Hidden Path 2GreenGreenGreenGreen (6)
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

The Dark (Rare)
High Seas
High Seas 2Blue (3)
Enchantment

Red creature spells and green creature spells cost 1 more to cast.

Mercadian Masques (Uncommon)
Homarid Shaman
Homarid Shaman 2BlueBlue (4)
Creature — Homarid Shaman (2/1)

Blue: Tap target green creature.

Fallen Empires (Rare)
Hoof Skulkin
Hoof Skulkin 3 (3)
Artifact Creature — Scarecrow (2/2)

3: Target green creature gets +1/+1 until end of turn.

Eventide (Common)
Horned Kavu
Horned Kavu RedGreen (2)
Creature — Kavu (3/4)

When Horned Kavu enters, return a red or green creature you control to its owner's hand.

Planeshift (Common)
Hunt the Hunter
Hunt the Hunter Green (1)
Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

Theros (Uncommon)
Hunter's Ambush
Hunter's Ambush 2Green (3)
Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

Magic 2015 Core Set (Common)
Hunting Drake
Hunting Drake 4Blue (5)
Creature — Drake (2/2)

Flying

When Hunting Drake enters, put target red or green creature on top of its owner's library.

Planeshift (Common)
Hunting Wilds
Hunting Wilds 3Green (4)
Sorcery

Kicker 3Green (You may pay an additional 3Green as you cast this spell.)

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Commander 2018 (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Ivy Lane Denizen
Ivy Lane Denizen 3Green (4)
Creature — Elf Warrior (2/3)

Whenever another green creature you control enters, put a +1/+1 counter on target creature.

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Jacques le Vert
Jacques le Vert 1RedGreenWhite (4)
Legendary Creature — Human Warrior (3/2)

Green creatures you control get +0/+2.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Juniper Order Advocate
Juniper Order Advocate 2White (3)
Creature — Human Knight (1/2)

As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Kaervek's Hex
Kaervek's Hex 3Black (4)
Sorcery

Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

Mirage (Uncommon)
Kaysa
Kaysa 3GreenGreen (5)
Legendary Creature — Elf Druid (2/3)

Green creatures you control get +1/+1.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Kelsinko Ranger
Kelsinko Ranger White (1)
Creature — Human Ranger (1/1)

1White: Target green creature gains first strike until end of turn.

Ice Age (Common)
Khalni Hydra
Khalni Hydra GreenGreenGreenGreenGreenGreenGreenGreen (8)
Creature — Hydra (8/8)

This spell costs Green less to cast for each green creature you control.

Trample

Rise of the Eldrazi (Mythic Rare)
King Crab
King Crab 4BlueBlue (6)
Creature — Crab (4/5)

1Blue, Tap: Put target green creature on top of its owner's library.

Urza's Legacy (Uncommon)
Liberated Dwarf
Liberated Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.

Judgment (Common)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Magus of the Order
Magus of the Order 2GreenGreen (4)
Creature — Human Wizard (3/3)

Green, Tap, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Commander Legends (Rare)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Meng Huo, Barbarian King
Meng Huo, Barbarian King 3GreenGreen (5)
Legendary Creature — Human Barbarian Soldier (4/4)

Other green creatures you control get +1/+1.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Mind Bend
Mind Bend Blue (1)
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Mirage (Uncommon)
Mind Harness
Mind Harness Blue (1)
Enchantment — Aura

Enchant red or green creature

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

You control enchanted creature.

Mirage (Uncommon)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Murkfiend Liege
Murkfiend Liege 2Green or BlueGreen or BlueGreen or Blue (5)
Creature — Horror (4/4)

Other green creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Untap all green and/or blue creatures you control during each other player's untap step.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Natural Order
Natural Order 2GreenGreen (4)
Sorcery

As an additional cost to cast this spell, sacrifice a green creature.

Search your library for a green creature card, put it onto the battlefield, then shuffle.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Visions (Rare)
Portal (Rare)
Eternal Masters (Mythic Rare)
Strixhaven Mystical Archive (Mythic Rare)
Nature's Cloak
Nature's Cloak 2Green (3)
Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Portal (Rare)
Other Versions
Starter 1999 (Rare)
Nature's Ruin
Nature's Ruin 2Black (3)
Sorcery

Destroy all green creatures.

Vintage Masters (Rare)
Other Versions
Portal (Uncommon)
Norwood Priestess
Norwood Priestess 2GreenGreen (4)
Creature — Elf Druid (1/1)

Tap: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Portal Second Age (Rare)
Vintage Masters (Rare)
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood (0)
Land

Oran-Rief, the Vastwood enters tapped.

Tap: Add Green.

Tap: Put a +1/+1 counter on each green creature that entered this turn.

Bloomburrow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Orcish Healer
Orcish Healer RedRed (2)
Creature — Orc Cleric (1/1)

RedRed, Tap: Target creature can't be regenerated this turn.

BlackBlackRed, Tap: Regenerate target black or green creature.

RedGreenGreen, Tap: Regenerate target black or green creature.

Ice Age (Uncommon)
Paragon of Eternal Wilds
Paragon of Eternal Wilds 3Green (4)
Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.

Green, Tap: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Uncommon)
Patron of the Orochi
Patron of the Orochi 6GreenGreen (8)
Legendary Creature — Spirit (7/7)

Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)

Tap: Untap all Forests and all green creatures. Activate only once each turn.

Betrayers of Kamigawa (Rare)
Perish
Perish 2Black (3)
Sorcery

Destroy all green creatures. They can't be regenerated.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Permafrost Trap
Permafrost Trap 2BlueBlue (4)
Instant — Trap

If an opponent had a green creature enter the battlefield under their control this turn, you may pay Blue rather than pay this spell's mana cost.

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Worldwake (Uncommon)
Phyrexian Reaper
Phyrexian Reaper 4Black (5)
Creature — Phyrexian Zombie (3/3)

Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.

Invasion (Common)
Possessed Centaur
Possessed Centaur 2GreenGreen (4)
Creature — Centaur Horror (3/3)

Trample

Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "2Black, Tap: Destroy target green creature."

Torment (Rare)
Quirion Druid
Quirion Druid 2Green (3)
Creature — Elf Druid (1/2)

Green, Tap: Target land becomes a 2/2 green creature that's still a land. <I>(This effect lasts indefinitely.)</I>

Visions (Rare)
Rage Weaver
Rage Weaver 1Red (2)
Creature — Human Wizard (2/1)

2: Target black or green creature gains haste until end of turn. (It can attack and Tap this turn.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Rank and File
Rank and File 2BlackBlack (4)
Creature — Zombie (3/3)

When Rank and File enters, green creatures get -1/-1 until end of turn.

Urza's Legacy (Uncommon)
Regal Force
Regal Force 4GreenGreenGreen (7)
Creature — Elemental (5/5)

When Regal Force enters, draw a card for each green creature you control.

Jumpstart: Historic Horizons (Rare)
Other Versions
Eventide (Rare)
Eternal Masters (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Reign of Terror
Reign of Terror 3BlackBlack (5)
Sorcery

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.

Mirage (Uncommon)
Rhonas's Monument
Rhonas's Monument 3 (3)
Legendary Artifact

Green creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Game Night (Uncommon)
Roughshod Mentor
Roughshod Mentor 5Green (6)
Creature — Giant Warrior (5/4)

Green creatures you control have trample.

Shadowmoor (Uncommon)
Savra, Queen of the Golgari
Savra, Queen of the Golgari 2BlackGreen (4)
Legendary Creature — Elf Shaman (2/2)

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.

Whenever you sacrifice a green creature, you may gain 2 life.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Golgari (Rare)
Scarred Puma
Scarred Puma Red (1)
Creature — Cat (2/1)

Scarred Puma can't attack unless a black or green creature also attacks.

Invasion (Common)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Shivan Wurm
Shivan Wurm 3RedGreen (5)
Creature — Wurm (7/7)

Trample

When Shivan Wurm enters, return a red or green creature you control to its owner's hand.

Vintage Masters (Rare)
Other Versions
Planeshift (Rare)
Slay
Slay 2Black (3)
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Planeshift (Uncommon)
Soul Reap
Soul Reap 1Black (2)
Sorcery

Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.

Eventide (Common)
Sparkcaster
Sparkcaster 2RedGreen (4)
Creature — Kavu (5/3)

When Sparkcaster enters, return a red or green creature you control to its owner's hand.

When Sparkcaster enters, it deals 1 damage to target player or planeswalker.

Planeshift (Uncommon)
Stampeding Serow
Stampeding Serow 2GreenGreen (4)
Creature — Antelope Beast (5/4)

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Saviors of Kamigawa (Uncommon)
Stampeding Wildebeests
Stampeding Wildebeests 2GreenGreen (4)
Creature — Antelope Beast (5/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Visions (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Summoner's Pact
Summoner's Pact 0 (0)
Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.

At the beginning of your next upkeep, pay 2GreenGreen. If you don't, you lose the game.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Rare)
Surge Mare
Surge Mare BlueBlue (2)
Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.

1Blue: Surge Mare gets +2/-2 until end of turn.

Core Set 2019 (Uncommon)
Sylvan Anthem
Sylvan Anthem GreenGreen (2)
Enchantment

Green creatures you control get +1/+1.

Whenever a green creature you control enters, scry 1.

Modern Horizons 2 (Rare)
Thelonite Monk
Thelonite Monk 2GreenGreen (4)
Creature — Insect Monk Cleric (1/2)

Tap, Sacrifice a green creature: Target land becomes a Forest. <I>(This effect lasts indefinitely.)</I>

Fallen Empires (Rare)
Thornwatch Scarecrow
Thornwatch Scarecrow 6 (6)
Artifact Creature — Scarecrow (4/4)

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Shadowmoor (Common)
Tidebinder Mage
Tidebinder Mage BlueBlue (2)
Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Tolsimir Wolfblood
Tolsimir Wolfblood 4GreenWhite (6)
Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Tap: Create Voja, a legendary 2/2 green and white Wolf creature token.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Selesnya (Rare)
Trolls of Tel-Jilad
Trolls of Tel-Jilad 5GreenGreen (7)
Creature — Troll Shaman (5/6)

1Green: Regenerate target green creature.

Mirrodin (Uncommon)
Ulasht, the Hate Seed
Ulasht, the Hate Seed 2RedGreen (4)
Legendary Creature — Hellion Hydra (0/0)

Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.

1, Remove a +1/+1 counter from Ulasht: Choose one —

• Ulasht deals 1 damage to target creature.

• Create a 1/1 green Saproling creature token.

Double Masters 2022 (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Gruul (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Wanderbrine Rootcutters
Wanderbrine Rootcutters 2Blue or BlackBlue or Black (4)
Creature — Merfolk Rogue (3/3)

Wanderbrine Rootcutters can't be blocked by green creatures.

Shadowmoor (Common)
Whim of Volrath
Whim of Volrath Blue (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Tempest (Rare)
Wilderness Hypnotist
Wilderness Hypnotist 2BlueBlue (4)
Creature — Merfolk Wizard (1/3)

Tap: Target red or green creature gets -2/-0 until end of turn.

Eventide (Common)
Willow Priestess
Willow Priestess 2GreenGreen (4)
Creature — Faerie Druid (2/2)

Tap: You may put a Faerie permanent card from your hand onto the battlefield.

2Green: Target green creature gains protection from black until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Wilt-Leaf Liege
Wilt-Leaf Liege 1Green or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight (4/4)

(Green or White can be paid with either Green or White.)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Magic: The Gathering Foundations (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
Double Masters 2022 (Rare)
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