"Historic Anthology 2" (25)
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
This land enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
When this land enters, exile target player's graveyard.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until this creature leaves the battlefield.
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Kicker (You may pay an additional as you cast this spell.)
Haste
When this creature enters, if it was kicked, destroy target nonbasic land.
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
This creature gets +1/+1 for each land card in your graveyard.
, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
At the beginning of your upkeep, you gain 1 life.
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Flying
You can't lose the game and your opponents can't win the game.
When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
First strike
Noncreature spells cost more to cast.
Creature tokens get -2/-2.
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add .
Whenever an opponent discards a noncreature, nonland card, draw a card.
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