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Abiding Grace
( 3)
Enchantment
At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.
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Abundant Harvest
( 1)
Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
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Academy Manufactor
( 3)
Artifact Creature — Assembly-Worker
(1/3)
If you would create a Clue, Food, or Treasure token, instead create one of each.
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Aeromoeba
( 4)
Creature — Elemental Beast
(2/4)
Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn.
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Aeve, Progenitor Ooze
( 5)
Legendary Creature — Ooze
(2/2)
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve, Progenitor Ooze isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
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Altar of the Goyf
( 5)
Kindred Artifact — Lhurgoyf
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.
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Angelic Curator
( 2)
Creature — Angel Spirit
(1/1)
Flying, protection from artifacts
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Arcbound Javelineer
( 1)
Artifact Creature — Soldier
(0/1)
, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound Mouser
( 1)
Artifact Creature — Cat
(0/0)
Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound Prototype
( 2)
Artifact Creature — Assembly-Worker
(0/0)
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound Shikari
( 3)
Artifact Creature — Cat Soldier
(0/0)
First strike When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound Slasher
( 5)
Artifact Creature — Cat
(0/0)
Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)
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Arcbound Tracker
( 3)
Artifact Creature — Dog
(0/0)
Menace Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
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Arcbound Whelp
( 4)
Artifact Creature — Dragon
(0/0)
Flying : Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Archon of Cruelty
( 8)
Creature — Archon
(6/6)
Flying Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
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Arcus Acolyte
( 2)
Creature — Human Cleric Archer
(2/2)
Reach, lifelink Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast .
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Arid Mesa
( 0)
Land
, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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Asmoranomardicadaistinaculdacar
( 0)
Legendary Creature — Human Wizard
(3/3)
As long as you've discarded a card this turn, you may pay to cast this spell. When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself.
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Barbed Spike
( 2)
Artifact — Equipment
When Barbed Spike enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip
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Batterbone
( 2)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip
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Blacksmith's Skill
( 1)
Instant
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
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Blazing Rootwalla
( 1)
Creature — Lizard
(1/1)
: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Blessed Respite
( 2)
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
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Bloodbraid Marauder
( 2)
Creature — Human Berserker
(3/1)
Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Blossoming Calm
( 1)
Instant
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Bone Shards
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
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Bone Shredder
( 3)
Creature — Phyrexian Minion
(1/1)
Flying Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters, destroy target nonartifact, nonblack creature.
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Bottle Golems
( 4)
Artifact Creature — Golem
(3/3)
Trample When Bottle Golems dies, you gain life equal to its power.
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Braids, Cabal Minion
( 4)
Legendary Creature — Human Minion
(2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
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Brainstone
( 1)
Artifact
, , Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.
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Break Ties
( 3)
Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
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Breathless Knight
( 3)
Creature — Spirit Knight
(2/2)
Flying, lifelink Whenever Breathless Knight or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
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Breya's Apprentice
( 3)
Artifact Creature — Human Artificer
(2/3)
When Breya's Apprentice enters, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.
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Burdened Aerialist
( 3)
Creature — Human Pirate
(3/1)
When Burdened Aerialist enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
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Cabal Initiate
( 2)
Creature — Human Warlock
(2/1)
Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
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Calibrated Blast
( 3)
Instant
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Caprichrome
( 4)
Artifact Creature — Goat
(2/2)
Flash Vigilance Devour artifact 1 (As this enters, you may sacrifice any number of artifacts. This creature enters with that many +1/+1 counters on it.)
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Captain Ripley Vance
( 3)
Legendary Creature — Human Pirate
(3/2)
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
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Captured by Lagacs
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Carth the Lion
( 4)
Legendary Creature — Human Warrior
(3/5)
Whenever Carth the Lion enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional +1 to activate.
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Chainer, Nightmare Adept
( 4)
Legendary Creature — Human Minion
(3/2)
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
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Chance Encounter
( 4)
Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
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Chatterfang, Squirrel General
( 3)
Legendary Creature — Squirrel Warrior
(3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. , Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
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Chatterstorm
( 2)
Sorcery
Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Chef's Kiss
( 3)
Instant
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
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Chitterspitter
( 3)
Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. , : Create a 1/1 green Squirrel creature token.
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Chrome Courier
( 3)
Artifact Creature — Thopter
(1/1)
Flying When Chrome Courier enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
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Clattering Augur
( 2)
Creature — Skeleton Shaman
(1/1)
Clattering Augur can't block. When Clattering Augur enters, you draw a card and you lose 1 life. : Return Clattering Augur from your graveyard to your hand.
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Constable of the Realm
( 5)
Creature — Giant Soldier
(3/3)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
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Crack Open
( 3)
Sorcery
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Cursed Totem
( 2)
Artifact
Activated abilities of creatures can't be activated.
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Dakkon, Shadow Slayer
( 3)
Legendary Planeswalker — Dakkon
(0)
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control. +1: Surveil 2. −3: Exile target creature. −6: You may put an artifact card from your hand or graveyard onto the battlefield.
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Damn
( 2)
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Darkmoss Bridge
( 0)
Artifact Land
Darkmoss Bridge enters tapped. Indestructible : Add or .
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Dauthi Voidwalker
( 2)
Creature — Dauthi Rogue
(3/2)
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. , Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
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Dermotaxi
( 2)
Artifact — Vehicle
(0/0)
Imprint — As Dermotaxi enters, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
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Diamond Lion
( 2)
Artifact Creature — Cat
(2/2)
, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
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Dihada's Ploy
( 3)
Instant
Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Discerning Taste
( 3)
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
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Disciple of the Sun
( 5)
Creature — Human Cleric
(3/3)
Lifelink When Disciple of the Sun enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
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Said // Done (Done)
( 4)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
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Dragon's Rage Channeler
( 1)
Creature — Human Shaman
(1/1)
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
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Dress Down
( 2)
Enchantment
Flash When Dress Down enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down.
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Drey Keeper
( 5)
Creature — Elf Druid
(2/2)
When Drey Keeper enters, create two 1/1 green Squirrel creature tokens. : Squirrels you control get +1/+0 and gain menace until end of turn.
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Drossforge Bridge
( 0)
Artifact Land
Drossforge Bridge enters tapped. Indestructible : Add or .
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Duskshell Crawler
( 2)
Creature — Insect
(0/3)
When Duskshell Crawler enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample.
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Echoing Return
( 1)
Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
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Endurance
( 3)
Creature — Elemental Incarnation
(3/4)
Flash Reach When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.
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Esper Sentinel
( 1)
Artifact Creature — Human Soldier
(1/1)
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power.
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Etherium Spinner
( 3)
Artifact Creature — Human Wizard
(2/1)
Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
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Ethersworn Sphinx
( 9)
Artifact Creature — Sphinx
(4/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Extruder
( 4)
Artifact Creature — Juggernaut
(4/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature.
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Fae Offering
( 3)
Enchantment
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
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Fairgrounds Patrol
( 2)
Creature — Human Soldier
(2/1)
, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
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Faithless Salvaging
( 2)
Instant
Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Feast of Sanity
( 4)
Enchantment
Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life.
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Filigree Attendant
( 4)
Artifact Creature — Homunculus
(*/3)
Flying Filigree Attendant's power is equal to the number of artifacts you control.
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Fire // Ice (Fire)
( 2)
Instant
Fire deals 2 damage divided as you choose among one or two targets.
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Flame Blitz
( 1)
Enchantment
At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. Cycling (, Discard this card: Draw a card.)
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Flame Rift
( 2)
Sorcery
Flame Rift deals 4 damage to each player.
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Flametongue Yearling
( 2)
Creature — Kavu
(2/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters, it deals damage equal to its power to target creature.
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Flay Essence
( 3)
Sorcery
Exile target creature or planeswalker. You gain life equal to the number of counters on it.
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Flourishing Strike
( 2)
Instant
Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine (Choose both if you pay the entwine cost.)
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Fodder Tosser
( 3)
Artifact
, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.
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Forest
( 0)
Basic Land — Forest
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Foul Watcher
( 2)
Creature — Nightmare Bird
(1/2)
Flying When Foul Watcher enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
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Foundation Breaker
( 4)
Creature — Elemental
(2/2)
When Foundation Breaker enters, you may destroy target artifact or enchantment. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Foundry Helix
( 3)
Instant
As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
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Fractured Sanity
( 3)
Sorcery
Each opponent mills fourteen cards. Cycling (, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards.
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