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Acquisition Octopus
Acquisition Octopus 2Blue (3)
Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Akki Ember-Keeper
Akki Ember-Keeper 1Red (2)
Enchantment Creature — Goblin Warrior (2/1)

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Akki Ronin
Akki Ronin 1Red (2)
Creature — Goblin Samurai (1/3)

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

Kamigawa: Neon Dynasty (Common)
Akki War Paint
Akki War Paint Red (1)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+1.

Kamigawa: Neon Dynasty (Common)
Ambitious Assault
Ambitious Assault 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Ancestral Katana
Ancestral Katana 1White (2)
Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.

Equipped creature gets +2/+1.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Common)
Anchor to Reality
Anchor to Reality 2BlueBlue (4)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Kamigawa: Neon Dynasty (Uncommon)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Ao, the Dawn Sky
Ao, the Dawn Sky 3WhiteWhite (5)
Legendary Creature — Dragon Spirit (5/4)

Flying, vigilance

When Ao, the Dawn Sky dies, choose one —

• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

Kamigawa: Neon Dynasty (Mythic Rare)
Architect of Restoration
Architect of Restoration (0)
Enchantment Creature — Fox Monk (3/4)

Vigilance

Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

Kamigawa: Neon Dynasty (Rare)
Armguard Familiar
Armguard Familiar 1Blue (2)
Artifact Creature — Equipment Beast (2/1)

Ward 2 (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Equipped creature gets +2/+1 and has ward 2.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Asari Captain
Asari Captain 3RedWhite (5)
Creature — Human Samurai (4/3)

Haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

Kamigawa: Neon Dynasty (Uncommon)
Assassin's Ink
Assassin's Ink 2BlackBlack (4)
Instant

This spell costs 1 less to cast if you control an artifact and 1 less to cast if you control an enchantment.

Destroy target creature or planeswalker.

Kamigawa: Neon Dynasty (Uncommon)
Atsushi, the Blazing Sky
Atsushi, the Blazing Sky 2RedRed (4)
Legendary Creature — Dragon Spirit (4/4)

Flying, trample

When Atsushi, the Blazing Sky dies, choose one —

• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

• Create three Treasure tokens.

Kamigawa: Neon Dynasty (Mythic Rare)
Automated Artificer
Automated Artificer 2 (2)
Artifact Creature — Artificer (1/3)

Tap: Add Colorless. Spend this mana only to activate an ability or cast an artifact spell.

Kamigawa: Neon Dynasty (Common)
Awakened Awareness
Awakened Awareness Variable ColorlessBlueBlue (2)
Enchantment — Aura

Enchant artifact or creature

When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.

As long as enchanted permanent is a creature, it has base power and toughness 1/1.

Kamigawa: Neon Dynasty (Uncommon)
Azusa's Many Journeys
Azusa's Many Journeys 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — You may play an additional land this turn.

II — You gain 3 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Bamboo Grove Archer
Bamboo Grove Archer 1Green (2)
Enchantment Creature — Snake Archer (3/3)

Defender, reach

Channel — 4Green, Discard Bamboo Grove Archer: Destroy target creature with flying.

Kamigawa: Neon Dynasty (Common)
Banishing Slash
Banishing Slash WhiteWhite (2)
Sorcery

Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Kamigawa: Neon Dynasty (Uncommon)
Bearer of Memory
Bearer of Memory 2Green (3)
Enchantment Creature — Human Monk (3/2)

5Green: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.

Kamigawa: Neon Dynasty (Common)
Befriending the Moths
Befriending the Moths 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature you control gets +1/+1 and gains flying until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Behold the Unspeakable
Behold the Unspeakable 3BlueBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Creatures you don't control get -2/-0 until your next turn.

II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Biting-Palm Ninja
Biting-Palm Ninja 2Black (3)
Creature — Human Ninja (3/3)

Ninjutsu 2Black

Biting-Palm Ninja enters the battlefield with a menace counter on it.

Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

Kamigawa: Neon Dynasty (Rare)
Blade of the Oni
Blade of the Oni 1Black (2)
Artifact Creature — Equipment Demon (3/1)

Menace

Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.

Reconfigure 2BlackBlack (2BlackBlack: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Mythic Rare)
Blade-Blizzard Kitsune
Blade-Blizzard Kitsune 2White (3)
Creature — Fox Ninja (2/2)

Ninjutsu 3White (3White, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Double strike

Kamigawa: Neon Dynasty (Uncommon)
Bloodfell Caves
Bloodfell Caves (0)
Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

Tap: Add Black or Red.

Kamigawa: Neon Dynasty (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Blossom Prancer
Blossom Prancer 3GreenGreen (5)
Creature — Spirit (4/4)

Reach

When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

Kamigawa: Neon Dynasty (Uncommon)
Blossoming Sands
Blossoming Sands (0)
Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

Tap: Add Green or White.

Kamigawa: Neon Dynasty (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Boon of Boseiju
Boon of Boseiju 1Green (2)
Instant

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Kamigawa: Neon Dynasty (Uncommon)
Born to Drive
Born to Drive 2White (3)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.

Channel — 2White, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."

Kamigawa: Neon Dynasty (Uncommon)
Boseiju Reaches Skyward
Boseiju Reaches Skyward 3Green (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.

II — Put up to one target land card from your graveyard on top of your library.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Boseiju, Who Endures
Boseiju, Who Endures (0)
Legendary Land

Tap: Add Green.

Channel — 1Green, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Branch of Boseiju
Branch of Boseiju (0)
Enchantment Creature — Plant (0/0)

Reach

Branch of Boseiju gets +1/+1 for each land you control.

Kamigawa: Neon Dynasty (Uncommon)
Brilliant Restoration
Brilliant Restoration 3WhiteWhiteWhiteWhite (7)
Sorcery

Return all artifact and enchantment cards from your graveyard to the battlefield.

Kamigawa: Neon Dynasty (Rare)
Bronze Cudgels
Bronze Cudgels 1 (1)
Artifact — Equipment

2: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Uncommon)
Bronzeplate Boar
Bronzeplate Boar 2Red (3)
Artifact Creature — Equipment Boar (3/2)

Trample

Equipped creature gets +3/+2 and has trample.

Reconfigure 5 (5: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Brute Suit
Brute Suit 3 (3)
Artifact — Vehicle (4/3)

Vigilance

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Careful Cultivation
Careful Cultivation 2Green (3)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "Tap: Add GreenGreen."

Channel — 1Green, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "Tap: Add Green."

Kamigawa: Neon Dynasty (Common)
Chainflail Centipede
Chainflail Centipede 2Black (3)
Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Circuit Mender
Circuit Mender 3 (3)
Artifact Creature — Insect (2/3)

When Circuit Mender enters the battlefield, you gain 2 life.

When Circuit Mender leaves the battlefield, draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Clawing Torment
Clawing Torment Black (1)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets -1/-1 and can't block.

Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

Kamigawa: Neon Dynasty (Common)
Cloudsteel Kirin
Cloudsteel Kirin 2White (3)
Artifact Creature — Equipment Kirin (3/2)

Flying

Equipped creature has flying and "You can't lose the game and your opponents can't win the game."

Reconfigure 5 (5: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
Coiling Stalker
Coiling Stalker 1Green (2)
Creature — Snake Ninja (2/1)

Ninjutsu 1Green (1Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

Kamigawa: Neon Dynasty (Common)
Colossal Skyturtle
Colossal Skyturtle 4GreenGreenBlue (7)
Enchantment Creature — Turtle (6/5)

Flying, ward 2

Channel — 2Green, Discard Colossal Skyturtle: Return target card from your graveyard to your hand.

Channel — 1Blue, Discard Colossal Skyturtle: Return target creature to its owner's hand.

Kamigawa: Neon Dynasty (Uncommon)
Commune with Spirits
Commune with Spirits Green (1)
Sorcery

Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty (Common)
Containment Construct
Containment Construct 2 (2)
Artifact Creature — Construct (2/1)

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Debt to the Kami
Debt to the Kami 2Black (3)
Instant

Choose one —

• Target opponent exiles a creature they control.

• Target opponent exiles an enchantment they control.

Kamigawa: Neon Dynasty (Common)
Discover the Impossible
Discover the Impossible 2Blue (3)
Instant

Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.

Kamigawa: Neon Dynasty (Uncommon)
Dismal Backwater
Dismal Backwater (0)
Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

Tap: Add Blue or Black.

Kamigawa: Neon Dynasty (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Duel Decks: Blessed vs. Cursed (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Zendikar Rising Commander (Common)
Disruption Protocol
Disruption Protocol BlueBlue (2)
Instant

As an additional cost to cast this spell, tap an untapped artifact you control or pay 1.

Counter target spell.

Kamigawa: Neon Dynasty (Common)
Dockside Chef
Dockside Chef Black (1)
Enchantment Creature — Human Citizen (1/2)

1Black, Sacrifice an artifact or creature: Draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Dokuchi Shadow-Walker
Dokuchi Shadow-Walker 4BlackBlack (6)
Creature — Ogre Ninja (5/5)

Ninjutsu 3Black (3Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Kamigawa: Neon Dynasty (Common)
Dokuchi Silencer
Dokuchi Silencer 1Black (2)
Creature — Human Ninja (2/1)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

Kamigawa: Neon Dynasty (Uncommon)
Dragonfly Suit
Dragonfly Suit 2White (3)
Artifact — Vehicle (3/2)

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Dragon-Kami's Egg
Dragon-Kami's Egg (0)
Enchantment Creature — Egg (0/1)

Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.

Kamigawa: Neon Dynasty (Rare)
Dragonspark Reactor
Dragonspark Reactor 1Red (2)
Artifact

Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor.

4, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.

Kamigawa: Neon Dynasty (Uncommon)
Dramatist's Puppet
Dramatist's Puppet 4 (4)
Artifact Creature — Construct (2/4)

When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Kamigawa: Neon Dynasty (Common)
Eater of Virtue
Eater of Virtue 1 (1)
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip 1

Kamigawa: Neon Dynasty (Rare)
Echo of Death's Wail
Echo of Death's Wail (0)
Enchantment Creature — Spirit (3/3)

Flying, haste

When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.

Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

Kamigawa: Neon Dynasty (Rare)
Ecologist's Terrarium
Ecologist's Terrarium 2 (2)
Artifact

When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

2, Tap, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Common)
Eiganjo Exemplar
Eiganjo Exemplar 1White (2)
Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

Kamigawa: Neon Dynasty (Common)
Eiganjo Uprising
Eiganjo Uprising Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Kamigawa: Neon Dynasty (Rare)
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire (0)
Legendary Land

Tap: Add White.

Channel — 2White, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Enormous Energy Blade
Enormous Energy Blade 2Black (3)
Artifact — Equipment

Equipped creature gets +4/+0.

Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Uncommon)
Enthusiastic Mechanaut
Enthusiastic Mechanaut BlueRed (2)
Artifact Creature — Goblin Artificer (2/2)

Flying

Artifact spells you cast cost 1 less to cast.

Kamigawa: Neon Dynasty (Uncommon)
Era of Enlightenment
Era of Enlightenment 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Scry 2.

II — You gain 2 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Essence Capture
Essence Capture BlueBlue (2)
Instant

Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.

Kamigawa: Neon Dynasty (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Etching of Kumano
Etching of Kumano (0)
Enchantment Creature — Human Shaman (2/2)

Haste

If a creature dealt damage this turn by a source you controlled would die, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Experimental Synthesizer
Experimental Synthesizer Red (1)
Artifact

When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

2Red, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Common)
Explosive Entry
Explosive Entry 1Red (2)
Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Kamigawa: Neon Dynasty (Common)
Explosive Singularity
Explosive Singularity 8RedRed (10)
Sorcery

As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs 1 less to cast for each creature tapped this way.

Explosive Singularity deals 10 damage to any target.

Kamigawa: Neon Dynasty (Mythic Rare)
Fable of the Mirror-Breaker
Fable of the Mirror-Breaker 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."

II — You may discard up to two cards. If you do, draw that many cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
Fade into Antiquity
Fade into Antiquity 2Green (3)
Sorcery

Exile target artifact or enchantment.

Kamigawa: Neon Dynasty (Common)
Other Versions
Theros (Common)
Conspiracy: Take the Crown (Common)
Fang of Shigeki
Fang of Shigeki Green (1)
Enchantment Creature — Snake Ninja (1/1)

Deathtouch

Kamigawa: Neon Dynasty (Common)
Farewell
Farewell 4WhiteWhite (6)
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

Kamigawa: Neon Dynasty (Rare)
Favor of Jukai
Favor of Jukai 3Green (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +3/+3 and has reach.

Channel — 1Green, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.

Kamigawa: Neon Dynasty (Common)
Flame Discharge
Flame Discharge Variable ColorlessRed (1)
Instant

Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Kamigawa: Neon Dynasty (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
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Theros (Land)
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Magic 2015 Core Set (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
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Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
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Battle for Zendikar (Land)
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Shadows over Innistrad (Land)
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Kaladesh (Land)
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Ixalan (Land)
Unstable (Land)
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Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
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Core Set 2019 (Land)
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Core Set 2020 (Land)
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Unsanctioned (Land)
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Core Set 2021 (Land)
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Commander Legends: Battle for Baldur's Gate (Land)
Fragment of Konda
Fragment of Konda (0)
Enchantment Creature — Human Noble (1/3)

Defender

When Fragment of Konda dies, draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Futurist Operative
Futurist Operative 3Blue (4)
Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.

2Blue: Untap Futurist Operative.

Kamigawa: Neon Dynasty (Uncommon)
Futurist Sentinel
Futurist Sentinel 3Blue (4)
Artifact — Vehicle (6/6)

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Generous Visitor
Generous Visitor Green (1)
Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Kamigawa: Neon Dynasty (Uncommon)
Geothermal Kami
Geothermal Kami 3Green (4)
Creature — Spirit (4/3)

When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Kamigawa: Neon Dynasty (Common)
Gift of Wrath
Gift of Wrath 3Red (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Kamigawa: Neon Dynasty (Common)
Gloomshrieker
Gloomshrieker 1BlackGreen (3)
Enchantment Creature — Cat Beast (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.

If Gloomshrieker would die, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Golden-Tail Disciple
Golden-Tail Disciple 2White (3)
Enchantment Creature — Fox Monk (2/3)

Lifelink

Kamigawa: Neon Dynasty (Common)
Goro-Goro, Disciple of Ryusei
Goro-Goro, Disciple of Ryusei 1Red (2)
Legendary Creature — Goblin Samurai (2/2)

Red: Creatures you control gain haste until end of turn.

3RedRed: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Go-Shintai of Ancient Wars
Go-Shintai of Ancient Wars 2Red (3)
Legendary Enchantment Creature — Shrine (2/2)

First strike

At the beginning of your end step, you may pay 1. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Boundless Vigor
Go-Shintai of Boundless Vigor 1Green (2)
Legendary Enchantment Creature — Shrine (1/1)

Trample

At the beginning of your end step, you may pay 1. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Hidden Cruelty
Go-Shintai of Hidden Cruelty 3Black (4)
Legendary Enchantment Creature — Shrine (2/2)

Deathtouch

At the beginning of your end step, you may pay 1. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Lost Wisdom
Go-Shintai of Lost Wisdom 1Blue (2)
Legendary Enchantment Creature — Shrine (0/4)

Flying

At the beginning of your end step, you may pay 1. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Shared Purpose
Go-Shintai of Shared Purpose 3White (4)
Legendary Enchantment Creature — Shrine (1/3)

Vigilance

At the beginning of your end step, you may pay 1. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Grafted Growth
Grafted Growth 2Green (3)
Enchantment — Aura

Enchant land

When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.

Enchanted land has "Tap: Add two mana of any one color."

Kamigawa: Neon Dynasty (Common)
Gravelighter
Gravelighter 2Black (3)
Creature — Spirit (2/2)

Flying

When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature.

Kamigawa: Neon Dynasty (Uncommon)
Greasefang, Okiba Boss
Greasefang, Okiba Boss 1WhiteBlack (3)
Legendary Creature — Rat Pilot (4/3)

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

Kamigawa: Neon Dynasty (Rare)
Greater Tanuki
Greater Tanuki 4GreenGreen (6)
Enchantment Creature — Dog (6/5)

Trample

Channel — 2Green, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Common)
Guardians of Oboro
Guardians of Oboro 2Blue (3)
Creature — Moonfolk Samurai (3/4)

Defender

Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Hand of Enlightenment
Hand of Enlightenment (0)
Enchantment Creature — Human Monk (2/2)

First strike

Kamigawa: Neon Dynasty (Common)
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