|
Accursed Centaur
( 1)
Creature — Zombie Centaur
(2/2)
When Accursed Centaur enters, sacrifice a creature.
|
|
|
Æther Charge (Aether Charge)
( 5)
Enchantment
Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
|
|
|
Airborne Aid
( 4)
Sorcery
Draw a card for each Bird on the battlefield.
|
|
|
Airdrop Condor
( 5)
Creature — Bird
(2/2)
Flying , Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
|
|
|
Akroma's Blessing
( 3)
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling (, Discard this card: Draw a card.)
|
|
|
Akroma's Vengeance
( 6)
Sorcery
Destroy all artifacts, creatures, and enchantments. Cycling (, Discard this card: Draw a card.)
|
|
|
Ancestor's Prophet
( 5)
Creature — Human Cleric
(1/5)
Tap five untapped Clerics you control: You gain 10 life.
|
|
|
Animal Magnetism
( 5)
Sorcery
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
|
|
|
Annex
( 4)
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.) You control enchanted land.
|
|
|
Anurid Murkdiver
( 6)
Creature — Zombie Frog Beast
(4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
|
|
|
Aphetto Alchemist
( 2)
Creature — Human Wizard
(1/2)
: Untap target artifact or creature. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Aphetto Dredging
( 4)
Sorcery
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
|
|
|
Aphetto Grifter
( 3)
Creature — Human Wizard
(1/1)
Tap two untapped Wizards you control: Tap target permanent.
|
|
|
Aphetto Vulture
( 6)
Creature — Zombie Bird
(3/2)
Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
|
|
|
Artificial Evolution
( 1)
Instant
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
|
|
|
Ascending Aven
( 4)
Creature — Bird Soldier
(3/2)
Flying Ascending Aven can block only creatures with flying. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Astral Slide
( 3)
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Aura Extraction
( 2)
Instant
Put target enchantment on top of its owner's library. Cycling (, Discard this card: Draw a card.)
|
|
|
Aurification
( 4)
Enchantment
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
|
|
|
Avarax
( 5)
Creature — Beast
(3/3)
Haste When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. : Avarax gets +1/+0 until end of turn.
|
|
|
Aven Brigadier
( 6)
Creature — Bird Soldier
(3/5)
Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1.
|
|
|
Aven Fateshaper
( 7)
Creature — Bird Wizard
(4/5)
Flying When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. : Look at the top four cards of your library, then put them back in any order.
|
|
|
Aven Soulgazer
( 5)
Creature — Bird Cleric
(3/3)
Flying : Look at target face-down creature.
|
|
|
Backslide
( 2)
Instant
Turn target creature with a morph ability face down. Cycling (, Discard this card: Draw a card.)
|
|
|
Barkhide Mauler
( 5)
Creature — Beast
(4/4)
Cycling (, Discard this card: Draw a card.)
|
|
|
Barren Moor
( 0)
Land
Barren Moor enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
|
|
|
Battlefield Medic
( 2)
Creature — Human Cleric
(1/1)
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
|
|
|
Biorhythm
( 8)
Sorcery
Each player's life total becomes the number of creatures they control.
|
|
|
Birchlore Rangers
( 1)
Creature — Elf Druid Ranger
(1/1)
Tap two untapped Elves you control: Add one mana of any color. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Blackmail
( 1)
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
|
|
|
Blatant Thievery
( 7)
Sorcery
For each opponent, gain control of target permanent that player controls.
|
|
|
Blistering Firecat
( 4)
Creature — Elemental Cat
(7/1)
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Bloodline Shaman
( 2)
Creature — Elf Wizard Shaman
(1/1)
: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
|
|
|
Bloodstained Mire
( 0)
Land
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
|
|
|
Break Open
( 2)
Instant
Turn target face-down creature an opponent controls face up.
|
|
|
Broodhatch Nantuko
( 2)
Creature — Insect Druid
(1/1)
Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Butcher Orgg
( 7)
Creature — Orgg
(6/6)
You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
|
|
|
Cabal Archon
( 3)
Creature — Human Cleric
(2/2)
, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
|
|
|
Cabal Slaver
( 3)
Creature — Human Cleric
(2/1)
Whenever a Goblin deals combat damage to a player, that player discards a card.
|
|
|
Callous Oppressor
( 3)
Creature — Octopus
(1/2)
You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor enters, an opponent chooses a creature type. : Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
|
|
|
Catapult Master
( 5)
Creature — Human Soldier
(3/3)
Tap five untapped Soldiers you control: Exile target creature.
|
|
|
Catapult Squad
( 2)
Creature — Human Soldier
(2/1)
Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
|
|
|
Chain of Acid
( 4)
Sorcery
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
|
|
|
Chain of Plasma
( 2)
Instant
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
|
|
|
Chain of Silence
( 2)
Instant
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
|
|
|
Chain of Smog
( 2)
Sorcery
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
|
|
|
Chain of Vapor
( 1)
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
|
|
|
Charging Slateback
( 5)
Creature — Beast
(4/3)
Charging Slateback can't block. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Choking Tethers
( 4)
Instant
Tap up to four target creatures. Cycling (, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature.
|
|
|
Circle of Solace
( 4)
Enchantment
As Circle of Solace enters, choose a creature type. : The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
|
|
|
Clone
( 4)
Creature — Shapeshifter
(0/0)
You may have Clone enter as a copy of any creature on the battlefield.
|
|
|
Commando Raid
( 3)
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
|
|
|
Convalescent Care
( 3)
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
|
|
|
Cover of Darkness
( 2)
Enchantment
As Cover of Darkness enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Crafty Pathmage
( 3)
Creature — Human Wizard
(1/1)
: Target creature with power 2 or less can't be blocked this turn.
|
|
|
Crown of Ascension
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
|
|
|
Crown of Awe
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
|
|
|
Crown of Fury
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
|
|
|
Crown of Suspicion
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
|
|
|
Crown of Vigor
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
|
|
|
Crude Rampart
( 4)
Creature — Wall
(4/5)
Defender (This creature can't attack.) Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Cruel Revival
( 5)
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
|
|
|
Cryptic Gateway
( 5)
Artifact
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
|
|
|
Custody Battle
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
|
|
|
Daru Cavalier
( 4)
Creature — Human Soldier
(2/2)
First strike When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
|
|
|
Daru Healer
( 3)
Creature — Human Cleric
(1/2)
: Prevent the next 1 damage that would be dealt to any target this turn. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Daunting Defender
( 5)
Creature — Human Cleric
(3/3)
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
|
|
|
Dawning Purist
( 3)
Creature — Human Cleric
(2/2)
Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Death Match
( 4)
Enchantment
Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
|
|
|
Defensive Maneuvers
( 4)
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
|
|
|
Demystify
( 1)
Instant
Destroy target enchantment.
|
|
|
Dirge of Dread
( 3)
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling (, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
|
|
|
Disciple of Grace
( 2)
Creature — Human Cleric
(1/2)
Protection from black Cycling (, Discard this card: Draw a card.)
|
|
|
Disciple of Malice
( 2)
Creature — Human Cleric
(1/2)
Protection from white Cycling (, Discard this card: Draw a card.)
|
|
|
Discombobulate
( 4)
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
|
|
|
Dive Bomber
( 4)
Creature — Bird Soldier
(2/2)
Flying , Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
|
|
|
Doom Cannon
( 6)
Artifact
As Doom Cannon enters, choose a creature type. , , Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
|
|
|
Doomed Necromancer
( 3)
Creature — Human Cleric Mercenary
(2/2)
, , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
|
|
|
Doubtless One
( 4)
Creature — Cleric Avatar
(*/*)
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever Doubtless One deals damage, you gain that much life.
|
|
|
Dream Chisel
( 2)
Artifact
Face-down creature spells you cast cost less to cast.
|
|
|
Ebonblade Reaper
( 3)
Creature — Human Cleric
(1/1)
Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Elven Riders
( 5)
Creature — Elf
(3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
|
|
|
Elvish Guidance
( 3)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional for each Elf on the battlefield.
|
|
|