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Accomplished Automaton
 ( 7)
Artifact Creature — Construct
(5/7)
Fabricate 1 <i>(When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</i>
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Acrobatic Maneuver
  ( 3)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
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Aether Meltdown
  ( 2)
Enchantment — Aura
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Enchant creature or Vehicle When Aether Meltdown enters the battlefield, you get  <i>(two energy counters)</i>. Enchanted creature gets -4/-0.
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Aether Tradewinds
  ( 3)
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
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Aetherborn Marauder
  ( 4)
Creature — Aetherborn Rogue
(2/2)
Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
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Aetherflux Reservoir
 ( 4)
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
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Aetherstorm Roc
   ( 4)
Creature — Bird
(3/3)
Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get <i>(an energy counter)</i>. Whenever Aetherstorm Roc attacks, you may pay  . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
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Ambitious Aetherborn
  ( 5)
Creature — Aetherborn Artificer
(4/3)
Fabricate 1 <i>(When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</i>
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Angel of Invention
   ( 5)
Creature — Angel
(2/1)
Flying, vigilance, lifelink Fabricate 2 <i>(When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</i> Other creatures you control get +1/+1.
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Animation Module
 ( 1)
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
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Aradara Express
 ( 5)
Artifact — Vehicle
(8/6)
Menace Crew 4 <i>(Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Arborback Stomper
   ( 5)
Creature — Beast
(5/4)
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
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Armorcraft Judge
  ( 4)
Creature — Elf Artificer
(3/3)
When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
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Attune with Aether
 ( 1)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get  <i>(two energy counters)</i>.
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Authority of the Consuls
 ( 1)
Enchantment
Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
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Aviary Mechanic
  ( 2)
Creature — Dwarf Artificer
(2/2)
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
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Ballista Charger
 ( 5)
Artifact — Vehicle
(6/6)
Whenever Ballista Charger attacks, it deals 1 damage to any target. Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Bastion Mastodon
 ( 5)
Artifact Creature — Elephant
(4/5)
: Bastion Mastodon gains vigilance until end of turn.
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Blooming Marsh
( 0)
Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Blossoming Defense
 ( 1)
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
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Bomat Bazaar Barge
 ( 4)
Artifact — Vehicle
(5/5)
When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Bomat Courier
 ( 1)
Artifact Creature — Construct
(1/1)
Haste Whenever Bomat Courier attacks, exile the top card of your library face down. <i>(You can't look at it.)</i> , Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
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Botanical Sanctum
( 0)
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Built to Last
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>
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Built to Smash
 ( 1)
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
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Captured by the Consulate
  ( 4)
Enchantment — Aura
Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
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Cataclysmic Gearhulk
   ( 5)
Artifact Creature — Construct
(4/5)
Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
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Cathartic Reunion
  ( 2)
Sorcery
As an additional cost to cast this spell, discard two cards. Draw three cards.
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Chandra, Pyrogenius
   ( 6)
Legendary Planeswalker — Chandra
(5)
+2: Chandra, Pyrogenius deals 2 damage to each opponent. −3: Chandra, Pyrogenius deals 4 damage to target creature. −10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
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Chandra, Torch of Defiance
   ( 4)
Legendary Planeswalker — Chandra
(4)
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. +1: Add  . −3: Chandra, Torch of Defiance deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
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Chandra's Pyrohelix
  ( 2)
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
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Chief of the Foundry
 ( 3)
Artifact Creature — Construct
(2/3)
Other artifact creatures you control get +1/+1.
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Cloudblazer
   ( 5)
Creature — Human Scout
(2/2)
Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
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Cogworker's Puzzleknot
 ( 2)
Artifact
When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.  , Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
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Combustible Gearhulk
   ( 6)
Artifact Creature — Construct
(6/6)
First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
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Concealed Courtyard
( 0)
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Consulate Skygate
 ( 2)
Artifact Creature — Wall
(0/4)
Defender Reach <i>(This creature can block creatures with flying.)</i>
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Consul's Shieldguard
  ( 4)
Creature — Dwarf Soldier
(3/4)
When Consul's Shieldguard enters the battlefield, you get  <i>(two energy counters)</i>. Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.
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Contraband Kingpin
  ( 2)
Creature — Aetherborn Rogue
(1/4)
Lifelink Whenever an artifact enters the battlefield under your control, scry 1.
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Creeping Mold
   ( 4)
Sorcery
Destroy target artifact, enchantment, or land.
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Cultivator of Blades
   ( 5)
Creature — Elf Artificer
(1/1)
Fabricate 2 <i>(When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</i> Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.
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Cultivator's Caravan
 ( 3)
Artifact — Vehicle
(5/5)
: Add one mana of any color.
Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Deadlock Trap
 ( 3)
Artifact
Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get  <i>(two energy counters)</i>. , Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
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Decoction Module
 ( 2)
Artifact
Whenever a creature enters the battlefield under your control, you get <i>(an energy counter)</i>. , : Return target creature you control to its owner's hand.
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Demolish
  ( 4)
Sorcery
Destroy target artifact or land.
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Demolition Stomper
 ( 6)
Artifact — Vehicle
(10/7)
Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 <i>(Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Depala, Pilot Exemplar
   ( 3)
Legendary Creature — Dwarf Pilot
(3/3)
Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
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Dhund Operative
  ( 2)
Creature — Human Rogue
(2/2)
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
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Diabolic Tutor
   ( 4)
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
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Disappearing Act
   ( 3)
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
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Dovin Baan
   ( 4)
Legendary Planeswalker — Dovin
(3)
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. −1: You gain 2 life and draw a card. −7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
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Dubious Challenge
  ( 4)
Sorcery
Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
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Dukhara Peafowl
 ( 4)
Artifact Creature — Bird
(2/4)
: Dukhara Peafowl gains flying until end of turn.
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Dukhara Scavenger
  ( 6)
Creature — Crocodile
(4/6)
When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
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Durable Handicraft
  ( 2)
Enchantment
Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.  , Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
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Eager Construct
 ( 2)
Artifact Creature — Construct
(2/2)
When Eager Construct enters the battlefield, each player may scry 1. <i>(To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</i>
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Eddytrail Hawk
  ( 2)
Creature — Bird
(1/2)
Flying When Eddytrail Hawk enters the battlefield, you get  <i>(two energy counters)</i>. Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
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Elegant Edgecrafters
   ( 6)
Creature — Elf Artificer
(3/4)
Elegant Edgecrafters can't be blocked by creatures with power 2 or less. Fabricate 2 <i>(When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</i>
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Eliminate the Competition
  ( 5)
Sorcery
As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures.
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Embraal Bruiser
  ( 2)
Creature — Human Warrior
(3/1)
Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact.
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Empyreal Voyager
   ( 3)
Creature — Vedalken Scout
(2/3)
Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many <i>(energy counters)</i>.
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Engineered Might
   ( 5)
Sorcery
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
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Essence Extraction
   ( 3)
Instant
Essence Extraction deals 3 damage to target creature and you gain 3 life.
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Experimental Aviator
   ( 5)
Creature — Human Artificer
(0/3)
Flying When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
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Failed Inspection
   ( 4)
Instant
Counter target spell. Draw a card, then discard a card.
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Fairgrounds Trumpeter
  ( 3)
Creature — Elephant
(2/2)
At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
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Fairgrounds Warden
  ( 3)
Creature — Dwarf Soldier
(1/3)
When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
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Fateful Showdown
   ( 4)
Instant
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
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Filigree Familiar
 ( 3)
Artifact Creature — Fox
(2/2)
When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card.
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Fireforger's Puzzleknot
 ( 2)
Artifact
When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.  , Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.
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Flame Lash
  ( 4)
Instant
Flame Lash deals 4 damage to any target.
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Fleetwheel Cruiser
 ( 4)
Artifact — Vehicle
(5/3)
Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 <i>(Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Forest
( 0)
Basic Land — Forest
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Fortuitous Find
  ( 3)
Sorcery
Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.
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Foundry Inspector
 ( 3)
Artifact Creature — Construct
(3/2)
Artifact spells you cast cost less to cast.
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Foundry Screecher
  ( 3)
Creature — Bat
(2/1)
Flying Foundry Screecher gets +1/+0 as long as you control an artifact.
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Fragmentize
 ( 1)
Sorcery
Destroy target artifact or enchantment with mana value 4 or less.
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