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Abolish
   ( 3)
Instant
You may discard a Plains card rather than pay this spell's mana cost. Destroy target artifact or enchantment.
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Aether Spellbomb
 ( 1)
Artifact
, Sacrifice this artifact: Return target creature to its owner's hand.
, Sacrifice this artifact: Draw a card.
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Angel of Salvation
   ( 8)
Creature — Angel
(5/5)
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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Arcbound Worker
 ( 1)
Artifact Creature — Construct
(0/0)
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Argivian Restoration
   ( 4)
Sorcery
Return target artifact card from your graveyard to the battlefield.
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Assembly-Worker
 ( 3)
Artifact Creature — Assembly-Worker
(2/2)
: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Blinding Beam
  ( 3)
Instant
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine (Choose both if you pay the entwine cost.)
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Catapult Master
   ( 5)
Creature — Human Soldier
(3/3)
Tap five untapped Soldiers you control: Exile target creature.
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Celestial Crusader
   ( 4)
Creature — Spirit
(2/2)
Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.
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Clockwork Condor
 ( 4)
Artifact Creature — Bird
(0/0)
Flying This creature enters with three +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
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Clockwork Hydra
 ( 5)
Artifact Creature — Hydra
(0/0)
This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. : Put a +1/+1 counter on this creature.
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Conclave Equenaut
   ( 6)
Creature — Human Soldier
(3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying
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Conclave Phalanx
  ( 5)
Creature — Human Soldier
(2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When this creature enters, you gain 1 life for each creature you control.
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Contagion Clasp
 ( 2)
Artifact
When this artifact enters, put a -1/-1 counter on target creature. , : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Crusade
  ( 2)
Enchantment
White creatures get +1/+1.
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Echoing Truth
  ( 2)
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
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Elixir of Immortality
 ( 1)
Artifact
, : You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
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Elspeth, Knight-Errant
   ( 4)
Legendary Planeswalker — Elspeth
(4)
+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
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Energy Chamber
 ( 2)
Artifact
At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact.
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Esperzoa
  ( 3)
Artifact Creature — Jellyfish
(4/3)
Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
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Everflowing Chalice
 ( 0)
Artifact
Multikicker (You may pay an additional any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. : Add for each charge counter on this artifact.
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Faerie Mechanist
  ( 4)
Artifact Creature — Faerie Artificer
(2/2)
Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Foil
   ( 4)
Instant
You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.
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Frogmite
 ( 4)
Artifact Creature — Frog
(2/2)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
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Infantry Veteran
 ( 1)
Creature — Human Soldier
(1/1)
: Target attacking creature gets +1/+1 until end of turn.
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Island
( 0)
Basic Land — Island
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Journey to Nowhere
  ( 2)
Enchantment
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Juggernaut
 ( 4)
Artifact Creature — Juggernaut
(5/3)
This creature attacks each combat if able. This creature can't be blocked by Walls.
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Kabira Crossroads
( 0)
Land
This land enters tapped. When this land enters, you gain 2 life. : Add .
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Kemba's Skyguard
   ( 3)
Creature — Cat Knight
(2/2)
Flying When this creature enters, you gain 2 life.
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Kor Aeronaut
  ( 2)
Creature — Kor Soldier
(2/2)
Kicker  (You may pay an additional  as you cast this spell.) Flying When this creature enters, if it was kicked, target creature gains flying until end of turn.
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Kor Hookmaster
  ( 3)
Creature — Kor Soldier
(2/2)
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Kor Skyfisher
  ( 2)
Creature — Kor Soldier
(2/3)
Flying When this creature enters, return a permanent you control to its owner's hand.
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Loyal Sentry
 ( 1)
Creature — Human Soldier
(1/1)
When this creature blocks a creature, destroy that creature and this creature.
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Master of Etherium
  ( 3)
Artifact Creature — Vedalken Wizard
(*/*)
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
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Mighty Leap
  ( 2)
Instant
Target creature gets +2/+2 and gains flying until end of turn.
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Mishra's Factory
( 0)
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Moonglove Extract
 ( 3)
Artifact
Sacrifice this artifact: It deals 2 damage to any target.
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Pentavus
 ( 7)
Artifact Creature — Construct
(0/0)
This creature enters with five +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying.
, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
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Plains
( 0)
Basic Land — Plains
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Qumulox
   ( 8)
Creature — Beast
(5/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying
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Razor Barrier
  ( 2)
Instant
Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
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Razormane Masticore
 ( 5)
Artifact Creature — Masticore
(5/5)
First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice this creature unless you discard a card. At the beginning of your draw step, you may have this creature deal 3 damage to target creature.
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Runed Servitor
 ( 2)
Artifact Creature — Construct
(2/2)
When this creature dies, each player draws a card.
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Saltblast
   ( 5)
Sorcery
Destroy target nonwhite permanent.
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Seasoned Marshal
   ( 4)
Creature — Human Soldier
(2/2)
Whenever this creature attacks, you may tap target creature.
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Serrated Biskelion
 ( 3)
Artifact Creature — Construct
(2/2)
: Put a -1/-1 counter on this creature and a -1/-1 counter on target creature.
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Silver Myr
 ( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Stalking Stones
( 0)
Land
: Add .
: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
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Steel Overseer
 ( 2)
Artifact Creature — Construct
(1/1)
: Put a +1/+1 counter on each artifact creature you control.
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Steel Wall
 ( 1)
Artifact Creature — Wall
(0/4)
Defender (This creature can't attack.)
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Stormfront Riders
  ( 5)
Creature — Human Soldier
(4/3)
Flying When this creature enters, return two creatures you control to their owner's hand. Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
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Sunlance
 ( 1)
Sorcery
Sunlance deals 3 damage to target nonwhite creature.
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Swords to Plowshares
 ( 1)
Instant
Exile target creature. Its controller gains life equal to its power.
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Synod Centurion
 ( 4)
Artifact Creature — Construct
(4/4)
When you control no other artifacts, sacrifice this creature.
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Temple Acolyte
  ( 2)
Creature — Human Cleric
(1/3)
When this creature enters, you gain 3 life.
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Tezzeret the Seeker
   ( 5)
Legendary Planeswalker — Tezzeret
(4)
+1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
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Thirst for Knowledge
  ( 3)
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
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Thoughtcast
  ( 5)
Sorcery
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Draw two cards.
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Trinket Mage
  ( 3)
Creature — Human Wizard
(2/2)
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
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Triskelion
 ( 6)
Artifact Creature — Construct
(1/1)
This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
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