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Balance of Power
( 5)
Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
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Barbarian General
( 5)
Creature — Human Barbarian Soldier
(3/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Blaze
( 1)
Sorcery
Blaze deals X damage to any target.
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Borrowing the East Wind
( 2)
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
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Broken Dam
( 1)
Sorcery
Tap one or two target creatures without horsemanship.
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Burning Fields
( 5)
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
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Burning of Xinye
( 6)
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
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Cao Cao, Lord of Wei
( 5)
Legendary Creature — Human Soldier
(3/3)
: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
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Cao Ren, Wei Commander
( 4)
Legendary Creature — Human Soldier Warrior
(3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters, you lose 3 life.
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Champion's Victory
( 1)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.
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Coercion
( 3)
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
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Corrupt Court Official
( 2)
Creature — Human Advisor
(1/1)
When Corrupt Court Official enters, target opponent discards a card.
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Corrupt Eunuchs
( 4)
Creature — Human Advisor
(2/2)
When Corrupt Eunuchs enters, it deals 2 damage to target creature.
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Council of Advisors
( 3)
Creature — Human Advisor
(1/1)
When Council of Advisors enters, draw a card.
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Cunning Advisor
( 4)
Creature — Human Advisor
(1/1)
: Target opponent discards a card. Activate only during your turn, before attackers are declared.
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Deception
( 3)
Sorcery
Target opponent discards two cards.
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Diaochan, Artful Beauty
( 4)
Legendary Creature — Human Advisor
(1/1)
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
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Dong Zhou, the Tyrant
( 5)
Legendary Creature — Human Soldier
(3/3)
When Dong Zhou, the Tyrant enters, target creature an opponent controls deals damage equal to its power to that player.
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Eightfold Maze
( 3)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
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Empty City Ruse
( 1)
Sorcery
Target opponent skips all combat phases of their next turn.
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Eunuchs' Intrigues
( 3)
Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
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Exhaustion
( 3)
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
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Extinguish
( 2)
Instant
Counter target sorcery spell.
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False Defeat
( 4)
Sorcery
Return target creature card from your graveyard to the battlefield.
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False Mourning
( 1)
Sorcery
Put target card from your graveyard on top of your library.
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Famine
( 5)
Sorcery
Famine deals 3 damage to each creature and each player.
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Fire Ambush
( 2)
Sorcery
Fire Ambush deals 3 damage to any target.
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Fire Bowman
( 1)
Creature — Human Soldier Archer
(1/1)
Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
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Flanking Troops
( 4)
Creature — Human Soldier
(2/2)
Whenever Flanking Troops attacks, you may tap target creature.
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Forced Retreat
( 3)
Sorcery
Put target creature on top of its owner's library.
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Forest
( 0)
Basic Land — Forest
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Guan Yu, Sainted Warrior
( 5)
Legendary Creature — Human Soldier Warrior
(3/5)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
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Heavy Fog
( 2)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
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Hua Tuo, Honored Physician
( 3)
Legendary Creature — Human
(1/2)
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
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Huang Zhong, Shu General
( 4)
Legendary Creature — Human Soldier
(2/3)
Huang Zhong, Shu General can't be blocked by more than one creature.
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Hunting Cheetah
( 3)
Creature — Cat
(2/3)
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
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Imperial Edict
( 2)
Sorcery
Target opponent chooses a creature they control. Destroy that creature.
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Imperial Recruiter
( 3)
Creature — Human Advisor
(1/1)
When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
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Imperial Seal
( 1)
Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Island
( 0)
Basic Land — Island
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Kongming's Contraptions
( 4)
Creature — Human Soldier
(2/4)
: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
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Lady Sun
( 3)
Legendary Creature — Human Advisor
(1/1)
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
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Lady Zhurong, Warrior Queen
( 5)
Legendary Creature — Human Soldier Warrior
(4/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Liu Bei, Lord of Shu
( 5)
Legendary Creature — Human Soldier
(2/4)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
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Lone Wolf
( 3)
Creature — Wolf
(2/2)
You may have Lone Wolf assign its combat damage as though it weren't blocked.
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Loyal Retainers
( 3)
Creature — Human Advisor
(1/1)
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
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Lu Bu, Master-at-Arms
( 6)
Legendary Creature — Human Soldier Warrior
(4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Lu Meng, Wu General
( 5)
Legendary Creature — Human Soldier
(4/4)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Lu Su, Wu Advisor
( 5)
Legendary Creature — Human Advisor
(1/2)
: Draw a card. Activate only during your turn, before attackers are declared.
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Lu Xun, Scholar General
( 4)
Legendary Creature — Human Soldier
(1/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
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Ma Chao, Western Warrior
( 5)
Legendary Creature — Human Soldier Warrior
(3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
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Marshaling the Troops
( 2)
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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Meng Huo, Barbarian King
( 5)
Legendary Creature — Human Barbarian Soldier
(4/4)
Other green creatures you control get +1/+1.
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Mystic Denial
( 3)
Instant
Counter target creature or sorcery spell.
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Overwhelming Forces
( 8)
Sorcery
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
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Pang Tong, "Young Phoenix"
( 3)
Legendary Creature — Human Advisor
(1/2)
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
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Plains
( 0)
Basic Land — Plains
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Poison Arrow
( 6)
Sorcery
Destroy target nonblack creature. You gain 3 life.
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Rally the Troops
( 1)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
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Ravaging Horde
( 5)
Creature — Human Soldier
(3/3)
When Ravaging Horde enters, destroy target land.
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Red Cliffs Armada
( 5)
Creature — Human Soldier
(5/4)
Red Cliffs Armada can't attack unless defending player controls an Island.
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Relentless Assault
( 4)
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Return to Battle
( 1)
Sorcery
Return target creature card from your graveyard to your hand.
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Riding Red Hare
( 3)
Sorcery
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
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Riding the Dilu Horse
( 3)
Sorcery
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
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Rockslide Ambush
( 2)
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
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Rolling Earthquake
( 1)
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
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Sage's Knowledge
( 3)
Sorcery
Return target sorcery card from your graveyard to your hand.
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Shu Cavalry
( 3)
Creature — Human Soldier
(2/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Shu Defender
( 3)
Creature — Human Soldier
(2/2)
Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
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Shu Elite Companions
( 5)
Creature — Human Soldier
(3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Shu Farmer
( 2)
Creature — Human
(1/1)
: You gain 1 life. Activate only during your turn, before attackers are declared.
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Shu General
( 4)
Creature — Human Soldier
(2/2)
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Shu Grain Caravan
( 3)
Creature — Human Soldier
(2/2)
When Shu Grain Caravan enters, you gain 2 life.
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Shu Soldier-Farmers
( 5)
Creature — Human Soldier
(2/4)
When Shu Soldier-Farmers enters, you gain 4 life.
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